1CGS Popular Post Han 20106 Posted November 5, 2020 1CGS Popular Post Share Posted November 5, 2020 4 minutes ago, Han said: Update 4.502 Attention Pilots! On this chilly Autumn day, we’re releasing a large update to IL-2 Sturmovik - update 4.502 is here! The star of this update is the new Hurricane Mk.II Collector Plane. This plane has the most modifications in our sim and with a wide range of weapon loadouts available this makes it 5 aircraft in 1. You get several variants including the IIa, IIb, IIc, IId and the one with the Soviet armament. The famous Dust Filter and Merlin XX engine with +14lb boost are also available. On top of all that, you can use the new bird in the Career mode right away - we added it to the Battle of Moscow and the Battle of Stalingrad careers. In addition to the Hurricane we have added the legendary С-47А "Skytrain" transport plane for the Battle of Normandy. The C-47 is AI only, but adds a new dimension to our missions and variety of Allied aircraft you will encounter in the sky. It is also great for mission makers who want to make supply runs an integral part of their battle. And finally, Battle of Moscow players receive new 4K quality skins for the Bf-110 E-2 thanks to our talented friend Martin =ICDP= Catney. On the technical front we have added a new and more realistic G-load physiology modeling system. This work was described in great detail in our Developer Diary #263. Additionally, a lot of work was done on all the aspects of the ground battles, significantly improving the quality and realism of Tank Crew engagements. There are many improvements to the pilot AI as well in this update. And finally, long-awaited Career mode improvements are finally starting to arrive. .................................. News on 4.502 update, full text You can ask new questions in this thread 21 20 10 Link to post Share on other sites
FlyingShark 330 Posted November 5, 2020 Share Posted November 5, 2020 (edited) Wow, the discussion topic is here before the announcement. Thank you team and thank you Mr. Catney. Have a nice day. Edited November 5, 2020 by FlyingShark Link to post Share on other sites
Blooddawn1942 718 Posted November 5, 2020 Share Posted November 5, 2020 Horray! Link to post Share on other sites
Swing 202 Posted November 5, 2020 Share Posted November 5, 2020 Hurri! Link to post Share on other sites
616Sqn_Johnny-Red 289 Posted November 5, 2020 Share Posted November 5, 2020 She's a beauty! Link to post Share on other sites
Retrofly 170 Posted November 5, 2020 Share Posted November 5, 2020 2 mins left, I've been waiting for this since IL BoS was released. Thank you devs! 1 Link to post Share on other sites
HubertMeyer 8 Posted November 5, 2020 Share Posted November 5, 2020 Hurricane😍 and downloading Link to post Share on other sites
Diggun 1229 Posted November 5, 2020 Share Posted November 5, 2020 That is a HUGE update, many thanks to the team. Several long-standing issues fixed (no more trailing lights for A20's!), and the best looking Hurricane I've ever seen in a sim 😄 1 Link to post Share on other sites
Lord_Strange 31 Posted November 5, 2020 Share Posted November 5, 2020 Thank you for your hard work, devs! And the Hurri is here just in time for a second uk lockdown so I'll be logging a lot of hours in it. 1 1 Link to post Share on other sites
smink1701 421 Posted November 5, 2020 Share Posted November 5, 2020 Wonderful!!! Link to post Share on other sites
Lemsip 618 Posted November 5, 2020 Share Posted November 5, 2020 Yes! Finally! Link to post Share on other sites
BigMotor 22 Posted November 5, 2020 Share Posted November 5, 2020 Thank you. Huge respect to 1C developers!! 1 Link to post Share on other sites
LF_Gallahad 1836 Posted November 5, 2020 Share Posted November 5, 2020 (edited) - Hurricane released - Repeat please? - Hurricane released! Edited November 5, 2020 by LF_Gallahad 12 2 10 2 Link to post Share on other sites
JG51_Beazil 572 Posted November 5, 2020 Share Posted November 5, 2020 This is a nice greeting this morning! Off to read! Woo! Link to post Share on other sites
LF_Gallahad 1836 Posted November 5, 2020 Share Posted November 5, 2020 Also, don't forget @AnPetrovich. Big salute for the work done with the Gs and the rest of the team. We are the first sim to have such detail. Congratulations! 6 2 1 Link to post Share on other sites
US213_Talbot 1337 Posted November 5, 2020 Share Posted November 5, 2020 @AnPetrovich Were you guys able to fix the issue of the Fokker D7 going in and out of visibility? Link to post Share on other sites
SCG_redcloud111 73 Posted November 5, 2020 Share Posted November 5, 2020 I can confirm all three levels of zoom are working with Pimax (no parallel projection needed). Splendid, guys. Great work! 2 1 Link to post Share on other sites
Avimimus 620 Posted November 5, 2020 Share Posted November 5, 2020 Pretty amazed at how such a complex system, as outlined in that fascinatingly nerdy and educational dev post #263 ends up reduced to one line in the change log: 4. Pilot physiology modeling has been improved significantly. This is described in detail in the Developers Diary #263; I wonder what else we aren't noticing? Huge: 68. 18 new target locations added for the following mission types in Rheinland Career: Ground Forces Support, Enemy Troops Concentration Attack, Enemy Troops Concentration Bombing Strike, Railway Junction Attack and Railway Junction Bombing Strike. Potentially huge: 54. An AI issue that could cause a fighter AI to be unable to engage a slowly moving target flying in a circle has been fixed; Might allow us to use the He-111's twin forward firing 20mm cannons to full effect?: 55. An AI issue that could cause excessive error in aiming the forward firing armament at ground and air targets (especially in a frontal aerial attack) has been eliminated; Huge (possible someday for aircraft gunners??!): 18. AI gunners use bracketing the target with fire when engaging the ground targets both for the range and (if the target is moving or there is a wind) the azimuth error. The size of the initial aiming error depends on the AI level, distance, target speed and wind; 19. Ground AI gunners now have a certain delay in detecting and starting aiming at a new target depending on the AI level, distance and density of the group of enemy targets; 20. Ground AI vehicles return the turret and/or gun to the traveling position only after a considerable time after the destruction or disappearance of the last enemy target from the field of view; Interesting: 28. 13mm German and 12.7mm Italian machine guns are no longer loaded with HE ammo only due to a bug; 30. A circular limit of the movable aiming mark of the Mk IID and K-14A gyro reticles has been implemented. The mark also bounces and stops at the working range boundary when the gyro mirror reaches its stop; Link to post Share on other sites
1CGS Jason_Williams 26305 Posted November 5, 2020 1CGS Share Posted November 5, 2020 1 minute ago, Avimimus said: Pretty amazed at how such a complex system, as outlined in that fascinatingly nerdy and educational dev post #263 ends up reduced to one line in the change log: 4. Pilot physiology modeling has been improved significantly. This is described in detail in the Developers Diary #263; Knock it off. We devoted an entire DD to the issue. Take your conspiracy theories elsewhere. Jason 8 7 1 12 Link to post Share on other sites
vonNutz 87 Posted November 5, 2020 Share Posted November 5, 2020 Until I saw today's pics of the Hurri and C-47 I didn't know I was waiting for them to complete my new simming computer. Can't wait any longer. Absolutely beautiful . . . . 2 Link to post Share on other sites
US213_Talbot 1337 Posted November 5, 2020 Share Posted November 5, 2020 Oh man, just started a server in FC-land to play with new g effects. Great job guys this is really cool! I love it so far. Link to post Share on other sites
Lemsip 618 Posted November 5, 2020 Share Posted November 5, 2020 (edited) Much gratitude to the devs, you deserve so much praise for the hard work you guys do! Edited November 7, 2020 by Lemsip 1 Link to post Share on other sites
Elem 449 Posted November 5, 2020 Share Posted November 5, 2020 You have done it again Devs! I think we will all be Blown Away by the Hurricane! Link to post Share on other sites
Pict 549 Posted November 5, 2020 Share Posted November 5, 2020 Good stuff !!! Yet another great update, Hurri, for sure, but the Dakota was a nice surprise, plus all the other great stuff. KV-1 getting a new additional skin is appreciated as it's probably my favorite tank. I stood next to one once and was awestruck at their size and how far ahead of their time they were. Left my joystick at home so the test flight will have to wait... Link to post Share on other sites
US213_Talbot 1337 Posted November 5, 2020 Share Posted November 5, 2020 Can you elaborate on the little fatigue indicator and how it works? Link to post Share on other sites
=13NVO=Eeafanas 57 Posted November 5, 2020 Share Posted November 5, 2020 Show the new KV-1c skin, I can't log in to the game myself...( Link to post Share on other sites
LF_Gallahad 1836 Posted November 5, 2020 Share Posted November 5, 2020 3 minutes ago, =5GIAP=Eeafanas said: Show the new KV-1c skin, I can't log in to the game myself...( Spoiler 2 Link to post Share on other sites
=13NVO=Eeafanas 57 Posted November 5, 2020 Share Posted November 5, 2020 4 минуты назад, LF_Gallahad сказал: Скрыть содержимое Thanks! 2 Link to post Share on other sites
ACG_PapaBear 45 Posted November 5, 2020 Share Posted November 5, 2020 is only one out of two landing lights suppose to be working on hurricane? or second one is decorative only? Link to post Share on other sites
30speed 608 Posted November 5, 2020 Share Posted November 5, 2020 (edited) 44. Incorrect (missing) armor value of the armored glass visor and headrest has been fixed for La-5FN; Awesome! 28. 13mm German and 12.7mm Italian machine guns are no longer loaded with HE ammo only due to a bug; Poor MC202 got neutered even more now 😄 However, dare I say the MC202 will be capable of delivering a PK from the dead 6? Great news for the reds in regards to 109's 13mm, it is a devastating weapon for such a small caliber. 48. The A-20B tail lamp no longer visibly detaches from the aircraft at a significant distance from the observer; It was a long wait for this fix. Excellent, kudos to devs! Edited November 5, 2020 by 69th_Didney_World 2 Link to post Share on other sites
ZachariasX 2524 Posted November 5, 2020 Share Posted November 5, 2020 Wow... impressive. Great job guys!! Link to post Share on other sites
JG_deserteagle540 56 Posted November 5, 2020 Share Posted November 5, 2020 Wonderful! Link to post Share on other sites
1-CGSKrausseBouse 65 Posted November 5, 2020 Share Posted November 5, 2020 Improvement of visibility ? 4 1 Link to post Share on other sites
1CGS Jason_Williams 26305 Posted November 5, 2020 1CGS Share Posted November 5, 2020 1 minute ago, OBT-Lionel said: Improvement of visibility ? We've already changed the visibility in a previous update. No further changes are planned. Jason 3 10 Link to post Share on other sites
SAS_Storebror 1265 Posted November 5, 2020 Share Posted November 5, 2020 It's incredible to see how game breaking showstopper issues like the indestructible 109 tail and the completely nerfed, ineffective cal .50s remain untouched for more than seven months (!!!) now. 1 3 7 1 9 Link to post Share on other sites
itsm 0 Posted November 5, 2020 Share Posted November 5, 2020 Mehr als gute Arbeit einfach Toll Danke an das Team! Link to post Share on other sites
Redwo1f 346 Posted November 5, 2020 Share Posted November 5, 2020 Holy smokes! There is a ton of good items in this update -- thanks so much! Link to post Share on other sites
Tipsi 124 Posted November 5, 2020 Share Posted November 5, 2020 7 minutes ago, SAS_Storebror said: It's incredible to see how game breaking showstopper issues like the indestructible 109 tail and the completely nerfed, ineffective cal .50s remain untouched for more than seven months (!!!) now. I imagine a lot of time, effort and resources were put into improving the G-effects. Maybe now that this is complete, we will see the issues you mentioned fixed sooner rather than later. 1 1 1 Link to post Share on other sites
1CGS Jason_Williams 26305 Posted November 5, 2020 1CGS Share Posted November 5, 2020 2 minutes ago, Tipsi said: I imagine a lot of time, effort and resources were put into improving the G-effects. Maybe now that this is complete, we will see the issues you mentioned fixed sooner rather than later. We are not adjusting damage at this time. Last post on this topic in this thread. Take it elsewhere. Jason 1 3 2 3 Link to post Share on other sites
CSW_Hot_Dog 116 Posted November 5, 2020 Share Posted November 5, 2020 (edited) Great update, really looking forward to new physiology model... And Hurricane ofcourse. Just: 29. USAAF pilots wear G-suits only when piloting P-47D-22, P-51D-15 and P-38J-25 in September 1944 or later; I think do it as "plane modification" would be much clearer and transparent solution. This can lead to some MP server hidden machinations... Edited November 5, 2020 by CSW_Hot_Dog 9 Link to post Share on other sites
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