jollyjack 569 Posted January 13 Share Posted January 13 Dumb Q no 966: SE5 loaded with over wing gun and bombs. It seems the overwing gun doesnt fire. Got weapon 1, 2 an 3 active, and space (fire all guns) active but nothing seems to happen up there ... 1 Link to post Share on other sites
US213_Talbot 1358 Posted January 14 Share Posted January 14 U doing something wrong. Link to post Share on other sites
gascan 151 Posted January 14 Share Posted January 14 Yeah, the SE5a Vickers gun (the bottom one) is Weapon 1, while the Lewis gun (the top one) is Weapon 2. I have buttons assigned for Weapon Group 1 and Weapon Group 2, since I like being able to fire them separately. My brother Kotori has Fire All Weapons and Fire Weapon Group 2. He figures that if he's firing the Vickers, he should probably be firing the Lewis as well. I don't know why these keys wouldn't work for you. Double check your key assignments, make sure your plane is armed, make sure the game isn't paused. There is also a chance of a misfire, and you'll need to use the Reload All Guns button to cycle the bolt and clear the misfire. Very common in WW1, not so much in WW2. 1 Link to post Share on other sites
ST_Catchov 451 Posted January 14 Share Posted January 14 11 hours ago, jollyjack said: SE5 loaded with over wing gun and bombs. It seems the overwing gun doesnt fire Are you saying it's only when you're bombed up? Anyway, it does sound like a duplicate key assignment issue. 2 hours ago, gascan said: My brother Kotori has Fire All Weapons and Fire Weapon Group 2. He figures that if he's firing the Vickers, he should probably be firing the Lewis as well. I'm with your brother GC. My trigger fires both for maximum impact but I have a separate assignment just for the Lewis for those strafe 'em in the belly moments with weapon raised and erect. Link to post Share on other sites
jollyjack 569 Posted January 14 Author Share Posted January 14 (edited) Thanks, i will ckeck, but i have weapon 1 and 2 separately assigned, works with a Bristol f.e. PS JUST found it i think, reload guns was assigned double, seems to work now. Edited January 14 by jollyjack Link to post Share on other sites
ST_Catchov 451 Posted January 14 Share Posted January 14 Aaaah good. Easy to do and a real PITA. Link to post Share on other sites
jollyjack 569 Posted January 14 Author Share Posted January 14 (edited) Just been trying it, shooting Pfaltzes work better, but trains seem indestructible. SE5 seems not as easy as a Bristol or Camel. But I still don't get the Cooperbombing right, some times they work, sometimes they won't ... ADDED: works with a 5s time delay, contact = less effective. Edited January 14 by jollyjack Link to post Share on other sites
kotori87 44 Posted January 16 Share Posted January 16 Yeah, I'm not sure why but in all the FC planes I've flown you have to have a 5s time delay for the bombs to work. Drop too low, and the bombs don't arm, and the odds of hitting a moving target are a lot lower unless you drop a line of bombs. Fun fact: you *can* hit mid-air targets like balloons. In cases like these, the bomb detonates instantly and usually damages my plane pretty badly. Quite amusing, though 1 Link to post Share on other sites
1PL-Lucas-1Esk 201 Posted January 21 Share Posted January 21 On 1/14/2021 at 10:34 AM, jollyjack said: Just been trying it, shooting Pfaltzes work better, but trains seem indestructible. SE5 seems not as easy as a Bristol or Camel. But I still don't get the Cooperbombing right, some times they work, sometimes they won't ... ADDED: works with a 5s time delay, contact = less effective. Right now, you have to use all your ammo to destroy a locomotive. What is more, there is a kind of a bug where once the train get some hits, it can speed up and is very difficult to destroy. Link to post Share on other sites
jollyjack 569 Posted January 21 Author Share Posted January 21 Yep, like a cowardly mother running off leaving all the babies behind. Link to post Share on other sites
NO.20_W_M_Thomson 412 Posted January 21 Share Posted January 21 1 hour ago, 1PL-Lucas-1Esk said: What is more, there is a kind of a bug where once the train get some hits, it can speed up and is very difficult to destroy. Huh, that's something I didn't know but seen. Thought I was imagining it. Think IL2 is worst, thing is already fast. Link to post Share on other sites
LukeFF 6302 Posted January 21 Share Posted January 21 4 hours ago, 1PL-Lucas-1Esk said: Right now, you have to use all your ammo to destroy a locomotive. What is more, there is a kind of a bug where once the train get some hits, it can speed up and is very difficult to destroy. You can't really expect .303 ammunition to do a lot of damage to an object as thick and heavy as a steam locomotive. Link to post Share on other sites
=IRFC=Hbender 1393 Posted January 21 Share Posted January 21 1 hour ago, LukeFF said: You can't really expect .303 ammunition to do a lot of damage to an object as thick and heavy as a steam locomotive. In the grim darkness of the far future, there is only choo choo. 1 Link to post Share on other sites
NO.20_Krispy_Duck 140 Posted January 21 Share Posted January 21 It's kind of a steam punk thing - rocket trains, kevlar D.VIIs, wingless SE5s. If you lose all your controls in the Bristol, it unlocks an Easter egg where your pilot turns into Slim Pickens in Dr. Strangelove, riding the Bristol bomb straight down. Link to post Share on other sites
NO.20_W_M_Thomson 412 Posted January 22 Share Posted January 22 7 hours ago, =IRFC=Hellbender said: In the grim darkness of the far future, there is only choo choo. What the hell did they do with Thomas the train, 1 Link to post Share on other sites
ST_Catchov 451 Posted January 22 Share Posted January 22 I think Thomas got tanked on a cache of amphetamines discovered in the hun trenches. 1 Link to post Share on other sites
Garven 384 Posted January 22 Share Posted January 22 7 hours ago, ST_Catchov said: I think Thomas got tanked on a cache of amphetamines discovered in the hun trenches. Must have found Loppnow's stash 1 Link to post Share on other sites
NO.20_Krispy_Duck 140 Posted January 22 Share Posted January 22 (edited) Once rogue AI takes over Thomas and realizes it can run things 900 to 1200 times better than any human.... End of Line. Edited January 22 by NO.20_Krispy_Duck Link to post Share on other sites
Todt_Von_Oben 170 Posted January 23 Share Posted January 23 On 1/13/2021 at 10:09 AM, jollyjack said: SE5.... It seems the overwing gun doesnt fire. Good! Link to post Share on other sites
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