Jump to content

Mission Making and Mission Editor

Special area to discuss how to make missions and use the Mission Editor


2769 topics in this forum

  1. Need some help pimpin' the Rhineland map

    • 1 reply
    • 1k views
  2. Mission Design using ChatGPT

    • 4 replies
    • 1.4k views
    • 10 replies
    • 1.3k views
  3. Disable Alt-F4 possible ?

    • 8 replies
    • 3.2k views
    • 7 replies
    • 1.1k views
  4. Choosing skins in the editor

    • 3 replies
    • 1.1k views
  5. Hp400 Bomber waypointing - a problem?

    • 5 replies
    • 1k views
  6. Submarine Hunting ... How?

    • 4 replies
    • 1.3k views
  7. Bomber AI climbs away by itself

    • 10 replies
    • 2.2k views
  8. ME Q on selector's listed Groups

    • 4 replies
    • 1k views
  9. Ships listing ?

    • 0 replies
    • 894 views
    • 2 replies
    • 1.1k views
  10. How do you create text?

    • 9 replies
    • 1.6k views
  11. Windows Fonts for the ME - fixed

    • 0 replies
    • 822 views
    • 0 replies
    • 856 views
    • 3 replies
    • 1.1k views
  12. More than one way to trigger an event.

    • 11 replies
    • 1.5k views
    • 5 replies
    • 1.6k views
  13. complex trigger and -c luascripts.

    • 4 replies
    • 983 views
  14. dragging balloons ?

    • 8 replies
    • 1.6k views
  15. Can't stop Command:Cover MCU

    • 12 replies
    • 1.7k views
  16. Ambient ground war - big caliber tracers?

    • 2 replies
    • 939 views
  17. Respawn the V-1 buzz bomb issue

    • 2 replies
    • 1k views
    • 5 replies
    • 1.1k views
  18. Mission file parameters dump

    • 2 replies
    • 877 views
    • 2 replies
    • 927 views
    • 2 replies
    • 872 views
    • 6 replies
    • 1.2k views
  19. Re start a Timer

    • 2 replies
    • 912 views
    • 3 replies
    • 848 views
  20. Proximity trigger on deactivated entity ?

    • 3 replies
    • 937 views
  21. torperdo problem

    • 5 replies
    • 1.2k views
  22. Time Scale Function Randomly Disabled

    • 3 replies
    • 933 views
  23. getting the ground height at (X, Z) coordinates ?

    • 3 replies
    • 1k views
  24. Vehicles in the ME starting with underscore

    • 6 replies
    • 1.5k views
    • 5 replies
    • 1.2k views
  25. Target Randomization

    • 5 replies
    • 1.4k views
  26. Is there a way to force A.I. to fly lower than 600ft (180m)?

    • 2 replies
    • 735 views
  27. Western Front Map Object (Template) Files

    • 6 replies
    • 1.3k views
  28. Tactical Code Colors in ME Question

    • 1 reply
    • 838 views
  29. What does the: "mission name".list file do?

    • 9 replies
    • 1.2k views
  30. Mission saving problem

    • 6 replies
    • 1.2k views
  31. Is it possible for Ships to fire flares

    • 8 replies
    • 1.1k views
  32. Prokhorovka map front lines for other days

    • 2 replies
    • 974 views
    • 1 reply
    • 691 views
    • 0 replies
    • 752 views
  33. Just need 2 small tidbits of info

    • 2 replies
    • 810 views
    • 2 replies
    • 905 views
  34. When are timers required or not?

    • 2 replies
    • 832 views
    • 3 replies
    • 964 views
×
×
  • Create New...