SR-F_Winger Posted October 3, 2014 Posted October 3, 2014 .... what theres to come. Maybe: - Campaign system Beta - Overstress damagemodel for Gears when deployed at too high speeds - Stick head out of canopy at 900 km/h EXPLOIT fixed - German Fighters negative-G silly behavior fixed - FW 190 Performance (Supercharger) fixed - Finally more diffrent weatherconditions including deposit (after all we have winter right?) - Cool oil and water on canopy effects like in ROF - Detailed responsecurve editing per plane like in ROF ? 4
dragon76 Posted October 3, 2014 Posted October 3, 2014 (edited) .....that and performance (its good now but can be better, talking about MP) and visuals (jagged plane shapes in front of the clouds), custom video options (a must really). Otherwise Im very happy how things develop for now... Edited October 3, 2014 by dragon76
6./ZG26_5tuka Posted October 3, 2014 Posted October 3, 2014 User skin support Seriously I smell lot's of optimism in here but yes all of them together would be great
BodyBag Posted October 3, 2014 Posted October 3, 2014 (edited) How about a new release date? I find it bizarre that the much published September release-date has slipped without any official statement from the developers. Edit: Oh, the Dev's have just today changed the Frontpage with "later in October", - about time... Edited October 3, 2014 by BodyBag 1
IRRE_Belmont Posted October 3, 2014 Posted October 3, 2014 We will have campaign system today, that's a sure thing The only thing that keeps the game unfinished are the bugs
Finkeren Posted October 3, 2014 Posted October 3, 2014 Prediction: Early Access to the campaign system. Implementation of the unlock system (I think this is more or less given considering how the unlocks have been unavailable for the last few days) Disclosure of final release date. What I'd like to see - but propably won't this time around: FM fixes (particularly the negative G bug) Fix of the inconsistent hit sounds Fix of Fw 190 supercharger Updated AI (to better reflect different plane types and roles) Full implementation of radio comms Manual engine startup procedure First look at Things to come after release. 3
6./ZG26_5tuka Posted October 3, 2014 Posted October 3, 2014 (edited) Here's another one: Ju 52s! (player controlled of course) Edited October 3, 2014 by [Jg26]5tuka 1
=LD=Hethwill Posted October 3, 2014 Posted October 3, 2014 - Pilot name change - 1st Campaign chapter for testing appraisal and unlocks check - fine tuning of FM / DM bugs
Dakpilot Posted October 3, 2014 Posted October 3, 2014 Pretty much stated here http://forum.il2sturmovik.com/topic/11065-so-end-september-here/?p=169869 Cheers Dakpilot 1
Feathered_IV Posted October 3, 2014 Posted October 3, 2014 Cargo loadouts for He-111 and Ju-52 preview....
216th_Jordan Posted October 3, 2014 Posted October 3, 2014 Is the Ju52 really coming..have i missed something? I cannot remember a single statement suggesting this.. cheers
siipperi Posted October 3, 2014 Posted October 3, 2014 - Stick head out of canopy at 900 km/h EXPLOIT fixed So I should find new way to dry my hair? 3
SCG_Neun Posted October 3, 2014 Posted October 3, 2014 Cargo loadouts for He-111 and Ju-52 preview.... Well, if that's the case...put me down for 200 tons of those little sausage sticks....and 100 cases of starter fluid....
II/JG17_HerrMurf Posted October 3, 2014 Posted October 3, 2014 How about a new release date? I find it bizarre that the much published September release-date has slipped without any official statement from the developers. Edit: Oh, the Dev's have just today changed the Frontpage with "later in October", - about time... Front page was changed at least a week ago. Anyway, what I expect: - Release date announcement - Campaign (limited?) Implementation I'd like to see: - FM tweaks all around - Fw 190 supercharger fix - Ju 52 (wish upon a star) - First glimpse of a summer map (wish upon a thousand stars) 1
[TWB]80hd Posted October 3, 2014 Posted October 3, 2014 So what's up with the unlocks, anyway? If you're an early backer, what all do you get skin/unlock-wise?
=AVG=Zombie Posted October 3, 2014 Posted October 3, 2014 Geez i hope they throw out some random release date so I don't have to read the crying about it anymore.... campaign would be sweet and maybe the x-wing fighter.
Gambit21 Posted October 3, 2014 Posted October 3, 2014 Geez i hope they throw out some random release date so I don't have to read the crying about it anymore +1
SCG_Neun Posted October 3, 2014 Posted October 3, 2014 My guesses: Shooting stars/ meteors Pheasants, rabbits and foxes roaming the landscape Condensation from the infantry as they exhale A range of snacks and beverages on the loadout screen, for those long trips I think they're working on number 3 and it's holding things up a bit, but it will be well worth the wait.
Pringliano Posted October 3, 2014 Posted October 3, 2014 Mainly FDM fixes. Axis aircraft still suffer way too much from prop effects, and their real counterparts were, most certainly, a lot more docile and stable... Ground handling of most prop aircraft, due to overdone prop effects. 1
LastRightsXIII Posted October 3, 2014 Posted October 3, 2014 So what's up with the unlocks, anyway? If you're an early backer, what all do you get skin/unlock-wise? Early access to play before release. A founders skin, 20mm gun for the 109 and a few other things next to your name. Will you or I get all of these? Couldn't tell you.
Rivet Posted October 3, 2014 Posted October 3, 2014 My guesses: Shooting stars/ meteors Pheasants, rabbits and foxes roaming the landscape Condensation from the infantry as they exhale A range of snacks and beverages on the loadout screen, for those long trips Oh yes and maybe with enough experience points for the unlocks: The Millennium Falcon Coelacanths and crocs in the rivers Bison, Wilderbeest and Velociraptors roaming the plains A huge Dehumidifier for all that condensation :lol: 1
senseispcc Posted October 3, 2014 Posted October 3, 2014 Some cabbage soup it is cold with all this snow and it being winter and all! Do not forget to put some ox meat in it or dog?
[TWB]80hd Posted October 3, 2014 Posted October 3, 2014 What's this negative G bug? Is it just not processing red-out like it should? I only fly Luftwaffe (well, so far) and I never pull negative G... I mean, I will nose down a tad if I need to make a shot, but if you're talking about that flippy-floppy trash that LW pilots do in every other sim, I don't participate in those shenanigans.
Finkeren Posted October 3, 2014 Posted October 3, 2014 What's this negative G bug? Is it just not processing red-out like it should? I only fly Luftwaffe (well, so far) and I never pull negative G... I mean, I will nose down a tad if I need to make a shot, but if you're talking about that flippy-floppy trash that LW pilots do in every other sim, I don't participate in those shenanigans. Well the negative G bug affects specifically the Luftwaffe fighters (those that are trimmed using an adjustable horizontal stabiliser) They initiate a flick roll or even a spin under negative G much too readily making it near imposible to perform negative G maneuvers properly in the 109 and 190.
Michael_Wilhelm Posted October 3, 2014 Posted October 3, 2014 Cargo loadouts for He-111 and Ju-52 preview.... would make my day
Finkeren Posted October 3, 2014 Posted October 3, 2014 Mouth organs. We definately need that. As this completely historically accurate video shows, it was common practice for pilots to play for each other over the sound of the engines and the airflow: https://www.youtube.com/watch?v=WYUrU3rKjMs If it was prevalent in WW1, why not in WW2? 1
DD_Arthur Posted October 3, 2014 Posted October 3, 2014 Zeppelins! Wait! Zeppelins and Coelacanths? How about that for the first expansion? It could be a winner!
SYN_LennysCopilot Posted October 3, 2014 Posted October 3, 2014 Wait! Zeppelins and Coelacanths? How about that for the first expansion? It could be a winner! Coelacanth-piloted deep-sea Zeppelins. Il-2 Sturmovik: Pelaigic Battles.
Dakpilot Posted October 3, 2014 Posted October 3, 2014 No Coelacanths please, they are way overrated, I always throw them back when I catch some. Would not eat them myself but have been told they taste very mediocre Cheers Dakpilot
SYN_LennysCopilot Posted October 3, 2014 Posted October 3, 2014 Genius! The expansion pack of would be about a little-known aspect of the Battle of the Atlantic, in which the Allies recruited coelacanths and other deep-sea fish to battle the U-boat menace. The Germans then escalate by designing various nautical Wunderwaffen. If you play the offline campaign long enough, you get to unlock a steam-powered submarine and a robot shark. Of course, there would then be online flame-wars about the "swim model."
Finkeren Posted October 3, 2014 Posted October 3, 2014 I'm amused and slightly impressed that so many people seem to know right away, what a Coelacanth is. 1
Dakpilot Posted October 3, 2014 Posted October 3, 2014 Bit like a Halibut, just a bit more bony, did you know that a Halibut can grow to the size of a large dining room table? Cheers Dakpilot
Finkeren Posted October 4, 2014 Posted October 4, 2014 It made me wonder if dinosaurs might be found alive one day. Aaah, another dinosaur fanboi I was down that road as a kid as well (though Spielberg kinda managed to limit my enthusiasm for dinos in a modern day setting, when I saw JP in theatres at age 11) Well, it took me a few years to really appreciate, that palaeontology has now granted me my boyhood wish. Not only are dinosaurs still alive, they are just as prolific as mammals with some 8000 species flying above our heads. I have started looking at birds very differently. Sorry for the off topic, but this thread has kinda run its course right?
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