TheHighwayman 6 Posted December 28, 2020 Share Posted December 28, 2020 (edited) Alright, here's a problem I cannot figure out. My view in IL2 is skewed. It's a lot like looking at a screen at an angle, like this: 0 = = = = / ( 0 represents me from the top down, the "=" shows my line of sight, and the / is the view from my perspective.) See the attached screenshot. You can also notice the problem by looking at the reflector sight, and you will see how much of the sight is visible behind the End Mission screen. I do not have this issue in DCS or any other VR application, so it seems to be IL2 specific. It's like something in IL2 assumes my eyes are oriented differently than usual. Any ideas? Thank you! -Highwayman Edited December 28, 2020 by TheHighwayman Link to post Share on other sites
TWC_Sp00k 138 Posted December 28, 2020 Share Posted December 28, 2020 Have you 1. Centered your G2 to seated position 2. Adjusted your seated position in game and saved with the F10 command? (a) to align, move your head with VR on until centered in gun sight and hit F10. My G2 works perfectly. I think this is a simple fix for you. Link to post Share on other sites
TheHighwayman 6 Posted December 28, 2020 Author Share Posted December 28, 2020 Oh yes, those were my first steps. Link to post Share on other sites
Bearfoot 140 Posted January 19 Share Posted January 19 I have the same problem! Have you founda solution? Link to post Share on other sites
SCG_Fenris_Wolf 1376 Posted January 19 Share Posted January 19 I wonder if the selection between SteamVR and OpenXR runtime may affect this (check SteamVR developer settings). Other than that, make sure to have selected: 1080p, high visual quality, 90Hz, max resolution in the WMR settings. Then delete environmental data once and restart. Gl Link to post Share on other sites
c6_lefuneste 777 Posted January 19 Share Posted January 19 (edited) I wonder if there are some optimization or performance option to not choose in WMR...I do not acces to my PC, so I can not check., should be visual quality to high. Edited January 19 by c6_lefuneste Link to post Share on other sites
Bearfoot 140 Posted January 19 Share Posted January 19 5 hours ago, SCG_Fenris_Wolf said: I wonder if the selection between SteamVR and OpenXR runtime may affect this (check SteamVR developer settings). Other than that, make sure to have selected: 1080p, high visual quality, 90Hz, max resolution in the WMR settings. Then delete environmental data once and restart. Gl Please, could you explain "I wonder if the selection between SteamVR and OpenXR runtime may affect this (check SteamVR developer settings)." further? Link to post Share on other sites
dburne 2447 Posted January 19 Share Posted January 19 I did not think IL-2 supported Open XR? Link to post Share on other sites
SCG_Fenris_Wolf 1376 Posted January 19 Share Posted January 19 1 hour ago, dburne said: I did not think IL-2 supported Open XR? Yeah. I checked switching it around, it doesn't change anything. Seems as you said. Hope you find the issue @Bearfoot, please let us know when you have. Link to post Share on other sites
Bearfoot 140 Posted January 24 Share Posted January 24 Found a solution from another thread ( Windows Settings > Mixed Reality > Headset Display: "Experience Options" to "Best visual quality". I also set Resolution to "Automatic upscaling (best performance)" Link to post Share on other sites
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