Marauder Posted September 5, 2014 Posted September 5, 2014 From Il-2:1946 I'm used to pressing F2 in order to look forward externally, if I turn, and press F2 again, I'll again look forward. In BoS if I press F2 I just look somewhere I don't want to look. How do I get the Il-2 functionality? Also, I could press a single key in order to set throttle, pitch and mixture from anywhere to anywhere, I can not find this in BoS. Is there a way to set engine controls so I can do it? It is very bad right now to adjust throttle with the keyboard during taxiing, if I want to change quickly from 0 to 60 or so it takes too long or is not precise enough.
Finkeren Posted September 5, 2014 Posted September 5, 2014 Quite basically: You don't. View directions in external in BoS are the same as in RoF. They are tied to the map itself not the plane, meaning, that if you look straight North in external, shift to internal and then back to external, you will still be looking straight North, regardless if your plane has changed direction in the meantime. This can be annoying at first (I hated it for the first few weeks I played RoF) by you'll quickly get used to it.
II/JG17_HerrMurf Posted September 5, 2014 Posted September 5, 2014 (edited) Welcome, This is a modern flight sim and while you can use your keyboard, it is strongly recommended you invest in a throttle and pedals to get maximum enjoyment out of this game. I assume you already have a joystick. You can map/re-map all of the functions and keys in the game thru the settings/controls interface to suit your preferences. You can map to keys or HOTAS style controls pretty easily. I have a TM Cougar and have simply used the interface as opposed to the TM software and it works fine. Hope this helps. Edited September 5, 2014 by HerrMurf
1CGS LukeFF Posted September 5, 2014 1CGS Posted September 5, 2014 As Finkeren is alluding to, BoS and the original IL2 are two entirely different games coded on entirely different engines. You're just going to beat your head in trying to get "the IL-2 functionality."
Marauder Posted September 5, 2014 Author Posted September 5, 2014 (edited) 2 Finkeren: This is no doubt annoying. I don't want to get used to it, because I think it is worse than the solution in Il-2. 2 HerrMurf: Unfortunately it doesn't, for lack of room around my desk I'd essentially have to get a bigger house first, which is out of the question. 2 LukeFF: At work we are mocking the managers by commenting their sometimes ill directed desire to cut costs by saying "we strive to be just good enough". What your statement boils down to is "we're happy to be worse". You can't be seriously suggesting that everything Il-2 was better at is history, and will be ignored by the developers, just because they started their work with a different engine. Thanks anyway, at least I now know it is not my fault. Edited September 5, 2014 by Marauder
Finkeren Posted September 5, 2014 Posted September 5, 2014 (edited) 2 Finkeren: This is no doubt annoying. I don't want to get used to it, because I think it is worse than the solution in Il-2. I agree, it is an inferior solution. Still, I can absolutely promise you, that you will get used to it, whether you like it or not, and soon you won't even notice. Edited September 5, 2014 by Finkeren
=LD=Hethwill Posted September 5, 2014 Posted September 5, 2014 As stated it is a different game with different aims and with different philosophy regarding controls. As presented in some conferences the game is playable with an Attack 3 joystick, a simple Cyborg or a Microsoft one. No need for a full Hotas. I agree with the sensitivity gap on the controls that require plus and minus keystrokes, such as trims, and we should get a way to set the sensitivity gap for finer control. Regarding the out nose cam... no idea why I would need it. The pilot head controls are working fine and the wide FOV while reclining back gives good awareness all around. No need for a "wonder woman" camera.
senseispcc Posted September 5, 2014 Posted September 5, 2014 I have since a long time found a "realistic" solution, I never go outside of my plane in and or during a flight! I did this even with the original IL2, I did record some missions or part of them and then look outside with the freedom of changing the speed of the replay.
Emgy Posted September 5, 2014 Posted September 5, 2014 (edited) 2 HerrMurf: Unfortunately it doesn't, for lack of room around my desk I'd essentially have to get a bigger house first, which is out of the question. There are pilots here who put an inverted wastepaper bin between/under their legs, (+maybe some books to make it taller) and put the joystick there. You could do the same, just with the throttle. Personally I use a small office chair+books for my throttle. With the Thrustmaster hotas X you might even have a compact HOTAS solution that would fit in the space occupied by your current stick. Edited September 5, 2014 by Calvamos
Vaxxtx Posted September 5, 2014 Posted September 5, 2014 As Finkeren is alluding to, BoS and the original IL2 are two entirely different games coded on entirely different engines. You're just going to beat your head in trying to get "the IL-2 functionality." Putting "IL2" in a game title leads people to believe (rightfully so) that while there are bound to be changes, there should be some familiarity as well. It is not unheard of for people to compare and look for things they liked in old IL2 in a newer IL2 game. As stated it is a different game with different aims and with different philosophy regarding controls. As presented in some conferences the game is playable with an Attack 3 joystick, a simple Cyborg or a Microsoft one. No need for a full Hotas. I agree with the sensitivity gap on the controls that require plus and minus keystrokes, such as trims, and we should get a way to set the sensitivity gap for finer control. Regarding the out nose cam... no idea why I would need it. The pilot head controls are working fine and the wide FOV while reclining back gives good awareness all around. No need for a "wonder woman" camera. A cheap old x52 HOTAS takes up no more space than a large keyboard. People can get creative in small spaces, I agree. I did it for a long time in the 90's. Trims not being able to controlled on a rotary is ridiculous, and this is something that should be implemented no matter what. I am still astounded it even needs to discussed. A prime example is someone setting up a HOTAS + Pedals in a small area and still needing keyboard inputs for something that is used constantly (i.e. trim).
oneeyeddog Posted September 5, 2014 Posted September 5, 2014 From Il-2:1946 I'm used to pressing F2 in order to look forward externally, if I turn, and press F2 again, I'll again look forward. In BoS if I press F2 I just look somewhere I don't want to look. How do I get the Il-2 functionality? Also, I could press a single key in order to set throttle, pitch and mixture from anywhere to anywhere, I can not find this in BoS. Is there a way to set engine controls so I can do it? It is very bad right now to adjust throttle with the keyboard during taxiing, if I want to change quickly from 0 to 60 or so it takes too long or is not precise enough. Marauder,not sure if this is what you're looking for but I think F4 will give you an external 'chase' view, outside and behind your plane, looking forward.
71st_AH_Hooves Posted September 5, 2014 Posted September 5, 2014 Putting "IL2" in a game title leads people to believe (rightfully so) that while there are bound to be changes, there should be some familiarity as well. It is not unheard of for people to compare and look for things they liked in old IL2 in a newer IL2 game. A cheap old x52 HOTAS takes up no more space than a large keyboard. People can get creative in small spaces, I agree. I did it for a long time in the 90's. Trims not being able to controlled on a rotary is ridiculous, and this is something that should be implemented no matter what. I am still astounded it even needs to discussed. A prime example is someone setting up a HOTAS + Pedals in a small area and still needing keyboard inputs for something that is used constantly (i.e. trim). The trim issue to me is simple. We shoukd be able to trim each plane with the closest kind of control that airplane had. So if its a button in the plane IE: FW 190, then it should be buttons for the controller. If its a wheel or lever in the plane. It should be an axis in our controls. 1
Vaxxtx Posted September 5, 2014 Posted September 5, 2014 The trim issue to me is simple. We shoukd be able to trim each plane with the closest kind of control that airplane had. So if its a button in the plane IE: FW 190, then it should be buttons for the controller. If its a wheel or lever in the plane. It should be an axis in our controls. I agree. Now if we could have both options in BoS.....
II/JG17_HerrMurf Posted September 5, 2014 Posted September 5, 2014 (edited) PVC cockpits take up hardly more room and can be moved or hidden at will. And @Calvamos - I did the chair and book thing for quite a while too. Edited September 5, 2014 by HerrMurf
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