6./ZG26_McKvack Posted July 17, 2015 Posted July 17, 2015 So I was just wondering if theres any possibility for a flyable Ju-52 in the future? I guess there is no plan yet but as BOM is taking shape and the first aircraft is already out I hope we can see a Ju-52 in the future after BOM I mean its the first ever 3 engine aircraft with a realistic flight model and the community have already shown there is a big support for it And the flight model and external model is already completed and transport missions already exist :D http://forum.il2sturmovik.com/topic/844-tante-ju/?hl=ju#820852=&page=2 http://forum.il2stur...e/?fromsearch=1 http://forum.il2stur...2/?fromsearch=1 http://forum.il2stur...i/?fromsearch=1 http://forum.il2stur...y/?fromsearch=1 http://forum.il2stur...need-ju-52-now/ Let us buy it for the same price as the premium planes and Paratroopers and cargo drop with chutes as a unlock feature. This would work. You need to fly low in the Ju-52 and drop cargo like this: https://youtu.be/-pSjO0eryeY?t=1h42m38s Unlock ideas: Back gunner(standard Ju-52 did not have any gunner), cargo drops(maybe parachutes), coopilot? And in the long term with maybe new theaters coming out example Crete, invasion of France. Paratroopers would be very interesting and as a campaign type mission it would work. Example you fly a formation with two other Ju-52s and your mission is to drop paratroopers over a bridge so they can secure it before the rest of the army comes I really hope we can see this is the future What do you guys think? 6
Freycinet Posted July 17, 2015 Posted July 17, 2015 Your best chance at seeing it happen is to get that second bar below your forum icon, i.e. support the development of the sim. If this new Il-2 series becomes a runaway commercial success we'll have a lot of dreams come true I'm sure. 1
Jupp Posted July 18, 2015 Posted July 18, 2015 ~S~ Everyone, I had the idea of intentionally smashing a few He-111's together at high altitude over an air field to make the crews themselves become the paratroopers. It would actually be easy to do this in the Mission Editor, I just haven't had the time to write it up yet myself as I have already got 777 other irons in the fire. If anyone would like to try it out, please do, and post your findings to the Mission Making section of the forum, so we could all enjoy the chaos together! And if not, I'll get around to trying it out eventually... A flyable Ju-52 would be great fun, it even has a top turret! Woot! Blue Skies, !S -Jupp
beepee Posted July 18, 2015 Posted July 18, 2015 I would fly the Tante Ju for sure. The idea of paratroop and cargo drops is appealing, but I wonder what 18 paratroops dropping might do to frame rates? Maybe nothing?
Feathered_IV Posted July 18, 2015 Posted July 18, 2015 I'd certainly pay for the Ju-52. Unfortunately the devs have already refused.
6./ZG26_Emil Posted July 18, 2015 Posted July 18, 2015 The devs would ahve to know there is enough interest to spend the money and time on it, would I rather a 52 over a hurricane or P-39? not really they're just there as an object to improve immersion in my opinion.
Feathered_IV Posted July 19, 2015 Posted July 19, 2015 More fighter shapes and bomber shapes are inevitable, but they won't bring any new gameplay options with them. A vulnerable troop and cargo aircraft would. 3
Guest deleted@50488 Posted July 19, 2015 Posted July 19, 2015 (edited) I want a Boeing 747-400 too!!!!! And a glider!!!!! Yes !!!! A WW2 Gohta Go 242 glider puleeeeeeeze!!!! Edited July 19, 2015 by jcomm
Juri_JS Posted July 19, 2015 Posted July 19, 2015 I doubt the developers will use their time and resources to create a Ju-52 cockpit, but we have a few members in the community who have done cockpits and 3D models for other games. A cockpit for the Ju or maybe models for AI-only planes like the Po-2 or Fw-189 could be interesting projects for talented community members. Of course this would require some cooperation from the developers and so far they haven't shown much interest to involve 3rd party modellers. 1
voncrapenhauser Posted July 19, 2015 Posted July 19, 2015 Yes flyable Ju 52 with cargo and para's missions.......anything to spice up the boring campaign. More fighter shapes and bomber shapes are inevitable, but they won't bring any new gameplay options with them. A vulnerable troop and cargo aircraft would. +1
Roo5ter Posted July 19, 2015 Posted July 19, 2015 Unlock ideas: Back gunner(standard Ju-52 did not have any gunner), cargo drops(maybe parachutes), coopilot? You lost me at unlock
Dakpilot Posted July 19, 2015 Posted July 19, 2015 I doubt the developers will use their time and resources to create a Ju-52 cockpit, but we have a few members in the community who have done cockpits and 3D models for other games. A cockpit for the Ju or maybe models for AI-only planes like the Po-2 or Fw-189 could be interesting projects for talented community members. Of course this would require some cooperation from the developers and so far they haven't shown much interest to involve 3rd party modellers. Agreed, however Ilya was started as 3rd party for RoF and the Velkie map started off as a third party project, and I believe the Murmansk Map project has support from dev's so all is not so gloomy regarding dev support, however I believe there is a lot more than the 3D model to consider Cheers Dakpilot
6./ZG26_McKvack Posted July 19, 2015 Author Posted July 19, 2015 You lost me at unlock There gotta be some unlocks. Just throwing out some ideas
JG5_Schuck Posted July 20, 2015 Posted July 20, 2015 A couple of flyable recon planes would be nice, rather these than a Ju52. Say an FW189 and U-2?
6./ZG26_McKvack Posted July 21, 2015 Author Posted July 21, 2015 Guys. There are allot of cooler planes that can be made but you all forget one thing and that is Ju-52 is already ingame with a flight model, external model and sound. New planes needs allot more dev time. Ju-52 is already close to finish. Also worth to mention is that transport missions already exist in multiplayer and in the campaign for AI.
1CGS LukeFF Posted July 21, 2015 1CGS Posted July 21, 2015 Imagine pulling a Me 321 with two 110's Yes, it'd be boring.
Feathered_IV Posted July 21, 2015 Posted July 21, 2015 Playing the old Zekes vs Wildcat server with the TB-3s and I-16 Zveno hook ups was insane fun. Honestly some of the best moments I've had in any flight sim.
6./ZG26_5tuka Posted July 21, 2015 Posted July 21, 2015 With proper missions the Ju 52 could serve far better than just a transport plane. Imagine having to land in a battle area and flyout wounded soldiers or downed pilots. Or drop paratroopers at stratigic points behind enemy lines. If this all doesn't help, well, you can still use it as a Behelfsbomber (~800kg ordinance). Just saying "No" because you think it - for you personally - would be boring is somewhat selfish and childsih. I see good potential for this plane (and possible future transport aircraft alike) but it needs to be recognized and utilized to allow such high variety of missions. Not only by the comunity, but also the devs. 5
6./ZG26_5tuka Posted July 21, 2015 Posted July 21, 2015 (edited) Let me put it otherwise. If sby asked for my opinion about a new campaign I'd say "sure, why not" even though I have limited to no interest playing it. Still I know many players think different and that it could enhence the game, thus I'm for it. A serious contra argument could be that the work required for adding new drastic game mecahnics for one single aircraft would be too much and not legit by expected sales. Personal prefference is what it is, a preferrence, but not an argument. Edited July 21, 2015 by Stab/JG26_5tuka 2
Neil Posted July 21, 2015 Posted July 21, 2015 Since the external model is done, We "just" a cockpit like this one and a gunner position! yes a lot of work , but it would really make fun and historical missions! I had the idea of intentionally smashing a few He-111's together at high altitude over an air field to make the crews themselves become the paratroopers. I am jocking, but your idea is so funny lol!!!
kestrel79 Posted July 21, 2015 Posted July 21, 2015 With proper missions the Ju 52 could serve far better than just a transport plane. Imagine having to land in a battle area and flyout wounded soldiers or downed pilots. Or drop paratroopers at stratigic points behind enemy lines. If this all doesn't help, well, you can still use it as a Behelfsbomber (~800kg ordinance). Just saying "No" because you think it - for you personally - would be boring is somewhat selfish and childsih. I see good potential for this plane (and possible future transport aircraft alike) but it needs to be recognized and utilized to allow such high variety of missions. Not only by the comunity, but also the devs. With proper missions the Ju 52 could serve far better than just a transport plane. Imagine having to land in a battle area and flyout wounded soldiers or downed pilots. Or drop paratroopers at stratigic points behind enemy lines. If this all doesn't help, well, you can still use it as a Behelfsbomber (~800kg ordinance). Just saying "No" because you think it - for you personally - would be boring is somewhat selfish and childsih. I see good potential for this plane (and possible future transport aircraft alike) but it needs to be recognized and utilized to allow such high variety of missions. Not only by the comunity, but also the devs. Great ideas! Perfect to spice up some gameplay. I'd buy it and fly it.
migmadmarine Posted July 22, 2015 Posted July 22, 2015 I'd love to fly one of these if were given the chance. 1
-TBC-AeroAce Posted July 22, 2015 Posted July 22, 2015 Would love to fly it but would not buy it unless the game got 10 fold more people
Blooddawn1942 Posted July 22, 2015 Posted July 22, 2015 I certainly would buy the auntie the same second she hits the pre-order page. But I guess we need a lot more flyable AC befor the devs could consider kreating a cockpit for her. And of course we need recon planes too! I love the artillery guide sorties we have in RoF!
Feathered_IV Posted July 22, 2015 Posted July 22, 2015 (edited) The great thing about the Ju is that it is an essential part of any European or Mediteranean theatre from the first day to the last. Not many other types out there that can claim to be so cost effective for flight sim developers. Edited July 22, 2015 by Feathered_IV 2
Neil Posted July 22, 2015 Posted July 22, 2015 The great thing about the Ju is that it is an essential part of any European or Mediteranean theatre from the first day to the last. Not many other types out there that can claim to be so cost effective for flight sim developers. True, so rugged, so strong, lands and take off in unprepared airfields, it is like a giant flyable jeep. They tried to replace it, but without success. the name "tante" shows that this aircraft was so loved among soldiers!
jeanba Posted July 22, 2015 Posted July 22, 2015 Since the external model is done, We "just" a cockpit like this one and a gunner position! yes a lot of work , but it would really make fun and historical missions! I am jocking, but your idea is so funny lol!!! You too unlocked the hidden flyable Ju-52 ? I did this by shooting down 19 Yak-1 with my He-111H and destroying 25 flak positions in a single mission, initial fuel was 2% (at first, they asked 1% but they found it too difficult). Of course, you must sing the full album "Physical Graffiti" (Led Zeppelin) by heart while playing the blue danub with a violon (as usual) 2
Neil Posted July 22, 2015 Posted July 22, 2015 You too unlocked the hidden flyable Ju-52 ? I did this by shooting down 19 Yak-1 with my He-111H and destroying 25 flak positions in a single mission, initial fuel was 2% (at first, they asked 1% but they found it too difficult). Of course, you must sing the full album "Physical Graffiti" (Led Zeppelin) by heart while playing the blue danub with a violon (as usual) Hidden flyable Ju52 humm ... sounds yummy!
4pg_inferno Posted July 22, 2015 Posted July 22, 2015 If they have more time to develop flyable Ju52, I hope they can develop more unflyable plane.
Reflected Posted July 23, 2015 Posted July 23, 2015 Would I want the devs to make the Ju52 flyable? H*ll yeah! Would I pay for it? Absolutely! Would I want them to delay the release of some other planes, some FM fixes and who knows what goodies to make the Ju52 flyable? Err, not so sure... This being said, I'd love to fly it in BoS, and I have my wallet open, ready to pay! (Also for a Fieseler Storch, and a Li-2 ) 1
6./ZG26_McKvack Posted July 23, 2015 Author Posted July 23, 2015 Would I want the devs to make the Ju52 flyable? H*ll yeah! Would I pay for it? Absolutely! Would I want them to delay the release of some other planes, some FM fixes and who knows what goodies to make the Ju52 flyable? Err, not so sure... This being said, I'd love to fly it in BoS, and I have my wallet open, ready to pay! (Also for a Fieseler Storch, and a Li-2 ) My suggestion was after BoM so it does not delay it. When everything is solid with BoM and only then they should create(if they want of course) the Ju-52. Maybe they have big plans after BoM but if not then making Ju-52 flyable could work. 1
Emil_Junus Posted July 24, 2015 Posted July 24, 2015 (edited) How about this. I could start a kickstarter project.. Everyone, who wants to get a flyable Ju52 pays in as much as he want.. 5$, 10$, 30$ ... whatever If devs say: Money it is enough - they take it and create a fyable Ju52. If devs say (maybe after half a year): It's not enough - everyone gets his money back. Edited July 24, 2015 by Emil_Junus 1
Neil Posted July 24, 2015 Posted July 24, 2015 How about this. I could start a kickstarter project.. Everyone, who wants to get a flyable Ju52 pays in as much as he want.. 5$, 10$, 30$ ... whatever If devs say: Money it is enough - they take it and create a fyable Ju52. If devs say (maybe after half a year): It's not enough - everyone gets his money back. That is a very good idea! I am with you 100% ! I am ready to pay something, I am sure that many pilots will agree!
migmadmarine Posted July 25, 2015 Posted July 25, 2015 It's a nice thought, but it's probably a matter of development time rather than money, and kick starters have been suggested before, but it seems that 777 won't, or perhaps legally can't (I'm unsure on this) accept money from a kickstarter.
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