blitze 426 Posted April 18, 2020 Share Posted April 18, 2020 13 hours ago, sevenless said: Amazing. Do you ever sleep? A bird on the wire has stated that they work 114 hours a day. I hope they don't miss out on some rest and family time in their long days. 😁 Amazing - that their updates are. 1 Link to post Share on other sites
Boomerang 502 Posted April 18, 2020 Share Posted April 18, 2020 Thank you Dev Team, you are the best. 🙂 Link to post Share on other sites
Missionbug 442 Posted April 18, 2020 Share Posted April 18, 2020 Have to say the internals for all the tanks are particularly impressive, the SU-152 is certainly up there as one of the best and It will be good to have each pilot suitably clothed for the nation they belong to I have to say. Thank you very much for the latest news, really appreciated. Take care and be safe. Wishing you all the very best, Pete. Link to post Share on other sites
ZachariasX 2527 Posted April 18, 2020 Share Posted April 18, 2020 ..and another Hotfix! Link to post Share on other sites
DD_Arthur 2752 Posted April 18, 2020 Share Posted April 18, 2020 7 minutes ago, ZachariasX said: ..and another Hotfix! Fingers crossed for Flying Circus 1 Link to post Share on other sites
Trooper117 2582 Posted April 18, 2020 Share Posted April 18, 2020 Correct pilots for lend lease aircraft. Great stuff!... many thanks for working on this. Link to post Share on other sites
=gRiJ=Roman- 669 Posted April 18, 2020 Share Posted April 18, 2020 Well, the Devs have now a golden opportunity to make improvements and profit. We are most of us at home in confinement and spending many hours in front of the PC. We are saving money in gas, clothes, etc. We are willing to spend it in our favourite passion.... Link to post Share on other sites
IckyATLAS 664 Posted April 18, 2020 Share Posted April 18, 2020 I would like to express a lot of enthusiasm regarding pilot uniforms. This is a very important visual element that I am very happy it is addressed. Having the pilot according to nationality and to the season, is a lot of combinations and so an important work with all the animations. Many thanks to develop that important aspect and I am eager to see it come in a next update. All my gratitude to the dev team. Link to post Share on other sites
J5_Gamecock 279 Posted April 18, 2020 Share Posted April 18, 2020 (edited) 2 hours ago, DD_Arthur said: Fingers crossed for Flying Circus To no avail. The middle of the biggest MP event of the year, (in FC for the first time), and we are stuck with this mess. Edited April 18, 2020 by J5_Gamecock Link to post Share on other sites
[=PzG=]-FlyinPinkPanther 267 Posted April 18, 2020 Share Posted April 18, 2020 I am not very clear with the pilot thing.... Will you be able to see the pilot from the cockpit view? As it is now, you can only see the pilot on external view. If so then you will see the pilot manipulate the controls as you make changes? Link to post Share on other sites
migmadmarine 305 Posted April 18, 2020 Share Posted April 18, 2020 5 minutes ago, [=PzG=]-FlyinPinkPanther said: I am not very clear with the pilot thing.... Will you be able to see the pilot from the cockpit view? As it is now, you can only see the pilot on external view. If so then you will see the pilot manipulate the controls as you make changes? Should be the same as what we currently have, when viewed from third person, you can see the pilot making some moves in the cockpit, wiping their goggles occasionally, and looking around. Link to post Share on other sites
ZachariasX 2527 Posted April 18, 2020 Share Posted April 18, 2020 (edited) 15 minutes ago, DD_Arthur said: Nope, no change for Flying Circus. Well, when I try it now, it takes about 50% more hits to make a wing collapse! Before, the Bristol had his wing collapse after one and a half Lewis clips, now it is about the double. Same in the Halb! It is still possible to shoot wings off, but it takes more. Yes, I am maybe blinded by my wanting to get things fixed, but when counting bullets, I find a (significant) change. There is still the issue that the strength under g load is reduced in a way that makes wings come off in hard maneuvers, but I see a change in the right way. A word by the devs would be nice. Anyway, for the time being I take this as a first step toward greater glory and I say Edited April 18, 2020 by ZachariasX 1 Link to post Share on other sites
DD_Arthur 2752 Posted April 18, 2020 Share Posted April 18, 2020 Good news. The devs are looking into it. Link to post Share on other sites
DD_Arthur 2752 Posted April 18, 2020 Share Posted April 18, 2020 In fact great news! Link to post Share on other sites
1CGS Jason_Williams 26337 Posted April 18, 2020 1CGS Share Posted April 18, 2020 4 hours ago, ZachariasX said: Well, when I try it now, it takes about 50% more hits to make a wing collapse! Before, the Bristol had his wing collapse after one and a half Lewis clips, now it is about the double. Same in the Halb! It is still possible to shoot wings off, but it takes more. Yes, I am maybe blinded by my wanting to get things fixed, but when counting bullets, I find a (significant) change. There is still the issue that the strength under g load is reduced in a way that makes wings come off in hard maneuvers, but I see a change in the right way. A word by the devs would be nice. Anyway, for the time being I take this as a first step toward greater glory and I say When we have something concrete to say we will. Jason 2 3 Link to post Share on other sites
6FG_Big_Al 652 Posted April 18, 2020 Share Posted April 18, 2020 A very strange thing just happened. I'm not sure if it has something to do with the update or if it was like this before but my throttle was suddenly not recognized in flight resp. all engine controls. In the MP on Combat Box I started with a P-38 (everything works) and in flight I could not adjust RPM/Throttle/Mixture. But all other controls such as flaps, bomb dropping, landing gear. Even the temporary reassignment did not help (although my controls were all recognized). After that I immediately went into QMB and then it worked again. Link to post Share on other sites
[=PzG=]-FlyinPinkPanther 267 Posted April 19, 2020 Share Posted April 19, 2020 10 hours ago, migmadmarine said: Should be the same as what we currently have, when viewed from third person, you can see the pilot making some moves in the cockpit, wiping their goggles occasionally, and looking around. Oh,... What I thought would be kind of cool. I do not know about anyone else, I cannot zoom in enough to noticed any details of the pilot. (unless I am doing something wrong). Attention to detail is god, but hardly the earth shattering comments I am reading. The pilot's embodiment in first person would be. But ok. It's lagniappe as we say in New Orleans. Link to post Share on other sites
Danziger 2532 Posted April 19, 2020 Share Posted April 19, 2020 7 hours ago, [=PzG=]-FlyinPinkPanther said: Oh,... What I thought would be kind of cool. I do not know about anyone else, I cannot zoom in enough to noticed any details of the pilot. (unless I am doing something wrong). Attention to detail is god, but hardly the earth shattering comments I am reading. The pilot's embodiment in first person would be. But ok. It's lagniappe as we say in New Orleans. If you are in the outside F2 view, hold down the + key on your number pad to zoom in. Then use W and S keys to move the camera closer and farther from the plane. 1 Link to post Share on other sites
Oliver88 248 Posted April 19, 2020 Share Posted April 19, 2020 (edited) Consider this to be great news. Being able to seeing British airmen (even if they are crabs) in the Spitfire, Boston, Kittyhawk rather than the Russian ones is very welcome. Is the radio chatter in use also going to become dependant on the country specified in the mission along with the pilot models? Or are "mods" such as the English language radio chatter from @SAG going to continue to be needed to ensure your British/American aircrew speak English? Edited April 19, 2020 by Oliver88 Link to post Share on other sites
LukeFF 6292 Posted April 19, 2020 Share Posted April 19, 2020 56 minutes ago, Oliver88 said: Is the radio chatter in use also going to become dependant on the country specified in the mission along with the pilot models? Or are "mods" such as the English language radio chatter from @SAG going to continue to be needed to ensure your British/American aircrew speak English? The audio files are already linked to the nation selected in the mission setup. Link to post Share on other sites
Oliver88 248 Posted April 19, 2020 Share Posted April 19, 2020 11 minutes ago, LukeFF said: The audio files are already linked to the nation selected in the mission setup. Oh interesting. Cheers. Link to post Share on other sites
[=PzG=]-FlyinPinkPanther 267 Posted April 20, 2020 Share Posted April 20, 2020 14 hours ago, Danziger said: If you are in the outside F2 view, hold down the + key on your number pad to zoom in. Then use W and S keys to move the camera closer and farther from the plane. Looks like there is something I didn't know. The "S" and "W" key seem to set a default min/mox zoom. 👍 Link to post Share on other sites
=13NVO=Eeafanas 57 Posted April 20, 2020 Share Posted April 20, 2020 Do you have plans for guided self-propelled anti-aircraft guns? Tankers have nothing to fight off the aircraft... I Really want to hear the answer from the developers Link to post Share on other sites
HBPencil 297 Posted April 21, 2020 Share Posted April 21, 2020 Thanks for the DD, I'm looking forward to having pilot models of different nationalities in some aircraft. 👍 Speaking of which, in this pic that was posted it looks like a US pilot in the IXe but they never used the IXe... but they did use the Vb in the ETO so perhaps the US pilot could be added to that one? 1 Link to post Share on other sites
Blitzen 854 Posted April 21, 2020 Share Posted April 21, 2020 No new news on this BEAST underdevelopment for Tank Crew? 1 1 Link to post Share on other sites
migmadmarine 305 Posted April 21, 2020 Share Posted April 21, 2020 Should note for people, you shouldn't expect to see the different pilots in QMB, selecting a skin from one nation or another doesn't effect what nation the game considers the plane to be from, that needs to be specified during mission making. Link to post Share on other sites
LukeFF 6292 Posted April 21, 2020 Share Posted April 21, 2020 5 hours ago, HBPencil said: Speaking of which, in this pic that was posted it looks like a US pilot in the IXe but they never used the IXe... but they did use the Vb in the ETO so perhaps the US pilot could be added to that one? That's a British pilot in the Vb. Link to post Share on other sites
=621=Samikatz 554 Posted April 21, 2020 Share Posted April 21, 2020 27 minutes ago, LukeFF said: That's a British pilot in the Vb. Is there a possibility of getting US pilots for the Spits? It'd be relevant for Normandy specifically, as the USN briefly operated Vbs during the landings Link to post Share on other sites
Danziger 2532 Posted April 21, 2020 Share Posted April 21, 2020 How will the new period Soviet uniforms work? Will it be tied to the plane type or to the year of the map? Like if I fly a MiG in Stalingrad winter 42-43, will the uniform be an early uniform because of the MiG or a later uniform because of the map period? Some planes went through a few years. Link to post Share on other sites
HBPencil 297 Posted April 21, 2020 Share Posted April 21, 2020 5 hours ago, LukeFF said: That's a British pilot in the Vb. If you mean the Spit in the pic I linked, that's the IXe. So it definitely is a British pilot? I ask as it looks like an American jacket that he's wearing. Link to post Share on other sites
[Pb]Cybermat47 1524 Posted April 21, 2020 Share Posted April 21, 2020 (edited) 1 hour ago, HBPencil said: I ask as it looks like an American jacket that he's wearing. Nope, definitely a pilot wearing an RAF-style uniform and British gear. Edited April 21, 2020 by [Pb]Cybermat47 Link to post Share on other sites
HBPencil 297 Posted April 21, 2020 Share Posted April 21, 2020 8 minutes ago, [Pb]Cybermat47 said: Nope, definitely a pilot wearing an RAF-style uniform and British gear. I agree in regards to the head gear and the Mae West, but the thing is it looks like a black leather jacket in-game and not the blue serge battledress you're showing. From what's visible the cut could be that of the battledress tunic but if it is they need to make it a bit more blue and less shiny. 1 Link to post Share on other sites
=13NVO=Eeafanas 57 Posted April 22, 2020 Share Posted April 22, 2020 17 часов назад, Blitzen сказал: No new news on this BEAST underdevelopment for Tank Crew? Generally, as it is not particularly favor the news community (especially Russian) on tanks. They're always whining about what "This is a game about planes and not about tanks!" Here maybe that's why news about a Tank Crew is not particularly active spread... Link to post Share on other sites
Fritz_X 105 Posted April 26, 2020 Share Posted April 26, 2020 Really looking forward to both switchable pilot models and the addition of handguns. I already loved this little gimmick back in RoF. I still have two questions left about these features: 1. In QMB, will the player be able to choose a specific pilot model for planes that will feature models from multiple nations? 2. Will the type of sidearm be fixed according to the nations that used them (Tokarev TT-30/33 for VVS pilots, as an example), or will the player be able to select a weapon of choice, just like in RoF? Link to post Share on other sites
[F.Circus]sith1144 11 Posted April 28, 2020 Share Posted April 28, 2020 With the pilot swapping, are there any plans to include female pilots for the U-2, pe-2, and yak-1? It would be really cool to have the 586th, 587th, and 588th regiments like that! Link to post Share on other sites
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