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AI flight spawning issue on the "Channel" map...

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Just had this happen...



That is supposed to be an AI fighter flight that air spawns, and, well, you can see the issue.  I'm not really well versed on the MCUs etc... I looked at their waypoints and both had Y set to -491.23, so I changed that to 1000, thinking that it was meters above sea level, made no difference.  Same thing happened.  


Any way to repair this?  Oh, they were originally Spit Vs, but I wanted something different and changed them to P38s, which I have done in other missions before without issue.




Found the issue, I didn't change the initial "Y" value in the flight's properties.  Running properly now.

Edited by BlitzPig_EL
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