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Posted

Hi folks

I've been flying BoS since the 1st early access build way back last year and I still have the same issue I have always had in MP..... lack of gun impact sounds.

 

This is the 1 issue that drives me crazy when flying MP, as suddenly I become a fireball or just lose complete control of my aircraft, without knowing I have been shot.

 

Does anyone else have this issue?

 

And to those that can hear the impact sounds, have you played with sound settings in order to hear them?

  • Upvote 2
Posted

Hi folks

I've been flying BoS since the 1st early access build way back last year and I still have the same issue I have always had in MP..... lack of gun impact sounds.

 

This is the 1 issue that drives me crazy when flying MP, as suddenly I become a fireball or just lose complete control of my aircraft, without knowing I have been shot.

 

Does anyone else have this issue?

 

And to those that can hear the impact sounds, have you played with sound settings in order to hear them?

I have this problem, and it's not just in MP-

I have found that turning down sound quality to the lowest setting in Settings ameliorates this somewhat. I also have ben told that some do not have this issue at at all. It's an immersion-liller, agreed.

=69.GIAP=RADKO
Posted (edited)

if youve been hit youve been hit you cant avoid being hit by hearing it

 

its called causality

 

What on earth are you talking about? You can also avoid further damage if you could actually hear bullets taring through your plane. What would you do if you heard bullets passing through your manifold? Just shrug your shoulders till your plane takes critical damage that might have been avoided? What Azref is asking is perfectly reasonable. Many real WWII survived pilots in their books refer to the sounds they heard when they were being shot at.

Edited by =69.GIAP=RADKO
  • Upvote 2
Posted

I never hear 2 things in BoS:

 

1. Sounds of my plane being hit.

2. A dev saying it will be fixed.

  • Upvote 3
Posted (edited)

I never hear 2 things in BoS:

 

1. Sounds of my plane being hit.

2. A dev saying it will be fixed.

How about:

 

1. Sounds of what I imagine a pilot in a ww2 aircraft might be able to hear as rounds strike the aircraft.

2. A dev saying it needs to be fixed at all.

Edited by SYN_Jedders
Posted

As for enjoying the game for what it is not a problem, been loving every minute of it, however I seem to remember the devs saying that the hit sounds had been patched 2 weeks ago and they still don't work.

312_strycekFido
Posted

I think I read that there is a bug in their sound system a what happens is that you outrun the hit sound effect, or sth like that.

 

Oh and if I was inside a metal cage and piece of metal would hit that cage, I think I would hear (and feel) that, even if there is 2000hp engine in front of me. If you can hear when you're firing your guns, you'd definitely hear explosions of grenades hitting you.

VR-DriftaholiC
Posted

Of all the books I've read the pilots always described the sound of their plane being hit as if someone threw a bunch of gravel and rocks on top of a tin shed. They always acount it as loud and alarming never as if they couldn't hear it. It's silly to propose you wouldn't hear it over the engine. Also the amount of HP hardly has an effect on the volume of an engine's exhaust. 

Posted (edited)

Of all the books I've read the pilots always described the sound of their plane being hit as if someone threw a bunch of gravel and rocks on top of a tin shed. They always acount it as loud and alarming never as if they couldn't hear it. It's silly to propose you wouldn't hear it over the engine. Also the amount of HP hardly has an effect on the volume of an engine's exhaust.

 

Yep. I forgot who it was but he said "It sounds as if you are inside a metal shed and somebody throws rocks at it really hard". Just confirming this is out there described by the real guys. Edited by GeneralZod
Posted

not over a 2000 hp engine at full power

 

i bet your problem is at multiplayer try single player

 

Single+player+vs+multiplayer_7c304b_5058

 

 

bullshit...

 

a 20mm hitting your plane will be heard, and how !!!

 

never read Clostermann, for example ?

 

Stop writing ignorant crap.... And that picture.... wanna go up for a duel, maybe ?

Posted

1. Pick up a book and read, I dont need to imagine.

2. Not a surprise it they dont know how to fix it. They seem to not answer issues they cant solve.

Here we go again. Anecdotal evidence is not fact, it is opinion. You claim the Devs have made a mistake about the noise level based on what?....thats right...your opinion.

 

Then you go on to attack, once again, the abilities of the Devs to not only fix any issue, but their willingness to communicate with the community about any issues....have you read this forum?...they communicate with us all the time. Less of the drama, please.

VR-DriftaholiC
Posted

Yep. I forgot who it was but he said "It sounds as if you are inside a metal shed and somebody throws rocks at it really hard". Just confirming this is out there described by the real guys.

 

Thats how it was described, I don't recall if it was a book or an interview I watched. Believe it was by a spitfire pilot. 

Posted

At the OP it might help to try the following as the hit sounds are much more noticeable:

 

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

 

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

VR-DriftaholiC
Posted (edited)

 

poking and bangning

 

 

 

a mess of bangs

Edited by driftaholic
Posted

At the OP it might help to try the following as the hit sounds are much more noticeable:

 

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

 

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

My God, problem solved!  :biggrin:

Jedders, you are a gentleman!

Posted

Here we go again. Anecdotal evidence is not fact, it is opinion. You claim the Devs have made a mistake about the noise level based on what?....thats right...your opinion.

 

Then you go on to attack, once again, the abilities of the Devs to not only fix any issue, but their willingness to communicate with the community about any issues....have you read this forum?...they communicate with us all the time. Less of the drama, please.

Here we go again, indeed. Not my opinion, just the interviews, and stories told by pilots of all nations in WWII.

 

Less, drama? Ok when there is less ignorance, maybe.

 

 

poking and bangning

 

 

 

a mess of bangs

Posted (edited)

My God, problem solved! :biggrin:

Jedders, you are a gentleman!

Read it, vaxxtx

 

You are so quick to attack the game and the developers that you often fail to see if there actually might not be A solution to the problem people are experiencing. Keep bangin out your agenda though....;)

Edited by SYN_Jedders
Posted (edited)

Here we go again, indeed. Not my opinion, just the interviews, and stories told by pilots of all nations in WWII.

 

Less, drama? Ok when there is less ignorance, maybe.

You're the ignorant here, and you have absolutly no ideas of what you're talking about.

 

''Looks guys, i've read a book, trust me i'm a specialist''

 

Were you there ? No,

So you can't be affirmative about something you're not sure about ,

 

S!

 

I'm sure there is truth in you words though, but don't blame the dev's for everything, it's starting to piss a lot of guys off, including me

Edited by SYN_BelmontFR
7.GShAP/Silas
Posted

At the OP it might help to try the following as the hit sounds are much more noticeable:

 

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

 

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

 

Man oh man, thank you for this. Before, I'd hear the especially loud impacts clear as day and miss the less aircraft-shredding ones. Now I can enjoy the whole scale, ahaha.

Posted

At the OP it might help to try the following as the hit sounds are much more noticeable:

 

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

 

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

Thanks for the suggestion Jedders, sadly this hasn't made any difference for me, even at 100% volume i can't hear the impacts (although i can hear the guns which seems odd). I have no issues hearing the impacts in Rise of Flight or other sims, so doubt that it's my setup.

 

Do you know of any other work arounds for this issue?

Posted

As is often the case I very quickly reach the glass ceiling of my technical abilities :)

 

All I know is it worked for me and many others...i wonder if you are somehow missing some sound files?...possible corrupt download?...

Posted (edited)

 

In game sound = 99% - lowered in Windows mixer. Maybe a MP issue...

Edited by Sokol1
  • Upvote 1
Posted

At the OP it might help to try the following as the hit sounds are much more noticeable:

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

Gonna try this.

 

Thanks

Posted

Here we go again. Anecdotal evidence is not fact, it is opinion. You claim the Devs have made a mistake about the noise level based on what?....thats right...your opinion.

 

Then you go on to attack, once again, the abilities of the Devs to not only fix any issue, but their willingness to communicate with the community about any issues....have you read this forum?...they communicate with us all the time. Less of the drama, please.

This goes the other way too, prove there was no sound,but we have a sense missing that is feeling...

 

 

At the OP it might help to try the following as the hit sounds are much more noticeable:

 

In game adjust the sound volume to 100%. In windows then adjust the mixer volume downwards to a level you are happy with (the game must be running for it to be available to tweak in mixer control).

 

This is similar to Rise of Flight. I have no problems hearing hit sounds in either title as a result.

This does not work for me and some others,I thought the dev's acknowledged this bug that some of the hit sounds was spawning behind the A/C ?

II./JG77_Manu*
Posted (edited)

Post this stuff into "early access/technical issues" and bugs, where the Devs actually read it. Or just comment my topics there. 

Definitely an issue. I can hear them with 100% ingame sound, but they are definitely still not loud enough. My bullets hitting another plane in 100m distance are louder then bullets hitting my plane.

It's even worse, that you can't here the 88mm Flak explosions (9,4kg explosion mass, that's 60 hand granades)

I understand that some people are sometimes to emotional in here (including me), but drawing the truth about this topic into doubt is just even worse. Literally every pilot who survived can tell you how the impact sounds were (VERY loud). Beside that, you don't even need to have any clue about WW2, a little clue in physics/acoustics should be enough!

 

Edit: I am not a big fan of Clod, still after all that community patches. But just look at the hit sounds there, they are modeled perfectly. If you get hit even by MG, you are really appaled there (when playing with headphones), and that's just rightly so. Doesn't need to be anything else in this game

Edited by Celestiale
Posted

Ive never heard my plane getting hit, not once in the whole time ive owned BOS, not once.

Posted

I have never had a problem hearing my plane get hit since ive owned BoS. Either its a huge conspiracy by the Devs to alienate people or its a hardware conflict for some. You decide.

Posted

I have never had a problem hearing my plane get hit since ive owned BoS. Either its a huge conspiracy by the Devs to alienate people or its a hardware conflict for some. You decide.

AHAH 

See

I TOLD YOU 

 

233570il2en07f8a524ba2b.png

  • Upvote 1
VBF-12_Snake9
Posted

 

 

They seem to not answer issues they cant solve.

 

It's sad but that is a true statement.  Or at least put off saying anything for months and months. 

VBF-12_Snake9
Posted (edited)

They are often played behind you because your plane moves from the point of collision.

 

 

Correct. Of course sound travels faster than any plane in the game flies but it's not relevant. Sometimes the sound just stays behind. Black034 was absolutely right speaking about coordinates.

If there's no sound at all then it's an optimization issue I guess, and it may be fixed. Thou I'm not saying that it will be fixed in the nearest future.

 

These were listed as the cause for the sound problems by the dev Zak, after (a year?) of complaining.  Clearly states that there is a problem, but not really a solution as of yet. 

 

Here's the whole thread in context, http://forum.il2sturmovik.com/topic/11057-want-louder-hitting-sound/ but the point remains the same. 

Edited by VBF-12Snake9
Posted (edited)

not really in the end its the same old story

 

people lose( they get shot)

 

they blame it on the game( the lack of shot sounds)

 

maybe the pilots who survived didnt hear the sounds but felt the vibrations of the impact so buy a but kicker

This coming from a guy who just upgraded his Pentium III two months ago.

 

The issue should not have to be corrected by buying a peripheral. There are problems with hit sounds where enough have complained about the lack of and audio feedback that they should (and probably are) be looked at to correct them. You say pilots can feel the vibrations which helped their situational awareness. There are many forces in the game that can't be modeled which need audio cues to indicate something has happened.

 

 

The times I have heard my plane get struck it sounds like bullets going through canvas and not hitting metal or armour.

Edited by Robert
LLv34_Flanker
Posted

S!

 

 The sound issue is there. Sometimes you hear the sounds, sometimes not. And that happens even with the "fix" Jedders posted. I find it kind of sad to see that some take the stance "because I hear it, there is no problem" here. Lucky you if it works, but for others it does not. Does not hurt if devs take a look into the issue now when release has happened.

Posted

Sounds are there - just set the volume in game to 100% and in the Windows mixer adjust it to whatever you want.

I had the same issue - no sounds of impacts and less wind sounds... and than I read this tip, adjusted and now I can hear everything very clearly and loudly (ingame I have 100% volume, in windows mixer I have 40% set for BoS).

II./JG77_Manu*
Posted

Sounds are there - just set the volume in game to 100% and in the Windows mixer adjust it to whatever you want.

I had the same issue - no sounds of impacts and less wind sounds... and than I read this tip, adjusted and now I can hear everything very clearly and loudly (ingame I have 100% volume, in windows mixer I have 40% set for BoS).

No you cant hear "everything". Definitely no 88er explosion

Posted (edited)

Hit sounds on your plane should be heard for fast taken diagnosis of how your plane is flying and do further maneuvers accordingly.

 

I've took wing damage once and didn't heard, pulled hard, wing broke. I've took engine damage once, made an energy spending maneuver without enough power, couldn't reattain enough energy to continue competitive flight instead of shallow diving. (I didn't looked back to see black some soon enough)

 

Pilot choices have direct relation of how his plane is damaged and where. Especially in a sim, where we don't have correct feedback responses on the stick, we should be warned when we are hit and by the stereophonic sound, which region.

 

It saved my ass a hundred times in RoF.

 

Take a look, devs.

 

Fly Safe :salute:

Edited by FeliusCzar
Posted

No you cant hear "everything". Definitely no 88er explosion

 

My god - when did you use my computer? Maybe I missed you coming into my house?

Next time let me know when you will come around so that I will have some beer with peanuts ready.

Or perhaps rather milk and cookies if that is what you prefer?

II./JG77_Manu*
Posted (edited)

My god - when did you use my computer? Maybe I missed you coming into my house?

Next time let me know when you will come around so that I will have some beer with peanuts ready.

 

Or perhaps rather milk and cookies if that is what you prefer?

So you can hear them? Nice, how is the Sound? Would gladly See a Video :-)

 

Milk please, stopped drinking booze a while ago :-)

Edited by Celestiale
Posted (edited)

Will prepare milk. :)

Sorry for the joke - was just a bit of fun, hope you didnt take it seriously :)

 

On topic - I do her all the sounds concerning being hit by enemy fire (online as well).

However I dont remember hearing flak exposions - but I do hear AAA guns fiering, planes exploding, hits on enemy planes when I get really close...

Maybe I just wasnt paying attention to the flak explosions. Also I have no idea just how much they would be hear inside the plane anyway.

Edited by hqPeterZvan
II./JG77_Manu*
Posted (edited)

Will prepare milk. :)

Sorry for the joke - was just a bit of fun, hope you didnt take it seriously :)

 

On topic - I do her all the sounds concerning being hit by enemy fire (online as well).

However I dont remember hearing flak exposions - but I do hear AAA guns fiering, planes exploding, hits on enemy planes when I get really close...

Maybe I just wasnt paying attention to the flak explosions. Also I have no idea just how much they would be hear inside the plane anyway.

 

Mate, i think my answer was enough indication to you, how "serious" i took it ;)

 

Yep i hear exactly the same like you, but definitely no 88. I payed attention, was flying in a real flak field, opened canopy, shut of my engine. Nothing. Regardless, you should be able to hear it over any other "sound of war" -->

 

It's even worse, that you can't here the 88mm Flak explosions (9,4kg explosion mass, that's 60 hand granades)

if you were in the military basic education, you know how loud a single hand granade is. I did hear both a handgranade, and a 1000hp propeller engine from the pilots seat (don't get me wrong here, i didnt hear the handgranate from inside the plane :biggrin:  ). And believe me, the plane is loud, but the handgranate is waaaay louder. Not to speak about a Flak explosion, it should be audible kilometres away, even with closed canopy

Edited by Celestiale

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