Dusty926 Posted October 24, 2014 Posted October 24, 2014 (edited) I would like to know, as it's something I miss quite a bit, because it sped up the parts I/we found boring, and is part of the reason I was having fun with the campaign mode; it helped me get to and from the action faster, so I could sooner enjoy the parts that ARE fun to me. Now, with 2x time-compression, I find myself getting bored out of my mind, and is actually hampering my desire to do anything outside the objective."Yeah, I could go for those bombers over there, but I could be shot down, and getting here took long enough already, I'm not exactly looking to experience that flight again." Personally, I would love to have at least 8x time-compression back. Of course, opinions may vary, and I know mine is not universally correct, so any criticism is welcome. Just no personal niggling against each-other please, enough threads have been derailed by that already. Edited October 24, 2014 by Dusty926 12
[TWB]80hd Posted October 25, 2014 Posted October 25, 2014 Seriously, please. The reduction from 16x to 2x was simply spiteful against those who took the forums and said "Just 16x through missions to get your unlocks!" You're punishing those of us who are actually flying the campaign and trying to accomplish as much as possible more than you are the guys who are just auto-level escort mission at 2x. 8x would be awesome. 1
Mikey Posted October 25, 2014 Posted October 25, 2014 16x didnt even speed up time 16x, it only went up to 4x even though it said 8x or 16x. same with rof. 1
SharpeXB Posted October 25, 2014 Posted October 25, 2014 (edited) I never used higher than 2x in BoS or RoF anyways since it requires autopilot and flying straight and level in combat is a sure way to get zapped. Edited October 25, 2014 by SharpeXB
FuriousMeow Posted October 25, 2014 Posted October 25, 2014 Time compression is dependant on CPU capability. My system 16x was stupid fast compared to 2x. My previous 870 was noticeably not as stupid fast. However, yes, please bring back at least 8x time compression. 1
Y-29.Silky Posted October 25, 2014 Posted October 25, 2014 I would be happy with xAnythingHigherThan2.Those 83km stretches ... are quite the stretch.
ShamrockOneFive Posted October 25, 2014 Posted October 25, 2014 It was working fine before... so I can only assume that the 2x limit was artificially imposed. So yeah, I'd like to see it back.
Feathered_IV Posted October 25, 2014 Posted October 25, 2014 I'm sure it will be brought back. I wouldn't worry too much.
Mikey Posted October 25, 2014 Posted October 25, 2014 Time compression is dependant on CPU capability. My system 16x was stupid fast compared to 2x. My previous 870 was noticeably not as stupid fast. However, yes, please bring back at least 8x time compression. weird cause i have a i7-3770k...would'nt that be capable of doing 8/16x time compression? it never would go over 4x for me on rof or bos
Afwastus Posted October 25, 2014 Posted October 25, 2014 Time Compression greater than x2 or the old Red Baron / IL-2 "skip to action" button would be quite nice.
Yakmaster Posted October 25, 2014 Posted October 25, 2014 (edited) With them already talking about cheap 12 dollar version of game for russians ( http://steamcommunity.com/app/307960/discussions/0/619569341112252356/#c619569341140519173 ), where you have all standard airplanes but player has to unlock the airplanes with 109F and lagg, i don't see that they would bring back something more than x2 fast time. If you have x16 avilable in campaign, why would some one then buy standard version for 60 dollars when he can have same airplanes in cheap version in just few hours of play on autopilot and x16. Unlocking has to be time consuming so buyer is encouraged to buy standard game version. Edited October 25, 2014 by Yakmaster
Jaws2002 Posted October 25, 2014 Posted October 25, 2014 (edited) With them already talking about cheap 12 dollar version of game for russians ( http://steamcommunity.com/app/307960/discussions/0/619569341112252356/#c619569341140519173 ), where you have all standard airplanes but player has to unlock the airplanes with 109F and lagg, i don't see that they would bring back something more than x2 fast time. If you have x16 avilable in campaign, why would some one then buy standard version for 60 dollars when he can have same airplanes in cheap version in just few hours of play on autopilot and x16. Unlocking has to be time consuming so buyer is encouraged to buy standard game version. For what you say to make sense, the cheap version should be limited to 2x speed while those of us who paid $90 should have 16x speed and no unlocks. But at this point I'm not expecting much to make sense. Edited October 25, 2014 by Jaws2002 1
Afwastus Posted October 25, 2014 Posted October 25, 2014 But at this point I'm not expecting much to make sense. In Soviet Russia, game plays you! 1 2
Elbows Posted October 25, 2014 Posted October 25, 2014 +1 Would love to see something above 2x speed. Please.
wellenbrecher Posted October 26, 2014 Posted October 26, 2014 (edited) This is the most annoying thing that makes the campaign unplayable for me at the moment.I just can't stand it to sit there and do nothing for ten minutes for no reason. Even with "short" missions I see no reason to watch the white landscape go by for minutes and minutes and minutes when I know for a fact that nothing will ever happen. At least in MP there is always the danger of getting jumped by a player no matter where you are.Heck, I loved flying stupidly long He 111 missions in MP, I sure as hell will not do so in SP. So yeah +1 for more than 2x acceleration. 16x didnt even speed up time 16x, it only went up to 4x even though it said 8x or 16x. same with rof. No idea what you're running it on, but 8x is markedly faster even on my potato. Personally 16x is the same as 8x for me, but that's because of my system. For both games. Edited October 26, 2014 by [JG2]G3_wellenbrecher
III/JG11_Tiger Posted October 26, 2014 Posted October 26, 2014 Some amazingly annoying decisions by the developers really, it is like they deliberately want to punish those of us that invested in their project, they have removed or altered a number of things that worked fine before for no apparent reason, not sure who runs the show but he/she deserves a kick in the arse, we after all are the customers that by buying the product put food on their tables 3
Dakpilot Posted October 26, 2014 Posted October 26, 2014 Buys flying simulator....... Does not enjoy flying..... finds it unrealistic to have to fly home after dropping bombs Cheers Dakpilot 2
Dakpilot Posted October 26, 2014 Posted October 26, 2014 Just a joke, and don't call me an adulterator Cheers Dakpilot
ST_ami7b5 Posted October 26, 2014 Posted October 26, 2014 Thinks he Buys flying simulator....... Cheers Dakpilot Little correction...
Lusekofte Posted October 26, 2014 Posted October 26, 2014 Timecompression x 4 would be nice, I think in IL2 it was modded up to x 16. But really I like the unlocks to disappear , if that happens I do not care about the time compression
=RvE=Windmills Posted October 26, 2014 Posted October 26, 2014 What was the official statement about why this was done?
Lusekofte Posted October 26, 2014 Posted October 26, 2014 Little correction... Get a life man move on
Brano Posted October 26, 2014 Posted October 26, 2014 If the full autopilot stays out (as it is really lame to fly mission with full autopilot) I see no reason to have only 2x timecompression (so those who want speed the time,can do so.) As for me I don't care at all as I fly full real time in SP (same as MP).Any timecompression is lame and not manly
JG4_Sputnik Posted October 26, 2014 Posted October 26, 2014 I suggest you guys buy a stop watch and disable map icons. Then it's never boring to navigate, let alone finding your target. The parts between waypoints are mostly not longer than 6 minutes. And if you've found your target, then you have to make sure after the fight that you find your waypoint again. That can be thrilling, especially with low fuel. Yesterday I chased two Pe-2's to the east and had to memorize the flight path to find back again and from there to my homebase. Plenty of fun. And on full real you don't need that many flights to unlock everything, since you get "paid" doubble in xp. 4
=SqSq=Sulaco Posted October 26, 2014 Posted October 26, 2014 I think one of the reasons people have been so vocal on the forums about unlocks is due to them alt/tabbing during flights and killing time between action points. If they had kept it at 16x the angry mobs wouldn't have had the time to complain and write all of those negative reviews 1
Brano Posted October 26, 2014 Posted October 26, 2014 If you need to speed up time in any simulator,you are not ''hardcore simmer'' but just another gamer.I want it all,I want it now.SP missions are sometimes boring,sometimes I have my ass handed very quickly to bunch of AI messers.Like in real life.There were lots of uneventfull missions and some really on the edge of cheating death.But I can understand you want your fastfood stuff in MP,best with as much 1800kg satan bombs as possible
Dusty926 Posted October 26, 2014 Author Posted October 26, 2014 (edited) If you need to speed up time in any simulator,you are not ''hardcore simmer'' but just another gamer.I want it all,I want it now.SP missions are sometimes boring,sometimes I have my ass handed very quickly to bunch of AI messers.Like in real life.There were lots of uneventfull missions and some really on the edge of cheating death.But I can understand you want your fastfood stuff in MP,best with as much 1800kg satan bombs as possible So because it gets boring looking at blank, winter scenery, and I wish to speed up time, I'm not a, "Hardcore Simmer." Here's the thing: I never have been! I play to have fun. I don't play to have all these important buttons to push, or fly in a historical battle, following the maneuvers by the dot. Having to sit there, doing nothing, for a long ass time, is BORING, and I highly doubt that the real life pilots were entirely enthralled in the trip too. It grates on my nerves, just having to wait to get to my destination, with nothing going on, but I can't leave, because if I go, I might come back too late, and something might've happened. So I'm stuck sitting there watching the clouds roll past, while I wait for my plane to arrive at my destination. Then I take over, and I have some fun, it's enjoyable, I have a really good time! Then there's a 97km return trip...stuck at only 2x time acceleration. Do you see how grating that gets? There's a reason why hardcore sims like DCS and Falcon 4.0 [bMS] allow time acceleration [The latter allowing up to 64x!] Oh, and by the way, insulting me makes your argument no better, it just comes off as immature. Edited October 26, 2014 by Dusty926 1
dburne Posted October 26, 2014 Posted October 26, 2014 If you need to speed up time in any simulator,you are not ''hardcore simmer'' but just another gamer.I want it all,I want it now. There ya go, that is telling them...
Brano Posted October 26, 2014 Posted October 26, 2014 Oh, and by the way, insulting me makes your argument no better, it just comes off as immature. Sorry if I insulted you,mister.
ST_ami7b5 Posted October 27, 2014 Posted October 27, 2014 (edited) If you need to speed up time in any simulator,you are not ''hardcore simmer'' but just another gamer.I want it all,I want it now. No "hardcore sim(mer)" uses XP grind / unlocks (even for skins!!!). I never use time compression. Edited October 27, 2014 by ST_ami7b5
pilotpierre Posted October 27, 2014 Posted October 27, 2014 No "hardcore sim(mer)" uses XP grind / unlocks (even for skins!!!). I never use time compression. Well I do. I didnt for all the Russian a/c that are my predominant mounts. But I sure as hell am for the German ones that I rarely fly. Wheras I didnt mind the unlocks with the Russian a/cI am finding it a real grind for the German ones 1
Blackcloud Posted October 27, 2014 Posted October 27, 2014 (edited) If you need to speed up time in any simulator,you are not ''hardcore simmer'' but just another gamer.I want it all,I want it now.SP missions are sometimes boring,sometimes I have my ass handed very quickly to bunch of AI messers.Like in real life.There were lots of uneventfull missions and some really on the edge of cheating death.But I can understand you want your fastfood stuff in MP,best with as much 1800kg satan bombs as possible But that is just the point, is it not? Disabling speeding up time shouldn't matter to the hard core simmers (Generally speaking). But unlocks is decidedly gamey. IL-2 BOS was, at the time I purchased it, supposed to be a hard core sim, now that it has been released it is decidedly less than that. You know what ever, they have to sell games I guess, (I was hoping for something with IL2-FB or even rise of flight campaign mechanics at least and better graphics - We got the graphics. They are awesome. Not sure why they couldn't or wouldn't give us the campaign and build the mechanic into advancing through the campaign not in a set of cheesy cal of duty style unlocks. IL-2 was one of the best sims of all time and the most popular) but in the end what they have delivered isn't a hard core sim but it is not war thunder either. It tries to do both and doesn't really do either. Giving us back time compression would make up for some of the other things that were suddenly dropped without explanation or very very quietly. I think some one earlier in this thread said it best when they said it was a spiteful move to stop people auto-piloting through missions to get the unlocks. Did it really matter that people were doing that? They aren't the sort of people that will hang around anyway. I still have hopes for this sim / game. I want it to be better. The Devs wont talk about long term plans (if there are any) and we seem to be left with a lot a knee jerk decisions lately that vary greatly from what we thought (or rather we were told) we were paying for this time twelve months ago. Edited October 27, 2014 by Blackcloud 1
SeriousFox Posted October 27, 2014 Posted October 27, 2014 (edited) Forcing users to play campaign to unlock things is something for Free to play games. Time compression feature was always a part of fligtsims whether it is combat sim or commercial flight sim like FSX. I see no reason for re-enabling it on offline campaign.. seriously.. it's offline. Edited October 27, 2014 by SeriousFox
Trooper117 Posted October 27, 2014 Posted October 27, 2014 You will never shift the Russians once they adopt the 'not one step back attitude'... Be sure!
GhostLine06 Posted October 28, 2014 Posted October 28, 2014 (edited) With them already talking about cheap 12 dollar version of game for russians ( http://steamcommunity.com/app/307960/discussions/0/619569341112252356/#c619569341140519173 ), where you have all standard airplanes but player has to unlock the airplanes with 109F and lagg, i don't see that they would bring back something more than x2 fast time. If you have x16 avilable in campaign, why would some one then buy standard version for 60 dollars when he can have same airplanes in cheap version in just few hours of play on autopilot and x16. Unlocking has to be time consuming so buyer is encouraged to buy standard game version. So does this mean the game will become an "Inexpensive-To-Play" game now (as opposed to "Free-To-Play")? I guess it makes sense now as to why there are unlocks and therefore the removal of time compression above 2x is also logical... but I can see how it isn't fun for those that paid full price for the game expecting everything to be available at the start (as I did, but then again the unlock issue hasn't really caused a problem for me at this point). I guess this wouldn't have been as big of a deal if people had been informed of the actual nature of the game earlier. The business model makes sense in the shadow of FTP games like War Thunder (which I believe has a much larger population of Russian "Sim Battles" players compared to other regions of the world). Players that were introduced to Flight Sims through WT but who have also grown tired of that game's flaws would probably have no problem spending a few "bucks" to get to fly in a much better game. Unlocks make sense to WT players and maybe even younger gamers in general as they have grown up with such things these past few years, maybe they even enjoy them (There is a bit of a thrill and sense of accomplishment in unlocking//spading a plane in WT even for me). Older gamers like myself might not like unlocks but they seem pretty standard in most of today's games. If this "ITP" ("Inexpensive-To-Play") game model works out for BoS then I think it would be a win/win for everyone all around. The devs get more income (and thus can continue to make more content) and there will be a growth in the general player base thus providing more MP playing variety and hopefully a bigger and more robust community. All that being said I still wish we had time compression over 2x as I don't always have the required free time to play extended expert missions while guaranteeing my hard earned XP doesn't just disappear due to a crash landing, basically wasting the time spent (well at least only until I have everything unlocked). Interesting situation indeed. Edited October 28, 2014 by GhostLine06
Zoltann Posted October 28, 2014 Posted October 28, 2014 So: Forcing users to play campaign to unlock things is something for Free to play games. and: So does this mean the game will become an "Inexpensive-To-Play" game now (as opposed to "Free-To-Play")? I guess it makes sense now as to why there are unlocks and therefore the removal of time compression above 2x is also logical... Assures the Unlocks and 2x timecompression are sure to STAY, russian (almost) free to play version already announced. Jason never denied the same for non-russian market, just said it was not planned.... http://forum.il2sturmovik.com/topic/12175-russian-version-dvd-2-free-aircraft-true-or-not-jason/ This lead to the core of the uprising, as only few people enjoy a good shafting: I guess this wouldn't have been as big of a deal if people had been informed of the actual nature of the game earlier. I think the fact that a lot of people vented their frustration, or angst that the project is to be abandoned rather sooner than later, on metacritic by silly "0", "1", "9" or "10" scores. These "natural" community reactions were pretty easy to predict. Just some collateral damage for the devs I suppose, on their way to reach those coveted "other" customers. Interesting situation indeed. Yes, time will tell if they commited commercial suicide or sacrificed the goodwill of a "minority" (of a minority?) for a profitable project. Good luck on that one.
I/JG27_Rollo Posted October 28, 2014 Posted October 28, 2014 First off, I wouldn't mind to have higher time acceleration available for people who want instant action. To each their own or something along those lines. But seriously, this part here needs a little perspective. I play to have fun. I don't play to have all these important buttons to push, or fly in a historical battle, following the maneuvers by the dot. Having to sit there, doing nothing, for a long ass time, is BORING, and I highly doubt that the real life pilots were entirely enthralled in the trip too. Do you think, people who choose fly their missions on 1x time are not having fun? If someone only enjoys the action part, fine. For others, however, it is fun to actually experience the entire flight, to disable the HUD and navigate to the target and back instead of blindly following a giant yellow waypoint marker floating in the air. And I highly doubt that the real life pilots were thinking: "omg I want to get to the action as fast as possible, I want dogfights and enemy aircraft swirling around me and shooting at me 'cause fear of death is friggin awesome!" I don't mean to attack you in any way but it's always funny to me if someone implies that people who fly something "full real" don't want to have fun. IL-2 BOS was, at the time I purchased it, supposed to be a hard core sim Sorry but that's just not true. I've been following the project from the very first announcement back in December '12 and LOFT clearly stated in one of the very early development diaries (long before anyone could purchase anything), that they wanted to go for "a game as well as a sim". BoS was never intended as a purely hard core sim. If you thought, that it was, at the time you purchased it, supposed to be a hard core sim - well that's another story... 1
Gustang Posted October 28, 2014 Posted October 28, 2014 When approximately a quarter to half of your campaign play time is spent with your aircraft in auto-level and the game minimized, something needs to change. I don't understand why compression was not included in expert mode. If it were included, I'd be doing a lot more take-off and landing. If the problem is auto-pilot, then break compression and/or make it impossible when there's a threat in the immediate area.
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