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Custom difficulty in campaign mode


  

143 members have voted

  1. 1. Should we get the custom settings for difficulty in campagine mode?

    • Yes
      137
    • No
      6


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Posted (edited)

Should we get the custom settings for difficulty in campagine mode?
we have it in quick mission and we had it in ROF (Rise Of Flight)

Edited by VikingFjord
Posted

It should be a no-brainer really...

Posted

For us that play yes i agree..but obviously this is not so obvious for developers...

Posted

Maybe you can help me, but what exactly is missing from Normal setting that you cant turn on/off that would be available in custom?

 

 

 

Cheers Dakpilot

Posted

Seems that is tunning down the physics, add unlimited fuel, ammo, etc. that things that make the game easy playable for.... "causal gamers". :biggrin:

 

Probable this go against the unlock idea...  :rolleyes:

Posted

Seems that is tunning down the physics, add unlimited fuel, ammo, etc. that things that make the game easy playable for.... "causal gamers". :biggrin:

 

Probable this go against the unlock idea...  :rolleyes:

Any white boxes checked - "Easy" - EXPx0, can't advance campaign.

All white boxes unchecked - "Normal" - EXPx1, advance the campaign

All white and green boxes unchecked - "Expert" - EXPx2, advance the campaign

 

Some time after release?

 

 

Normal_custom.jpg

  • Upvote 3
1./JG42Nephris
Posted

I cant follow the decision to not give the user custom settings.

Posted

Better to have the same as "custom" and be able to turn them on/off as you want in mission.., this is what we have now, and gives more options/choices than just pre defined Custom....unless people are needing aim assist...invulnerability and unlimited ammo..and simplified physics in Campaign

 

Is that what this poll is about?

 

Cheers Dakpilot

Posted

Custom is best.

-NW-ChiefRedCloud
Posted (edited)

Any white boxes checked - "Easy" - EXPx0, can't advance campaign.

All white boxes unchecked - "Normal" - EXPx1, advance the campaign

All white and green boxes unchecked - "Expert" - EXPx2, advance the campaign

 

Some time after release?

 

 

Normal_custom.jpg

 

Thanks Trup...... a good point

Edited by -NW-ChiefRedCloud
Posted

Any white boxes checked - "Easy" - EXPx0, can't advance campaign.

All white boxes unchecked - "Normal" - EXPx1, advance the campaign

All white and green boxes unchecked - "Expert" - EXPx2, advance the campaign

 

Some time after release?

 

 

Normal_custom.jpg

 

I'd prefer a scalable system, but this would be so easy to implement and would work just fine.

Posted

Custom difficulty was already added when they allowed CEM to be switched on or off in Normal difficulty. It's important to keep the actual difficulty levels in the game limited so multiplayer doesn't get divided up.

  • 2 weeks later...
Posted

If i understand correctly. We have a custom settings options for difficulty that has been completely disabled? It feels too restrictive for spending as much as we have. All i want at this moment is to have unlimited ammo for practice whilst having full engine control as i look over my beautiful aircraft over and over again from any point of view as i please.

Posted (edited)

What is the purpose of the custom mode if you cannot choose the white options for the campaign? Why limit the choice of the option when playing in SP?

 

It is a fundamental matter for me to carry on playing IL2 or to give up.

Edited by coldred
Posted

Custom difficulty was already added when they allowed CEM to be switched on or off in Normal difficulty. It's important to keep the actual difficulty levels in the game limited so multiplayer doesn't get divided up.

I disagree completely. The host should have complete control over the settings in multiplayer, people can then choose which servers they want to fly on. Multiplayer is already very divided with only 32(?) pilots on one server so with any kinds of numbers of pilots online you're going to need a mass of servers anyway. The most important thing for the multiplayer to be successful is to gather a large enough player base to crowd many servers - and the locked settings are not helping there.

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