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Block destruction on mission begin [SOLVED]

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Salute editor community, 


I have to ask a simple question. 


Right now I'm setting damage on mission start via damage mcu wich gets triggered by a mission begin mcu. Problem now is; for example static planes or hangars are burning at mission start. I want them to be like "destroyed for several days", so not burning anymore. 


Any tips here?


Thank you very much, 





Edited by HBB*Hunger
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