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Wait -- why did I preorder the premium?


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Posted

Sorry for letting my temper get away, it's just there's only so much "do your homework, dummy!" I can take. I thought this was a safe place.

Posted

MrGreezy, youve been bad..go and stand on the naughty spot

Posted

So how do you know you`re not getting an alpha that is only called beta?

 

In any label it'll still be better than CloD gold.

Posted

"So I can't agree with Recon's statement, "None of it's clear"

 

It took several references and a long post to explain it all - lol

 

What isn't clear: ie unlocking.  how we went from 'yak-1' would be locked and now is unlocked.  What does that mean - single player?  multi-player ?

 

What does 'a camo skin that can't be unlocked' mean- does that mean, no one ever in the life of the sim will ever get this special camo skin if they don't buy it before tomorrow ?  really ?

 

Let me clarify my comment:  I'm not familiar with this whole 'weapon mod' / 'unlocking' thing.  When I buy a game, I assume from past games, I can play a campaign or a mission as any plane in the flyable plane list.

 

Some more uncertainty : we are buy a pre-release, what is in it ?  Will the planes be flyable ?  Will I be able to do level bombing in a pe2 and he111 ?  If not, when is that - because the game is due in the spring.  So, if it's not ready till the winter, should I just buy standard edition ?

 

Then we have this 'you can buy a la5 and 190 later'  but when asked if it's like ROF - it was said it wasn't - it was more packaged situations (ie. maybe the Battle of Moscow will be an 'addon').  So how does buying a La5 and 190 work into the Battle of Stalingrad then ?

 

Then on top of that, if you buy before tommorow you get rear gunner as well.  But it's unlockable ?

 

 Like what is that - if I play through the entire campaign do I win a new item ?  Is it mission 3 offline ?  Can I use anything online ?  Or do i have to unlock something before it's ready even online ?  Am I forced then to play offline to use it for online ?

 

Seems inconsistent.  Seems odd. 

 

This whole 'pay to get things model' is just odd to me.   

 

At least today I've learned that after Oct 1st there will be no more pre-pay.  So if it's Oct 15th and I want to buy it - I have to wait until Spring to play it.

 

Do I have to read through 50 diary updates to get piecemeal information ?  Is it all in one spot ?

 

So... 'all unclear' - is an exaggeration, but it's 'nearly mostly all unclear'  :)

 

MrGreezy, don't worry about it. No one is picking on you (at least I'm not) and despite what some of the more sensitive among us have said, no one has labeled you stupid. Personally, I'm surprised at all the posts expressing confusion that I've seen and said so. I have been on these forums long, but came on a couple weeks ago and bought the premium package, not for the bonuses or perks, just to support Jason and the team. I've "known" Jason from various forums over the years and he has always been consistent in how he's presented himself. He's a flight simmer who loves to game, so much so he got into the industry for work! I saw, from the sidelines, how he redirected RoF and I got an opportunity to help out and did so. Now I just want to see the things I like continue and I know Jason will do his best with what he has so I try to help that happen. One hand washing the other kind of thing. ;) But I digress. Let's just look at the info available to us pretty much all in one pace so we don't have to search all over for it. This is what I saw when I went to the Pre-order announcement page: http://forum.il2sturmovik.com/topic/802-il-2-sturmovik-battle-stalingrad-pre-order-program/

 

 

So that's what we knew from the beginning until the latest announcement, which was this #30: http://forum.il2sturmovik.com/topic/168-developer-diary/?do=findComment&comment=23568

 

 

So what do we know from just those two posts at this point in time?

 

1) Premium and Standard both give early access to the BETA of this game. Premium users will get their download first, in "Autumn" of this year, Standard edition users will get early access in "Winter" 2013.

2) The pre-order program will end Oct. 1st 2013.

3) Both Standard & Premium editions will now come with 8 flyable aircraft, meaning the Yak-1 and Bf-109 G2 that were previously announced to be unlocked in the game no longer have to be. (found in announcement #23 here: http://forum.il2sturmovik.com/topic/168-developer-diary/?do=findComment&comment=4610 )

4) Both editions will receive the Weapon modification with a ShKAS machinegun in the rear and the Unique camouflage skin along with a founder's tag.

5) Buyers of the Premium Edition will also get access to a couple more special aircraft (La-5 and Fw-190 A-3) which cannot be obtained in the game, but can be purchased in our store after launch.

6) Premium buyers also get a special label next to their nickname in game that can be turned on and off.

 

I mean just paying attention to and following the Developer Diary thread will give you tons of info (I haven't even finished going through it yet as time is limited...) and any contradictions I just pay attention to the latest dated post as being the most accurate. Sorry if my post came across as an attack on you, MrGreezy (or anyone else for that matter), but it wasn't. Just an expression of surprise that so many people seem to be confused about what's happening when I feel they have been relatively clear (except for maybe the concepts of "Autumn" and "Winter" as people seem to prefer exact dates) all along. So I can't agree with Recon's statement, "None of it's clear" and they have given up on the concept of locked planes, at least for the release, as stated. When they wrote this, "We always listen to our community’s opinion and we respect your input and concerns." even I knew it related to the locked plane issue, despite having very little time on this forum I did notice that a lot of forum goers did not like the concept. Maybe I'm more simple minded than some others around here and therefore think I understand more than I do. :D But I feel I'm being kept in the loop and that peole are being listened to. YMMV.

Posted

Just so I have it right in my head... The Premium addition only gives me 'access' to the two extra planes, but I still have to buy them?

I don't get them as part of the Premium payment package.

I think I'm being dense as I'm still not 100% sure.

Posted

Let me add - in software terms:

 

'pre-release' means prior to the release, which is slated for the Spring. 

 

That means to me, that any time before now and Spring, one should be able to buy the 'pre-release'.

 

I still don't understand why anyone would not want my $89 if it was prior to this going live in the spring.

 

I fully understand the 'please support us to make a great sim'  - I'll pay $150 for that.  That isn't what I find odd.  What I find odd is that I have to do it before October 1st, when the game is due in Spring.

 

Done discussing it - I just find it a bad business model.  To be trying to convince people to help by withholding from others who don't under this time table isn't a reward , it's more of a penalty for those that don't do it.

 

Either that or I just don't get it - and obviously others don't.   When you have this many pending questions it's a sign of poor communication.

Posted

All in one place for pre-order long time ago and updated constantly with new info, quite clear: http://forum.il2sturmovik.ru/topic/464-predvaritelnyj-zakaz-faq/

 

 

What is a pre-order?
Pre-order a publication guarantees the user to gain access to the game on release day, an invitation to participate in the sessions of early access, other bonuses that are not listed on the pre-order page

How long will be available for pre-order?
Pre-order will be open until at least October 1, 2013. Premium edition - only Predzakaznoy version of the game and after the expiration of pre-order it will no longer be available in its current form.

What you need to process?
Account created on the site il2sturmovik.ru / il2sturmovik.com , or existing uchetka on the official forum

Where can I pre-order ?
Only at the official resources 1C Game Studios: il2sturmovik.ru and il2sturmovik.com

Pre-order Price
Cost is one of pre-order in U.S. dollars for all countries and regions. Before payment, you can choose among some of the non-USD currencies that which corresponds to his bank account. In this case, your bank account will be sent in the selected currency and not in U.S. dollars ..
The size of the (standard) edition does not change after the official release

Payment Methods
Payment is made through the service Xsolla, which supports a variety of payment methods, including bank cards, online banking some Russian banks, electronic money and payment terminals. A complete list is available at a choice of service at the moment of pre-order
Pre-order can be paid in cash, to use a payment terminal, which supports Xsolla (eg, Qiwi)
You can use the service of PayPal, by going to the English version of the site at il2sturmovik.com

What if you can not make a payment?
In case of difficulties with the service Xsolla, you can contact them by phone 88002002729 or by electromail support@xsolla.com
In case of difficulties with the transfer payment from your account, please contact your bank's customer support
In the event of unforeseen disruptions in the site, please contact our support support@1cgs.net or ask a question of administration in THIS forum thread

When the winner will receive a pre-order purchased content
Early access will be available from the autumn - for premium players, and in the winter - the standard edition for buyers.
The special design of Forum Profile will be connected to the end of the offer on pre-order
Information on additional unannounced content will be announced for the start of early access in autumn 2013

Can I pre-order on a non-digital edition?
The question of the issue of the "box" version has not yet been resolved. If such a publication to appear, we will report it later.

The procedure for obtaining access to the aircraft
Standard Edition - 8 aircraft, Premium Edition - 10 aircraft at the start.
La-5 and FW-190 A-3 will be available only to buyers premium edition. Holders of the Standard edition will be able to buy them later after the game's release in the spring of 2014
During the sessions early access in the autumn and winter of 2013, not all aircraft, claimed in the release, will be available

Features and benefits of pre-order
When making a purchase on any edition before September 1, field modification ShKAS with a machine gun on the IL-2 is available from the first day of play
When making a purchase on any edition before September 1, you get a unique skin for IL-2
When making a purchase on any publication until October 1, you get a unique skin for Bf.109F-4
...

What are the system requirements for the game?

To evaluate the performance of your PC in "IL-2: LES" we offer you to use this guide as a recommended system requirements for Project Rise of Flight.
game can be downloaded for free from the official website: http://riseofflight.com/tryrof/ru .
According to preliminary calculations, the optimum configuration for the ROF is the minimum for "IL-2: LES":
OS: Windows ® XP (SP2) / Vista (SP1) / Windows ® 7 (SP1) / Windows ® 8
Processor: Intel ® Core ™ 2 Quad 2.6 GHz + or Intel ® Core ™ i5/i7 2.6 GHz +
Video: 1024 Mb +, GeForce GTX 260 + / Radeon HD5850 +
RAM: 4 Gb +
Sound: Compatible with DirectX 9.0c/11
Hard disk space: 10 Gb +
Internet connection for product registration, historic campaign and view statistics - 256Kb / s; multiplayer - 1Mb / s and above

 

Posted

Just so I have it right in my head... The Premium addition only gives me 'access' to the two extra planes, but I still have to buy them?

I don't get them as part of the Premium payment package.

I think I'm being dense as I'm still not 100% sure.

 

No, you get access to them off the bat, no extra charge. Everyone else has to buy them. 

Posted

Ok, for the record, I have pre-order the premium edition.  I hope this doesn't become the beginning of the 'nickle and dime' syndrome.  I hope this is truly the 'we need support' callout.

 

I don't like tricky sales job crap, just spell it out - if you need money to develop a cool sim, just say so.  

Posted

Ok, for the record, I have pre-order the premium edition.  I hope this doesn't become the beginning of the 'nickle and dime' syndrome.  I hope this is truly the 'we need support' callout.

 

I don't like tricky sales job crap, just spell it out - if you need money to develop a cool sim, just say so.  

 

You might be confusing this with a crowdfunding effort. 

Posted

You might be confusing this with a crowdfunding effort. 

 

 

 

Front page:

 

 

 

By doing this, you will be the first to get access to the product and help us to make it even better. The combat flight-sim genre now needs your attention; modest budgets do not allow the realization of everything virtual pilots dream about at once. But together we can truly revolutionize the genre and bring back a true legend to the sky!

 

 

 

If that isn't a call out for financial help, I don't know what is

Posted

No, you get access to them off the bat, no extra charge. Everyone else has to buy them. 

 

Thanks... that's what I thought, but the wording in the official post had me a little confused.

Posted

Front page:

 

 

 

 

If that isn't a call out for financial help, I don't know what is

 

I don't read that as a straight financial plea, I read that as getting access to the test versions to make the game better. Due to budget restraints in the simulation genre, you can't realize everyones dream but you can polish and perfect a small gem, with the testing. Then with the help of the community you can evolve the product. 

Posted

In any label it'll still be better than CloD gold.

Maybe a "modded RoF" then?

Let me add - in software terms:

 

'pre-release' means prior to the release, which is slated for the Spring. 

 

That means to me, that any time before now and Spring, one should be able to buy the 'pre-release'.

 

I still don't understand why anyone would not want my $89 if it was prior to this going live in the spring.

 

I fully understand the 'please support us to make a great sim'  - I'll pay $150 for that.  That isn't what I find odd.  What I find odd is that I have to do it before October 1st, when the game is due in Spring.

 

Done discussing it - I just find it a bad business model.  To be trying to convince people to help by withholding from others who don't under this time table isn't a reward , it's more of a penalty for those that don't do it.

 

Either that or I just don't get it - and obviously others don't.   When you have this many pending questions it's a sign of poor communication.

Good point. I for example find the material public was shown not nearly enough to preorder though if they`s show more good stuff I`d probably reconsider.

Posted

Maybe a "modded RoF" then?

 

If you wish, then CloD is a modded 1946 just with a new broken graphics engine amongst other things.

Posted

To be trying to convince people to help by withholding from others who don't under this time table isn't a reward , it's more of a penalty for those that don't do it.

 

That's the point, you pay now to get early access. It can't be any more clear than that. They have to have cut-offs. October 1st isn't the cut-off date either, it's just the cut-off date for particular incentives. You know, incentives to get you to purchase earlier.

 

In any event, BoS is fully funded. This is to show support for further theaters.

 

The problem isn't the communication, it's easily understood when read through. Just too much knee-jerk, less attempts to understand the material.

 

There aren't tons of people that are having issues with understanding the stated information, just a handful.

Posted

"So I can't agree with Recon's statement, "None of it's clear"

 

It took several references and a long post to explain it all - lol

 

Several references and a long post all of which took me 5-10 min. to find and post before I went out to do yard work. It was done as you seemed to need it... lol

 

"What isn't clear: ie unlocking.  how we went from 'yak-1' would be locked and now is unlocked.  What does that mean - single player?  multi-player ?"

 

Seriously? Now you're needing clarification whether what was said, let me post it again for you even though you quoted it at the bottom of your post, "3) Both Standard & Premium editions will now come with 8 flyable aircraft, meaning the Yak-1 and Bf-109 G2 that were previously announced to be unlocked in the game no longer have to be. (found in announcement #23 here: http://forum.il2stur...iary/#entry4610 )" means it is for single player or multiplayer? Really?!? You think they would unlock it for one and not the other? Are you meaning something else? Are you still confused? If so, let me try and spell it out for you again Recon: Originally, you had to play the game in single player to unlock those two planes. That was the plan. They changed their minds based on forum input and now they will available at release with no need to unlock them. Is that clear now? I'm being serious here not trying to be condescending. I know you're not "stupid" (your label not mine) but I'm even more surprised now by your continued confusion.

 

"What does 'a camo skin that can't be unlocked' mean- does that mean, no one ever in the life of the sim will ever get this special camo skin if they don't buy it before tomorrow ?  really ?"

 

That's what it means to me. Yes, seriously. One of the "perks" of buying early. Why, is that outrageous to you? Again, the end date is NOT tomorrow, reread what you quoted of my post again. Oct. 1st is now the pre-order program. Again, Oct. 1st. Oct. 1st. (I've heard that repeating things at least 3sxhelps them to stick in your memory, just trying to help you out here. :) )

 

"Let me clarify my comment:  I'm not familiar with this whole 'weapon mod' / 'unlocking' thing.  When I buy a game, I assume from past games, I can play a campaign or a mission as any plane in the flyable plane list."

 

Really? You own RoF and you have no clue what a weapons mod is? It's a modification to your weapons load out. Also, I find it extremely hard to believe you've never played or heard of a game where you had to play it in order to unlock certain features or bonuses in the game. If you say that is true, well, I won't call you a liar but I'm still highly skeptical. I don't play them but I know racing games do this kind of thing, FPS do, heck, I bet most "main stream" type games do. Flight sims? Not so much that I know.

 

"Some more uncertainty : we are buy a pre-release, what is in it ? "

 

I'm assuming you mean "when" as you were probably in a hurry. Reread what's been posted, it's very clear what planes you will get upon release, you even quoted it... How are you uncertain? There's 8 of them and they told you what they are.

 

"Will the planes be flyable ?"

 

Are you just trying to be funny now? I'm seriously not sure at this point.

 

"Will I be able to do level bombing in a pe2 and he111 ? "

 

I'm not sure as I haven't seen them say anything on this yet, but I've hardly read all there is to on this site as I've only scratched a tiny portion of the posts here. This isn't about you just wanting answers to questions you ask in your posts instead of looking in the appropriate place for the answer is it? Are you upset you're not getting answers personally to your questions?

 

"So, if it's not ready till the winter, should I just buy standard edition ?"

 

Buy, don't buy? Makes no difference to anyone here except maybe the developers. It's your call.

 

"Then we have this 'you can buy a la5 and 190 later'  but when asked if it's like ROF - it was said it wasn't - it was more packaged situations (ie. maybe the Battle of Moscow will be an 'addon').  So how does buying a La5 and 190 work into the Battle of Stalingrad then ?"

 

No idea. Didn't see the part where it's not like RoF, I was assuming it was. Anyway, this has nothing to do with the OP uncertainty. But we know if you pre-order the Premium Edition you'll get them. If not, you'll have a chance to some time later. Details will come at some other point. Sorry if those details are a "breaking point" in your decision making process.

 

"Then on top of that, if you buy before tommorow you get rear gunner as well.  But it's unlockable ?"

 

It wasn't stated that the gunner will have to be unlocked, it may be a weapons mod that can be purchased. But does not knowing this affect your decision to pre-order? Or is this you trying to point out where they are not being clear enough for your tastes?

 

"Like what is that - if I play through the entire campaign do I win a new item ?  Is it mission 3 offline ?  Can I use anything online ?  Or do i have to unlock something before it's ready even online ?  Am I forced then to play offline to use it for online ?"

 

 

This has all been answered. The planes no longer require being unlocked to play. That was my 3rd bullet point.

 

"Seems inconsistent.  Seems odd."

 

This "oddness" you mention is them listening to their potential customers. They floated the idea of having to unlock planes to fly them in game as a reward. Lot of people complained on the forum about it. They changed their minds. I think it's a good thing myself. I hope they continue to be very odd! :)

 

"This whole 'pay to get things model' is just odd to me.   

 

At least today I've learned that after Oct 1st there will be no more pre-pay.  So if it's Oct 15th and I want to buy it - I have to wait until Spring to play it.

 

Do I have to read through 50 diary updates to get piecemeal information ?  Is it all in one spot ?"

 

Sorry no one is personally calling you up to answer all your questions to your satisfaction but yes, it's all in one place if you look at the links I posted. The thread of the development diary has tons of questions being asked and answered. 50 updates? How do you get that? Yesterday's was only number 30... Are you exaggerating to underscore your point and frustration? If so, don't, it's not helping your cause.

 

Also, remember that a big part of being in the pre-order process is having a direct line to the team building this game and giving them your input and thus single handedly helping them to determine the final outcome of the product. You get to actually direct influence game design decisions! That's not bad, imho.

 

"I hope this doesn't become the beginning of the 'nickle and dime' syndrome.  I hope this is truly the 'we need support' callout.

 

I don't like tricky sales job crap, just spell it out - if you need money to develop a cool sim, just say so."

 

They have been very clear about this also... Times have changed in the gaming industry, I know you know this as an IT guy too. It costs a lot more money these days to produce the kind of stuff we like, thus the higher prices, etc. Making bad decisions can lead to what happened with CoD. Jason has pioneered a new approach that helps to continue to bring in funding so that improvements can continue to happen. If they don't get the funds and make a profit we don't get our games. They are trying a new approach that worked well for them with RoF and they hope will work with BoS and onward. You can think of it as nickle and diming you but they are trying to find ways to ensure that they keep making money so that they can keep making games we want to play. There's nothing nefarious about the model he has created. He's been quite clear about it from the beginning. I was dubious about it at first but after I saw that it got me what I wanted and in a way I could afford I stopped having problems with it. YMMV or course.

  • Upvote 5
Posted

Just like that lady that got hot coffee and put it on her lap and then drove off and spilled it, blaming burnt legs (and suing) the restaurant for not having gyro-static stable cups with welded lids that can stay on during a nuclear strike rather than taking responsibility for driving with a hot coffee cup on an unstable surface. Winning a settlement doesn't remove the fact she did an irresponsible act and paid for it. 

 

 

http://en.wikipedia.org/wiki/Liebeck_v._McDonald's_Restaurants

 

Just bear in mind if you buy McD's coffee (which I quite like myself) that you're getting nuked coffee that is way above the heat it really needs to be.

 

Perpetuating a myth or fell for corporate mis-information? You decide.

 

 

Hood

Posted

Good post Avatar13. There is plenty of info about BoS on this site for anyone who cares to do some research. I can't speak for anyone else but I usually try to find out what I need to do before a big purchase. $90 isn't going to break me but I wouldn't just throw it away needlessly either. I'm confident we will all end up with a quality product in the near future. If I wasn't confident in that I would wait until its official release. Some people here are either over thinking this entire process or just stirring the pot.

 
Posted

 

Some people here are either over thinking this entire process or just stirring the pot.

 

 

Couldn't agree more.

Posted

So what diiference is there between pre-alpha and beta?

In this case probably effects and more finalized DMs,FMs,weps.

 

  

Good post Avatar13. There is plenty of info about BoS on this site for anyone who cares to do some research. I can't speak for anyone else but I usually try to find out what I need to do before a big purchase. $90 isn't going to break me but I wouldn't just throw it away needlessly either. I'm confident we will all end up with a quality product in the near future. If I wasn't confident in that I would wait until its official release. Some people here are either over thinking this entire process or just stirring the pot.

 

Very well said.

Posted (edited)

@Avatar - ww2 audience is larger...in most cases different than ROFs dieharders.....we will see how this business model will work here. It was indeed said BOS business model will be somehow different but it seams it would be exactly the same (means we gonna pay for weapon and field mods and each additional plane, even for the rear gunners which are free in rof). But ofcourse, ROF has free client with basic planes. I think we cant judge like we are majority (average) customers who are not so keen to open the wallet on everything which starts with props....

Edited by Tvrdi
Posted

I think everyone here should remember that beta is supposed to help developers fix the game. It's not there just for us to play the game a little earlier. I've seen what happens when people buy beta and then say it sucks because it has bugs and is not finished. We also need to be active and report all bugs and oddities properly so that devs can do some fixing.

Posted

I think everyone here should remember that beta is supposed to help developers fix the game. It's not there just for us to play the game a little earlier. I've seen what happens when people buy beta and then say it sucks because it has bugs and is not finished. We also need to be active and report all bugs and oddities properly so that devs can do some fixing.

IMO, anyone who doesn't realize that we are going to be beta testing BoS, hasn't read a single thread on this website.

Posted

If you wish, then CloD is a modded 1946 just with a new broken graphics engine amongst other things.

Not quite. CloD was an all new project which BoS is not.

Posted

I think everyone here should remember that beta is supposed to help developers fix the game. It's not there just for us to play the game a little earlier. I've seen what happens when people buy beta and then say it sucks because it has bugs and is not finished. We also need to be active and report all bugs and oddities properly so that devs can do some fixing.

 

Please write that in BIG letters! ;)

Posted (edited)

Not quite. CloD was an all new project which BoS is not.

 

Shares the same underlying faults in the ground handling and FM of 1946 in addition to other items.

Edited by FuriousMeow
Posted

I Think It's sad that so many developers now release paid for Beta versions of games, I prefer the old ways!  A small free Demo of the game is released a month or two before the finished game.

 

What's wrong with that?

 

Answer - developers can't get their hands on our money as fast! and/or they charge extra to play an unfinished game?!

 

A bizarre state of affairs....

 

 

and yes I have pre-ordered the premium edition... DOH!

 

Cheers

 

Simon

Posted

 


"Will I be able to do level bombing in a pe2 and he111 ? "

 

I'm not sure as I haven't seen them say anything on this yet, but I've hardly read all there is to on this site as I've only scratched a tiny portion of the posts here. This isn't about you just wanting answers to questions you ask in your posts instead of looking in the appropriate place for the answer is it? Are you upset you're not getting answers personally to your questions?

 

 


Will the initial release include level bombing capabilities ?

Do you think it will be like ROF system ?

Will there be multi-crew support with a pilot and a bombadier ?

 

1) Yes. We plan to make two level bombers in the release, it's He-111 and Pe-2

2) Yes, it will be like ROF system

3) Yes

 

http://forum.il2sturmovik.com/topic/785-level-bombing-ie-he111/?hl=bombsight&do=findComment&comment=14469

 

Sokol1

ShamrockOneFive
Posted

Shares the same underlying faults in the ground handling and FM of 1946 in addition to other items.

Actually very little was shared between IL-2 1946. Originally the FM that was added in 4.01 was a prototype for the one being implemented in CloD but it was ultimately dropped and they developed a new FM. Source would be old Oleg and Luthier posts which are probably not worth digging up.

 

Basically look at it this way... Clod was a ground up re-imagining of the entire IL-2 series. I think Oleg had big dreams of a massively multiplayer WWII game at some point with tanks, aircraft, and other units working in concert with each other on huge multiplayer servers. So there was a ton of complexity to the underlying technology. He needed a much bigger team or a lot more time (both are money!) to make it happen and he simply didn't. So when push came to shove... We got what we got which was years away from actually being realized. But it really was a totally new beginning from IL-2 1946.

 

Battle of Stalingrad is a new beginning for the IL-2 series but thankfully using a proven series of technologies that the 777 Studios folks have already done a lot of work refining for Rise of Flight. Which makes me feel encouraged :)

Posted

I Think It's sad that so many developers now release paid for Beta versions of games, I prefer the old ways!  A small free Demo of the game is released a month or two before the finished game.

 

What's wrong with that?

 

Answer - developers can't get their hands on our money as fast! and/or they charge extra to play an unfinished game?!

 

A bizarre state of affairs.... and yes I have pre-ordered the premium edition... DOH!

Cheers

Simon

 

The answer is far more complex than that .. first off you don';t get into flight sis to make money.. Most flight sim developers do it more for the love of the genre.. if their sole goal was making money they wouldn't be doing flight sims.

 

A better answer would be that development costs have gone up so high that developers need more capital just to finish a product.

 

I hope someone like Crazy Schmidt or Uber D can come up with some kind of interface to simplify the mission builder on the order of the UQMG or MM..

Posted (edited)

 

I Think It's sad that so many developers now release paid for Beta versions of games, I prefer the old ways!

You can have the old ways by not preordering and buying it after release.

 

The new ways is having the option to preorder and possible beta test it aswell. You can also preorder and not use the beta/early-access at all.

 

Not sure if there has been talk about a demo. RoF even has a F2P type of demo (limited by the number of planetypes). So i wouldn't say it's that unlikely that we'll have a demo or something similar in the future.

 

 

A better answer would be that development costs have gone up so high that developers need more capital just to finish a product.

I don't think that's true for most AAA games. For a niche genre like flightsims, that might be true. But big companies for sure have enough money to cover the development costs. But of course they don't mind getting money in advance and who knows how sales would look like for some games, if people waited for reviews or a demo first. There have been quite a few examples in the recent past which showed that preordering can be an extremely risky business for the customer only.

 

I usually only preorder, when i have good reason to do so. Not just to get a skin or an exclusive weapon or whatever.

 

 

CloD was an all new project which BoS is not.

Hm, i like CloD, but the engine feels a lot like the old '46 one. Of course it's been improved quite a bit, but it shares the same strenghts and weaknesses. Pretty much the same should be true for BoS (compared to RoF).

 

So for me, either both are all new or both are not all new.

Edited by hq_Matt
Posted (edited)

Hm, i like CloD, but the engine feels a lot like the old '46 one. Of course it's been improved quite a bit, but it shares the same strenghts and weaknesses. Pretty much the same should be true for BoS (compared to RoF).

 

So for me, either both are all new or both are not all new.

What you feel is irrelevant. Face the facts. CloD was all new, BoS is just a RoF mod.

Edited by Mac_Messer
Posted

facts (...) BoS is just a RoF mod

...

Posted

What you feel is irrelevant. Face the facts. CloD was all new, BoS is just a RoF mod.

If you say so.

 

Just because BoS uses the same engine doesn't make it a mod.

 

Otherwise all games which use any type of Unreal engine would be an Unreal mod. But i guess that's a fact aswell :P .

Posted

Otherwise all games which use any type of Unreal engine would be an Unreal mod. But i guess that's a fact aswell :P .

Incorrect. In the case of RoF/BoS are made by the same producer, which clearly is not the case for Ue based games.

Posted

What you feel is irrelevant. Face the facts. CloD was all new, BoS is just a RoF mod.

 

Who cares what labels anyone wants to put on this?  Cast your nets if you must but the end result will be determined by the quality of whatever product is released as a final game.

 

It'd be quite amusing (and I suspect depressing) to do a comparison between the release candidates for CloD and BoS.  I quite like the CloD mod now and just hope that TF can keep going.

 

Hood

Posted

Incorrect. In the case of RoF/BoS are made by the same producer, which clearly is not the case for Ue based games.

 

So if I would make a mod for RoF it would not be mod because I'm not the same producer, and if they would make a FPS game with RoF engine, it's just a mod.

 

I have always thought that mods are made by community, and are only mods because community can't access all engine features and can't change the code. When developers use their own engine and modify code freely, it's not a mod. The engine is changing all the time. Otherwise all games would be just DirectX mods.

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