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LLv34_Temuri
Posted (edited)

I've been trying to set payloads and modifications so that for specific planes, the only payload they can take is "Empty", all others should have any payloads/modifications available.

The "Empty" plane is He-111, with following settings:
WeaponMods: 1
Payload ID: Empty
Available Mods: <nothing>

Available Payloads: 13

For all other planes I have set what I've thought from Han's instructions to be "everything available", for example a He-111:
WeaponMods: 1

Payload ID: SC50-16
Available Mods: 1..5
Available Payloads: 0..13

When the server has "Lock payloads" setting on, the "everything available" planes do not have all the modifications and payloads available. When the setting isn't on, it's possible to load the "Empty" plane with bombs.

 

What am I doing wrong?

Edited by Temuri
LLv34_Untamo
Posted (edited)

S!

 

Han speaks of a "filter list" in the payload/unlock thread... Does anyone have any idea what that is? In plane settings we have:

- allowed skins

- allowed mods

- allowed payloads

but where and what is this "filter list" ? Maybe it should be edited to get things to work.

Edited by LLv34_Untamo
  • 2 weeks later...
LLv34_Untamo
Posted (edited)

S!

 

Bumping thread. The thing we want to do is really simple:

We want to allow all weapons and loadouts for all planes except one, which has to have no weapons available. How can we do this?

Edited by LLv34_Untamo
  • 3 weeks later...
LLv34_Temuri
Posted

Just in case someone else ponders this:

Solution is to set the limitations for both Modifications and Payloads and then lock them both in the server settings.

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