[N.O.G.F]Leon_Portier 426 Posted March 9 Share Posted March 9 Dealing with varying weather conditions over time is a big part of flying. It would be nice if there was a weather change MCU for mission builders available, so the weather can change during missions. 1 3 Link to post Share on other sites
jollyjack 626 Posted April 7 Share Posted April 7 Something sinilar i posted a while back, and it seems not possible. The only thing i can think of is a campaign that auto loads a new mission with different weather. Link to post Share on other sites
Gambit21 5625 Posted April 8 Share Posted April 8 (edited) Not possible for a while I think. Even non-uniform cloud cover (large gaps, cloud boundaries say mid map for example) is apparently extremely difficult with this engine. Nevermind localized precip which would require an entirely different tech from the 2D screen overlay currently being used. Edited April 8 by Gambit21 Link to post Share on other sites
rowdyb00t 1151 Posted April 8 Share Posted April 8 1 hour ago, Gambit21 said: Not possible for a while I think. Even non-uniform cloud cover (large gaps, cloud boundaries say mid map for example) is apparently extremely difficult with this engine. Nevermind localized precip which would require an entirely different tech from the 2D screen overlay currently being used. It’s actually possible, at least the clouds and not all that difficult. Setting the wind will move the front as well. The precip is another story. 1 Link to post Share on other sites
Gambit21 5625 Posted April 8 Share Posted April 8 49 minutes ago, rowdyb00t said: It’s actually possible, at least the clouds and not all that difficult. Setting the wind will move the front as well. The precip is another story. Nice! I was told that getting realistic borders was difficult by Han some years ago. Link to post Share on other sites
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