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17 hours ago, Russkly said:

Hi Pat,

 

I'm probably doing something jolly silly, but the missions I create with PWCG are not showing up in Il2 FC - Missions.

 

I believe I've followed the installation instructions and have used your excellent work in previous iterations of Il2, but this time I'm struggling.

 

I unzipped PWCG into D:\Program Files (x86)\Steam\SteamApps\common\IL-2 Sturmovik Battle of Stalingrad\PWCGFC, fired up the *exe, created a campaign and a mission, then launched the game (both in VR and normal), but I can see old PWCG-generated missions for Il2 BOS but nothing for Il2 FC.

 

Any idea what I'm doing wrong, please?

 

And again, please excuse my ignorance...

 

R

 

It seems that the missions are not being generated, as they don't appear in the "Missions" folder.

 

It can't be because I don't own the planes, because it's FC, and I've created Camel campaigns starting 01/08/17 and 01/10/17 to see if it were a timings/maps issue, in case there aren't winter maps available, but neither work.

 

I've tried uninstalling PWCG (by deleting the PWCG folder) and reinstalling, but no dice.

 

What am I doing wrong?

 

16 hours ago, Varibraun said:

@Russkly PWCG has its own missions folder in the newer versions.  Be sure you are looking here for your mission:

 

 image.thumb.png.0dcbf073d9ddb970dd716f2b8e67d97d.png

 

Thanks for helping out, Varibraun.

 

I don't have that PWCG listing under "Mission", only the stock BOK, BOM, BOS, Rhineland an Tank entries.

 

For some reason the campaign generator simply isn't generating missions.

 

There used to be a button "Accept Mission" in PWCG, but this option is no longer there in the mission generation screen, only "Scrub Mission" and "Briefing Map".

 

Hhhmmm...

 

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1 hour ago, Russkly said:

There used to be a button "Accept Mission" in PWCG, but this option is no longer there in the mission generation screen, only "Scrub Mission" and "Briefing Map".

There are three steps of mission generating. Select 'Briefing Map', here you can change your route by moving the waypoints and stuff like that. Next step is the 'Waypoint Editor', then the 'Pilot Selection' and on this screen you can accept the mission.

Edited by Yogiflight
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2 hours ago, Russkly said:

There used to be a button "Accept Mission" in PWCG, but this option is no longer there in the mission generation screen, only "Scrub Mission" and "Briefing Map".

 

 

Yes...follow @Yogiflight's 3 steps above to go through the "new" steps to generate a mission.  Also, I should have @ACG_Gamble's Youtube link below set to start where he begins the mission generation steps.  He is using an older version, but the 3 mission generation steps are basically current except that once you are done, you need to look for the IN GAME mission PWCG folder to select the IN GAME mission.  Good luck!

 

 

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Hi Pat,

 

I'm hitting an issue with kill claims in the current version (11.8). Flying a campaign in I-16s in 1941 with 34th FAR.

 

Logs are turned on and the debriefing completes successfully. Wingmen are credited with kills correctly too.

 

I enter my claims, and when watching the debrief it always ends with my kills as 'ME-109 from X squadron was destroyed by a vehicle.' This also happens for ground targets destroyed where they don't show up for me and have the 'destroyed by a vehicle' message in the debrief. These then don't show up in the rest of the debriefing, so either my claims are being denied and I'm missing something, or there's an issue with how it's reading the logs.

 

I can't seem to find the logs, and this might be because I've got it set to delete them so can't attach to this post unfortunately.

 

Any ideas on how to fix this please?

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1 hour ago, UlyssesCockmore said:

Hi Pat,

 

I'm hitting an issue with kill claims in the current version (11.8). Flying a campaign in I-16s in 1941 with 34th FAR.

 

Logs are turned on and the debriefing completes successfully. Wingmen are credited with kills correctly too.

 

I enter my claims, and when watching the debrief it always ends with my kills as 'ME-109 from X squadron was destroyed by a vehicle.' This also happens for ground targets destroyed where they don't show up for me and have the 'destroyed by a vehicle' message in the debrief. These then don't show up in the rest of the debriefing, so either my claims are being denied and I'm missing something, or there's an issue with how it's reading the logs.

 

I can't seem to find the logs, and this might be because I've got it set to delete them so can't attach to this post unfortunately.

 

Any ideas on how to fix this please?

 

On your campaign screen is a "Report Error" button.  Press it.  It creates a zip with everything that I need to recreate the problem.  Post the zip here.

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26 minutes ago, Russkly said:

@Varibraun & @yogiflight

 

Many thanks.

 

That works.

 

I hadn't followed the correct steps to get to the "Accept Mission" button.

 

I must have not watched Pat's instruction video properly.

 

R

 

That video is dated.  It does show a multi step process but that process is significantly changed.

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1 hour ago, PatrickAWlson said:

 

That video is dated.  It does show a multi step process but that process is significantly changed.

 

Cheers, Pat.

 

No worries - all good now.

 

As always, thank you for your wonderful work.

 

R

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8 hours ago, UlyssesCockmore said:

Thanks for the speedy response!

 

Zip file attached.

 

RussiaCampaignEarly120201205161204.zip 2.43 MB · 1 download

 

Something new!  Over 10 years in this game and I have never seen this before.  Iosif Vsevolodovich Kurpatov is too long.  The game is truncating it in the logs and PWCG is not matching.  The "vehicle" comes from the fact that if PWCG cannot match something it defaults to a generic vehicle.  

 

Interestingly, another problem occurred that also resulted in an incorrect "vehicle" designation.  Arkady Fedorovich Kovacevic - a historical ace - was also not matched. Also too long.  His name is actually Arkady Fedorovich Kovacevich

 

So not only did you manage to present a problem that I have never seen in 10 years, but you managed to present it twice in one mission :) 

 

Unfortunately, not much I can do about this other than ask you to shorten the name.  The truncation is exceeding a game limit and not PWCG>

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4 часа назад, PatrickAWlson сказал:

Arkady Fedorovich Kovacevic - a historical ace - was also not matched. Also too long.  His name is actually Arkady Fedorovich Kovacevich

Patrick, you can shorten the name of the Soviet ace in the game:
Instead of Arkady Fedorovich Kovacevic write Arkady Kovacevic. This is normal. This is a commonly used shorthand for the name.
The full name is usually used in official documents, and the abbreviated name is used in everyday life. Moreover, the names of all other pilots in the game are written in abbreviated form.
Soviet aces:
Ivan Kozhedub instead of Ivan Nikitovich Kozhedub
Alexander Pokryshkin instead of Alexander Ivanovich Pokryshkin
Grigory Rechkalov instead of Grigory Andreevich Rechkalov
etc.

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14 hours ago, PatrickAWlson said:

 

Something new!  Over 10 years in this game and I have never seen this before.  Iosif Vsevolodovich Kurpatov is too long.  The game is truncating it in the logs and PWCG is not matching.  The "vehicle" comes from the fact that if PWCG cannot match something it defaults to a generic vehicle.  

 

Interestingly, another problem occurred that also resulted in an incorrect "vehicle" designation.  Arkady Fedorovich Kovacevic - a historical ace - was also not matched. Also too long.  His name is actually Arkady Fedorovich Kovacevich

 

So not only did you manage to present a problem that I have never seen in 10 years, but you managed to present it twice in one mission :) 

 

Unfortunately, not much I can do about this other than ask you to shorten the name.  The truncation is exceeding a game limit and not PWCG>

Many thanks for looking into this so quickly, and glad I could give you something new to look at!

 

I'll have a fiddle about and try and find a way to change my pilot's name in PWCG. Is there a quick way to do that?

 

Do we know what the max character limit is as well?

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1 hour ago, UlyssesCockmore said:

Many thanks for looking into this so quickly, and glad I could give you something new to look at!

 

I'll have a fiddle about and try and find a way to change my pilot's name in PWCG. Is there a quick way to do that?

 

Do we know what the max character limit is as well?

 

Back up your campaign.

 

In your campaign directory, open this file:

PWCGBoS/User/Campaigns/RussiaCampaignEarly1/Personnel/10111034.json

 

That is the squadron personnel file for your squadron.

Find your name and change it.  Shorten it by at least 5 characters.

PWCG mostly works through serial number and not name.  Matching logs to pilots is one of the few places where name is used.

 

I can't do much about the kill that you got on that last mission, but going forward things will work.

Edited by PatrickAWlson
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3 minutes ago, UlyssesCockmore said:

Much appreciated for looking into it. I was only a few sorties in, so I ended up making a new campaign for the same squadron with a more reasonable name.

 

Real quick addendum: I figured out how to make it work with longer names.  if you want to keep the long name and wait for the next release (should be tonight) you will be able to.

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Hi again Pat.

 

Have played a couple of missions in my campaign now, and they've been excellent - a dawn patrol over NML at dawn is something to experience in VR, although watching my 4-plane flight getting shot down by a Halberstadt was less enjoyable.

 

After the last mission all seemed well, and I closed down for the night.

 

On looking to re-start this evening, when I go to the "Mission" screen, there were two options: "Finished" and "Combat Report".  But I had already down the combat report and filed claims yesterday.

 

On clicking "Combat Report" I get the error message: "PWCG was unable to find a log set for your last mission...".

 

I hope I've attached the relevant files.

 

I don't want to lose the progress, because I was credited with 2 D.Va's during the last sortie...

 

R

 

 

 

 

Camel Late-191720201209171216.zip PWCGErrorLog.txt

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Ah, my dear Pat, you may have hit the nail on the head!

 

That cursed Halberstadt gunner gave me some lovin' as well as my three other flight chappies.

 

So, I need to take leave before I can resume?

 

Phew! Thought I'd lost my 3-kill sortie...

 

Thanks, Pat, as always.

 

Sean

 

PS  I'm glad I didn't have to fly the D.Va in late 1917/early 1918 - outclassed by Entente scouts. Can see why the Luftstreitkraefte pilots felt that it was a step backwards compared to the D.III (wing integrity notwithstanding)

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Patrick, when I create a new campaign for the Soviet Union on the Moscow map and select the 27th Fighter Air Regiment, then the historical ace Arcady Kovacevich is on the pilot board, but he is not in the list on the right.

image.thumb.png.13be140d0c5cc8c54402a2afa7e614e1.png

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On 12/9/2020 at 11:15 PM, Kur12 said:

Patrick, when I create a new campaign for the Soviet Union on the Moscow map and select the 27th Fighter Air Regiment, then the historical ace Arcady Kovacevich is on the pilot board, but he is not in the list on the right.

image.thumb.png.13be140d0c5cc8c54402a2afa7e614e1.png

 

That is an unfortunate side effect of a flip flop that I did around excessively long names.  I went from shortening the name to finding a way to make longer names work.  It looks like your campaign is half way between.

 

I started a new campaign and Arcady Kovacevich shows up properly, but this is with his full name: Arkady Fedorovich Kovacevich

 

What might work is editing your campaign specific aces file:

- find the file PWCGBoS\User\Campaigns\Your Campaign\CampaignAces.json

- Open it in notepad or any other text editor

- find Arkady Kovacevich

- change it to Arkady Fedorovich Kovacevich

- restart PWCG after changing the data

 

 

Edited by PatrickAWlson
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Patrick, I don't value this campaign, it hasn't even started yet.
But the problem has not been resolved.
When I create the same new campaign, this ace again is not on the right side of the screen. Or will the fix appear in the next version and need to wait?

image.thumb.png.db2c7c167dd3af897a9f8453b0e5b2f5.png

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I'm having an issue with missions not showing up in the PWCG folder.  They are generated, but when you start the game they are not in the folder.  I think I deleted something when I went in to the folder to clean up the old missions.  An old campaign did continue to have missions show up in the folder, but when that pilot was killed no more missions went to the folder.  Any new campaigns' missions disappear.  I'd uninstall and reinstall, but I'm not sure of the proper way to do this.  Thanks!

 

Edit:  what is the proper way to delete old missions in the folder?  I think I had it set up to delete them after flying, but I don't remember what I did.

Edited by Talus
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4 hours ago, Talus said:

I'm having an issue with missions not showing up in the PWCG folder.  They are generated, but when you start the game they are not in the folder.  I think I deleted something when I went in to the folder to clean up the old missions.  An old campaign did continue to have missions show up in the folder, but when that pilot was killed no more missions went to the folder.  Any new campaigns' missions disappear.  I'd uninstall and reinstall, but I'm not sure of the proper way to do this.  Thanks!

 

Edit:  what is the proper way to delete old missions in the folder?  I think I had it set up to delete them after flying, but I don't remember what I did.

 

Go to the folder in windows explorer(not from the game).  The mission will probably be there.  If the mission actually did not write then an error would have occurred and you would be notified.

 

If missions are not made available in the game it usually means that you do not own the plane that you are flying in the mission.  The game will refuse to show you those missions.

 

I do not believe that you have to reinstall.  Should you choose to do so you can simple delete PWCGBoS and reinstall it.  if you want to save anything like a campaign then back up the User folder in PWCGBoS.  

 

Nothing special about deleting missions.  Just delete them from Windows. 

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Mission 2.zipProper 109F4 Campaign202012172212691.zipMission 1.zip

 

2 missions in which none of my human or AI flight mates even spawned. Idk if there's a problem with the mission because of the latest update. Think there's a fix? I wouldn't want to have to ditch the campaign and start anew.

 

Edit: if there isn't a fix, is there a way to copy the campaign to another one so I don't lose the data?

Edited by [808_BOB]Dafak-man
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@PatrickAWlson There is a problem with PWCG as of the last update of IL-2. Missions do not spawn in aircraft occupied by actual players at the beginning of cooperative missions. AI planes do spawn, player spots left unoccupied also spawn in, but player occupied planes do not spawn.
Mission 1 Different Campaign.zip
In my previous message I added the 2 missions from one of my campaigns. I'm uploading another mission from another campaign that has the same issue.

 

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17 hours ago, [808_BOB]Dafak-man said:

Mission 2.zip 742.21 kB · 0 downloads Proper 109F4 Campaign202012172212691.zip 1.68 MB · 0 downloads Mission 1.zip 712.22 kB · 0 downloads

 

2 missions in which none of my human or AI flight mates even spawned. Idk if there's a problem with the mission because of the latest update. Think there's a fix? I wouldn't want to have to ditch the campaign and start anew.

 

Edit: if there isn't a fix, is there a way to copy the campaign to another one so I don't lose the data?

 

I'll look at the missions 

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Thank you Patt, at this point I've tried multiple campaigns, both with and without any mods and it's still the same result. Player-ocuppied planes do not spawn. It is not a network problem since I flew last Sunday with the same exact config (nothing changed since then). The only thing that changed was that IL-2 was updated to 4.504.

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1 hour ago, PatrickAWlson said:

@DD_Arthur You guys fly coop - are you experiencing the same issues as @[808_BOB]Dafak-man

Our group is at 11.8.1 now - came from 11.5 or even more early. Last Hurricane-campaign started Moscow 1941 with seamless transfer to spring 1942 at the Stalingrad-map. Now and then we had missions with no enemies or dserver-overload etc. But one sub-version later usually all went smooth again. We used "high" air activity and "medium" at ground. Dead-is-dead, so we had to change lot of virtual pilots, too. When wounded, we used to leave some days - and so on. We changed a lot of variables and experienced all kind of incidents. Both, using PWCG and while flying the missions. Most senior pilot survived 42 sorties now, next one 30. The campaign never was broken, all the time there was no need to repair or edit data. Hat's off for that! :thank_you:
 

What's even more important - mission design, the scenario-settings, placement of ground-units, weather, escort behaviour - lot's of aspects were improved step by step. During the last month you generated so much progress in PWCG, most impressive! :good:

Edited by Retnek
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35 minutes ago, [808_BOB]Dafak-man said:

I can send some screenshots later if that helps picture the issue.

 

At the moment I don't really know what there is to fix.  There are only two things that PWCG does for a coop mission. 

It sets mission type to coop start (MissionType = 1 in mission header)

It sets plane type to coop start for all human flyable planes (coopstart = 1 on plane MCU)

 

I checked one of the missions that you sent.  It has three planes listed as coop enabled, all Me109 F4s.  The mission is properly designated as a coop start.

 

As for actually running a coop mission, TBH you know way more than I do.  I have never actually flown a coop mission.

 

I'll keep looking.  Maybe posting the mission in the mission making forum will help.

 

 

Update:

I just ran the mission.  Everything worked just fine.  All three coop aircraft were available to occupy.  I chose the first one.  Started the mission.  I spawned as did all of the other planes in the flight.  The flight leader took off as expected.

 

Just ran the second mission and that worked too.

Edited by PatrickAWlson
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