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Eagles over Tobruk - 109/E7 Bombing


Stache999
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Hi,  this campaign uses the E7 Tropical. 
In the first few missions I've tried,  it loads the plane with four bombs.
I have been unable to...

1) find out how to start without bombs - changing loadout does not seem to help
2) just drop the bombs to get rid of them (yes I have seen the key mapping)

3) Arm and Release the bombs (yes I have the bombs arm in key mapping, but my release bombs does nothing.)

 

Any thoughts on what I am missing?
Thanks,

Edited by Stache999
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1 - In game GUI I guess are no way. Custom loadout in Options > Plane is not used in Single and Campaign missions, only in Quick Missions.

 

An alternative, manual edit:

 

 

Go to the file:

 

 ...\steamapps\common\IL-2 Sturmovik Cliffs of Dover Blitz\parts\bob\mission\campaign\"campaign name"\

Localize the first .mis file, first make backup y of file first, just select and Ctrl+C, Ctrl+V.

Open the mission file - with Notepad (don't use Word/Wordpad) is he "name mission".mis file find Bf 109 E7 and delete bombs reference.

Something like, under Bf-109E7 name
...
  belt _Gun00 Gun.MG17 MainBelt 1 0 0 4 4
  detonator Bomb.SC-250_Type1_J 2 -1 0 <<<<<<<<<<<<<<<<<<<<<<<delete
  detonatorPreset Default Bomb.SC-250_Type1_J 2 -1 0<<<<<<<<<<<delete
  weapons 1 1 3 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<delete only  the 3 leaving  weapons 1 1
...

Save the file and test this mission, if OK do the same with the other .mis files in the folder.

 

Edited by Sokol1
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Just tried the first mission in this campaign.  To paraphrase the briefing:  "...patrol at 3,000m over Tobruk, engage any enemy aircraft you encounter...".   

 

Go into the mission and I'm sitting on the runway in an E-7/Trop with 4 SC100s loaded!? 

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3 hours ago, Yardstick said:

Just tried the first mission in this campaign.  To paraphrase the briefing:  "...patrol at 3,000m over Tobruk, engage any enemy aircraft you encounter...".   

 

Go into the mission and I'm sitting on the runway in an E-7/Trop with 4 SC100s loaded!? 

See Soko1's answer.... you can de-select them.

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Ahh if only it were that simple...

 

Plane has nose guns and wing cannons (plus the unwanted bombs)

Make no sense why only one Weapon listed.

Pretty sure the autopilot did drop the bombs in one flight.

 

[campaign01_27]
folder campaign01_27
title Eagles over Tobruk

 

[AirGroups]
  tobruk:Tobruk_LW_JG27_I.32
  tobruk:Tobruk_RAF_F_73Sqn.01
  tobruk:Tobruk_RA_150Gruppo_363Sq.03
[tobruk:Tobruk_LW_JG27_I.32]
  Briefing 1
  Flight1  5 6 7 8
  Class tobruk:Aircraft.Bf-109E-7_Trop
  Formation FINGERFOUR
  CallSign 22
  Fuel 100
  Weapons 1
  Skill10 1 1 1 1 1 1 1 1
  Skill11 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7
  Skill12 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7
  Skill13 0.7 0.7 0.7 0.7 0.7 0.7 0.7 0.7
[tobruk:Tobruk_LW_JG27_I.32_Way]
  TAKEOFF 108383.93 193016.24 0 0
  AATTACK_FIGHTERS 144447.97 194162.45 3000.00 300.00
  AATTACK_FIGHTERS 138687.33 181108.32 3000.00 300.00
  AATTACK_FIGHTERS 164180.12 169352.24 3000.00 300.00
  AATTACK_FIGHTERS 171501.11 178609.75 3000.00 300.00
  AATTACK_FIGHTERS 165833.25 168549.29 3000.00 300.00
  AATTACK_FIGHTERS 137871.76 180215.65 3000.00 300.00
  AATTACK_FIGHTERS 143445.16 194023.41 3000.00 300.00
  NORMFLY 111098.14 193614.57 3000.00 300.00
  LANDING 108367.35 193134.34 3000.00 300.00

 

 

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Looks like that in this cases bombs are in default Bf 109 E-7 loadout.

Seems "default" loadout is hidden inside some SFS file, not accessible for player.

Changes made in Options > Plane don't overwrite "default".

So rest await a patch fixing this.

 

I think that  "default" loadout should be made accessible for player do their changes, will minimize this long last loadout confusion, e.g. Spitfire continue with that low effective ammo belts made  ~ 8/9 years ago.

 

 

 

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