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Summer Maps?


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PBS_Big_Peck
Posted

Would we expect to see some summer maps like Stalingrad in summer ect? 

Posted

Eventually yes (otherwise, why even bother making summer camo "default" skins for all the planes?)

 

It won't come on this side of the release date however. The initial release will cover only the later part of the battle, from the launch of Operation (up)Uranus till the final defeat of the 6th Army in early Febuary.

  • Upvote 1
=RvE=Windmills
Posted

Next expansion was already more or less confirmed as Kuban though wasn't it?

 

I'd expect a summer scenario as the first major addition after release anyway.

Posted

Next expansion was already more or less confirmed as Kuban though wasn't it?

No

  • 1CGS
Posted

Next expansion was already more or less confirmed as Kuban though wasn't it?

No, we didn't say anything about the next project.

=RvE=Windmills
Posted

Must have mixed that up with something else then :rolleyes:

Posted

Kursk would be a good option; summer, tank formations and tankbusting aircraft.

Posted

No, we didn't say anything about the next project.

It seems everyone but the devs are confused about what's coming next :lol:

ShamrockOneFive
Posted

We've had lots of discussions about what possible logical next steps could be. I think that stems from our excitement about the current project and how good it already looks... so people are thinking about all of the other awesome stuff we could have. Pretty normal and typical :)

 

Kursk and Kuban have both been high on the discussion list as both offer some interesting additions to the current set of aircraft and work as a logical extension point. But just because we're excited about it doesn't mean that the devs will go in either direction. But we can have some fun thinking about it anyways.

6./ZG26_Gielow
Posted

Just keep playing setting time to midday 1200 hours and the snow will melt lol

Frequent_Flyer
Posted

We've had lots of discussions about what possible logical next steps could be. I think that stems from our excitement about the current project and how good it already looks... so people are thinking about all of the other awesome stuff we could have. Pretty normal and typical :)

 

Kursk and Kuban have both been high on the discussion list as both offer some interesting additions to the current set of aircraft and work as a logical extension point. But just because we're excited about it doesn't mean that the devs will go in either direction. But we can have some fun thinking about it anyways.

If memory serves it has been confirmed it will ( unfortunately) remain on the Eastern front.

SOLIDKREATE
Posted

If memory serves it has been confirmed it will ( unfortunately) remain on the Eastern front.

 

That really is not a worry brother. I say let 777/1C do this side of the front and DCS do the late war western front. They are making a DCS: Europe 1944. So not to worry all of our thirsts will be quenched.

 

Making content and coding is hard work and costs money. Even though we fronted $90.00 USD to support the game I doubt we contributed enough to make all these dreams we all al having. Unless we can raise about

20-25 MILLION dollars (15 Million + Euros)................... :salute:

ShamrockOneFive
Posted

If memory serves it has been confirmed it will ( unfortunately) remain on the Eastern front.

Haven't read that one.

 

I'd like to see other zones at some point... although the East is still quite diverse.

Frequent_Flyer
Posted

Haven't read that one.

 

I'd like to see other zones at some point... although the East is still quite diverse.

I will have to respectfully disagree. there really is very little diversity regarding the fighter aircraft for either side : some variation of the 109 or 190 or the Yak and the La-5/7.Unless the lend lease aircraft are introduced. Small formations, at low altitudes, engaging targets basically at the end of your runway as an escort or CAP. I would love to see this engine go west( South pacific) and then come back east for the third installment.

FuriousMeow
Posted

The Pacific, early war majority playing Japanese. Late war, majority playing US. There's no diversity there either. Somewhat fast planes with no armor that are highly manueverable against heavily armored slightly slower planes that are lumbering turds or somewhat fast planes that are highly manueverable with no armor vs faster planes with lots of armor and lots of firepower.

 

That theater can wait. I love it, but there's no back and forth there is one side dominates for a short period and then the other side comes back and dominates until the end.

II/JG17_HerrMurf
Posted (edited)

FM, I don't necessarily agree. The Zero dominated for the first six months of the war mostly because the Americans hadn't adopted good tactics against it and tried to dogfight with them. After the introduction of better tactics the fight was more or less a toss up until the introduction of the Hellcat. The Il2 Zekes vs Wildcats server was a ton of fun on HL and well populated back when I was still flying it.

 

As to the OP. Il2 will remain in the East for at least one more release. I suspect Kuban and probably with a more diverse (summer) map selection - but that is just an opinion.

Edited by A1FltTrn=HerrMurf
PBS_Big_Peck
Posted

That really is not a worry brother. I say let 777/1C do this side of the front and DCS do the late war western front. They are making a DCS: Europe 1944. So not to worry all of our thirsts will be quenched.

 

Making content and coding is hard work and costs money. Even though we fronted $90.00 USD to support the game I doubt we contributed enough to make all these dreams we all al having. Unless we can raise about

20-25 MILLION dollars (15 Million + Euros)................... :salute:

 

Yeah well said 

Posted

i ain't touching dcs. hope we get non snowy maps later.

II./JG27_Rich
Posted

That really is not a worry brother. I say let 777/1C do this side of the front and DCS do the late war western front. They are making a DCS: Europe 1944. So not to worry all of our thirsts will be quenched.

 

Making content and coding is hard work and costs money. Even though we fronted $90.00 USD to support the game I doubt we contributed enough to make all these dreams we all al having. Unless we can raise about

20-25 MILLION dollars (15 Million + Euros)................... :salute:

Agree as well :salute:

Frequent_Flyer
Posted

The Pacific, early war majority playing Japanese. Late war, majority playing US. There's no diversity there either. Somewhat fast planes with no armor that are highly manueverable against heavily armored slightly slower planes that are lumbering turds or somewhat fast planes that are highly manueverable with no armor vs faster planes with lots of armor and lots of firepower.

 

That theater can wait. I love it, but there's no back and forth there is one side dominates for a short period and then the other side comes back and dominates until the end.

Zekes v Wildcats was brilliant fun. In addition there is nothing in flight sim more immersive than attacking a capital ship with your dive bomber, and watching it fill your sight as the AAA burst all around and your rear gunner is blazing away. Leveling off and looking back to see the fire and smoke from a job well done. Now you have to fight your way back to your carrier , hoping you have enough fighter support and fuel to complete the trip. Making it back before nightfall is a must, you lose your way and your done.

Your not walking back to your unit or bellying in with a good chance of being reunited with your wingman before the days over. You actually needed navigational skills and a working two way radio( unlike any VVS aircraft other than the lend lease aircraft). There was nothing on the Eastern front that could compare. Finding your aircraft carrier was only half the battle , landing on such a small moving ,pitching , bobing wind blown ship took more skill than any task either combatant had to deal with in the East.On occasion your aircraft carrier was under heavy attack while you were attemping to land. If your flight controls were damaged or the preceeding plane crashed into a ball of fire it compounded a already difficult task.

Much more diversity just in the missions and infinitely more diversity in aircraft and participants, USAAF, USN,USMC,RAF,RAAF,RNZ,JAAF,JN,SAAF etc.

Posted (edited)

If memory serves it has been confirmed it will ( unfortunately) remain on the Eastern front.

Personally I find it refreshing playing something that isnt totally USA centric in its focus. I thought the Pacific was going to be fun but I found the tremendous travel times a total pain. Even with the max time acceleration.  I found the combat itself unsatisfying as the sim couldnt handle the tactics of ACM. As others have discussed the early Japanese domination switches to total allied domination. Pretty boring in my view.

 

AS for western Europe there arnt that many different planes either. Whats being used? Lightning, p47 . hurricane ,spitfire and mustang.  So not much more than the soviets and since they have lend lease probably less flyable choices of fighter overall.

 

Personally when I hear people  saying they want western European planes I hear " Im American and want a mustang. " lol. Nothing wrong with that . But I dont :)

Edited by silent_one
migmadmarine
Posted

I've seen a fair number of people wanting the Mediterranean theater to be added, might make for something interesting and comparatively new. 

II/JG17_HerrMurf
Posted

Even though I'm not a huge fan of the Med it is absolutely the most logical step for a third installment - from the (potential) plane sets and fan base.

  • Upvote 1
Skoshi_Tiger
Posted (edited)

I thought this was the summer map?  ;)

 

SW Pacific would get my vote. Great mix of land based, sea planes and carrier based aircraft. Planes range from Fighters to heavy bombers. Vast expanses of ocean contrasting with rugged volcanic and coral island. Vegetation ranging from  palm trees to the dark jungles of the Solomons New Guinea and Dutch East Indies.

 

What more could anyone ask for?

Edited by Skoshi_Tiger
PBS_Big_Peck
Posted

Zekes v Wildcats was brilliant fun. In addition there is nothing in flight sim more immersive than attacking a capital ship with your dive bomber, and watching it fill your sight as the AAA burst all around and your rear gunner is blazing away. Leveling off and looking back to see the fire and smoke from a job well done. Now you have to fight your way back to your carrier , hoping you have enough fighter support and fuel to complete the trip. Making it back before nightfall is a must, you lose your way and your done.

Your not walking back to your unit or bellying in with a good chance of being reunited with your wingman before the days over. You actually needed navigational skills and a working two way radio( unlike any VVS aircraft other than the lend lease aircraft). There was nothing on the Eastern front that could compare. Finding your aircraft carrier was only half the battle , landing on such a small moving ,pitching , bobing wind blown ship took more skill than any task either combatant had to deal with in the East.On occasion your aircraft carrier was under heavy attack while you were attemping to land. If your flight controls were damaged or the preceeding plane crashed into a ball of fire it compounded a already difficult task.

Much more diversity just in the missions and infinitely more diversity in aircraft and participants, USAAF, USN,USMC,RAF,RAAF,RNZ,JAAF,JN,SAAF etc.

 

Mmmm it would be nice if Australia (RAFF) could get recognised in game for a pacific dlc or something 

Posted

The Pacific, early war majority playing Japanese. Late war, majority playing US. There's no diversity there either. Somewhat fast planes with no armor that are highly manueverable against heavily armored slightly slower planes that are lumbering turds or somewhat fast planes that are highly manueverable with no armor vs faster planes with lots of armor and lots of firepower.

 

Sounds like fun to me!!!

 

Fast planes and faster planes, highly maneuverable planes, planes with lots of firepower! What's not to like?

Posted (edited)

Personally I think it makes more sense to see the war to it's conclusion considering that Stalingrad was the beginning of the end.

So i would imagine we'll see Kursk, Kuban and then finally the assault on Berlin, by which time our rigs will be able to handle the cauldron of hell that was Berlin; if you think flak is deadly now, wait until it is all the Germans had to offer against air units...^^

Edited by Georgio
Posted

Buy it and they will build it.

Frequent_Flyer
Posted

Mmmm it would be nice if Australia (RAFF) could get recognised in game for a pacific dlc or something 

They were recognized as the RAAF-Royal Australian Air Force. Not certain what this acronym - RAFF is ?

Bladderburst
Posted

I'd like to see fall stalingrad, not only when the sixth was in the kessel.

Frequent_Flyer
Posted

I thought this was the summer map?  ;)

 

SW Pacific would get my vote. Great mix of land based, sea planes and carrier based aircraft. Planes range from Fighters to heavy bombers. Vast expanses of ocean contrasting with rugged volcanic and coral island. Vegetation ranging from  palm trees to the dark jungles of the Solomons New Guinea and Dutch East Indies.

 

What more could anyone ask for?

If realistic weather patterns/front could be modeled ,there really is nothing more to ask for

Posted

There is a poll with a majority towards what I want too [Mediterranean and Middle East Theatre (East/North African, Italy etc) 46.25%] And we seems to like midwar.. and what we like/buy is more likely to be put in action. I could (and would) pay for that addon next month already, at same price! (I have to go to the dentist this month)

http://forum.il2sturmovik.com/topic/1316-poll-next-theatre-war/

Posted

I've reconsidered.. lets stay where the IL2 is operating.. just with some variation to the season/landscape!

One of the things I didn't like about CLOD was that it were labeled IL2, even thou no IL2 were (obviously) featured

  • Upvote 1
PBS_Big_Peck
Posted

They were recognized as the RAAF-Royal Australian Air Force. Not certain what this acronym - RAFF is ?

Yeah my mistake 

Posted

Off topic posts were split in a new discussion, there.

Posted

Eastern Front

Single player mode>

Short distances for missions,mostly CAP,attacks on advancing/defending units,some level bombing of cities,railroad junctions,supply truck convoys,escort missions.....All well suited in max 1 real hour of flying.

Multiplayer mode>

Applies all points from above + balance of forces quite even till late 1944

 

Western Front

Single player mode>

for 1940 you have ClOD for Battle of Britain (with dogfight over channel,bomber hunting,divebombing etc...),from 1941 till mid 1944 pretty much nothing then interdiction suicidal missions of RAF and from late 1943 long escort missions for 8th AF which would all together last several hours - I bet that none of you would fly them.Normandy 1944 will be introduced in forementiond title/DLC for DCS series.

Multiplyer mode>

for 1940 you have ClOD for Battle of Britain (with dogfight over channel,bomber hunting,divebombing etc...),from 1941-43 RAF flying interdiction missions into germany held teritory of France and Nederlanden with allied pilots flying hours to their designated target and germans sitting at their airfields waiting the same hours for them.From 1944 onwards no realism in multiplyer missions as you can not force players to simulate shifting of power in the air (very significant comparing to eastern front).Over Normandy,6 june 1944 only 2 Fw190 flown mission.To fly multiplayer mission in 1944 with 50/50 ratio of allied an axis pilots in the air is just ridiculous for me.

 

 

Pacific Theatre of Operations

Singleplayer mode

from beginning till end of war long boring missions with little fighting over restricted areas (either allies flying long hours to attack japan forces or vice versa)

Multiplyer mode

applies pretty much same points as for Western front

  • Upvote 2
  • 1 year later...
Posted

That really is not a worry brother. I say let 777/1C do this side of the front and DCS do the late war western front. They are making a DCS: Europe 1944. So not to worry all of our thirsts will be quenched.

 

Making content and coding is hard work and costs money. Even though we fronted $90.00 USD to support the game I doubt we contributed enough to make all these dreams we all al having. Unless we can raise about

20-25 MILLION dollars (15 Million + Euros)................... :salute:

 

All we have to do is wait the 25 eons until DCS finally releases Nevada, let alone Normandy.

Posted

800px-West_Front_1940Campaign.png

 
 
This Summer Map:    Fall Gelb 1940
 
 
Semi moutains in the ardennes
Flat country, towns, villages in the "Somme" and north areas
Coastline , ships, and sea with dunkirk.....
 
the 217 x 217 km size could go from Sedan in the south east corner were the thrust of German panzer divisions pushed through the French 9th army to Dunkirk in the north west corner....
If based on Murmansk map size of course.
 
and just to say it was the first and last time the Luftwaffe gathered such a huge force.
see details from that source: http://www.cieldegloire.com/batailles_bf.php
 
Just before may 10th assault
 
Luftwaffe:
4417 combat aircraft in the area
3350 took part in combat missions
+ 475 transport aircraft and 45 gliders
kg54.jpg

109hiver3940.jpg

Bf 109E-1 du 2./JG 3 au cours de l'hiver 1939/40.

 
 
Allies:
French Air Force:  2776 combat aircraft (on which 1368 were frontline aircraft (637 fighters, 242 bomber, 489 recon)
RAF: 450 combat aircraft
 

11-05.jpg

Chasseurs français Morane-saulnier près d'un bombardier britannique durant la campagne de France.

 
 
 
Just.... What else...? :)
 
gc1_5_battle.jpg
 
bf2.jpgbf1.jpg
26mai40.jpgimg041bki5.jpg
Posted

Meh!

 

Battle of France and the Low Countries would make for some interesting fights to be sure, but do we really want to model all that stuff to portray a campaign that lasted a grand total of 46 days?

Posted (edited)

46 days that launched a 5 years war....not to speak of the intensity of those 46 days...(1254 luftwaffe combat and transport aircraft destroyed against 842 for the FAF and 944 for RAF (including the aircraft lost during the defense of dunkirk)

 

from 10th to 25th of may the airmen were flying more than 3 combat missions per day on regular bases.

 

Stakes and consequences of this battle were ones of the greatest importance during this war... for the worst this time


for the hard work it would require to model "all that stuff".... I can just agree with you... A matter of choice at the end

 

but just to say, this is one of those (now rare) work for WW2 that has never been seriously treated under IL2 name...

Edited by Spacesheep

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