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Can we get Custom Difficulty w/ Exp in SP?


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Posted

I would really like to manage my engine while having icons and get exp in campaign mode.

 

Normal is too limited on what I can do with my AC and Expert I can't find my targets.

 

Can't we get scalable difficulty with scalable EXP?

 

Posted

Boom...

Posted

Right, engine management is no longer a problem. Just map all three (and control that disables aim assist) to one key and hit it at start of the mission.

Only thing left in that department is to separate keys that disable map icons (like) and hud gauges (dislike).

Posted (edited)

It's not just a matter of controlling the plane's engine, but the problem is that if simplified physics is part of normal setting. Or maybe other simplified flight settings that are in normal mode and not in expert mode.

Edited by yaan98
Posted

It's not just a matter of controlling the plane's engine, but the problem is that if simplified physics is part of normal setting. Or maybe other simplified flight settings that are in normal mode and not in expert mode.

This is the difficulty setting screen, the squares marked in green are checked under normal difficulty.

Simple flight mechanics is not marked in green, so it isn't active in normal difficulty.

You only get auto engine managment, outside views, instrument panel and aiming assist and object markers.

 

xim260r.png

Posted

As I said many times:

Make a 3rd mode:

Expert + icons + outside views.

Multiplicator 1.5

Posted

Thanks malcheus. So, I assume this would apply to the campaign as well as QMB then.

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