HagarTheHorrible Posted October 7, 2013 Posted October 7, 2013 Freycinet, have you tried the OR with DCS, particularly the Huey ? I have to admit that for the most part the 3D pit's and the extra D's in 6DOF don't do much for me, don't get me wrong they're nice to have, but during the normal course of events I don't usually notice them and I have to make a special effort to move my head around to enjoy them. That I think would change though with a device like the OR, that feeling of being in the pit and maybe the sense of movement and space outside. At the moment I just think a lot of what is available, visually, is lost in translation and that possibly, a device, like the OR could bring that to life.
DD_bongodriver Posted October 7, 2013 Posted October 7, 2013 DCS already supports the oculus? when did this happen?
HagarTheHorrible Posted October 7, 2013 Posted October 7, 2013 DCS already supports the oculus? when did this happen? Is'nt their a limited native ability to use the OR ?
DD_bongodriver Posted October 7, 2013 Posted October 7, 2013 Not as far as I know, certainly doesn't work for me, they did say they were going to implement it in the future.
6./ZG26_Emil Posted October 7, 2013 Posted October 7, 2013 It just seems to be like your eyes will feel strained after a short while, you are focusing on something very close to your face...or does it not work like that? I'm short sighted so it might not be as bad for me if I wasn't wearing my contact lenses but I cant imagine it is good for your eyes long term?
DD_bongodriver Posted October 7, 2013 Posted October 7, 2013 No, it's set up so your eyes focus to infinity and is actually very comfortable when set up correctly, in fact it is so natural that your eyes focus on the images as they would in real life so that if you get too close to an object you can get a bit cross eyed, it simply feels like you are wearing a pair of ski goggles.
6./ZG26_Emil Posted October 7, 2013 Posted October 7, 2013 That sounds pretty cool, do you have to calibrate/focus it for your own eyes?
DD_bongodriver Posted October 7, 2013 Posted October 7, 2013 (edited) Yes, basically it's setting your IPD (inter pupillary distance), oculus provide a utility to adjust it, and there are 3 pairs of lenses which you can insert depending on whether you wear glasses or not. Edited October 7, 2013 by DD_bongodriver
Capt_Hook Posted October 7, 2013 Posted October 7, 2013 (edited) From what I've heard from sidebar dev chats, one of the big supply chain issues for OR has been the screens. They won't ship without 1080P (at least) resolution, but existing smartphone screens aren't perfect for the OR implementation, and it's been difficult to get any of the major screen manufacturers to talk to them given the quantities they need. You ask Samsung for a high-density screen with a custom shape well-suited to a slim headset, and they're interested till they find out you need a couple hundred thousand copies, at most. Then they're not so interested anymore. :-) It's not that the tech isn't there... it most certainly is. And in a year or two (or three, maybe) when flexible OLED screens are being rolled out by the sheet then custom screen shapes won't matter so much, but right now the projected unit volumes aren't that interesting to screen manufacturers. That info is couple of months out of date at this point, so I'm sure they've either found a source or designed around it by now using existing, larger screens (or at least I hope they have.) I just found it interesting that they're victims of how successful small LED screens have been. You want 20 million, no problem. 200K? Big problem. I'm ready for more of a taste of the William Gibson future... give me 4K density contact lenses, please. Edited October 7, 2013 by NervousEnergy
Freycinet Posted October 10, 2013 Author Posted October 10, 2013 Someone playing with OR and BoS at Igromir... "According to the developers themselves, on Igromire had to present a stand dedicated to the game, with HD-set Oculus Rift. But due to lack of time had to run the game with a resolution 720h360. Moreover, Oculus Rift will only operate at 120 FPS (from 60 per eye). Strangely, some even insulting, but, man, but well worth it. As far as I'm not a fan of aviation simulators, but IL-2 Sturmovik: Battle of Stalingrad , along with Oculus Rift made just scream with delight. I flew over the night forest, frozen rivers, soaring through the clouds and it was unforgettable." Sounds promising!
reddog=11blueleader* Posted October 10, 2013 Posted October 10, 2013 Great review, I really enjoyed it. Once it is profected, like you said, it will revolutionize simulation.
EAF19_Marsh Posted October 10, 2013 Posted October 10, 2013 Very interesting review, Freycinet, thank you. Can see myself buying this if it is confirmed for BoS and after a few more months of development.
VeryOldMan Posted October 10, 2013 Posted October 10, 2013 (edited) How is it reading stuff on it? Liek the menus and gauges? That is where the resolution issues might become more aparent. I think this might be the future, but not the 2014 future, more likely a 2017-2018 future Also i think i wil have a problem that my dog will probably attack me if he sees me with that on my head. Edited October 10, 2013 by VeryOldMan
VeryOldMan Posted October 10, 2013 Posted October 10, 2013 It just seems to be like your eyes will feel strained after a short while, you are focusing on something very close to your face...or does it not work like that? I'm short sighted so it might not be as bad for me if I wasn't wearing my contact lenses but I cant imagine it is good for your eyes long term? As far as I heard from a friend that is workign on a title that suports it, the problem is only if your vision is too different between the 2 eyes, then you will get some headache. IF your vision is mostly simmilar on both eyes you would be fine.
Rigsby Posted October 10, 2013 Posted October 10, 2013 I have an Oculus Rift and was lead to believe that it had just one 7" screen. I have now read in some reviews that it has two screens Can someone who actually knows the answer tell me which it is? One screen or two?
DD_bongodriver Posted October 10, 2013 Posted October 10, 2013 (edited) One http://www.ifixit.com/Teardown/Oculus+Rift+Teardown/13682/1 Edited October 10, 2013 by DD_bongodriver
=BKHZ=Furbs Posted October 10, 2013 Posted October 10, 2013 I have an Oculus Rift and was lead to believe that it had just one 7" screen. I have now read in some reviews that it has two screens Can someone who actually knows the answer tell me which it is? One screen or two Couldnt you just have a look?
Heywooood Posted October 10, 2013 Posted October 10, 2013 so now I have an Ipad mini strapped to my face (but with far lower screen resolution) and my eyes are slaved to it...cant look around the room to refocus or rest my eyes momentarily... and my eyes are 'focusing into it' when infact it is a flat screen and there is no real depth at all, and that doesnt sound harmful or at the least uncomfortable to anyone? Sure you can do anything for 5 minutes, but I dont think I want prolonged and or repetitive use of such a device to risk my vision against I know people are excited about this - but people have been excited about a lot of stuff that ended up being not so good... Restricting your brain to primary visual input only - with no peripheral view - and then rolling and looping in virtual flight, all while the inner ear tells your brain you are sitting at a desk seems problematic also. Seems extreme to me. A monitor leaves me free to glance around and 'reset' my focus, reinforce the knowledge that I am seated in front of a PC - not to mention the sweat and physical discomfort of wearing such a device on my head / face...I don't even like to wear headphones for the same reasons, this just has to be worse from that perspective than headphones. ofcourse people will spend their money and take their chances -
DD_bongodriver Posted October 10, 2013 Posted October 10, 2013 I have an oculus and can wear it indefinitely, the lenses focus the image to infinity and it really doesn't weigh much at all.
Freycinet Posted October 10, 2013 Author Posted October 10, 2013 A monitor leaves me free to glance around and 'reset' my focus, reinforce the knowledge that I am seated in front of a PC - Yes, that is exactly what people try to avoid by using the OR, reinforcing the knowledge of sitting in front of a PC. Of course you will always know it, intellectually, but when you wear the OR the whole point is that you should forget it visually and emotionally.
=BKHZ=Furbs Posted October 10, 2013 Posted October 10, 2013 Dam, i really want to try it. Has anyone had a look at space engine 0.97? i use it quite a bit and i could imagine OR would be bloody awesome to use in that. here's a link to the program... http://en.spaceengine.org/
DD_bongodriver Posted October 10, 2013 Posted October 10, 2013 interesting program, I can tell you that space simulation does indeed look amazing in the rift, there is a demo called titans of space which is like a little educational tour of our solar system and a little bit of the galaxy, the planets are scaled down massively but the sense of scale is still incredible, if this space engine gets rift support then it should be breath-taking.
71st_AH_Hooves Posted October 10, 2013 Posted October 10, 2013 Winchester!? I was just down there last week :D Sold my x52 Pro to a young guy new to simming! He seemed all about FSX & the other one tho, didnt sound especially interested in combat sims. Was he a blond kid? Kinda nerdy lookin?
=BKHZ=Furbs Posted October 10, 2013 Posted October 10, 2013 interesting program, I can tell you that space simulation does indeed look amazing in the rift, there is a demo called titans of space which is like a little educational tour of our solar system and a little bit of the galaxy, the planets are scaled down massively but the sense of scale is still incredible, if this space engine gets rift support then it should be breath-taking. Space engine is a awesome bit of kit, i can just imagine standing on a alien planet and staring up at 4 moons while wearing OR. Here is a few screen shots i took myself...
Freycinet Posted October 11, 2013 Author Posted October 11, 2013 (edited) Titans of Space is fabulous. When you get to the huge stars and see the Sun as a little dot next to them it is awe-inspiring. Just got a mail that a new software release is out for the Rift, will try it today. I also think I'll buy the Lunar Lander 'sim'. It looks like great fun. http://store.steampowered.com/app/208600 Edited October 11, 2013 by Freycinet
DD_bongodriver Posted October 11, 2013 Posted October 11, 2013 Yes Lunar lander looks like fun, but for the moment the oculus version only supports gamepad controls so I can't play it with my HOTAS.
VeryOldMan Posted October 11, 2013 Posted October 11, 2013 I have an oculus and can wear it indefinitely, the lenses focus the image to infinity and it really doesn't weigh much at all. Usually what strain the eyes is not focusing too close to your eyes, contrary to popular belief. Is focusing too much time at same range. That means , yes it can harm you, but not more than your television. Do not stay 8 hours straigh on any of those without a pause and you will be fine.
DD_bongodriver Posted October 11, 2013 Posted October 11, 2013 Usually what strain the eyes is not focusing too close to your eyes, contrary to popular belief. Is focusing too much time at same range. That means , yes it can harm you, but not more than your television. Do not stay 8 hours straigh on any of those without a pause and you will be fine. the focal range does not stay at the same range, your eyes adjust to objects depending on distance just like real life, it is completely natural, I don't think anybody would suggest wearing it permanently.
VeryOldMan Posted October 11, 2013 Posted October 11, 2013 the focal range does not stay at the same range, your eyes adjust to objects depending on distance just like real life, it is completely natural, I don't think anybody would suggest wearing it permanently. You really think no one will try to keep wearing non stop for weeks just to post in on youtube?
DD_bongodriver Posted October 11, 2013 Posted October 11, 2013 You really think no one will try to keep wearing non stop for weeks just to post in on youtube? Maybe they will, I won't be losing sleep over it just like the casualties suffered because of YOLO.
Heywooood Posted October 11, 2013 Posted October 11, 2013 Yes, that is exactly what people try to avoid by using the OR, reinforcing the knowledge of sitting in front of a PC. Of course you will always know it, intellectually, but when you wear the OR the whole point is that you should forget it visually and emotionally. then I suppose it is more a question of what a person is trying to get out of a PC flight sim (or any game) I just want a distraction for an hour or two...something that includes aviation, and some challenge for entertainment..I also admire the artwork and technical prowess of the creators of the kit - most impressive I think others seek more than a distraction...they seek escape from their lives - what better way than to seal their eyes and remove all other visual input - add headphones and their goes the entire 'outside' world thats more of a commitment than I am comfortable with - but thats just me...this conversation is more about individuals and their commitments than it is about some piece of tech gear
Adebar Posted October 11, 2013 Posted October 11, 2013 Glad to see it is not only me waiting for BoS + OR. Thank you for this post and your mouth watering review, Freycinet!
Freycinet Posted October 11, 2013 Author Posted October 11, 2013 You're welcome! - Here is a video I made of a flight... https://www.youtube.com/watch?v=5vQv7UMIK-g
Adebar Posted October 11, 2013 Posted October 11, 2013 (edited) Thank you for the video. Does anyone know if BoS will support 6 DoF with Occulus? Besides: - Will there be kind of a sensitivity to adjust like we have with Track IR? It is realistic, but sometimes surely a disadvantage if you have to turn your head 90 degrees... - Will it be possible to fully zoom in and out with OR? Edited October 11, 2013 by Sturmbock
=BKHZ=Furbs Posted October 11, 2013 Posted October 11, 2013 You would be turning more than that, i would imagine at least 120 looking behind you, Frey?
Adebar Posted October 11, 2013 Posted October 11, 2013 120... Might be a disadvantage compared to Track IR? I am not getting younger, this might break my neck... Please also consider my edited post above, Frey.
Freycinet Posted October 11, 2013 Author Posted October 11, 2013 Thank you for the video. Does anyone know if BoS will support 6 DoF with Occulus? Besides: - Will there be kind of a sensitivity to adjust like we have with Track IR? It is realistic, but sometimes surely a disadvantage if you have to turn your head 90 degrees... - Will it be possible to fully zoom in and out with OR? - I am sure 6DOF will be incorporated with OR, but I don't know if it will be in BoS. We don't even know if they will have time to support OR in boS, even though it is promising what they write on Russian sites with info from Igromir. - I am pretty sure that OR will only have 1:1 translation of movements. So, it will be a chore to check 6 just like it was in real life! You actually need to turn a bit more than you would need to in real life, because the OR field of view is a bit reduced compared to your real-life field of view. It probably mimics pretty well the field of view of WWII pilots wearing goggles. Or you get yourself a swivelling chair and you have no problem whatsoever... :-) - Zooming is fine with OR. You just use your normal in-game zoom function.
Adebar Posted October 11, 2013 Posted October 11, 2013 Thank you for your rapid report again, Frey. Would you be so kind to record a video with your dev kit as soon as BoS early access starts - if possible? That would be really nice.
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