6./ZG26_Klaus_Mann Posted January 27, 2016 Posted January 27, 2016 (edited) We discussed the Topic of unrealistic Engine Limitations in this topic: http://forum.il2sturmovik.com/topic/20764-lets-stop-1min-engine-limitation-madness/ by introducing an Engine Wear Mechanic for the War Mode coming to Multiplayer Servers To solve this problem I would create a system based on identities. Every player gets 3 Pilots/Identites per Nation, one Fighter, one Bomber/Ground Attacker and a Recon/Transport Pilot. He'd select an aircraft for each Pilot, and when you fly, depending on how you do it, the aircraft wears out, more or less. He cannot change aircraft unless they are destroyed or not flown, after a waiting period of 12h to 3 days. Back at base you'd have different timers for different kinds of damage and maintenance levels. Case 1 Damaged or Destroyed Aircraft: -slight damage --> 1-3 hours until aircraft is fully repaired but still worn. -heavy damage --> 3-8 hours until fully repaired. If entire parts are broken (Wings, Props, Engines) they will be replaced with new ones. -Outlandings would add 2 hours to the damage, Outlandings in enemy territory count as complete Loss. -Complete Loss of Aircraft --> 12h - 3 days until replacement Case 2 Maintenance to achieve 99% of Factory Fresh Performance (Voluntary) -Quick Maintenance and Inspection: --> 30min to 2hrs after every 5 Sorties check on Oil, Valve Clearance, Tire Pressure, Cleaning Airframe. This reduces wear by 25% (Performance loss of 2% after 5 sorties) -Full Service --> 2 to 5 hrs after every 20 sorties; includes Complete Fluids Replacement, New Tires, Polishing of Skin, Greasing all Necessary Nipples, Adjusting Sights, New Guns/Barrels. (Perfomance loss of roughly 5% after 25 Sorties) -Field Overhaul --> 5 hrs to 1 day after every 50 Sorties; includes Engine Replacement, New Coat of Paint etc. (Performance loss after 50 Sorties at roughly 8%) Factory Overhaul --> 1 to 3 days to restore to factory condition. Only way to achieve 100% Performance again. HOWEVER: Not respecting the given engine limitations will increase wear by large amounts, which might require Overhauls after 5-10 Sorties already. The repair times depend on a number of different factors. -First of all, commonality, how many of these are in service? The more there are of one type, the harder it is to come by parts. Thus a common aircraft like the Yak will be great for air combat, but if something goes wrong it's a long wait for you. A LaGG-3 is a better choice in that case and will repair more quickly. I think the Server side could also give certain types preferential treatment by reducing repair times by aircraft type as well, so the I-16s, 109E-7s and G-2s and LaGG-3s don't go extinct on the battlefields. -Secondly, what do you do while your Fw190 is under repair? Well, you can help the cause by dropping Stuka-Eggs on Iwans. Since this is quite risky you will get quite severe waiting time reductions for flying a single mission. Or you can take out a 111 Transport and Supply your front airfields. (Or become a Ju.52 Pilot once it becomes available) Or you can take an unarmed Bf110 or Ju-88 and fly a high altitude Recce. All this keeps you busy and your aircraft willl be back in working order in no time. You can switch to another identity and /or nation so if your Luftwaffe Pilot is waiting for repairs you can take out your Yak and fly for the enemy side, same rules apply of course, but your time on that side only translates to repairs for aircraft of that nation as well. Have I just blown your minds? I like the idea actually. Edited January 27, 2016 by 6./ZG26_Klaus_Mann
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