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Game version 4.503 discussion: Bf 109 G-6 Late, 4K for Bf 110 G-2, Tank Crew improvements


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This does support my theory that 'two weeks' represents whatever the quata of time happens to be until the next update... it is rare for it to be smaller than two weeks though... always nice to see something new under the sun ūüėĄ

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Dear Developers , PLEASE  give us   the option to turn off those highly annoying , highly repetitive  pilot voices . Drives me batty !  Or at least  have more than the same sentence  over and over ad nauseum  ! Maybe they call also  call us out if we  shoot on our own pilots .  Thankyou Great  sim in all other regards .

On another note - In your store , it says G6 , but it doesn't say Late G6 ,  so  which is the one in store ? I already have the normal G6 .

Edited by pencon
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6 minutes ago, pencon said:

Dear Developers , PLEASE  give us   the option to turn off those highly annoying , highly repetitive  pilot voices . Drives me batty !  Or at least  have more than the same sentence  over and over ad nauseum  ! Maybe they call also  call us out if we  shoot on our own pilots .  Thankyou Great  sim in all other regards .

 

Just turn off the radio. We gave you that option like a year ago.

 

Jason

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2 hours ago, oc2209 said:

After reviewing the G6 Late's stats in the game, and comparing them to the G14, I have to say...

 

I want the Late now. It's lighter than the 14, only very slightly slower, and the turn rate is barely worse than the plain G6's (0.2 seconds added to turn time on the deck). And needless to say,  it turns better than the G14 and K at any altitude.

 

This might be the Goldilocks 109 for people obsessed with minor stat differences. Like myself.

 

It also has a better climb rate than G-14.

 

2 hours ago, CountZero said:

Here is text file for it:

  Reveal hidden contents

 

Bf 109 G-6 Late

Indicated stall speed in flight configuration: 161..179 km/h
Indicated stall speed in takeoff/landing configuration: 153..170 km/h
Dive speed limit: 850 km/h
Maximum load factor: 10.5 G
Stall angle of attack in flight configuration: 19.8 ¬į
Stall angle of attack in landing configuration: 17 ¬į

Maximum true air speed at sea level, engine mode - Emergency (with MW-50): 573 km/h (modification)
Maximum true air speed at 5000 m, engine mode - Emergency (with MW-50): 661 km/h (modification)
Maximum true air speed at sea level, engine mode - Emergency: 528 km/h
Maximum true air speed at 6600 m, engine mode - Emergency: 631 km/h
Maximum true air speed at sea level, engine mode - Combat: 508 km/h
Maximum true air speed at 2000 m, engine mode - Combat: 547 km/h
Maximum true air speed at 6600 m, engine mode - Combat: 618 km/h

Service ceiling: 11800 m
Climb rate at sea level: 20.6 m/s
Climb rate at 3000 m: 18.3 m/s
Climb rate at 6000 m: 14.1 m/s

Maximum performance turn at sea level: 21.7 s, at 270 km/h IAS.
Maximum performance turn at 3000 m: 27.4 s, at 270 km/h IAS.

Flight endurance at 3000 m: 2.3 h, at 350 km/h IAS.

Takeoff speed: 155..180 km/h
Glideslope speed: 195..205 km/h
Landing speed: 150..155 km/h
Landing angle: 13.7 ¬į

Note 1: the data provided is for international standard atmosphere (ISA).
Note 2: flight performance ranges are given for possible aircraft mass ranges.
Note 3: maximum speeds, climb rates and turn times are given for standard aircraft mass.
Note 4: climb rates and turn times are given for Combat power.

Engine:
Model: DB-605A
Maximum power in Emergency mode (with MW-50) at sea level: 1800 HP (modification)
Maximum power in Emergency mode (with MW-50) at 4100 m: 1700 HP (modification)
Maximum power in Emergency mode at sea level: 1480 HP
Maximum power in Emergency mode at 5600 m: 1360 HP
Maximum power in Combat mode at sea level: 1310 HP
Maximum power in Combat mode at 5800 m: 1250 HP

Engine modes:
Nominal (unlimited time): 2300 RPM, 1.15 ata
Combat power (up to 30 minutes): 2600 RPM, 1.3 ata
Emergency power (up to 1 minute): 2800 RPM, 1.42 ata
Emergency power (up to 10 minute with MW-50): 2800 RPM, 1.7 ata (modification)

Water rated temperature in engine output: 100..102 ¬įC
Water maximum temperature in engine output: 115 ¬įC
Oil rated temperature in engine intake: 70..80 ¬įC
Oil maximum temperature in engine intake: 85 ¬įC

Supercharger gear shift altitude: fluid coupling 

Empty weight: 2536 kg
Minimum weight (no ammo, 10%25 fuel): 2779 kg
Standard weight: 3146 kg
Maximum takeoff weight: 3538 kg
Fuel load: 304 kg / 400 l
Useful load: 1002 kg

Forward-firing armament:
20mm gun "MG 151/20", 200 rounds, 700 rounds per minute, nose-mounted
2 x 13mm machine gun "MG 131", 300 rounds, 900 rounds per minute, synchronized
2 x 20mm gun "MG 151/20", 135 rounds, 700 rounds per minute, wing-mounted (modification)
30mm gun "MK 108", 65 rounds, 650 rounds per minute, nose-mounted (modification)

Bombs:
Up to 4 x 66 kg fragmentation bombs "SD 70"
249 kg general purpose bomb "SC 250"

Rockets:
Two WGr.21 rockets in jettisonable launchers

Length: 8.94 m
Wingspan: 9.97 m
Wing surface: 16.1 m²

Combat debut: early 1944

Operation features:
- Airplane has a wide automatization of the engine systems, in fact, to control speed it is only necessary to use the throttle lever. There is no need to manually set engine revolutions and mixture or supercharger gear in normal flight.
- MW-50 water-methanol mixture injection system that prevents the engine detonation in the emergency power mode (modification). It engages automatically when the throttle is set to maximum, there is enough mixture for 25-30 minutes. However, the engine can work up to 10 minutes at this mode, wait for another 10 minutes at the combat mode before engaging the emergency mode again. Attention: running the engine at the emergency mode without the water-methanol mixture or at altitudes higher than 6 km is forbidden! A pilot can check the system using the injection pressure indicator on the left: its normal pressure is 0.6...0.7 atm, stop using it if the pressure is lower than 0.4 atm and switch the engine to combat mode.
- In addition to full-automatic mode there is a special manual control mode for the radiator shutters, which can be used in specific situations.
- To reduce swinging during taxiing due to prop-wash the propeller pitch control should be switched to manual mode and pitch should be reduced to minimum.
- Airplane has no flight-control trimmers. Airplane is equipped with bendable trim tabs that can be set pre-flight by ground personnel.
- Airplane has a manually controlled horizontal stabilizer. It should be set to +1¬į before takeoff and to -4¬į...-5¬į before landing. Also, it may be used to trim the flight stick during the flight. In a deep dive the stabilizer should be set so that the pilot must push the flight stick forward to maintain the dive angle.
- Airplane has automatic wing slats. They deploy when the high angle of attack increases which makes pre-stall softer.
- Airplane has a manual mechanical system for retracting the landing flaps, for this reason it is necessary to extend landing flaps well before final approach. Markers on the left-wing flap indicate how far the flaps are extended. The flaps can be extended to any angle up to 40¬į.
- Airplane has a manual tail wheel lock. Wheel should be locked when taxiing straight for a long distance and before takeoff and landing.
- Airplane has independent left and right hydraulic wheel brake controls. To apply either brake push the upper part of the rudder pedal.
- Airplane has a fuel gauge which shows total fuel remaining. Also, it has an emergency fuel warning light (80 liters).
- The design of the cockpit canopy does not allow it to be opened during flight. The canopy should be closed before takeoff to prevent damage. The canopy has an emergency release system for bailouts.
- The control system for the bomb rack only allows to drop bombs one by one.
- The gunsight has a sliding sun-filter.

 

 

 

Now it's official. The new 109.

Edited by ACG_Elegz
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3 hours ago, oc2209 said:

 

Ask and ye shall receive:

 

20201116141847_1.thumb.jpg.89ea1d49c3fdd01aaa23679b6626f2a1.jpg

 

I just happened to take this screen minutes ago, in case I wanted to compare stats later.

 

Because, you know, I'm a weirdo. About stats. Just stats. Totally normal otherwise.

 

Someone was building speed charts from data within the game. Anyone know where to find this data inside the actual software?

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1 hour ago, pencon said:

...

On another note - In your store , it says G6 , but it doesn't say Late G6 ,  so  which is the one in store ? I already have the normal G6 .

In the store it is the normal G6. G6 Late (the one just released) is for Battle of Normandy. You'll have to buy Normandy to fly it.

2 minutes ago, Stoopy said:

Getting the Bf109G-6 Late is kind of a bittersweet moment.  It's the last Bf109 we'll get, and.... it's the last Bf109 we'll get.

 

How do you know? Iirc there are still more 109s that they could make. G10 for instance.

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10 minutes ago, AndytotheD said:

I won’t be able to get home to fly this for a week, what are the provided skins? 

 

Erich Hartmann, Heinrich Ehrler, Wilhelm Schilling, off the top of my head. Some of the others don't list a pilot name.

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So sorry if this has been done before, but I'm still kinda hazy on the how the g6 late fits into our chronology for 109's.

Is it G6 - G14 - G6 Late?  Or something different?

 

(Really enjoying the G6 Late anyway, it's a blast!)

Edited by JG51_Beazil
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43 minutes ago, JG51_Beazil said:

Is it G6 - G14 - G6 Late?  Or something different?

Yeah just like it was 1943,1945,1944 ūüėÖ

But on a serious note: they began fitting mw50 and stuff from early 1944 on forward, so i guess the g14 is sort of a standardization from all the different g6 variants (old/new tail, erla/no erla canopy etc etc)

Edited by H_Stiglitz
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1 hour ago, JG51_Beazil said:

So sorry if this has been done before, but I'm still kinda hazy on the how the g6 late fits into our chronology for 109's.

Is it G6 - G14 - G6 Late?  Or something different?

 

(Really enjoying the G6 Late anyway, it's a blast!)

 

G-6: 1943 model

G-6 Late: early to mid-1944 model

G-14: summer 1944 model, which is / was an attempt at standardizing all the numerous variations of the G-6. Essentially, a G-14 is a refined, unified late-production G-6 Late model (as much as something in the last year of the war in Germany can be called unified and standardized, since you ended up with G-14s that had both the tall and short tail unit, etc.). 

 

Fun fact! The G-10 came after¬†the G-14 was introduced. Isn't keeping track of late-war 109 models fun? ūüėĄ¬†

Edited by LukeFF
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6 hours ago, Jason_Williams said:

 

Just turn off the radio. We gave you that option like a year ago.

 

Jason

OK  Is there a way that when radio is turned down (I didn't find an "Off" switch for planes) the text messages disappear as well without either turning off Technochat or the entire HUD?  If I'm not wanting to listen to the radio I don't want my screen cluttered with the text messages associated with them.

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6 hours ago, BiggusDickus said:

BTW, does anyone know if there is an up-to-date listing posted somewhere - identifying ALL the Il-2 GB aircraft that *have already* received the 4K skin treatment (or conversely, those that still haven't yet)?

Well not exactly but there is this list for the updated templates to 4k. Normally all 4k templates that we have currently are also 4k skins so all the remaining 2k templates there mean also 2k skins left to make. I hope it helps you :)

 

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10 hours ago, silvergun said:

Well, I’m completely disappointed with the Bf 109 G-6 Late, apart from the new 4K skins and textures from the landing gear bay, it’s an authentic copy paste (very little effort), the interior with the same old, worn and scratched textures as the 2013 Bf 109 G-2, the same low polygon count inside and outside (compared to new planes).


...and without the G-6/AS modification!

 

This is not a standard for a 2020 plane, ex: vs. P-47D-22 (the first Battle of Normandy aircraft).

 

About the rest of the 4.503 patch, good improvements, thanks.

100% agree. Usually Luftwaffe aircrafts are just only a copy and paste of the original models and cockpits. I understand the policy to reduce resoucers and time (money), but 109 and 190 cockpits need absolutely a restyling to the Dora standard at least. 

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1 hour ago, Beebop said:

OK  Is there a way that when radio is turned down (I didn't find an "Off" switch for planes) the text messages disappear as well without either turning off Technochat or the entire HUD?  If I'm not wanting to listen to the radio I don't want my screen cluttered with the text messages associated with them.

Yeah, turn off 'player messages' in options

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9 hours ago, Stoopy said:

Getting the Bf109G-6 Late is kind of a bittersweet moment.  It's the last Bf109 we'll get, and.... it's the last Bf109 we'll get.

 

No way! When we get the Norway map we'll get the Bf 109T-2 with it.

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