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What are you looking forward to the most in Battle of Normandy?


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29 minutes ago, SYN_Vander said:

Creating a Dieppe Raid mission! Most of the planes for that scenario will be in the game. Will be a great mission for a Multiplayer server as well.

 

Absolutely! Having a server running all day with aircraft available at the times the real squadrons were would be quite something. If that's not possible then there are so many different facets of that wonderfully compact scenario that can be made into missions. Put me down for the early morning attacks on the Hitler and Goring gun batteries! 😁

Cheers.

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I'd like to see this

http://www.rafhornchurch.thehumanjourney.net/History/Rodeos.htm

or that

https://en.wikipedia.org/wiki/Circus_offensive

"... These were usually formations of 20 to 30 bombers escorted by up to 16 squadrons of escort fighters. ..." That's the usual relation in numbers between bombers and fighters we see on the online-servers, too. But today's Circus is 1 escort for 16 bombers. :tease:

Edited by Retnek
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28 minutes ago, VBF-12_Stele said:

Would love to have these in the backdrop just pummeling the coast as you fly past them to target.

 

The D-day fleet was the largest in history. It would be hard to put all those ships out there, even as a "backdrop".

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5 hours ago, =gRiJ=Roman- said:

The surprise we are going to get when they announce the torpedoes ... ;)

Jason doesn't now that he will make the announcement this year yet, but I have seen it in my crystal ball. Hahahah

 

Ahhh yes.....Ju88a17 attacking allied ships and British ports!😍

 

Btw your crystal ball have very narrow FoV, if you zoom out a bit you'll notice B-25 (or B26) too 😉

 

//🤞🤞🤞 for these two...or three//

 

Edited by =VARP=Ribbon
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Indeed.  The game engine is incapable of running anything remotely close to the numbers of ships, trucks, tanks, and aircraft it would take to depict the D Day landings.  It will be interesting to see how they deal with this.

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3 hours ago, [=PzG=]-FlyinPinkPanther said:

People keep discussing D-Day but my impression from Jason is that they would be simming the operation prior to and after the D-Day invasion. 

The troop density for the first month would be incredible within the beachhead area, way beyond the limits of the engine. Remember everything had to be disembarked at the beaches until Cherbourg was opened up; and the depth of the beachhead was negligible considering the number of troops the WAllies landed, which was less than what the Germans thought were landed.

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6 minutes ago, cardboard_killer said:

The troop density for the first month would be incredible within the beachhead area, way beyond the limits of the engine. Remember everything had to be disembarked at the beaches until Cherbourg was opened up; and the depth of the beachhead was negligible considering the number of troops the WAllies landed, which was less than what the Germans thought were landed.

 

Just to reiterate. What was said was that the first map would be pre-invasion. The second map would include airfields captured by the allies and then repaired for operations by allied air forces. I assume this would be a significant period of time after the invasion. I am not expert on D-Day operations, so i cannot comment on the specific timeline. I will assume the finalization of the maps (thus the time frame) would be something they will be developing these next few months. One thing is for certain, they will not be doing D-day or the immediate aftermath since the second map will include captured and repaired German airfields. They could always change their mind but this would be a radical shift in what they have created in past. 

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2 hours ago, BlitzPig_EL said:

The game engine is incapable of running anything remotely close to the numbers of ships, trucks, tanks, and aircraft it would take to depict the D Day landings.  It will be interesting to see how they deal with this.

 

2 hours ago, cardboard_killer said:

The troop density for the first month would be incredible within the beachhead area, way beyond the limits of the engine.

 

To be fair, the same can be said about most events featured in Great Battles. Units rarely reach anywhere near their historical sizes.

 

I think the solution will be the same as before - taking small slices of the operation and scaling them down to single missions of reasonable complexity.

Edited by Mitthrawnuruodo
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That is going to be tough, any flying over Normandy in a CAS role will still reveal just a barren, lifeless landscape, which works for the steppe of Mother Russia, but will be totally unacceptable  over the densely populated battlefield that was Normandy in the summer of 1944.

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Just now, BlitzPig_EL said:

That is going to be tough, any flying over Normandy in a CAS role will still reveal just a barren, lifeless landscape, which works for the steppe of Mother Russia, but will be totally unacceptable  over the densely populated battlefield that was Normandy in the summer of 1944.

 

It was densely populated - but it was also well camouflaged on the German side, who for the most part only moved at night. They knew that exposing themselves meant immediate air or artillery attacks.   I do not think allied CAS missions would have been aware of a fraction of the men and equipment below them, except perhaps during the final retreat and the failed counter attack near Mortain. Often they would attack an area marked by smoke or a particular enemy occupied village, rather than a specific enemy vehicle or emplacement. So I think that Allied CAS missions need not be too unrealistic. Actually, it would make perfect sense if the mission design sometimes just said "flatten every building in village Haut-Fromage" rather than destroy enemy units.

 

I agree, though, that the Allied logistic build up would have been unmissable and even units in the field paid far less attention to camouflage.  

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Not saying I don't want the map, far from it.  I will be flying over it from day one, but the single player folks will be voicing their, umm... concerns, shall we say, about it.  Like I said earlier, it will be interesting to see how the team deals with the aftermath of the largest amphibious operation ever attempted.

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What are you looking forward to the most in Battle of Normandy?

 

a) Better map than BoBP

b) Better (more variety) career than BoBP

c) More two engined medium bombers

d) Usability of BoN map/career to mod 1942/1943 timeframe

e) Retrofitting of more advanced/sophisticated map/career features to BoBP

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I'm hoping that there will be TWO Normandy maps; with pre- and post-invasion scenarios. Before D-Day there were (nine?) Advanced Landing Grounds (ALGs) in the Weald of Kent, most (all?) of which were closed by September 1944. Anything that could be re-used was torn up, dismantled and shipped over to France where loads of new ALGs were built. The earliest on 7th June(!!!) but most in August or September. So one map with just English ALGs and one with just French ALGs please. 🤗

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The most important thing to me is that on the 6th of June, in Normandy sector, it would be a landing offensive. 

Not justa normal day as in the Bodenplatte extension in which there is no Bodenplatte offensive at all.

 

Means, there would be paratroopers and gliders in mid air, tons of landing ships and others kinds of ships, etc.

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58 minutes ago, parasxosg said:

What are you looking forward to the most in Battle of Normandy?

 

For the first gooooood sale of it, so I can afford to buy it ! 🤷‍♂️😄

 

You won't be playing it for a couple of years then.

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Just as the OP stated...V-1 sorties, hands down.

 

In VR and with the new G2 no less this will be phenomenal, let alone require massive amounts of concentration. Just visually finding one will be interesting in its implementation. I mean, did these things leave a visual signature and if so how long was it, if any?
 

An interesting current day read here regarding the V-1 recoveries. The map is from the same article. Amazing how many made it across the channel showing just how many actually were produced.

 

https://www.airspacemag.com/history-of-flight/big-dig-buzz-bomb-180973972/

 

FCCD5752-DD76-46E0-8E94-08120931743D.jpeg

Edited by BornToBattle
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I dont expect they gona bather with depicting D-Day action and i have no problem with it, game cant handle that amount of units im just glad that they are doing map of this area as it alows planty of other action and with airplanes from other DLCs map can support not just 44 but 42-43 also, and i also dont expect map to be more detailed then BoBp map is.

For me more maps are missing in game, i would rather have new 2-3 maps per DLC cycle in game then more new airplanes, we have good amount of them but areas over witch to DF are geting boring after few years of same few maps.

Edited by CountZero
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4 hours ago, Bremspropeller said:

My Typhoon-career's pilot-name is gonna be Ken Adam.


What a life he had. A Typhoon legend let alone great film credits later in civilian life. No doubt if he had ever been captured by the Germans he would have been executed given his German roots. Amazing.

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18 minutes ago, BornToBattle said:

Just as the OP stated...V-1 sorties, hands down.

 

In VR and with the new G2 no less this will be phenomenal, let alone require massive amounts of concentration. Just visually finding one will be interesting in its implementation. I mean, did these things leave a visual signature and if so how long was it, if any?
 

An interesting current day read here regarding the V-1 recoveries. The map is from the same article. Amazing how many made it across the channel showing just how many actually were produced.

 

https://www.airspacemag.com/history-of-flight/big-dig-buzz-bomb-180973972/

 

FCCD5752-DD76-46E0-8E94-08120931743D.jpeg

What a great chart!!! I had no idea....

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19 minutes ago, Blitzen said:

What a great chart!!! I had no idea....


I never realized the extent to which they were produced until I found this article with the V-1 map locations. I always just assumed that rockets launched by the Germans during the later years were relatively rare and few and far between, but visually I think their detective work into exact locations shows otherwise! Seems V-1’s in reality were more of a physiological weapon versus actual damage inflicted with what little reading I’ve done.

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1 minute ago, BornToBattle said:


I never realized the extent to which they were produced until I found this article with the V-1 map locations. I always just assumed that rockets launched by the Germans during the later years were relatively rare and few and far between, but visually I think their detective work into exact locations shows otherwise! Seems V-1’s in reality were more of a physiological weapon versus actual damage inflicted with what little reading I’ve done.

You mean, psychological?

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What I'm looking forward to the most in Battle of Normandy:

 

(1) Game engine improvements enabling realistic Normandy and Market Garden scenarios (e.g. hundreds of boats in the Channel, gliders towed by C-47s) - otherwise the entire concept of Battle for Normandy doesn't work (Minimum computer specs will therefore be changed significantly, e.g. from i5/i7 to i9 CPUs and minimum of modern (2020+) GPUs)

 

(2) Infantry models, even if very basic and low resolution (needed for D-Day, needed for Tank Crew, needed for a better game in general)

 

(3) Map and new planes

 

(4) Game engine improvements enabling greater distance rendering (including better VR zoom capabilities)

 

(5) Continued AI improvements

 

(6) Career improvements (e.g. more mission types)

 

(7) Other improvements (e.g. more pilot voice types, responsive flight controllers at airfields)

Edited by Sky_Wolf
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On 1/15/2021 at 10:54 AM, sevenless said:

 

a) Better map than BoBP

b) Better (more variety) career than BoBP

c) More two engined medium bombers

d) Usability of BoN map/career to mod 1942/1943 timeframe

e) Retrofitting of more advanced/sophisticated map/career features to BoBP

 

I wish I could like this post 10 times.

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4 hours ago, 216th_Cat said:

 

You won't be playing it for a couple of years then.

Patience is a virtue young padawan. 👍 . Anyway those developers deserve full price on what they produce so don't follow my 2 cents of wisdom.  

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7 hours ago, BornToBattle said:

. Amazing how many made it across the channel showing just how many actually were produced.

My granddad was in the home guard (he was of military age but lost a few fingers in a printing accident before the war. Back when Work Experience was downright hazardous) in St Albans, north of London. Him and grandma describe hiding from 'doodlebugs' pretty much daily for over a year - 'you were alright when you could hear them, when the engine stopped you took cover'. They had a very sophisticated shelter - at the appropriate moment they would both dive under the kitchen table. 

 

Grandpa's other claim to fame during the war was rousing the rest of the St Albans home guard one night after hearing marching feet approaching. A roadblock was swiftly constructed, and the interlopers questioned. They turned out to be troops just returned from Dunkirk. Their reaction to Granddad's initiative is, alas, not recorded for the history books. 

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On 1/15/2021 at 6:08 PM, Bremspropeller said:

Wining and dining in a french chateau with some french mademoiselles around.

 

What?  Are you bored with you Dacha Comrade with your loving Soviet Women and Vodka???

 

Some people are hard to please.  Wait until I report you to the local Political Officer.

 

Now, Normandy, as much as I like flying the Pe2 and 110, gimmi the wheel of a Mosquito.  The Tiffy (Typhoon) also will be great.  Then we can go to Road to Berlin from the East via Southern Ukraine and Romania and Manchuria which will lead in to a batch Pacific releases whilst the core of the whole series improves like it ahs been over the last couple years.

 

So much goodness - so much potential.  Oh and Working up from the Mediterrane would be nice.

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7 hours ago, blitze said:

Now, Normandy, as much as I like flying the Pe2 and 110, gimmi the wheel of a Mosquito.

 

You'll get a Mosquito with a stick, not a yoke...and you'll love it.;)

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