=DFA=FixieRider Posted March 4, 2015 Posted March 4, 2015 I'm baffled at what could be causing this error message, if anyone has any ideas I'd be super greatful. Here's a rundown on what happens: The server appears in the server browser listing, clients click [Join Server] and enter in the server password, then receive this message and are kicked back to the server browser. I've got ports 28000 - 28100 all opened up, and users can connect just fine when the server is running the default missions. I'm truly stumped.
Whale Posted March 4, 2015 Posted March 4, 2015 I noticed with this specific server that it wants to download the .mission and .list files into the \multiplayer\cooperative folder instead of the \multiplayer\dogfight folder like all the other servers. It may or may not be related, just wanted to throw it out there as something I noticed. 1
=DFA=FixieRider Posted March 4, 2015 Author Posted March 4, 2015 I noticed with this specific server that it wants to download the .mission and .list files into the \multiplayer\cooperative folder instead of the \multiplayer\dogfight folder like all the other servers. It may or may not be related, just wanted to throw it out there as something I noticed. Yeah, turns out it's just replicating the directory structure defined in the server sds file. Still gives the same error, unfortunately.
=DFA=FixieRider Posted March 5, 2015 Author Posted March 5, 2015 RESOLVED! Solution as follows: FYI, If you open the editor and the game launcher at the same time, and you save in the editor that .list file will never fill out (it will be totally empty). It is apparently a sort of checksum file and should have data in it like this: filename="multiplayer/dogfight/[mission name].eng","[checksum]" filename="multiplayer/dogfight/[mission name].ger","[checksum]" filename="multiplayer/dogfight/[mission name].pol","[checksum]" filename="multiplayer/dogfight/[mission name].rus","[checksum]" If you subsequently receive "#10017 File Transfer Error" then double check the entries in this file as, in our case, the editor saved it with "cooperative" instead of "dogfight" as the sub-directory. Just change these paths on the server's .list file and when the clients go to download them it should work correctly. 1
AbortedMan Posted March 10, 2015 Posted March 10, 2015 This issue shows up when you have a mission with the same filename name as the one on the server, but the actual in-game mission is a different file (usually updated/older/modified with FMB in some way). To prevent this from happening, either delete the mission in your data/multiplayer/dogfight folder or have whoever is running the server/mission make sure they're adding versions to the filename when they change the mission up in the editor (MyMission100, MyMission101, MyMission102, etc...never the same mission filename twice).
FortuneFlies Posted March 12, 2015 Posted March 12, 2015 This issue was actually caused by the .list file directories not matching the actual location of the mission on the server. 2
Leutnant_Artur Posted October 6, 2016 Posted October 6, 2016 Now I will joyn to this topic. Yesterday I was flying like every day without any problem but today well... Game was CTD at startup while login to my accout. Wierd as hell. There was no updates of any of my softwares (win10, TIR, game). After 30 min of fighting with this thing Ive reinstalled game and it worked, I mean almost 'cos now Im seeing this #10016. I will try yours solutions but my question is what the hell coused all this problems. Any thoughts ? And one more thing - Im using steam version.
AbortedMan Posted October 11, 2016 Posted October 11, 2016 (edited) Now I will joyn to this topic. Yesterday I was flying like every day without any problem but today well... Game was CTD at startup while login to my accout. Wierd as hell. There was no updates of any of my softwares (win10, TIR, game). After 30 min of fighting with this thing Ive reinstalled game and it worked, I mean almost 'cos now Im seeing this #10016. I will try yours solutions but my question is what the hell coused all this problems. Any thoughts ? And one more thing - Im using steam version. If this happens again, save yourself the reinstall trouble and just delete all the files in the IL2 Battle of Stalingrad/data/multiplayer/dogfight folder (paraphrasing that folder structure, I'm not at my home PC right now). And if you must reinstall for whatever reason, you can save your "input" folder and copy it to another location, reinstall, then copy the input folder back into the IL2 folder where it was originally and save your keybinds. Edited October 11, 2016 by [TWB]AbortedMan 1
[SRH]Festa_VR_Noob Posted March 19, 2017 Posted March 19, 2017 Holy thread revival Batman, i know . . . . Sorry We`re getting the #10016 error and i understand it`s the '.list. file, as mine is empty and when i share the mission files with all, we can all join our server. I`ve read that having the launcher AND ME open has been mentioned to cause this, however i never use the launcher and still my '.list' file is empty. Is there a bug at the minute with this version of the DServer? If nobody else is getting this, or it`s sort of random, it must be a sequence of events causing this file to generate empty when saving the mission. The only thing i can think that I`ve done differently is saving the mission as single player while i test, then when I`m happy with it, change to MP and save elsewhere. Maybe it doesn`t like this? Whatever the issue, is there any way to generate the contents of the '.list' file, so getting us up and running isn`t a huge pain of having to email files to everyone etc.?
major_burns Posted November 3, 2017 Posted November 3, 2017 FYI, I get the error on any Kuban map missions. List files look correct.
[SRH]Festa_VR_Noob Posted November 3, 2017 Posted November 3, 2017 I found out what the issue was for me, but doubt it will help you if the list file is correct. For the issue where there list file is 0kb and blank, it was because I populated the map from groups etc in the main game folder, and 'save as' the map to a different install of IL2. It` s like it loses references to the groups. Now I just save in the multiplayer folder of the main game and then copy/paste over to the server install. 1
fubar_2_niner Posted July 11, 2021 Posted July 11, 2021 (edited) I'm getting this very same error and I don't fly Multiplayer !!! I have tried deleting all files in Mutiplayer Directory but still getting the error. Any thoughts chaps Edited July 11, 2021 by fubar_2_niner
TP_Jacko Posted August 26, 2021 Posted August 26, 2021 I also have this error when the game opens repeats the error message 3 times
JimTM Posted August 26, 2021 Posted August 26, 2021 (edited) On 7/11/2021 at 5:05 AM, fubar_2_niner said: I'm getting this very same error and I don't fly Multiplayer !!! I have tried deleting all files in Mutiplayer Directory but still getting the error. Any thoughts chaps Are you getting this error if you try to fly a single-player mission? If so, check the .list file in the folder where your mission is saved. Each line in the .list file should start with filename="missions/" followed (optionally) by a subfolder, a mission-related file name, and finally a "hexadecimal" number such as 9e3ef1d0. E.g., filename="missions/mymissions/testmission1.eng","9e3ef1d0". Your mission must be saved in the exact location specified in the .list file. A Campaign .list file would have filename="campaigns/...". Edited August 26, 2021 by JimTM
TP_Jacko Posted August 29, 2021 Posted August 29, 2021 After recent updates were completed I noticed the error #10016. I was making a mission so did not worry about it as the game seemed ok. Until I tried to fly. The controls were not working. I thought ah just unplug all usb ports and restart (windows updates caused issues in the past). By accident I found I could not open the input folder. via explorer Somehow the path to the folder was corrupted. So I need to get a clean folder and start again to set up the controls. devices.txt
Toriatrix Posted October 16, 2021 Posted October 16, 2021 Having the same issue trying to host with "Dserver" on the same pc from the same installation as i'm "joining from". -Trying to move the files or make copies of them does not work, as i get other errors then. I suspect the game and server files have a hardcoded location for the files, and are unable to understand that the server running the mission files will not let the game download and place the same files at the same location as they are already in use. However when i host from a diffrent pc, there is no problem. - So it might work to have 2 installations of the game just to run the server side by side with the game on the same pc. - I avoid hosting any missions from within the game itself, as sometimes the performance on long missions turns to a powerpoint presentations for other clients. And speed calculated gets totaly screwed up. Clients can report flying at 500km/h at 1fps only to have the host overtake them at a lower speed with the regular full fps.. So i do not trust the ingame hosting function with Pat Wilsons Campaign missions.
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