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No601_Prangster
Posted

Wow! What a great surprise. Thanks Lupson  :salute:

1./JG42Nephris
Posted

A beer for the swedish comrade!

Posted

Well Done and thank you,will try it out and let you know how I get on,

 

Just a question please if other users create missions,will there be a way that people can download these missions to try out??

Jason_Williams
Posted

Lupson,

 

This is great. I was speaking with another programmer about doing just such a thing. Awesome. Let's talk on PMs. I can get you access to the FMB easily.

 

Jason

  • Upvote 11
Posted

Me fall off me chair :o:!   D/Ling' now. 

 

:salute: Lupson

Posted (edited)

Did a test, easy to set (as BoSParser), and relative easy to use, but my "mission maker" skill are not able to set proper waypoints, so my flight dont find the enemy.  :)

 

111.jpg
 
Curious this 109 flight, the #2, 3, 4 are not able to stay close to the leader.
 
109.jpg
 
 
Edited by Sokol1
Posted

WOW!

Posted

Woohoo! Thank you for your work! 

No601_Swallow
Posted

:o:

 

Brilliant!

Posted

Thanks all.

 

Sokol1: To create waypoints for a flight, first select the group by clicking on it. Then press the "Add waypoint" button on the left side and then add waypoints by clicking on the map. Finish by pressing the ESC key. Note: If you aren't using Google Chrome things may not work...

 

Not sure why #2, #3 and #4 would lag behind. If they are your wingmen, it is perhaps possible that they were generated with 100% fuel while your player plane has a lesser amount? Starting fuel, another thing to add to the unit create/edit dialog...

 

I'll try to make a youtube video within a few days describing how to use SMB.

 

divydave: Currently, you would need to make a zip archive containing the .Mission and .eng file written to your /Missions/webmission folder which then could be shared. Perhaps its possible to just post them as attachments on the forum? The .Mission files are pretty big (> 1 mb) but since they're just text a zip archive shouldn't be that big.

 

Regarding formations, they are not implemented for air units yet. Air units typically spawn in some line-like formation and then the AI immediately assumes the default wedge-like formation. Since planes spawn pretty close apart (50 meters I think) it's not unthinkable that planes may collide as they reform. I have also noticed that making an AI group start in the air on a very low altitude (< 200 meters) may result in a lot of crashes.

 

jason: Having access to the FMB would certainly make things easier, I'll send you a pm later. Thanks!

  • Upvote 4
Posted

A great ~S~ to Lupson! And to Jason too for responding and giving whatever the man needs to improve this.

 

Make it posible for online missions, devs give us a basic user server and we are on!

Posted

Wow that's awesome. Will try it out :)

Thank's al lot!

Posted (edited)

Thanks for your reply ,I can see great things from this program of yours,

I tried it last night and had great fun learning how to use the program,I set up flight way points and objectives and got to grips with it fine,

 

But I had this problem and wondered if you could help me...

 

error saving mission to disk file c:\program files\steamapps\common\il -2 sturmovik battle of stalingrad\data\template\stalingrad_all_airfields.eng does not exist

 

What have i done wrong..

 

Thanks in advance

Edited by divydave
Posted

Thanks for your reply Lupson,I can see great things from this program of yours,

I tried it last night and had great fun learning how to use the program,I set up flight way points and objectives and got to grips with it fine,

 

But I had this problem and wondered if you could help me...

 

error saving mission to disk file c:\program files\steamapps\common\il -2 sturmovik battle of stalingrad\data\template\stalingrad_all_airfields.eng does not exist

 

What have i done wrong..

 

Thanks in advance

 

It seems as the "bos.data.directory" property in the /config/application.properties file isn't pointing at your BoS /data directory.

 

Have you made sure you have entered the correct path? I see all letters in the error message above are lower-case. On windows that shouldn't matter I think. Can you try to find your BoS /data folder using windows file explorer and make really sure it is identical to the value entered in /config/application.properties? Make sure the path is entered with double backslashes as path separators, e.g. c:\\Program Files\\SteamApps\\ etc. (not sure if this forum engine will deescape backslashes)

 

Oh, if you change the value you need to restart SMB, it is only read during application startup.

Posted

Thank you for reply,

will check everything as you suggest and will reply later,

 

Thanks 

Posted

Thanks very much for your effort sir!! :salute:

  • Like 1
Posted

Awesome job Lupson!  :good:

=EXPEND=Tripwire
Posted

Seriously impressive. Thank you for spending your own time creating this for the community.

I./JG68_Sperber
Posted

Its working !

Thx Lupson ! :clapping:

SvAF/F19_Klunk
Posted

väl jobbat!!

Posted

Very promising work Luson! Many people have been waiting for a tool like this.

I have experience with RoF/BoS FMB so if you have any specific questions don't hesitate to contact me.

Posted

Nope, can't get it to work.  Have set path to my non-steam version data folder but the bat file gives me some sort of dialogue box which appears so briefly I can't read it.

 

Localhost gives me nothing but a search.............

SvAF/F19_Klunk
Posted

Question: Would it be possible (with the help and/or permission from developer) to create an application that does not necessarily require a BoS installation? 

 

Would be fantastic to be able to work on mission files on a computer anywhere :)

Posted

Give this man a 'Founders' badge for his efforts.  Thank you Lupson.

  • Upvote 2
Posted

Nope, can't get it to work.  Have set path to my non-steam version data folder but the bat file gives me some sort of dialogue box which appears so briefly I can't read it.

 

Localhost gives me nothing but a search.............

 

You have to start the application via the .bat file. When the application is started it will write somthing like "application started" something like that in the last line of the dialogue box. 

 

Than you can access it via 127.0.0.1 in the adress field. 

Posted

Nope, can't get it to work.  Have set path to my non-steam version data folder but the bat file gives me some sort of dialogue box which appears so briefly I can't read it.

 

Localhost gives me nothing but a search.............

 

Try running the .bat file from a command shell. E.g. go to the SMB install folder and execute the .bat file from there. Then the dialouge box (actually a command shell window itself) will not disappear.

 

Also, if it disappears directly I would suspect your Java installation isn't on your PATH. An invalid bos.data.directory property doesn't stop SMB from starting, but will typically break any attempts to export a mission into the BoS .Mission format when it can't read .group files from the /data/Template directory.

Posted

Great!!!!! Thank you Lupson!!!!

Posted

Question: Would it be possible (with the help and/or permission from developer) to create an application that does not necessarily require a BoS installation? 

 

Would be fantastic to be able to work on mission files on a computer anywhere :)

 

Yes, it is indeed possible. If 1C/777 allows me to bundle the /Template/*.group files into the SMB installation it can be used without a BoS installation.

 

Please note that there currently is no way to import a .Mission file into SMB. Neither does a way to export/import the intermediate format to a text file exist, though that should be extremely easy to fix. The intermediate format is just a JSON text document that's currently stored in the NoSQL database encapsulated inside the SMB server-side application. Should be easy to add an option to allow extraction or import of such documents through the GUI.

 

A problem could be if I need to change or update the format later on which then could break existing missions. Hmm, need to think about how to handle that.

Posted

error saving mission to disk file c:\program files\steamapps\common\il -2 sturmovik battle of stalingrad\data\template\stalingrad_all_airfields.eng does not exist

 

 

 

This error happen here in the first use. I just close the program and try again, and then the mission are saved correct.  :good:

 

BTW - Since my game are no in STEAM folder, I have edited the Config files according. 

 

 

Sokol1: To create waypoints for a flight, first select the group by clicking on it. Then press the "Add waypoint" button on the left side and then add waypoints by clicking on the map. Finish by pressing the ESC key. Note: If you aren't using Google Chrome things may not work...

 

Not sure why #2, #3 and #4 would lag behind. If they are your wingmen, it is perhaps possible that they were generated with 100% fuel while your player plane has a lesser amount? Starting fuel, another thing to add to the unit create/edit dialog...

 

Luppus,

 

No problem in place waypoints, set  5 for He 111 flight - the problem was in make planes meeting, I think because I dont zoom the map much, the planes end far away.  :biggrin:

 

This Bf 109 formation (4) planes are all IA.

 

My flight are a lone YAK-1.  :)

 

The only "difficult" I find initially was how set plane for player, what is simple, just select in Skill list.

Posted

Nope, still can't get it to work.  Don't worry though.  I'll sit this one out and keep watching.  This thing has obviously got a bright future, well done Lupson. :)

Posted

I wonder if it is possible or will be possible in BOS to make similar missions scripts for online virtual fronts or something like old ADW server like it was in old il2? 

Posted

Lupson, you've made a wonderful piece of software, thanks a lot for your enthusiasm and skill. Please let me know if you need any assistance from the devs via a PM - I'll pass the info and find out what we can do for you.

  • Upvote 13
Posted

Wow this is fantastic! This is the kind of stuff that will give strength to the legs of BoS.

 

Options+UserMadeContent=Success

  • Upvote 1
Posted

Give this man a 'Founders' badge for his efforts.  Thank you Lupson.

Or even better:  a 'Contributors' badge reserved for people who have positively added content to the game.

  • Upvote 4

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