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SYN_Vander BENCHMARK v6 to measure IL-2 performance in monitor & VR


chiliwili69
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RAAF492SQNOz_Steve
10 hours ago, DBCOOPER011 said:

 

Thanks for the information, your setup looks like its tuned very nicely! I tried running my memory above 3800 Mhz, but kept getting whea errors. I don't think the memory clock on my 5800X can handle those higher frequencies..


I actually sold my 3090 vision a few days back to an individual for a good price, and just received an 3090 FTW3 ultra from EVGA yesterday. Been tinkering with it for a little bit and it seems to be a good card. I just set it up to my 4K monitor and ran passmark and got a little better score then I had with my 3090 vision. I think I'm doing something wrong with passmark, as I'm getting much better performance in 3dmark timespy/port royal but not so much in passmark...

 

 

 

Made a discovery that may help explain your Passmark results.

 

I accidently ran Passmark, with HP Reverb G2 and Steam software still loaded in memory (i.e. sleep mode) and noted a big drop in Passmark scores.

In the screen captures below, the one on the left is with HP Reverb software loaded and scores are down across the board. The one on the right was run just after I shutdown the Reverb software and Steam VR.  Do you have some background programs running that could affect your score?

 

image.thumb.png.c00a9950b7af7eaa59766a3bad83b5c1.png

 

Added in Edit, settings for both runs

Settings

5800X Settings:

  • PBO Enabled with mostly Auto selected (except below)
  • +100 MHz
  • Curve Optimizer: -18

 

3090 Settings:

  • Memory Clock: +600 MHz
  • GPU Clock: +100 MHz
  • Power Target: 102% (this is the max increase that the MSI Gaming Trio X 3090 will allow).
  • GPU Temp: 72C
Edited by RAAF492SQNOz_Steve
Added CPU and GPU settings
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RAAF492SQNOz_Steve
4 hours ago, Voyager said:

Looking through the results people have posted, and is there any difference between the 3080 Ti and the 3080? I do notice that the 3090 is up to 20% faster than the 3080, but the Ti numbers seem about the same as the 3080 plain? 

 Really depends on what you will be using the GPU for and games you want to play.  If only using a 4K monitor, a 3080 should be fine.

Also depends on if you are a "fiddler" and like to tune your PC.

 

For Hi Res VR I would be going for a 3080 Ti if you can get it for a good discount over a 3090.

 

Get one with the option to increase power rating if you are one of the aforesaid fiddlers. In most circumstances, a 3080 ti should be on a level footing with a 3090 for all practical purposes. With the Ti having an extra 2 Gb of RAM over the 3080, it give some extra RAM headroom for games that actually use it.

 

In a discussion with Fenris some time ago, the question of how much RAM is needed for Hi Res VR headset users, playing IL2, arose.

I have just completed a IL2 Bodenplatte, single player mission, with 6 or so figthers and another six bombers in heavy cloud.

Ran the HP Reverb G2 at 100% resolution (in 90 Hz mode) and discovered that my GPU used less that 8 Gb of the 24 Gb that my card has.

In this mission, framerates never dropped below 75 Hz and averaged 80 Hz with a mildly tuned RTX 3090. If I fly a mission, without cloud, I get a rock solid 89 - 90 Hz.

 

image.png.2dd57b442d0bda3c407d6a17fe7e32cd.png

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Voyager

@RAAF492SQNOz_Steve Interesting. Honestly, for Il-2, I think the 3080 plain should do me. Its more DCS, FS2020, and some other things that I've been doing that need more ram and vram. That's part of why I'm doing trades on 3080 vs 3090 vs waiting for next gen and doing a complete rebuild. I'm kind of at a spot where anything single thing I change on my computer, aside from dropping in a 3080 or better, is going to decrease my Il-2 performance.

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RAAF492SQNOz_Steve

Ok, Have been fiddling with my CPU, GPU and done what turned out to be a minor memory upgrade and got some useful improvements in performance especially on Frame Lows.  Should also note that I had not set IL2 Sturmovik  Nvidia setting to "Prefer Max Performance", when doing original tests, so my original posted results are a bit on the low side to begin with.

 

Latest results.............................

Motherboard: MSI Tomahawk X570
CPU:               5800x ( -18 undervolt, PBO +100Hz )
CPU Freq:       4.95 Ghz ( Max frquency achievable, average freq is lower )
L3 cache:       32 MB
Cores:             8
Threads:         16
RAM type:      DDR4
RAM size:       32Gb (2x16GB)

Uncore Freq: 2000 Mhz
RAM Freq:      4000 MHz
RAM timings:  16-16-16-16-36-300-1T
Ram type: G.Skill F4-4000C16-16GTZNA
GPU:      MSI RTX3090 Gaming X Trio @102% power 
CPU Cooling: 240mm liquid cooler

GPU driver version: 466.77

v6 Benchmark used.

 

EDIT Comment added 20/07/21

Did a BIOS upgrade on my motherboard and had to back off RAM secondary timings to try and address a intermittent stability issue with one of my CPU's cores that is causing crashes.  Have retested results since the changes and can no longer obtain the results below.  Will do some fine tuning on the weekend that should mostly re-instate my VR2 result but expect that I will not be able to get close to the 1080p results reported below.  Based on my current setting test results, will only end up with about 130 fps average.  Suspect/ guess that I did not change the graphics setting from High to Ultra when commencing the 1080p tests. Apologies for un-intentionally providing some mis-leading results.  Will post corrected results after next weekend.

 

CPU Test 1080p:

Frames: 8174 - Time: 60000ms - Avg: 136.233 - Min: 123 - Max: 185

 
VRTest2 HP Reverb G2, 100% Steam resolution

Frames: 5116 - Time: 60000ms - Avg: 85.267 - Min: 67 - Max: 91

 

Original results from 4 - 5 months ago with different RAM (but I do not think the new RAM provided all the gains, CPU and GPU tuning also helped)

image.thumb.png.20c9527e55f9c9f8359abb108a4e67cf.png

Edited by RAAF492SQNOz_Steve
Reported error with test results
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chiliwili69
On 7/11/2021 at 6:15 AM, RAAF492SQNOz_Steve said:

G.Skill F4-4000C16-16GTZNA

 

Thank you for this new test after your RAM upgrade, you got +12fps in the CPU test!.

 

I don´t think the  "Prefer Max Performance" of the Nvidia settings affects tot he CPU test, since it is just stressing the CPU not the GPU. So you original mark was quite valid for the CPU test.

 

So with that new memory you went from 2x8Gb (3800Mhz) to 2x16Gb (4000Mhz), so from single rank to dual rank. So, some part of your gain could be due to the increase of frequency and the other part due to going from single rank to dual rank memory.

 

I understand that the G-skill F4-4000C16-16GTZNA is just using the default xmp profile which is guarantied by the QVL of Gskill. Right?

 

I would upgrade to that memory, but unfortunately my B550 Gigabyte Mobo is usually in the QVL of top memories. Next time I will build a PC I will go to the top Motherboards which are in the QVL of G-skill. Like Asus, or MSI or EVGA

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RAAF492SQNOz_Steve
2 hours ago, chiliwili69 said:

 

Thank you for this new test after your RAM upgrade, you got +12fps in the CPU test!.

 

I don´t think the  "Prefer Max Performance" of the Nvidia settings affects tot he CPU test, since it is just stressing the CPU not the GPU. So you original mark was quite valid for the CPU test.

 

So with that new memory you went from 2x8Gb (3800Mhz) to 2x16Gb (4000Mhz), so from single rank to dual rank. So, some part of your gain could be due to the increase of frequency and the other part due to going from single rank to dual rank memory.

 

I understand that the G-skill F4-4000C16-16GTZNA is just using the default xmp profile which is guarantied by the QVL of Gskill. Right?

 

I would upgrade to that memory, but unfortunately my B550 Gigabyte Mobo is usually in the QVL of top memories. Next time I will build a PC I will go to the top Motherboards which are in the QVL of G-skill. Like Asus, or MSI or EVGA

 

I actually think that the change of RAM just by itself did not add much to the fps performance improvement as the Patriot Vipers were really punching above their price range with regard to performance (I just did not know it!).

The 2 x 8Gb Patriot Viper had lower primary timings at 15-14-14-14 (and slightly tighter secondary timings) that pretty much compensated for the extra 200MHz increase gain of the  G-skill F4-4000C16-16GTZNA RAM operating frequency.  The G-Skill DIMMs did, eventually after much tuning, have a 2 Gb better score  using Maxxmem but most of this would be due to my CPU Undervolt allowing the CPU to run about 200MHz faster.  Did not try a CPU undervolt when the Patriot Viper RAM was fitted :(

 

IL2 does not need more than 16Gb so for IL2 the RAM upgrade (from a $130 AUD 2 x 8Gb set to the $500 AUD G.Skill 2 x 16Gb set) is quite wasted.

The upgrade will however be useful for when I get around to using MS Flight Sim.  My original purchase decision for the G.Skill RAM was based on  another reviewers claim of 14-14-14-14 timings at 4000 MHz which sounded like DDR4 nirvana!!!!!!

 

I would guestimate that the fps improvements are due to changes in the following proportions:

    CPU undervolt and PBO +100 MHz over clock, so can now do a all core 4950Hz = 30%

    GPU Power increase (102%  power limit and +10% Core volts) = 25%

    IL2 Nvidia setting "Prefer Max Performance" = 30%

    RAM upgrade to G-skill F4-4000C16-16GTZNA RAM = 15%

It really was the combination of many small improvements, made to the above four area's, that delivered the useful gains in performance especially for Min fps scores.

 

Posted a review of the New 32Gb RAM on Newegg. Mine is the one with a Four star rating by Steve

https://www.newegg.com/global/au-en/g-skill-32gb-288-pin-ddr4-sdram/p/N82E16820374145?Item=N82E16820374145&Description=ddr4 5000&cm_re=ddr4_5000-_-20-374-145-_-Product

 

Re: "I understand that the G-skill F4-4000C16-16GTZNA is just using the default xmp profile which is guarantied by the QVL of Gskill. Right?"

The G.Skill XMP profile when applied yielded worse results than what I had already achieved with the Patriot Viper's. It was only when I really went to town on tightening up the G.Skill's secondary timings (and cranked up the CPU frequencies) that I was able to better the Patriot Viper's results. In my opinion the XMP profiles supplied with the G.Skill RAM are abysmal. I am referring to Maxxmem test results here, when assessing RAM performance, as my Aida64 trial has long expired. 

 

On another note:

I am a bit of a newbie when it comes to tuning PC's and am very impressed with how easy it was to do the CPU undervolt and target max frequency adjustment. 5 minutes on Youtube looking at a "How to do it Video" and I was ready to go.

Well done AMD! Would recommend that all Ryzen 5000 series CPU owners give it a shot!

 

Overall,

I will admit that I do enjoy the PC tuning game using mild overclocks etc that do not result in turning my PC into a a running on the absolute limit, power hungry heat generating monster.   :) Getting those fps min improvements has made it all worthwhile. Flying around the Kuban Peninsula with Ultra settings at a pretty consistent 90 Hz & MSAA x 2, with the VR HP G2, ( no clouds and medium shadow, so Yes compromises still required) is stunning.

 

Edited by RAAF492SQNOz_Steve
The usual typo
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PA_Willy

Could you share with us your CPU undervolt for 5800X? Mine do 4850GHz (without OC or PBO changes)

Edited by PA_Willy
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RAAF492SQNOz_Steve
6 hours ago, PA_Willy said:

Could you share with us your CPU undervolt for 5800X? Mine do 4850GHz (without OC or PBO changes)

 

CPU:               5800x ( -18 allcore undervolt, PBO +100Hz )
CPU Freq:       4.95 Ghz ( Max frequency achievable, average freq is lower )

Was able to post with a PBO+150 i.e. 5000 MHz but PC became unstable and would crash after 20 minutes or so.

 

Passmark CPU scores now over 32000

image.png.154f550d61137c005727dac430fa9d2b.png

 

Userbenchmark score now averages 112% (make sure you do more than one run as background processes on your computer can impact results)

image.png.0290655d4c1d10ea3256b40ab2f58859.png

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chiliwili69
20 hours ago, RAAF492SQNOz_Steve said:

    GPU Power increase (102%  power limit and +10% Core volts) = 25%

    IL2 Nvidia setting "Prefer Max Performance" = 30%

 

These two items are just related to the GPU, and the GPU is not really loaded during the CPU test since it is at 1080p and with clouds low. You can test this by yourself by deactivating it and running the CPU test again.

 

I believe runnin the RAM at 4000MHz is the main factor, you can try to reduce it to 3800 or 3600 to see the effect.

On 7/11/2021 at 6:15 AM, RAAF492SQNOz_Steve said:

Ram type: G.Skill F4-4000C16-16GTZNA

 

Which is your RAM model: F4-4000C16-16GTZNA (which is 2x8Gb) or F4-4000C16-32GTZNA (which is 2x16Gb)?

 

you said the F4-4000C16-16GTZNA, but you indicated 2x16Gb

20 hours ago, RAAF492SQNOz_Steve said:

Well done AMD! Would recommend that all Ryzen 5000 series CPU owners give it a shot!

 

I am alss not an expert in PC tunning, I would like to see how much can I gain with that undervolt thing in my 5600X. Is it as easy as you said?

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RAAF492SQNOz_Steve

Re: RAM identifier code query

The RAM is DDR4-4000C16D-32GTZNA according to the box and is indeed  2 x 16 Gb.

However Zen timings reports it as as F4-4000C16-16GTZNA so take your pick on the name.  :)  

 

image.png.6a91e59629ae95560456890305fbf5f3.png

 

Re: performance percentages

I am referring to VR2 test results as that is the score that is important to me and that is what I tuned the various components for.

 

Only added the test for 1080p and scores as an afterthought.

Edited by RAAF492SQNOz_Steve
Comment on performance percentages.
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RAAF492SQNOz_Steve
On 7/11/2021 at 2:15 PM, RAAF492SQNOz_Steve said:

Ok, Have been fiddling with my CPU, GPU and done what turned out to be a minor memory upgrade and got some useful improvements in performance especially on Frame Lows.  Should also note that I had not set IL2 Sturmovik  Nvidia setting to "Prefer Max Performance", when doing original tests, so my original posted results are a bit on the low side to begin with.

 

Latest results.............................

Motherboard: MSI Tomahawk X570
CPU:               5800x ( -18 undervolt, PBO +100Hz )
CPU Freq:       4.95 Ghz ( Max frquency achievable, average freq is lower )
L3 cache:       32 MB
Cores:             8
Threads:         16
RAM type:      DDR4
RAM size:       32Gb (2x16GB)

Uncore Freq: 2000 Mhz
RAM Freq:      4000 MHz
RAM timings:  16-16-16-16-36-300-1T
Ram type: G.Skill F4-4000C16-16GTZNA
GPU:      MSI RTX3090 Gaming X Trio @102% power 
CPU Cooling: 240mm liquid cooler

GPU driver version: 466.77

v6 Benchmark used.

 

EDIT Comment added 20/07/21

Did a BIOS upgrade on my motherboard and had to back off RAM secondary timings to try and address a intermittent stability issue with one of my CPU's cores that is causing crashes.  Have retested results since the changes and can no longer obtain the results below.  Will do some fine tuning on the weekend that should mostly re-instate my VR2 result but expect that I will not be able to get close to the 1080p results reported below.  Based on my current setting test results, will only end up with about 130 fps average.  Suspect/ guess that I did not change the graphics setting from High to Ultra when commencing the 1080p tests. Apologies for un-intentionally providing some mis-leading results.  Will post corrected results after next weekend.

 

CPU Test 1080p:

Frames: 8174 - Time: 60000ms - Avg: 136.233 - Min: 123 - Max: 185

 
VRTest2 HP Reverb G2, 100% Steam resolution

Frames: 5116 - Time: 60000ms - Avg: 85.267 - Min: 67 - Max: 91

 

Original results from 4 - 5 months ago with different RAM (but I do not think the new RAM provided all the gains, CPU and GPU tuning also helped)

image.thumb.png.20c9527e55f9c9f8359abb108a4e67cf.png

 

Have had to report an error with SYN_Vander Benchmark results I obtained in a recent post.  Have put explanation in the original post.

@chiliwili69 Please remove the results (contained in the above post) from your spreadsheet.

 

Will have another go on the weekend to provide reliable SYN_Vander Benchmark results

 

Edited by RAAF492SQNOz_Steve
fixed @ name to correct person
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chiliwili69
4 hours ago, RAAF492SQNOz_Steve said:

Have had to report an error with SYN_Vander Benchmark results I obtained in a recent post.  Have put explanation in the original post.

@chiliwili69 Please remove the results (contained in the above post) from your spreadsheet.

 

Done. Thanks for correcting it. Let´s see how the weekend test goes.

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  • 1 month later...

Hope I'm not too late to join the party!

 

SYN: v6
IL2 Version: 4.602
Motherboard: Asus Maximus Hero X (BIOS 2701)
CPU: i7-8086K  (Passmark CPU Single Thread score: 3131)
Actual Cores: 6
Threads: 12
CPU GHz: 5.1 (AVX offset 0)
RAM: 16GB (Samsung M378A1K43CB2-CTD, Passmark Memory overall score: 3910)
RAM sticks: 2x8 (single-rank, dual-channel)
RAM MHz: 3466
Uncore: 4800
Timings: 19/19/19/43
 
GPU: 6900XT (1125 mV undervolt, +15% power limit,  ReBAR enabled, default clocks, AMD reference card, water cooled)
Public GPU Passmark: 27088
 
VR Headset: Pimax 5k+ (early backer version, 90Hz, Normal FOV, Render Scale 1)
 
CPU 1080p: (full screen mode with FreeSync disabled.. Window'ed mode it was frame limited for some reason)
2021-09-14 14:12:49 - Il-2
Frames: 5439 - Time: 60000ms - Avg: 90.650 - Min: 79 - Max: 132
 
VR Test1:  
2400 x 1980 = 4,752,000 pixels (88%)
2021-09-14 14:30:33 - Il-2
Frames: 4158 - Time: 60000ms - Avg: 69.300 - Min: 58 - Max: 85
 
VR Test2:
3436 x 2832 = 9,730,752 pixels (180%)
2021-09-14 14:37:49 - Il-2
Frames: 4183 - Time: 60000ms - Avg: 69.717 - Min: 59 - Max: 83
 
VR Test2: FSR enabled (Defaults: 0.76 ultra quality, 0.9 sharpness, 0.5 radius)
2021-09-14 14:42:12 - Il-2 VR test 2, FSR enabled
Frames: 4199 - Time: 60000ms - Avg: 69.983 - Min: 59 - Max: 85
 
VR Test2: FSR enabled, Pimax at 110Hz
2021-09-14 14:55:12 - Il-2
Frames: 4041 - Time: 60000ms - Avg: 67.350 - Min: 56 - Max: 82
 
GPU usage does not go beyond 50%, average GPU power draw of 120W during the benchmarking. This wont keep me warm through the winter haha! Either IL2 needs to be more accommodating/efficient with how it manages its workload on an AMD GPU, or AMD needs to emulate whatever methods NVIDIA are doing with their drivers to keep the CPU and GPU in-sync better. Or maybe Windows 11 will surprise us with its WDDM revamping and we can soon forget all about this?

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chiliwili69
On 9/14/2021 at 8:14 PM, halz said:

GPU usage does not go beyond 50%, average GPU power draw of 120W during the benchmarking. This wont keep me warm through the winter haha! Either IL2 needs to be more accommodating/efficient with how it manages its workload on an AMD GPU, or AMD needs to emulate whatever methods NVIDIA are doing with their drivers to keep the CPU and GPU in-sync better. Or maybe Windows 11 will surprise us with its WDDM revamping and we can soon forget all about this?

 

It is never late!, thank very much for these series of tests.

 

They confirm even more the problem that latest AMD card have with IL-2, in monitor and in VR. That´s why I am marking all AMD cards in orange in the table.

You have the the top card of AMD and watercooled, but it seems there some issues limiting the performance in VR (even maybe in monitor 1080p).

 

Bear on mind, that this low performance of AMD cards is only in IL-2, other games doesn´t suffer this issue. This was reported here:

 

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BH_Adabadoo_VR

i have an asus rog maximus xiii hero motherboard

 

it's got an i9-11900KF and 32GB gskill cl14 in 2 sticks inside.

 

Its clocking pretty good but it's not locked on all cores.

To do you test you want locked on all cores.  I can't figure out how with this motherboard.

 

With my last motherboard it was easy.  With this one I can sync all cores to 50 but that only limits it to 5100 it doesn't lock it there.

 

Anyone know what to set to lock it on all cores to a core multiplier of 50 or 51 or 49 to test stability and do the run??

 

Thanks all!!!

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chiliwili69

I have no experience with that BIOS Mobo or CPU.

With my previous intel CPU (4790K) I was using "MSI Command Center" for simple overclocking all cores, instead of using BIOS.

 

You can try with the Intel XTU tool as well:  https://www.intel.es/content/www/es/es/gaming/resources/overclocking-xtu-guide.html

 

You can also try to run the benchmark with the standard Turboboost, just to check if you achieve the same results than keeping all cores to 5.0 GHz.

 

FYI, In most of the Ryzen Zen 3 tests performed, we don´t use manual OC to keep all cores to one frequency. We just trust in the AMD PBO or AutoOC which do a very good job just out of box.

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16 hours ago, BH_Adabadoo_VR said:

Anyone know what to set to lock it on all cores to a core multiplier of 50 or 51 or 49 to test stability and do the run??

 

Setting the Windows Power Profile to "HIgh Performance" should push all of the cores to the maximum clock. Otherwise, the BIOS should have an option to disable CPU C-States. That will force it to always run at max speed, with or without Windows. Will consume a fair amount more power while the system is idle.

Edited by halz
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BH_Adabadoo_VR

It has all of the ability it's just not really something you do with an i9-11900k

 

The older cpus lock because you have a core ratio you set and it locks them all at that.

 

These new cpus have limits instead as you all state above.  As stated the mother board and cpu are doing a great job of keeping it at various frequencies asked for but not locked and as heat or load changes so does frequency.  Generally without affinity the OS is spreading the thread across  all CPUs at frequency for thread load.

 

So ALL cpus are running 5400 sharing the load a bit at a time not just the best cores.  But trying to lock at a frequency that the i9-11900k can hit on all cores under all  loads is not good for benchmarking or gaming or even general use.  It's much better used if you set core by load and start at your highest frequency and work down.  I did not do well on the silicon lottery.  My CPU is sp50 but it's getting great scores and is stable with and without  AVX at reasonable temps getting pretty high frequency with and without AVX for prime.  About 4850 with AVX and 5050 without  AVX prime.  It gets to 5400 on all cores spreading the load of 1 core loaded thread. 2 cores drops to 5300 from heat.  All cores without avx not prime testing gets 5200 solid all cores.  Not the best results but not bad and much better than trying to lock at 5200.

 

I've set power is ultimate performance with cpu fully at 100 all the time and active cooling.  If your ok with it bouncing about abit but doing the best it can under all  loads I think that's as good as it gets for this rig.  I'll tweak it some more and run a bunch of benchmarks but I don't think all core sync is doing nearly as good as it adjusting cores.

 

It's good I've been tweaking for your benchmark, I did  gain 2-5%cpu over what I was previously happy with in a bunch of benchmarks though the fan is noisier now as it does get hotter.

 

Once I'm happy it's stable and solid I'll  run the benchmark you guys made.  When I get some time I'll also run my six year old computer that is locked at 4400 and has a 1080ti.  I'm curious.  

 

Thanks all

9 hours ago, halz said:

 

Setting the Windows Power Profile to "HIgh Performance" should push all of the cores to the maximum clock. Otherwise, the BIOS should have an option to disable CPU C-States. That will force it to always run at max speed, with or without Windows. Will consume a fair amount more power while the system is idle.

I don't see any benefit when I've tried  this in any benchmark so far.  It just wastes a bit of power and heat reserve.  It goes as far as it can when it gets load pretty nicely without this. Perhaps it could help with latency a tiny bit but your already ready and in load while you load your game and setup VR.  IL2 is never idle really when your ready to play so things are already loaded up.  Only advantage of this is that the fans might be closer  to load spool and so not need to catch up under load start.  But that's not and advantage for a long test.  It will throttle fans speed up it finds stable temp creeps freq up as it can till fan is max and temp is at threshold and stays there till test over.

 

Am I missing something??

Any benefit to setting Game mode, process affinity to best cores, process priority??

 

I am curious about setting CPU affinity for the game threads.  I haven't tried this.  When in game are there a few threads that affinity can be set for to specific cores you want?  Has anyone seen any advantage from that?  Any benefit from boosting priority?

 

Game mode has improved overtime and has become a big benefit to OBS recording with Nvidia cards.  Setting game mode has helped there while I fly.  So I now set game mode for IL2 and OBS.  But I have not tried affinity or priority for the processes.

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chiliwili69
On 9/18/2021 at 1:49 AM, BH_Adabadoo_VR said:

though the fan is noisier now as it does get hotter.

 

This 11900K has 8 cores, 2 less than the previous 10900K. So it generates less heat so it can overclock higher.

 

You can also try to disable 2 cores in the BIOS and run with just 6 cores. It will generate less heat, so perhaps you can achieve higher clocks. For IL-2, 4 or 6 active cores is more than enough.

On 9/18/2021 at 1:49 AM, BH_Adabadoo_VR said:

process affinity to best cores, process priority??

 

As far as I remember, there are no measurable benefits from using process affinity and process priority with IL-2. Otherwise I will be using it.

 

I have been using process affinity and propcess priority in another single-threaded application at work and there I could achieve a measurable extra 5%, but not more.

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Upgraded  a lot of my computer in the last couple of weeks, and because we had a 4K TV, and I was tearing apart my machine, I was able to run the GPU test on the 1080 TI. Not the new card though.

 

So results

Configuration 1: Ryzen 5800X, 1080 TI, DDR4-3600

 Motherboard:    Gigabyte X570 Aorus Pro Wifi 1.0

 Bios Version F31
 CPU:        AMD Ryzen 7 5800X
 CPU Freq:    4450 MHz
 L3 cache:    2x16 MB
 Cores:        8
 Threads:    16
 RAM type:    DDR4
 RAM size:    32 GB (2x16)
 NB Freq:    1796.4 MHz
 RAM Freq:    1796.4
 RAM timings:    16-19-19-39-58
 GPU:        GTX 1080 Ti

 Driver Version 471.96


VR Headset: Vive Pro 2

Game Version 4.603


    CPU Test        
    Min        Max    Avg
1    103    158    117.067
2    102    157    116.783
3    102    156    116.567
   102.3    157    116.806
            
     GPU Test    
    Min    Max    Avg
1    67    101    86.267
2    70    99    86.167
3    69    100    85.833
    68.7    100    86.089
            
    VR Test 1 (2148x2148)        
    Min    Max    Avg
1    42    80    46.367
2    42    75    45.683
3    42    73    45.483
    42    76    45.84433333
            
    VR Test 2 (3128x3128)        
    Min    Max    Avg
1    42    46    44.817
2    42    46    44.883
3    42    46    44.8
    42    46    44.833
 

Configuration 2: Ryzen 5800X, 1080 TI, DDR4-2133

    CPU Test        
    Min    Max    Avg
1    91    143    105.1
2    91    144    106.583
3    91    146    106.367
    91    144.3    106.016
            
    GPU Test        
    Min    Max    Avg
1    65    98    84.083
2    68    96    84.033
3    66    95    83.067
    66.3    96.3    83.727
            
            
    VR Test 1 (2148x2148)        
    Min    Max    Avg
1    43    58    43.117
2    42    57    45.086
3    42    60    45.183
    42.3    58.3    44.462
            
    VR Test 2: 3100x3100        
    Min    Max    Avg
1    42    46    44.783
2    42    46    44.817
3    30    46    44.533
    38    46    44.711
 

 

Configuration 3: Ryzen 5800X with 3080 Ti, and DDR4-3600

 Motherboard:    Gigabyte X570 Aorus Xtreme v 1.2

 Bios Version F34
 CPU:        AMD Ryzen 7 5800X
 CPU Freq:    4450 MHz
 L3 cache:    2x16 MB
 Cores:        8
 Threads:    16
 RAM type:    DDR4
 RAM size:    128 GB (4x32)
 NB Freq:    1799.6 MHz
 RAM Freq:    1799.6
 RAM timings:    16-22-22-42
 GPU:        EVGA 3080 TI FTW3, Core 1800Mhz, Memory 9501Mhz (Factory overclock)

 Driver Version 4712.12


VR Headset: Vive Pro 2

Game Version 4.604b

    CPU Test        
    Min    Max    Avg
1    99    154    114.75
2    104    164    118.433
3    102    154    115.617
    101.7    157.3    116.267
            
    GPU Test   (Not performed)     
    Min    Max    Avg
1            
2            
3            
    #DIV/0!    #DIV/0!    #DIV/0!
            
            
    VR Test 1 (2188x2188)        
    Min    Max    Avg
1    44    91    69.15
2    42    90    59.333
3    42    91    65.717
    42.7    90.7    64.733
            
    VR Test 2: 3128x3128        
    Min    Max    Avg
1    42    77    45.967
2    42    89    47.133
3    42    70    45.317
    42    78.7    46.139
 

-------------------------------------------------------------

 

Was not able to perform the GPU test, since it required having the computer set up and running before moving it back to the office, but the main findings are, going from DDR4 2133 to DDR4 3600 is about a 10% performance difference. But going from 16-19-19-39 timing down to 16-22-22-42 timings was not a big impact.

 

The VP2's locking in of 45Hz does weird things to the VR benchmarks, however, the big thing there seems to be that the 3080 TI is around 40% faster than the 1080 TI at 9.5Mp, but it looks like both run out of juice at 19Mp. That said, my personal settings are at ~16Mp and there, I'm still seeing a~40% boost over the 1080 TI. (Test not listed, but I'm getting the same framerates at 1.0 pixel density as I was at 0.7 on the 1080 TI card.)

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chiliwili69
14 hours ago, Voyager said:

Was not able to perform the GPU test, since it required having the computer set up and running before moving it back to the office, but the main findings are, going from DDR4 2133 to DDR4 3600 is about a 10% performance difference. But going from 16-19-19-39 timing down to 16-22-22-42 timings was not a big impact.

 

The VP2's locking in of 45Hz does weird things to the VR benchmarks, however, the big thing there seems to be that the 3080 TI is around 40% faster than the 1080 TI at 9.5Mp, but it looks like both run out of juice at 19Mp. That said, my personal settings are at ~16Mp and there, I'm still seeing a~40% boost over the 1080 TI. (Test not listed, but I'm getting the same framerates at 1.0 pixel density as I was at 0.7 on the 1080 TI card.)

 

Many thanks for posting all those tests. There is a lot info in there. It is the first VP2 tested here!  And with a 3080Ti!

 

Comments:

 

1.- As you say, RAM frequency plays an important role. 10 fps in the CPU test is a lot.

 

2.- Your previous 1080Ti works well in the 4K tet and also in VR with your previous G1. Results are aligned with other tests.

 

3.- Your VP2 with the 1080Ti is quite below than your VR test1 with 9.5Mp with the G1. With the G1 you had Avg 72 but with the VP2 you have Avg 46. Something weird is happening with VP2.

 

4.- With the new 3080Ti, you seems to have the same low values in both VR tests due to the VP2. Do you still have the G1? You can try to run the G1 again with the 3080Ti.

 

We could have more data from people having VP2 and high end cards like 3090, 3080Ti and 3080. Just to reproduce that low values and investigate why.

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@chiliwili69 I've still got the G1 boxed up. I'll see if I can hook it up later this week and see how it does. 

 

I believe the VP2 locks the frame rate at at 45 or 90 fps and does not have frame rates between those, which artificially deflated the performance. But testing with the Reverb G1 should show what's up. 

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BH_Adabadoo_VR

It took me quite a while to learn the new ASUS bios and all of it's features.

After messing about I found a stable overclock that benchmarked a bit faster but it used way more Vcore and didn't really get any fps in games.

So I'm using a pretty basic Asus AI overclock with a few tweaks and the Vcore is much better and the FPS are really close.

Below are both results with a bunch of reference benchmarks added.

 

 

IL-2 4.604  
Motherboard: ASUSTeK ROG MAXIMUS XIII HERO Rev1.xx BIOS 1007  
Cooling: PHANTEKS GLACIER ONE 360MP AIO Liquid Cooler  
CPU: Intel Core i9 11990KF   SP50 (crappy silicone bad VIDs)  
CPU Freq: 5.3 GHz  
Multicore AI 53-3  50-5  50-8 TVB+1  
Cores: 8  
Threads: 16  
RAM size: 32GB (2x16GB)  
RAM Freq: 3600 MHz  
Uncore Freq: 4300 MHz  
RAM timings: 14-14-14-34-48-535-2T-1.45v 1:27 Gear1  
GPU: ASUSTek NVIDIA GeForce RGTX 3090  
GPU Settings Power Limit 107%, Temp Limit 91C Fan Auto on a steep curve  
     
Night Ambient Room 78F  
     

Note Voltages and other numbers shown with benchmarks are averages for the run using HWinfo64

 

Reference Benchmarks:

 
UserBenchmarks: Game 277%, Desk 119%, Work 282%     1.277V  
CPU: Intel Core i9-11900KF - 119.4%  
GPU: Nvidia RTX 3090 - 239.5%  
SSD:  WDS200T1X0E-00AFY0 2TB - 573.1%  
HDD: Seagate Barracuda 2TB (2018) - 113.7%  
USB: Seagate Backup+ Desk 4TB - 50%  
RAM: G Skill Intl F4-3600C14-16GTZRA 2x16GB - 129.3%  
MBD: Asus ROG MAXIMUS XIII HERO  
     
Prime95 AVX Off 4998MHz 77C 1.261V  
Prime95 AVX On 4539MHz 80C 1.175V  
     
CPU-Z Single_705.8  Multi_6708.8  1.412V  
     
Passmark 6797  CPU_29035  2D_633  3D_30648  MEM_4484  Disk_48955 1.460V  
     
3DMARK    
CPU Profile max_8910  16_8922  8_7490  4_4117  2_2135  1_1086  1.464V  
Time Spy Extreme 9028  1.309V  
Fire Strike Ultra 12372  1.272V  
Port Royal 12903  1.268V  
     
My Results    
CPU Test 1080P    
2021-10-03 21:42:41 - Il-2  
Frames: 7194 - Time: 60000ms - Avg: 119.900 - Min: 108 - Max: 157  
Vcore 1.476V  Clocks 5115MHz  GPU Clock 1733MHz  GPU Load 29.8%  
     
GPU Test 3840x2160    
2021-10-03 23:06:11 - Il-2  
Frames: 9572 - Time: 60000ms - Avg: 159.533 - Min: 126 - Max: 188  
Vcore 1.483V  Clocks 5157MHz  GPU Clock 1833MHz  GPU Load 90.2%  
     
GPU Test 1080P DSR4x  
2021-10-03 23:25:23 - Il-2  
Frames: 10795 - Time: 60000ms - Avg: 179.917 - Min: 156 - Max: 232  
Vcore 1.428V  Clocks 5128MHz  GPU Clock 1873MHz  GPU Load 39.7%  
     
VR Test1 Reverb G2 SS50%  
2021-10-03 23:38:02 - Il-2  
Frames: 4724 - Time: 60000ms - Avg: 78.733 - Min: 44 - Max: 91  
Vcore 1.424V  Clocks 5053MHz  GPU Clock 1818MHz  GPU Load 32.9%  
     
VR Test2 Reverb G2 SS100%  
2021-10-03 23:46:06 - Il-2  
Frames: 4634 - Time: 60000ms - Avg: 77.233 - Min: 58 - Max: 91  
Vcore 1.426V  Clocks 5099MHz  GPU Clock 1882MHz  GPU Load 58.1%  
     
My attempted custom overclock was slightly faster but much more Vcore  
CPU Test 1080P    
2021-10-03 12:39:18 - Il-2  
Frames: 7338 - Time: 60000ms - Avg: 122.300 - Min: 110 - Max: 164  
Vcore 1.570V  Clocks 5165MHz  GPU Clock 1733MHz  GPU Load 30%  
     
GPU Test 3840x2160    
2021-10-03 12:50:59 - Il-2  
Frames: 9653 - Time: 60000ms - Avg: 160.883 - Min: 129 - Max: 196  
Vcore 1.529V  Clocks 5161MHz  GPU Clock 1820MHz  GPU Load 83.4%  
     
GPU Test 1080P DSR4x  
2021-10-03 12:59:33 - Il-2  
Frames: 10588 - Time: 60000ms - Avg: 176.467 - Min: 98 - Max: 232  
Vcore 1.562V  Clocks 5163MHz  GPU Clock 1875MHz  GPU Load 38.9  
     
VR Test1 Reverb G2 SS50%  
2021-10-03 15:06:20 - Il-2  
Frames: 4746 - Time: 60000ms - Avg: 79.100 - Min: 58 - Max: 91  
Vcore 1.560V  Clocks 5109MHz  GPU Clock 1852MHz  GPU Load 39.6%  
     
VR Test2 Reverb G2 SS100%  
2021-10-03 14:58:34 - Il-2  
Frames: 4634 - Time: 60000ms - Avg: 77.233 - Min: 58 - Max: 91  
Vcore 1.562V  Clocks 5140MHz  GPU Clock 1888MHz  GPU Load 57.5%  
     

My CPU SP is really bad at 50

an article tested (4) i9-11900Ks and they had nice SPs and showed the All core voltage prediction

for 5300MHz

 

SP All Core Frequency Vcore
80 5.30 GHz 1.530 V
80 5.30 GHz 1.534 V
76 5.30 GHz 1.582 V
76 5.30 GHz 1.559 V
     

Below is my SP 50 all core frequency prediction for 5300-4700

You can see my CPU will require more volts for similar performance. With SP76+ I could have been all core 52 and maybe 55 on 2 to 3 cores used with mine I got to 54 on 2 cores used hitting the 1.585V

that SP 80 needs for 53 All Core.

 

  My SP 50 CPU Vcore
50 5.30 GHz 1.700 V
50 5.20 GHz 1.679 V
50 5.10 GHz 1.620 V
50 5.00 GHz 1.569 V
50 4.90 GHz 1.485 V
50 4.80 GHz 1.433 V
50 4.70 GHz 1.391 V
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chiliwili69
On 10/4/2021 at 10:36 AM, BH_Adabadoo_VR said:

VR Test1 Reverb G2 SS50%   2021-10-03 23:38:02 - Il-2   Frames: 4724 - Time: 60000ms - Avg: 78.733 - Min: 44 - Max: 91

 

Many many thanks for this detailed test you conducted and all information provided.

 

This is the second i-9 11900K or KF tested here. An it is interesting your results for comparing them with other CPU/GPU.

 

All your components are top, congrats for this PC.

 

Your CPU and GPU results are aligned with other test. But your VR Test1 (and Test2) with the G2 is interesting.

 

Other people with the Reverb G2 and a 3090/3080/1080Ti (but Ryzen processors) are having results in the range 85-89 fps

 

And DBCOOPER01 with a 11700K with the Index is achieving 88 fps.

 

And many Reverb G2 people with Intel CPU of 10th or 9th gen (but using a 3090/0380 cards) are having fps in the range 60 to 70.

 

I can not fully explain why the G2 tests with Intel CPU are below than the Index test with Intel CPU.

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BH_Adabadoo_VR
10 hours ago, chiliwili69 said:

 

Many many thanks for this detailed test you conducted and all information provided.

 

This is the second i-9 11900K or KF tested here. An it is interesting your results for comparing them with other CPU/GPU.

 

All your components are top, congrats for this PC.

 

Your CPU and GPU results are aligned with other test. But your VR Test1 (and Test2) with the G2 is interesting.

 

Other people with the Reverb G2 and a 3090/3080/1080Ti (but Ryzen processors) are having results in the range 85-89 fps

 

And DBCOOPER01 with a 11700K with the Index is achieving 88 fps.

 

And many Reverb G2 people with Intel CPU of 10th or 9th gen (but using a 3090/0380 cards) are having fps in the range 60 to 70.

 

I can not fully explain why the G2 tests with Intel CPU are below than the Index test with Intel CPU.

So I think there's a couple things going on here but I'm no expert:

 

Very likely that there is some overhead on WMR that index doesn't have.

If you sort by avg fps then by hmd index is at the top. In the few cases where G2 breaks 80fps it's on a 3090 with AMD.

I believe my score was the highest G2 with a 3090 and intel and is below 80fps avg.

There are only two G2 scores in the 80s for VR and both are on AMD interestingly the top score is on 3080.

Index seems to score evenly on AMD and Intel.  But G2 seems to favor AMD for some reason.

 

I don't have an index but my Quest2 has significant overhead when compared to the G2 at same resolution with same settings it is always slower.  In Quest2 case likely due partially to compressing to run down link USB cable. Perhaps WMR overhead is due to WMR OpenXR runtime??  I could re-run using steamVR OpenXR runtime but I haven't noticed any difference.

 

My 3090 is a base model Asus not the higher end model.  I had no choice with PC order, it was what they could get their hands on.  I'm super happy it was Asus.

The GPU is running essentially stock, with the power slider and temp slider adjusted to limit. So it can go as high as 107% power and as hot as 90C.

It never gets that hot but briefly will go over that power on occasion.  The clocks and mem clocks are STOCK.

 

The GPU isn't anywhere near max during your benchmark for VR for either test.  Nor is CPU anywhere near max for either test.

I had HWinfo64 running in back of test and cleared before each run and grabbed a snapshot at end of each run to see what each test did to all the components.

Below is each run and snapshot:

 

My GPU does well on Passmark 3D 30648  (needs to be updated on your sheet it was incorrect on sheet)

Frequently it gets over 31000 but passmark seems to be kind of sensitive.

 

My Results  
CPU Test 1080P  
2021-10-03 21:42:41 - Il-2
Frames: 7194 - Time: 60000ms - Avg: 119.900 - Min: 108 - Max: 157

Vcore 1.476V  Clocks 5115MHz  GPU Clock 1733MHz  GPU Load 29.8%

1729473564_IL2CPU1080Pai5350B1ovs1.thumb.png.21d160e467184f1bacfc217379699987.png

So 1080P wasn't even two full cores worth of effort for VR and Game

CPU clock averaged 5115MHz but Total CPU Usage was 9.1%

Max CPU/Thread Usage was only 59.1%

 

GPU clocks were only 1733 which is near base

But GPU core load was only 29.8%

 

Not sure where the bottle neck would be there except for not clocking each thing higher.

They aren't fully worked but the clocks are too slow to get more out of time they do work. Until more of each can be used the only way to get more is to clock higher??

I can't clock higher.  Seems like AMD performs much better per clock for at least this game in VR for sure.

 

 

GPU Test 3840x2160

 
2021-10-03 23:06:11 - Il-2
Frames: 9572 - Time: 60000ms - Avg: 159.533 - Min: 126 - Max: 188

Vcore 1.483V  Clocks 5157MHz  GPU Clock 1833MHz  GPU Load 90.2%

1432675793_IL2GPU2160Pai5350B1ovs1.thumb.png.20aec70317cfd3bfed0ff51a89c1a854.png

GPU Test 1080P DSR4x
2021-10-03 23:25:23 - Il-2
Frames: 10795 - Time: 60000ms - Avg: 179.917 - Min: 156 - Max: 232

Vcore 1.494V  Clocks 5128MHz  GPU Clock 1873MHz  GPU Load 39.7%

1431743705_IL2GPU1080PDSR4ai5350B1ovs1.thumb.png.0adbf0abf524313023572520b71d849c.png

 

For both VR test the CPU and GPU aren't loaded up fully.

The resolution change is getting very similar results.

Perhaps it needs fancier settings?

 

VR Test1 Reverb G2 SS50%

2021-10-03 23:38:02 - Il-2
Frames: 4724 - Time: 60000ms - Avg: 78.733 - Min: 44 - Max: 91

Vcore 1.394V  Clocks 5053MHz  GPU Clock 1818MHz  GPU Load 32.9%

973038003_IL2VR1ReverbG2SS50ai5350B1night781.thumb.png.8ada43f185f289c329dd3eb9b0357b37.png

VR Test2 Reverb G2 SS100%
2021-10-03 23:46:06 - Il-2
Frames: 4634 - Time: 60000ms - Avg: 77.233 - Min: 58 - Max: 91

Vcore 1.394V  Clocks 5099MHz  GPU Clock 1882MHz  GPU Load 58.1%

163381331_IL2VR2ReverbG2SS100ai5350B1night781.thumb.png.5cb8027453b5d7b1dac0b2bcd8c30e7c.png

===============================

Separate question for the benchmarkers:

===============================

Anyone testing with Passmark notice unreliable 2D results or suddenly low 2D results that they figured out the cause of??

 

I was testing and getting fairly consistent results 2D included that seemed to scale with my overclock.

Then after I finished this testing the next day I tested passmark again and now 2D is half what it was.  Nothing that I can think of changed.  2D is now really low throwing the entire passmark scoring off and making it useless for my history of changes.  I can't figure out if I did anything that would make it run low.  And no matter what I change about OC and setup it benches low.

 

If I can't figure it out I'll have to drop that benchmark.  

 

Thanks...

Edited by BH_Adabadoo_VR
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chiliwili69
On 10/6/2021 at 6:37 AM, BH_Adabadoo_VR said:

Very likely that there is some overhead on WMR that index doesn't have.

If you sort by avg fps then by hmd index is at the top. In the few cases where G2 breaks 80fps it's on a 3090 with AMD.

I believe my score was the highest G2 with a 3090 and intel and is below 80fps avg.

There are only two G2 scores in the 80s for VR and both are on AMD interestingly the top score is on 3080.

Index seems to score evenly on AMD and Intel.  But G2 seems to favor AMD for some reason.

 

Yes, all this is quite right.

 

Your 3090 should not be the problem, the VRTest1 is only 9.5 Mpixels and the load of your 3090 is just 33%.

The GPU loads % are usually a good indication of how saturated is the GPU, when it is in the 90%-100% region it meens that it becomes the bottleneck.

 

The CPU% load is a very different story. First at all, it just average the load of all cores. For single-thread depedent applications (like IL-2) you can have low values of CPU load (like 20-30%) but the CPU is the bottleneck. IL-2 application has several threads, but one of those threads is the heavy one, and quickly saturate the core where it is running.

That thread is no always executed in the same core, it is jumping around 2-3 cores for Windows reasons (thermal?).

 

That´s the purpose of the VRTest1, mainly measure the CPU performance in VR.

 

BTW, I have seen your CPU and GPU temperatures and they are quite good.

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BH_Adabadoo_VR
1 hour ago, chiliwili69 said:

 

Yes, all this is quite right.

 

Your 3090 should not be the problem, the VRTest1 is only 9.5 Mpixels and the load of your 3090 is just 33%.

The GPU loads % are usually a good indication of how saturated is the GPU, when it is in the 90%-100% region it meens that it becomes the bottleneck.

 

The CPU% load is a very different story. First at all, it just average the load of all cores. For single-thread depedent applications (like IL-2) you can have low values of CPU load (like 20-30%) but the CPU is the bottleneck. IL-2 application has several threads, but one of those threads is the heavy one, and quickly saturate the core where it is running.

That thread is no always executed in the same core, it is jumping around 2-3 cores for Windows reasons (thermal?).

 

That´s the purpose of the VRTest1, mainly measure the CPU performance in VR.

 

BTW, I have seen your CPU and GPU temperatures and they are quite good.

Thanks for all your help!

 

Is max cpu/thread usage a better measurement for IL2?

Do we need a VR3 test that pushes the highest end cards and headsets further?

Seems like many score the same on both VR tests despite the change in pixel bandwidth used.

 

Still can't figure out why Passmark now gives low 2D score.  Dropping passmark.

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Jaws2002
On 10/8/2021 at 4:57 AM, BH_Adabadoo_VR said:

Still can't figure out why Passmark now gives low 2D score.  Dropping passmark

 

Passmark tests give too high percentage of the score to 2d windows and internet related apps. scores change dramatically after each windows  update.

You can just as well drop Passmark. 

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BH_Adabadoo_VR
3 hours ago, Jaws2002 said:

 

Passmark tests give too high percentage of the score to 2d windows and internet related apps. scores change dramatically after each windows  update.

You can just as well drop Passmark. 

Thanks

 

Drove me crazy

 

 

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WallterScott

Hello. I wanted to supplement my result. Completed VR Test 2. ( HTC Viva Pro 2 ). The PC configuration has not changed.

 

2021-10-10 23:12:33 - Il-2
Frames: 5299 - Time: 60000ms - Avg: 88.317 - Min: 80 - Max: 91

Strange. The average fps is 88, but the picture stutters like 60 fps.

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chiliwili69
On 10/8/2021 at 10:57 AM, BH_Adabadoo_VR said:

Is max cpu/thread usage a better measurement for IL2?

 

According to this, the Max CPU/thread usage is just the %load of the most loaded core. While the CPU usage is just the load average of all core.

 

But when running IL-2 in unlimitted fps mode (and assuming GPU is not the constraint) you will see that the Max CPU/thread is never 100% but the game is CPU limited.

This is because the heavy thread is jumping among several cores, so none of them is fully loaded.

 

that´s why in your SYN_VANDER CPU test you had a "Max CPU/thread" of only 52%, but you performance (Avg 120 fps) was bottlenecked by the CPU.

On 10/8/2021 at 10:57 AM, BH_Adabadoo_VR said:

Do we need a VR3 test that pushes the highest end cards and headsets further?

 

In VR I just considered 2 test:

 

VRTest1, just with the minimum settings (except High preset) and low resolution (9.5 Mpixels).

Here, one should achieve something in the range 85-90 fps. If not, the CPU, or GPU or any other software or device is not at the required level for a 90fps VR experience.

From here, everyone can start to increase their own settings

 

VRTest2, this is just VRTest1 but with 19.5 Mpixels. So here we can evaluate how well the GPU is doing when the resolution is increased. And how well is managed for every particular CPU&GPU&VRdevice model.

On 10/8/2021 at 10:57 AM, BH_Adabadoo_VR said:

Seems like many score the same on both VR tests despite the change in pixel bandwidth used

 

Here there is two cases:

 

1. When someone achieve a low value in VRtest1 (like 50fps) and then in VRTest2 (like 48fps):

It means the CPU (or the software or the device) is really limiting the VR experience. It could also happen for the problems of IL-2 with AMD GPUs.

 

2. When someone shcieve a high value in VRTest1( like 88 fps) and then in VR TEst2 (like 87fps):

It means that everything in the CPU/device/software is OK and also the GPU is able to manage the 19.5MPixels.

On 10/10/2021 at 10:26 PM, WallterScott said:

Frames: 5299 - Time: 60000ms - Avg: 88.317 - Min: 80 - Max: 91

Strange. The average fps is 88, but the picture stutters like 60 fps.

 

Thanks. It is the first VivePro2 working well here. Congrats.

 

I think your stutters problem has been solved as you indicated in another post.

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Any advice how to start the mission? I have clicked but it has not been started, just short "Please wait" and I can click start again.

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BH_Adabadoo_VR
On 10/13/2021 at 10:56 AM, chiliwili69 said:

 

According to this, the Max CPU/thread usage is just the %load of the most loaded core. While the CPU usage is just the load average of all core.

 

But when running IL-2 in unlimitted fps mode (and assuming GPU is not the constraint) you will see that the Max CPU/thread is never 100% but the game is CPU limited.

This is because the heavy thread is jumping among several cores, so none of them is fully loaded.

 

that´s why in your SYN_VANDER CPU test you had a "Max CPU/thread" of only 52%, but you performance (Avg 120 fps) was bottlenecked by the CPU.

 

In VR I just considered 2 test:

 

VRTest1, just with the minimum settings (except High preset) and low resolution (9.5 Mpixels).

Here, one should achieve something in the range 85-90 fps. If not, the CPU, or GPU or any other software or device is not at the required level for a 90fps VR experience.

From here, everyone can start to increase their own settings

 

VRTest2, this is just VRTest1 but with 19.5 Mpixels. So here we can evaluate how well the GPU is doing when the resolution is increased. And how well is managed for every particular CPU&GPU&VRdevice model.

 

Here there is two cases:

 

1. When someone achieve a low value in VRtest1 (like 50fps) and then in VRTest2 (like 48fps):

It means the CPU (or the software or the device) is really limiting the VR experience. It could also happen for the problems of IL-2 with AMD GPUs.

 

2. When someone shcieve a high value in VRTest1( like 88 fps) and then in VR TEst2 (like 87fps):

It means that everything in the CPU/device/software is OK and also the GPU is able to manage the 19.5MPixels.

 

Thanks. It is the first VivePro2 working well here. Congrats.

 

I think your stutters problem has been solved as you indicated in another post.

Thanks for the detailed response!

It helped me understand.

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chiliwili69
On 10/13/2021 at 9:49 PM, Norz said:

Any advice how to start the mission? I have clicked but it has not been started, just short "Please wait" and I can click start again

 

Try to delete the mission in the mission folder and download again from the Original Post.

 

Or just delete the .msnbin file. (It will be recreated)

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On 10/15/2021 at 8:50 AM, chiliwili69 said:

Or just delete the .msnbin file. (It will be recreated)

TY !!!

 

My results (CPU Test 1920x1080, Ultra):

 

16gb ddr4 2666 (2x8Gb) Dual channel) Uncore freq 4290Mhz

AMD RX 6700 XT (AMD REFERENCE card) 8Gb

 

i3 9350k 4800 (overclocked)

Frames: 4440 - Time: 60000ms - Avg: 74.000 - Min: 63 - Max: 101

 

i3 9350k 5000 (overclocked)

Frames: 4570 - Time: 60000ms - Avg: 76.167 - Min: 65 - Max: 104

 

DDR4 2666

 

P.S. Seems that i3 with 5000 makes almost no difference if it will be compared with old i5 4690k (record No91 in the final file, my old system)

 

Spoiler

i3_9350k_rx_6700xt.pngi3_9350k_ddr4.png

Edited by Norz
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chiliwili69
On 10/15/2021 at 9:26 PM, Norz said:

i3 9350k 5000 (overclocked)

Frames: 4570 - Time: 60000ms - Avg: 76.167 - Min: 65 - Max: 104

 

Thank you to you for this test. It is alway good how i3 family performs. What are the latencies of your RAM?

 

It is tru that you didn´t get too much improvement from your old 4690K.

 

For playing at monitor in FullHD you CPU is quite OK. In VR, you will need to reduce the graphics detting considerabily to get a good frame rate.

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StefanGebhardt

Hi there, 

 

After upgrading my setup from a five years old i7 5960X (watercooled), 32GB 2400MHz, Titan Xp (watercooled) with HP Reverb to a new configuration I thought it is time to participate here. I partially used this discussions here for my decission making process so thanks to all of you for the various benchmarks and comments provided. 

 

My new configuration is based on the following components:

AMD 5950X

Corsair H150i Pro XT

Asus ROG Strix X579-E Gaming

Asus ROG Strix RTX 3090

GSkill Tritend Z 4x16GB CL16-16-16-32

WD Black SN850 1TB (for OS and apps)

WD Black SN850 2TB (for games)

Corsair RM1000x

BeQuiet Silent Base 802

 

5950X Settings:

Max boost: +125MHz

Curve optimizer: -14 for all cores

PPT: 200, TDC: 200, EDC: 150

 

3090 settings:

Memory clock: +500

GPU clock: +50

Power target: 137%

 

Comments:

  • I am running Windows 11 Prof and at this stage there seems to be a few issues when it comes to AMD processors. Not sure if they affect Passmark or gaming in general but worth to mention.
  • Passmark overal score seems to be rather low in comparision with DBCOOPER011 or xeotion even if my system scores higher values for CPU Mark and 3D Graphics Mark. For some reasons my 2D Graphics Mark and Memory Mark are lower than expected. 
  • Will post more benchmark results moving forward including my VR setup (HP Reverb) but for now I am still in the process of installing apps and games. I also haven't spent too much time optimising the system in general. I just followed various guides and used shortcuts especially when it comes to the 5950X settings.

Passmark rating:

 

1254646270_Screenshot2021-10-18115441.thumb.png.2e89f28b11703ceea14bbd4fa15e830a.png

 

 

 

Comments and suggestions are always welcome!

Stefan

Edited by StefanGebhardt
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9 hours ago, chiliwili69 said:

What are the latencies of your RAM?

 

Is it the timing from my picture or something else?

 

16-18-18-36

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chiliwili69
2 hours ago, StefanGebhardt said:

Passmark overal score seems to be rather low in comparision with DBCOOPER011 or xeotion even if my system scores higher values for CPU Mark and 3D Graphics Mark. For some reasons my 2D Graphics Mark and Memory Mark are lower than expected.

 

The Passmark overall is just an average of all the tests. In your case it seems that the lower (80th percentile) is in the 2D Mark.

But the overall is not really important for IL-2 VR. The important one for CPU is the Single-thread test in the CPU tests.

 

What is you memory RAM speed?

 

Looking forward to see your result with your new nuclear submarine. It will be important for many of us to see how Windows 11 influence IL-2 performance with AMD CPUs.

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