Recon Posted August 30, 2013 Posted August 30, 2013 I've enjoyed the two videos so far. Will we see anything on the bombers soon? Will level bombing be ready at pre-release ? Thanks 1
Recon Posted August 30, 2013 Author Posted August 30, 2013 yeah, I couldn't edit it - ah well - but yes, I'd like to see the bombsights I think pre-order is just for 109 and Lagg pilots
Freycinet Posted August 30, 2013 Posted August 30, 2013 For Butcherbird pilots as well! I imagine the bomb sight modelling will be similar to that in RoF, a sort of schematic representation. That's what someone who went to the presentation at Gamescon said, I seem to remember.
FuriousMeow Posted August 31, 2013 Posted August 31, 2013 I'll bet that pre-release is going to be two planes. Maybe four. At least for the premium pre-release. I think Lagg3, 109F4, Stuka and Il-2 in the initial pre-release. Maybe even just the Lagg3 and 109F4. It's going to be early access, but more importantly alpha and beta testing. There's a good chance quite a few things will be broken or not incorporated.
Recon Posted September 3, 2013 Author Posted September 3, 2013 I hope not, I bought the early release to start working on touching up my level bombing skills I'm not as interested in flying a Lagg as I am a Pe2 (obviously right - hehe)
OBT-Psycho Posted September 4, 2013 Posted September 4, 2013 Then I'm not sure it was the best thing to do. I hope you are patient because I don't see bombers before a while in the beta. We just had some shoots of the Sturmovik but nothing animated. just a few pics from the Peshka... so I really hope you are patient. BTW Loft told us the next livestream will have shootings stuff, explosions and all that kind of things...Then I hope it will all come from a Sturmovik because... it's kind of his special stuff isn't it?
Lord_Haw-Haw Posted September 4, 2013 Posted September 4, 2013 Well that is normal that bombers take a bit longer. But it was mentioned that at the beginning there would be the Pe2 and the He111 and both need bomb sights if they are to be more than just flying targets. Fingers are crossed that the bombers do get a little more attention than that of a side kick.
SYN_Ricky Posted September 4, 2013 Posted September 4, 2013 (edited) The bombing will be at least as it's in ROF now, can't see any reason why they would do less for BOS... Of course more options (spread, salvoes, detonator timing,...like in Clod) would be even better Edited September 4, 2013 by SYN_Ricky
Finkeren Posted September 4, 2013 Posted September 4, 2013 I imagine the bomb sight modelling will be similar to that in RoF, a sort of schematic representation. That's what someone who went to the presentation at Gamescon said, I seem to remember. I really hope that won't be the case. The bombsight is one of the few aspects that's really underserved in RoF. The schematic representation is something of an immersion killer, because it takes you out of the cockpit and into this strange dark "control room" with odd looking instruments that look the same on every type of aircraft. This solution is understandable in RoF, since the bomb sights were developed as sort of an "afterthought", when they decided to model multi-crew aircraft, and the source material for WW1 bomb sights is fairly poor. For BoS I definately expect (hope), that bomb sights will be modelled historically accurate both in looks and operation and be an integrated part of the cockpit. I also hope, that the other responsibilities of the Bombardier will be taken into account, such that a He 111 on a bombing run won't be firing its nose gun and likewise a Pe-2 with its dorsal gunner.
III/JG53Frankyboy Posted September 4, 2013 Posted September 4, 2013 (edited) as long the different features of the bombsights of the He111 and Pe-2 are programmed, for me the RoF system is perfect. not all bombsights in RoF have the same features btw. As bombardier you look through your optics and handle all the wheels, knobs and levers to set your sight. in RoF system you can use the mouse to make this. Loft is no fan of a loooong list using shortcuts he told me Edited September 4, 2013 by Frankyboy
Finkeren Posted September 4, 2013 Posted September 4, 2013 (edited) The least they can do is actually making the sights kinda look like you're looking through an optical sight, and make their looks actually match the different aircraft. Also, I expect some difference in the features of the different sights: different ranges of speed/altitude/wind correction settings, He-111 sight having autorelease function, while the Pe-2s does not etc. Edited September 4, 2013 by Finkeren 1
JtD Posted September 4, 2013 Posted September 4, 2013 The devs have already stated that bombing will be done RoF style. So bombing will be a gaming aspect in the simulation game. Unfortunate, but they apparently think resources are better spend on other things.
Lord_Haw-Haw Posted September 4, 2013 Posted September 4, 2013 The devs have already stated that bombing will be done RoF style. So bombing will be a gaming aspect in the simulation game. Unfortunate, but they apparently think resources are better spend on other things. I do hope that is not the last word on this topic! As there are dedicated bomber guys that take bombers just as seriously as the fighter jocks take their aircraft.
JtD Posted September 4, 2013 Posted September 4, 2013 I sure hope the same, but for release I suppose we'll be seeing RoF style. Problem is of course, the more aircraft there already are, the more work you need to put into existing aircraft for any change in an existing feature. This makes changes less and less popular with the dev team as time goes on - which means we've got to get them to do something early on.
Wind Posted September 5, 2013 Posted September 5, 2013 I hope not, I bought the early release to start working on touching up my level bombing skills I'm not as interested in flying a Lagg as I am a Pe2 (obviously right - hehe) Hmm... Not the wisest move, perhaps? Many people seem to be missing the concept of the pre order : It is alpha/beta TEST! You test it. You help weeding out the bugs. You give feedback to the devs. It is not a bug free, smoothrunning game for impatient and privileged individuals to get some kind of bragging rights. I just shudder in horror thinking about the whinefest that is going to start after the initial release as quite a few people seem to have quite serious misconceptions about the whole concept of a pre-release... Poor devs..
bzc3lk Posted September 5, 2013 Posted September 5, 2013 (edited) I just shudder in horror thinking about the whinefest that is going to start after the initial release as quite a few people seem to have quite serious misconceptions about the whole concept of a pre-release... Poor devs.. +1 Edited September 5, 2013 by bzc3lk
Mac_Messer Posted September 5, 2013 Posted September 5, 2013 Hmm... Not the wisest move, perhaps? Many people seem to be missing the concept of the pre order : It is alpha/beta TEST! You test it. You help weeding out the bugs. You give feedback to the devs. It is not a bug free, smoothrunning game for impatient and privileged individuals to get some kind of bragging rights. I just shudder in horror thinking about the whinefest that is going to start after the initial release as quite a few people seem to have quite serious misconceptions about the whole concept of a pre-release... Poor devs.. Well I hope I won`t be the one to say "I told you so...".
Lord_Haw-Haw Posted September 5, 2013 Posted September 5, 2013 And what does that have to do with the topic about bombers............... 1
Recon Posted September 5, 2013 Author Posted September 5, 2013 Hmm... Not the wisest move, perhaps? Many people seem to be missing the concept of the pre order : It is alpha/beta TEST! You test it. You help weeding out the bugs. You give feedback to the devs. It is not a bug free, smoothrunning game for impatient and privileged individuals to get some kind of bragging rights. I just shudder in horror thinking about the whinefest that is going to start after the initial release as quite a few people seem to have quite serious misconceptions about the whole concept of a pre-release... Poor devs.. And why is it wrong to be asking about TESTING the bombers ? We aren't missing ANYTHING - we know there are going to be flyable bombers and are inquiring as to an update - a video, something... I see no problem in asking. If you don't think it will be there, you think they will be waiting till the last minute or something ? Is there only one guy doing each and every aircraft ? I assume there is a team and people on the team are working on all the flyable aircraft, leveling bombing, and flight characteristics. And yes, I have all HOPE and expectation that I will be able to test it. I'm also amazed at how everyone seems to have these absolute answers - did someone tell you from dev team that bombers won't be in the early release?
FlatSpinMan Posted September 5, 2013 Posted September 5, 2013 Its not wrong to ask about testing bombers at all. It is sensible though to expect the game in an unfinished state, and that may very well mean no bombers for a start, especially given the fact that there's not even been a shot of the Heinkel yet. None of us know for sure, we're just trying to answer based on the information gleaned from the dev updates.
71st_AH_Mastiff Posted September 5, 2013 Posted September 5, 2013 (edited) Hi guys their hard at work ATM, its going to be tough to get an answer from them during the next few weeks, but hope to see something this Friday. Edited September 5, 2013 by Mastiff
Lord_Haw-Haw Posted September 5, 2013 Posted September 5, 2013 Yeah and then we can ask this question: https://www.youtube.com/watch?v=VBdSqk78nHw 1
HeavyCavalrySgt Posted September 5, 2013 Posted September 5, 2013 Many people seem to be missing the concept of the pre order : It is alpha/beta TEST! You test it. You help weeding out the bugs. You give feedback to the devs. It is not a bug free, smoothrunning game for impatient and privileged individuals to get some kind of bragging rights. So you don't think level bombing is worth testing? I don't think I got your point.
Wind Posted September 5, 2013 Posted September 5, 2013 So you don't think level bombing is worth testing? I don't think I got your point. It is definitely worth testing. As is a magnitude of other things, especially in alpha phase. Like basic issues like stability, drivers, xp/vista/7/8 compatibility etc. Trust me, I am a groundpounder myself, so I am really looking forward to it! It is just that some people (not referring to AKA Recon) seem to be under a misconception that the prerelease Alpha/Beta is some kind birthright. That misconception has caused a boatload of grievances in other games through the history. You can only go to Arma3 forums to see what kind of whingefest it can cause. In the old times (or even today in certain games, like Command) only selected few got into alpha and beta testing and they knew what they were up to : innumerous bugs, crashes, system meltdowns etc. But they knew their role to be there to weed out the bugs and worked tightly with the devs. With this new model there is a risk that the uninitiated people might preorder with the misconception that they will get all the bells and whistles in one go. And that can, in the worst case, cause a crapload of problems with the whining, pestering the devs and general retardness in the forums. The devs have been quite clear what the baseline is, but sadly, there will be people that just cant grasp the concept. And it is that I am referring to : Hold your horses. We have a loooong way to ride.
HeavyCavalrySgt Posted September 6, 2013 Posted September 6, 2013 With this new model there is a risk that the uninitiated people might preorder with the misconception that they will get all the bells and whistles in one go. And that can, in the worst case, cause a crapload of problems with the whining, pestering the devs and general retardness in the forums. The devs have been quite clear what the baseline is, but sadly, there will be people that just cant grasp the concept. And it is that I am referring to : Hold your horses. We have a loooong way to ride. I don't think people are dropping $90US casually on this. We know what we are in for, I full expect there to be teething problems, and this is 777 - I know that stuff will be prioritized and fixed. I am anxious to get to it.
FuriousMeow Posted September 6, 2013 Posted September 6, 2013 Well I hope I won`t be the one to say "I told you so...". You won't be. You'll be a side show to your own circus you have imagined. It's always been stated this is early access to a alpha/beta but it will still be more finished than CloD currently is. So you don't think level bombing is worth testing? I don't think I got your point. It is, and we'll test it. Just not right away. In a testing phase you implement things slowly, once one module or portion is working then you add another layer. Expecting the whole thing all at once in a alpha/beta phase gets a disaster. Working through in phases, introducing different aspects as the current ones are made solid creates a solid platform.
HeavyCavalrySgt Posted September 6, 2013 Posted September 6, 2013 (edited) Working through in phases, introducing different aspects as the current ones are made solid creates a solid platform. I wouldn't worry too much. 777 has demonstrated the ability to exactly that time and again. They seem to have a Vanilla Ice mentality here, "If there is a problem, yo, I'll solve it". Pretty sure Vanilla Ice was a developer or worked in customer or tech support. Edited September 6, 2013 by HeavyCavalrySgt
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