Finkeren Posted September 5, 2014 Posted September 5, 2014 Visible exhaust smoke for all planes would be awesome. This was done so well in RoF, I never understood, why it wasn't done in BoS.
1PL-Husar-1Esk Posted September 5, 2014 Posted September 5, 2014 (edited) Yes ROF has it. I hope to see someday real height, time and volume thick black smoks in real time created - like of this vintage war movies of aircraft strafing ground objects or planes crashes... Sad that dynamic smoke is so performance hog. At last stalingrad smoke is nice Edited September 5, 2014 by tomcatqw
Finkeren Posted September 5, 2014 Posted September 5, 2014 The exhaust smoke should definately be doable right now, it was never a big problem in RoF. As for dynamic smoke plumes from fires, that will take som more performance optimization to make viable in BoS. 2
Schwalbee Posted September 5, 2014 Posted September 5, 2014 (edited) I need convergence! Lol but yea im most looking forward to single player aswell as more optimization of graphics effects and making smoke trails and leaks more comparable to gun camera Another feature I'd like this week is custom graphics options Edited September 5, 2014 by Schwalbe 1
Zettman Posted September 5, 2014 Posted September 5, 2014 An announcement that they started working in the Ju52. Perhaps a first screenshot of an early model or a skin concept. And SLI support, but if they have to wait for Nvidia, than there is nothing they can do about that issue. Zettman
Brano Posted September 5, 2014 Posted September 5, 2014 I expect medium to heavy hangover for Saturday morning.... 3
=LD=Penshoon Posted September 5, 2014 Posted September 5, 2014 I expect medium to heavy hangover for Saturday morning.... Drink lots of water!
=LD=Hethwill Posted September 5, 2014 Posted September 5, 2014 At this phase I would enjoy a definite Improvement on the netcode for MP stability, especially on high population mission based servers. Would definitely welcome the server side option on expert NOT to have the automated sequence for engine start - I hate being out of control of stuff, plus the slider positions go all awry for a moment. On top of that all the other odds and ends exposed above such as convergence, etc, but I am vividly concentrated on the stability of MP at the moment.
senseispcc Posted September 5, 2014 Posted September 5, 2014 (edited) A question: Is or shall there be a possibility to make multiplayer mission(s) without server, like it has been possible in the original IL2?! This is in the optic of fun games in coop mode at home with friends in the same room all against pc driven planes... Edited September 5, 2014 by senseispcc
=LD=Hethwill Posted September 5, 2014 Posted September 5, 2014 (edited) Forgot a small thing: - Name change ( finally! ) Edited September 5, 2014 by =LD=Hethwill_Khan 1
steppenwolf Posted September 5, 2014 Posted September 5, 2014 The exhaust smoke should definately be doable right now, it was never a big problem in RoF. As for dynamic smoke plumes from fires, that will take som more performance optimization to make viable in BoS. Exhaust effects are still an annoying problem in RoF for me, so are water effects. If I take off in an Se5 and look through the exhaust effect my FPS drops by 15, at least. And I have a 60 FPS game. Actually, someone made a MOD disabling the effect because it was such a hog.
Siegfried Posted September 5, 2014 Posted September 5, 2014 I gues >500 guys guessing about #78 and waiting #78 and then waiting download #78. And some guys buying a new keyboard because F5 fever. And applause or complainst... of course.
=LD=Penshoon Posted September 5, 2014 Posted September 5, 2014 Forgot a small thing: - Name change ( finally! ) Yes! This is on the Top of my list as well!
Finkeren Posted September 5, 2014 Posted September 5, 2014 I might just be ignorant, but why is it so important to be able to change your nick?
1PL-Husar-1Esk Posted September 5, 2014 Posted September 5, 2014 Exhaust effects are still an annoying problem in RoF for me, so are water effects. If I take off in an Se5 and look through the exhaust effect my FPS drops by 15, at least. And I have a 60 FPS game. Actually, someone made a MOD disabling the effect because it was such a hog. I don't have fps problem with ROF exhaust smoke and i have all maxout fullhd res. plus sparce grid supersampling, my computer is not new (i5 2500K, gtx 590). It is no problem even with nvidia 3D vision. 1
=LD=Penshoon Posted September 5, 2014 Posted September 5, 2014 I'm guessing they used their real name and they're hiding from the feds. I might just be ignorant, but why is it so important to be able to change your nick? The the first screen i got when I started the game asked what my name was so I typed in Alexander. Since it was in use before the game gave me "Alexander3" Three is not my lucky number, would prefer 6.
kendo Posted September 5, 2014 Posted September 5, 2014 I'd like to see the single palyer campaign make an entrance. Also finalised AI (no more dogfighting bombers) and comms system. Icing effects...?
=LD=Hethwill Posted September 5, 2014 Posted September 5, 2014 I'm guessing they used their real name and they're hiding from the feds. Because I used a Callsign i didn't deserve yet ?! j/k you are right. Many folks got to put the real name indeed.
BigPickle Posted September 5, 2014 Posted September 5, 2014 (edited) I guess we're getting sharks with head-mounted laser beams. I hate guessing - it's boring. I guess, guess, a) or maybe b) or possibly q) or x) Good guess at not guessing lol I'd like to see : engines made to sound more gruff and unique per aircraft skin tools convergence new features and supprises Edited September 5, 2014 by BigPickle 1
Pupo Posted September 5, 2014 Posted September 5, 2014 given that the other day there was a server side upgrade, and that the SP campaign is connectedto the master server..... ...... one can dream
Trinkof Posted September 5, 2014 Posted September 5, 2014 A surprise like : "hey guys ! Today we release the unplanned yak 9 / IAR80 and ju 52 -more realistic : convergence / better netcode /aircraft skins would satisfy me entierly ! 1
-=PHX=-Satch Posted September 5, 2014 Posted September 5, 2014 given that the other day there was a server side upgrade, and that the SP campaign is connectedto the master server..... ...... one can dream
steppenwolf Posted September 5, 2014 Posted September 5, 2014 I don't have fps problem with ROF exhaust smoke and i have all maxout fullhd res. plus sparce grid supersampling, my computer is not new (i5 2500K, gtx 590). It is no problem even with nvidia 3D vision. RoF's SumperSampling? If so, I think we might have very different views on Good/Bad FPS.
oneeyeddog Posted September 5, 2014 Posted September 5, 2014 Allowing the permanently locked gunner positions to be unlocked.
1PL-Husar-1Esk Posted September 5, 2014 Posted September 5, 2014 (edited) RoF's SumperSampling? If so, I think we might have very different views on Good/Bad FPS. Not ROF supersampling, settings via nvidia inspector. For me good fps are 60+ . Edited September 5, 2014 by tomcatqw
Finkeren Posted September 5, 2014 Posted September 5, 2014 Propably. Zak's still not online though, so take it easy.
steppenwolf Posted September 5, 2014 Posted September 5, 2014 Not ROF supersampling, settings via nvidia inspector. For me good fps are 60+ . Ah, I was about to say. RoF's SS is like a kill switch. 60 for me too. The only annoying dips I get are looking and zooming through exhaust(worst on ground) or sea plane water effects, I7-2600k and 660Ti
SR-F_Winger Posted September 5, 2014 Author Posted September 5, 2014 Still no blogupdate.. Zak? Maybe something to tell us?
Jaws2002 Posted September 5, 2014 Posted September 5, 2014 (edited) .......can wait two more hour until I get home. Edited September 5, 2014 by Jaws2002
Finkeren Posted September 5, 2014 Posted September 5, 2014 Zak is still offline. hasn't been on for the last few days. BlackSix is here though. Propably he'll handle the DD today?
DD_Arthur Posted September 5, 2014 Posted September 5, 2014 Lol Jaws. Friday is Poets day. Piss Off Early Tomorrows Saturday.
Leaf Posted September 5, 2014 Posted September 5, 2014 I'm not expecting much, since they pushed out a smaller update earlier this week.
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