AbortedMan Posted September 2, 2015 Posted September 2, 2015 Anyone have any information on what the GIAP guys were working on in regards to MP campaign generation with their BOSWAR tool? I haven't seen any information on it in a very long time and none of the GIAP guys seem to check their inboxes. 1
6./ZG26_Emil Posted September 2, 2015 Posted September 2, 2015 It's not related to this is it? http://forum.il2sturmovik.com/topic/17787-interrogation-about-generator-war-project-24-hour-7-day/?do=findComment&comment=280086
bivalov Posted September 2, 2015 Posted September 2, 2015 (edited) if i not mistaken, no, absolutely - it is project by DED squad..... meanwhile, i also was interested in BOSwar, but there is no news very long time......... Edited September 2, 2015 by bivalov
AbortedMan Posted September 3, 2015 Author Posted September 3, 2015 It's not related to this is it? http://forum.il2sturmovik.com/topic/17787-interrogation-about-generator-war-project-24-hour-7-day/?do=findComment&comment=280086 No, the DED guys are referring to creating a mission...BOSWAR was an online MP campaign generator that could automate troop/ground unit movement and mission creation with a nifty step-by-step HTML interface that even a monkey could understand. It included functionality for two team forces electing a commander to direct, manage, and supply ground units in a battlefield before each [weekly] mission event to achieve objectives that were heavily influenced by their team's (players) actions in the weekly mission. It was like storm of war for IL2:1946/CloD, but a little more in-depth in regards to mission objectives and overall outcome. I beta tested it alone and the work they did was amazing, even in its developmental stages. I haven't heard anything from Stenka in a very long time though.
6./ZG26_Emil Posted September 3, 2015 Posted September 3, 2015 No, the DED guys are referring to creating a mission...BOSWAR was an online MP campaign generator that could automate troop/ground unit movement and mission creation with a nifty step-by-step HTML interface that even a monkey could understand. It included functionality for two team forces electing a commander to direct, manage, and supply ground units in a battlefield before each [weekly] mission event to achieve objectives that were heavily influenced by their team's (players) actions in the weekly mission. It was like storm of war for IL2:1946/CloD, but a little more in-depth in regards to mission objectives and overall outcome. I beta tested it alone and the work they did was amazing, even in its developmental stages. I haven't heard anything from Stenka in a very long time though. I hope they plan to work on it again because that sounds amazing, SOW and VEF etc were great fun back in the old days.
1CGS -DED-Rapidus Posted October 23, 2015 1CGS Posted October 23, 2015 (edited) We are trying now learned to capture the status of airfields, planeset current mission, and save after restart Dserver. Every day is new weatherThis stage 1Mr. Bivalov, please translate from this http://forum.il2sturmovik.ru/topic/2093-ded-expert-server/page-35?do=findComment&comment=342218 Edited October 23, 2015 by -DED-Rapidus 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now