Jump to content

New HUD - merged thread


Recommended Posts

Posted

Can we have the old HUD back in its ubobtrusive corner please. I dont like the new one nor its position at all.

  • Upvote 4
Posted

An option to toggle the HUD position would be a good idea. The mid-position is impairing the view on the instruments.

  • Upvote 5
Posted

An option to toggle the HUD position would be a good idea. The mid-position is impairing the view on the instruments.

I'm really liking this idea, I'd just like to add that if you could maybe choose if you wanted to use the previous HUD or the new HUD ingame that'd be very helpful too.

 

Also I just wanted to add that as someone without access to trackir it'd be very helpful if we could get throttle percentage back in the HUD.

Posted (edited)

New gauges hud are much better now .. do not change it back plz

Edited by GOZR
  • Upvote 3
Posted

Please change it back, the new hud gives me not the informations like the old hud, its too big and is right in the middle of the dashboard. That sucks hard.

Posted

Gauges "are" supposed to be on the middle :) i do tun them off but It is more agreeable that way , for more details is good to get used to observe the real gauges in cockpit for full immersion. 

  • Upvote 1
Posted

Think we need a vote/poll.  I dont mind he new look and adjusted transparency to 50% which helps. I would like to see the completed HUD before judgement. I miss my RPM and %  but yeah should get used to the true gauges.

Posted (edited)

Gauges "are" supposed to be on the middle :) i do tun them off but It is more agreeable that way , for more details is good to get used to observe the real gauges in cockpit for full immersion.

 

I agree and use the "real" gauges, however I miss:

 

The throttle percentage - a ready reckonner that the throttle is working correctly.

 

The radiator percentage and high temp warning because I have trouble reading some of the temp gauges.

 

The mixture percentage because its difficult to hear any difference in engine noise to judge correct mixture settings.

 

The fact they were positioned out of the way of the "real" gauges.

 

As someone else mentioned it would be good if we had a choice of the two we have now experienced.

Edited by pilotpierre
  • Upvote 2
Posted

Can someone please post a screenshot of the new HUD, I'm away from my PC for a couple of days.

 

 

Im

post-10230-0-74175400-1410600473_thumb.jpg

post-10230-0-63516000-1410602062_thumb.jpg

  • Upvote 1
Posted

Rather wait for the completed full featured version before thinking of any polls, then request for a movable or options for placement , then everyone is happy :)

 

Cheers Dakpilot

Posted (edited)

I too want at least the old hud. This one is clogging my view.

It is nice but badly positionned and scarse information; all the informations showed in this new hud can easily be read from cockpit gauges.

 

I do not care too much about 'immersion' ,as far as crucial cockpit information is concerned; reasons are :

  •   I do not have a perfect vision (I have to wear glasses).
  •   cockpit view is not real size, it is only an image on a 2D screen
  •  playability of BOS.

I need at least the informations present in the previous hud. As you can always disable the hud,it is not a problem for "immersion" searcher,

just disable the hud. For less skilled people like me, I need moreinformations displayed.

 

I hope that this statement of Black Six :

"New in-mission user interface design is implemented, it's only 80% ready and will be completed on next week"

 

will cover my needs. But may be this does not concern the hud.

 

Just my opinion and I do agree with it

Edited by KpaxBos
  • Upvote 1
Posted (edited)

If any of you fly Rise of Flight, I think they have it perfect.  The HUD is in fact little gauges that can be dragged anywhere you want them, so it is in keeping with the flight era (not spaceship symbology), AND the HUD is separate from the MAP!  Think about that, both do not have to be called up at the same time!

 

BTW, the BoS map has always been poor, non-adjustable other than 2 sizes (to my knowledge, but correct me...) but now it is useless.

Edited by SYN_Bandy
  • Upvote 3
Posted

I really like it. Shifted to the left a bit would help though.

In Normal mode you don't need water and oil temperatures etc. So you aren't missing much with those elements missing from the HUD.

 

In Expert mode there shouldn't be, in my opinion, a HUD at all. It is Expert for a reason.

  • Upvote 1
Posted

Won't use it very often but I like the new one.

Posted

 

 

BTW, the BoS map has always been poor, non-adjustable other than 2 sizes (to my knowledge, but correct me...) but now it is useless

 

The new map is now zoomable, and moveable. :)

Posted

The new map is now zoomable, and moveable. :)

 

Good to know.

Posted

I like the new Hud and it's position. But honestly, I'd rather have what we had in the original IL-2. It was simply and "almost" unobtrusive. Sometimes newer isn't better.

1./KG4_Blackwolf
Posted

I like that it shows heading and wind speed. I don't use the hud a lot but +1 for at least being able to move it where you want to.

Posted

This new HUD reminds me of wings of prey and war thunder.

 

Waiting to see powerups and "critical" hits flashing on my screen with points for planes down...

 

Needs to be more like CoD, with basic numbers off to the side like lever positions, so you have to actually use gauges too see alt, IAS, and whatnot....you know like a Sim, not an arcade.

  • Upvote 1
Posted

I like it.

  • Upvote 1
Posted

The new map is now zoomable, and moveable. :)

Care to explain how this is possible? I've no idea how to do it. If you are talking about the map you get by pressing 'O' then that's not the map we need to be able to move and zoom around on...That one fills your entire screen whereas we need to be able to adjust the in-flight map in the bottom corner just like we can in Rise of Flight to make navigation easier. Having to keep opening that massive map instead of doing it on the fly is a pain in the ass and not a good design. It brings up another design trend in BoS which I find strange. I've no idea why we can't use the mouse to adjust our map, but I see something similar in the track recorder where you can't change views using the mouse while the timeline is up and that is annoying too. We also can't bring up the chat log during flight. The Rise of Flight interface during flight was rather intuitive so I don't quite understand why it hasn't been carried over into BoS. Essentially we can't use the mouse at all during flight anymore. Maybe they are reserving it to implement mouse control in BoS? I don't know how the Ilya Muromets game works in these respects as a comparison.

 

Anyway, I don't like the positioning of the current HUD. It places itself right where you look to find that information anyway, so what's the point? I find it obstructive now so I've turned it off, but there is a bug where everytime I open/close the mini map the HUD keeps coming back on. Now I just turn the map and the instrument panel off since the map is not useful in its current state and the HUD gets in the way.

  • Upvote 4
Posted

You want to be better in BoS ? well fly RoF it will improve your BoS skills  ;)

Posted

So there is no way anymore as in the old HUD to see information about radiator position, mixture percentage etc?

Posted

I genuinely miss the fuel info in the HUD, especially since the fuel gauges aren't working yet in a lot of planes which made it the only source to know how much you had left short of letting a watch count your flight time to get an estimate.

Posted

New hudlooks worse than old one. It doesn't need to be that big if it doesn't show more information than that.

Posted

So there is no way anymore as in the old HUD to see information about radiator position, mixture percentage etc?

Gen jeroen from what i gather the new HUD will be expanded to include more info at next weeks update.

71st_AH_Hooves
Posted

If any of you fly Rise of Flight, I think they have it perfect.  The HUD is in fact little gauges that can be dragged anywhere you want them, so it is in keeping with the flight era (not spaceship symbology), AND the HUD is separate from the MAP!  Think about that, both do not have to be called up at the same time!

 

BTW, the BoS map has always been poor, non-adjustable other than 2 sizes (to my knowledge, but correct me...) but now it is useless.

I'm really scratching my head why they went away from the RoF setup, it was perfect!  Why fix something that isn't broken?

I genuinely miss the fuel info in the HUD, especially since the fuel gauges aren't working yet in a lot of planes which made it the only source to know how much you had left short of letting a watch count your flight time to get an estimate.

Which planes fuel gauges aren't working?

Posted

I know of  the Yak, La5 and Ju87 not working.

For the Yak it's eternally frozen at full and the La5s and Ju87s one is either at random positions, randomly spiking and switching around or not moving at all. IIRC same for the Peshka, but I'm not sure if I'm not mixing it up.

Come to think of it I really shouldn't have put the "lot" in there. >.>

Posted

Sorry, I am apparently not able to edit the post above any more.

Anyway, the fuel gauges in the He 111 are twitching as well.

  • 1CGS
Posted

Sorry, I am apparently not able to edit the post above any more.

Anyway, the fuel gauges in the He 111 are twitching as well.

 

That twitching is the pilot switching between the various fuel tanks with a button on the dashboard. 

Posted

Just tested all the planes with various fuel settings in QMB.

All the gauges work for me.

 

However, notable is that the Yak-1's gauges work for me, whereas in MP (after patching) yesterday they didn't move at all for over twenty minutes and I wasn't the only one noticing that either  :huh:

I take back all of the above of course, I'll have to test this further before I say anything more on this, lest I make an even bigger fool out of myself.

Posted (edited)

The Yak fuel gauge does work, it is not stuck on full. It just doesn't go down until the fuel in the wings is whatever the amount is measured on the gauge - I thought it was 80 liters but I'm sure I'm wrong. Once the fuel tank hits 40, you best be on your way to RTB.

 

Take off with a Yak at 40% fuel, you'll find the fuel gauge working. The gauges don't measure 100% fuel to 0% fuel, they only start to measure when you are in the important range of knowing how much fuel you have left to rtb. Yaks didn't fly a lot of very deep missions, at least not in '42/early to mid '43.

Edited by FuriousMeow
Posted (edited)

They show imperial gallons, which according to Chuck's guide means you can bring 408l in total.

 

And like I said, they didn't move at all for twenty minutes and given how fast the Yak burns through its fuel at combat settings I should've been able to see a change. Yet in a quick QMB start with different fuel settings it showed the right one each time.

Started with 10% fuel, activated auto-pilot, told it to fly a left hand curve and put the game to 16x speed and I could see the fuel bleed away.

Edited by [JG2]G3_wellenbrecher
Posted (edited)

If you took off with 100% fuel, you will not see the gauges move until you are less than 40% onboard. Before the patch and after the patch, I can tell you this with absolute certainty. I watched my fuel gauge drop quite quickly last night. If they do show imperial gallons, then there is 80 gallons on the gauge on each wing. So you won't see the gauge move until you are around 160 gallons left total, or 80 gallons in each wing. So it is liters, 80 liters which would be 160 liters in both wings. 160 liters is around 40% of 408 liters. So once you are below around 40% of fuel, the gauge starts going down.

Edited by FuriousMeow
  • 1CGS
Posted (edited)
They show imperial gallons, which according to Chuck's guide means you can bring 408l in total.

 

No, they show liters. The USSR was using the metric system by this time. 

Edited by LukeFF
  • Upvote 1
Posted (edited)

If you took off with 100% fuel, you will not see the gauges move until you are less than 40% onboard. Before the patch and after the patch, I can tell you this with absolute certainty. I watched my fuel gauge drop quite quickly last night. If they do show imperial gallons, then there is 80 gallons on the gauge on each wing. So you won't see the gauge move until you are around 160 gallons left total, or 80 gallons in each wing.

You are definitely right, just spawned with various settings on a MP server and below 40% it definitely showed. My bad.

This is just as backwards unintuitive as their silly brakes >.>

Edited by [JG2]G3_wellenbrecher
Posted

 

In Expert mode there shouldn't be, in my opinion, a HUD at all. It is Expert for a reason.

 

 

+1

  • Upvote 1
15[Span.]/JG51Costa
Posted

+1

Posted

If any of you fly Rise of Flight, I think they have it perfect.  The HUD is in fact little gauges that can be dragged anywhere you want them, so it is in keeping with the flight era (not spaceship symbology), AND the HUD is separate from the MAP!  Think about that, both do not have to be called up at the same time!

 

BTW, the BoS map has always been poor, non-adjustable other than 2 sizes (to my knowledge, but correct me...) but now it is useless.

+1

 

I totally agree with you. Take the concept of RoF (movement dials, functionality), it would just change the style dials for it resembles more dials of World War II.

 

post-978-0-93415200-1410654189_thumb.jpg

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...