Bremspropeller 2329 Posted February 11 Share Posted February 11 Just flew the 1v1 mission against the Viper in the Zone 5 campaign. I pretty much got seal clubbed. 😬 Link to post Share on other sites
Gambit21 5429 Posted February 12 Share Posted February 12 5 hours ago, Bremspropeller said: Just flew the 1v1 mission against the Viper in the Zone 5 campaign. I pretty much got seal clubbed. 😬 That sounds about right, especially against a clean Viper. Link to post Share on other sites
dburne 2472 Posted February 12 Share Posted February 12 Got 5 successful missions under my belt now in the Rising Squall campaign. It is really quite well done and I am thoroughly enjoying it as my first campaign in the Hornet. I am still learning, I read up on the next mission and the mission loadout, then I go read up on those weapons to refresh some of my memory before taking the mission on and that really helps. So I am still learning but at least I am able to do so now whilst flying a campaign which has been my goal all along. Who knows with any luck I may someday be able to fly in a campaign as the flight leader. Although I am much more comfortable in a following role rather than a leader role. Link to post Share on other sites
Gambit21 5429 Posted February 13 Share Posted February 13 10 hours ago, dburne said: I am much more comfortable in a following role rather than a leader role. A realistic campaign that had you flying as a dash 2 all or most of the time would increase ‘accessibility’ yes? 1 Link to post Share on other sites
dburne 2472 Posted February 13 Share Posted February 13 3 hours ago, Gambit21 said: A realistic campaign that had you flying as a dash 2 all or most of the time would increase ‘accessibility’ yes? Yes for me it would. 1 Link to post Share on other sites
216th_LuseKofte 3709 Posted February 13 Share Posted February 13 By nature, I too like to be wingman. I have no patience to lead in real life. Age and expirience have sadly put me into such possisions for years now, and only made my life harder. I rather do it myself than remind or nag at people. So when I fly, I simply do not want to lead 2 Link to post Share on other sites
fiddlinjim 115 Posted February 13 Share Posted February 13 DCS Instant Action Been flying Instant Action, The Channel Terrain with WWII fighters recently and found them to be really fun and entertaining. The action is almost immediate and you are given instructions and visuals as to where things are happening. Quite a nice break from the long and detailed campaigns, try them you might just like the game play. 1 Link to post Share on other sites
dburne 2472 Posted February 13 Share Posted February 13 3 hours ago, fiddlinjim said: DCS Instant Action Been flying Instant Action, The Channel Terrain with WWII fighters recently and found them to be really fun and entertaining. The action is almost immediate and you are given instructions and visuals as to where things are happening. Quite a nice break from the long and detailed campaigns, try them you might just like the game play. Interesting - may have to give the Spit another try some day - currently only using DCS for the Hornet. I like PWCG and Career for my WWII in IL-2. Link to post Share on other sites
Gambit21 5429 Posted February 13 Share Posted February 13 7 hours ago, 216th_LuseKofte said: By nature, I too like to be wingman. I have no patience to lead in real life. Age and expirience have sadly put me into such possisions for years now, and only made my life harder. I rather do it myself than remind or nag at people. So when I fly, I simply do not want to lead I think there’s something to be said for designing campaigns around AI flight leads, on multiple levels. IMO if scripted well, immersion is increased. I think in the case of the modern environment with the F-18 etc, having an AI flight lead take on the heavy lifting of Nav, tasking, working with controlling agencies etc can benefit the accessibility of a campaign, without giving up anything in the realism department. 4 Link to post Share on other sites
AndyJWest 2661 Posted February 13 Share Posted February 13 31 minutes ago, Gambit21 said: I think there’s something to be said for designing campaigns around AI flight leads, on multiple levels. IMO if scripted well, immersion is increased. I think in the case of the modern environment with the F-18 etc, having an AI flight lead take on the heavy lifting of Nav, tasking, working with controlling agencies etc can benefit the accessibility of a campaign, without giving up anything in the realism department. I've found the same thing with the stock IL-2 GB mission generator, at least for bomber/ground attack missions. Just following the herd, rather than taking the lead and then constantly worrying whether the AI is going to follow me. The AI can still do dumb things, but when it does, I at least have the opportunity to stick with it, rather than finding myself under attack all alone. In that context, it is better to be surrounded by idiots. 😉 1 Link to post Share on other sites
dburne 2472 Posted February 14 Share Posted February 14 (edited) 2 hours ago, AndyJWest said: I've found the same thing with the stock IL-2 GB mission generator, at least for bomber/ground attack missions. Just following the herd, rather than taking the lead and then constantly worrying whether the AI is going to follow me. The AI can still do dumb things, but when it does, I at least have the opportunity to stick with it, rather than finding myself under attack all alone. In that context, it is better to be surrounded by idiots. 😉 Yeah when flying PWCG Campaign I always select to not lead the flight if I am assigned that. Especially helps if flying cold start taxi to runway. Edited February 14 by dburne Link to post Share on other sites
Bremspropeller 2329 Posted February 14 Share Posted February 14 Which one is the best? ----------------------------------------------------------------------------------------------------------------------------------------------------------- "Defender of the Fleet" 1 1 Link to post Share on other sites
RAY-EU 201 Posted February 16 Share Posted February 16 (edited) F-22A Raptor MKII It would be great before with the Eurofighter Typhoon to release planes like F15E Strike Eagle (like F14) , F/A 18 Superhornet , Dassault Raffale , Saab JAS-39E Gripen and finally F-35 A,B & C models . And Drones X-47B and Neuron in aircraft carrier operations ..... The F22A Raptor is far away the best plane superior to all mentioned opponents ; which best challenge could be the Chinese Chengdu J-20 with the new Chinese Aircraft Carrier the Type 3 and both planes carrier operational: The most realistic DM FM avionics ww2 & virtual 3 belongs to DCS except MFS2020 So do not forget the incomplete DM Microsoft Flight Simulator 2020 . DCS is also a kind of Electronic War , with WWV3 modern planes ... Other Simulators are FM fantasy in most of the planes & avionics . Edited February 21 by RAY-EU I am not losing my time playing with unrealistic FM fantasy planes Link to post Share on other sites
nirvi 205 Posted February 17 Share Posted February 17 14 hours ago, RAY-EU said: It would be great before with the Eurofighter Typhoon to release planes like F15E Strike Eagle (like F14) , F/A 18 Superhornet , Dassault Raffale , Saab JAS-39E Gripen and finally F-35 A,B & C models . And Dones X-47B and Neuron in aircraft carrier operations ..... The F22A Raptor is far away the best plane superior to all mentioned opponents ; which best challenge could be the Chinese Chengdu J-20 with the new Chinese Aircraft Carrier the Type 3 and both planes carrier operational: I think the only plane on this list with a chance for release in the next 3-4 years is the Strike Eagle... 1 Link to post Share on other sites
Gambit21 5429 Posted February 17 Share Posted February 17 21 hours ago, RAY-EU said: and finally F-35 A,B & C models . And Dones X-47B and Neuron in aircraft carrier operations ..... The F22A Raptor is far away the best plane superior to all mentioned opponents ; which best challenge could be the Chinese Chengdu J-20 with the new Chinese Aircraft Carrier the Type 3 and both planes carrier operational: The avionics on both aircraft, even the F-22 let alone the F-35 are far and away classified. Any "simulation" of these aircraft would be nothing more than a best-guess game. No thanks. Also, if you think gen 4 aircraft are airborne computers, I imagine the 5th gen platforms take this to a whole new level...again, no thank you. I won't get going on drones. 1 Link to post Share on other sites
II/JG17_HerrMurf 2777 Posted February 17 Share Posted February 17 But we will drone on about it.........................for about 186 pages. *see what I did there? 3 Link to post Share on other sites
CanadaOne 1979 Posted February 17 Share Posted February 17 11 hours ago, nirvi said: I think the only plane on this list with a chance for release in the next 3-4 years is the Strike Eagle... Fortunately all any of us care about is the new clouds. cloudscloudscloudscloudscloudscloudscloudscloudscloudscloudscloudscloudscloudscloudscloudsclouds 3 Link to post Share on other sites
dburne 2472 Posted February 17 Share Posted February 17 I now have eight missions under my belt in my first campaign for the Hornet - Rising Squall. Thoroughly enjoying it and it was the perfect first campaign for me based on where I was in my learning process. Only four missions to go now. 3 Link to post Share on other sites
dburne 2472 Posted February 19 Share Posted February 19 Well I am now on Mission 10 in Rising Squall campaign, but I have to go back to school first. The Slam missile was not in any of the training missions I went through nor in any of the single practice missions. And apparently at least according to Chuck's notes is the most complicated weapon to learn. But oh boy does that puppy deliver some serious damage lol. So back to the books and watching vids for a bit to get my arms wrapped around it then hopefully I can resume soon. I have made it this far in the campaign and only three missions to go. Last mission was a challenge, defensive with a bunch of incoming enemy aircraft. Got to use several AIM 120's in that one. Link to post Share on other sites
Bremspropeller 2329 Posted February 20 Share Posted February 20 Showed fellow co-aviator Pancake a video of Skyhawks operating from HMAS Melbourne, now he's kinde into the Aussy Navy... Operating from a forward road base... The tower is keeping an eye on this Fishbed's startup-progress... The fires do mark the boundaries of the operational road-strip. Very conspicious, indeed... No problems for this heavily laden MiG-21. 2 Link to post Share on other sites
dburne 2472 Posted February 20 Share Posted February 20 Mission 10 of Rising Squall is in the books - that HARM missile was great fun. Only 2 more missions to go and I will actually have completed my first ever campaign in the Hornet successfully. This will be a huge accomplishment for me. Link to post Share on other sites
Gambit21 5429 Posted February 20 Share Posted February 20 4 hours ago, dburne said: Mission 10 of Rising Squall is in the books - that HARM missile was great fun. Only 2 more missions to go and I will actually have completed my first ever campaign in the Hornet successfully. This will be a huge accomplishment for me. I tnought it was the SLAM that you had to learn...or was it both? Link to post Share on other sites
dburne 2472 Posted February 20 Share Posted February 20 1 hour ago, Gambit21 said: I tnought it was the SLAM that you had to learn...or was it both? Oh yes my bad, I had learned the HARM much earlier in the campaign, yes it was the SLAM for this mission. 1 Link to post Share on other sites
Gambit21 5429 Posted February 21 Share Posted February 21 1 hour ago, dburne said: Oh yes my bad, I had learned the HARM much earlier in the campaign, yes it was the SLAM for this mission. Do you find the HARM fairly easy to learn and deploy? Link to post Share on other sites
dburne 2472 Posted February 21 Share Posted February 21 (edited) 9 minutes ago, Gambit21 said: Do you find the HARM fairly easy to learn and deploy? In Chuck's notes for that weapon in the campaign, he describes it as the most complex weapon to learn in all of DCS. I took me lots of reading over and over and watching youtube tutorial on it over and over, but I finally got it. Was not as difficult as I initially thought it might be. Using it in Target of Opportunity mode and having a designated waypoint as target point helps. Then it is just fine tuning the flight of the missile in the last few seconds to hit the target you want. Plus that part is really cool. Edited February 21 by dburne Link to post Share on other sites
Gambit21 5429 Posted February 21 Share Posted February 21 1 hour ago, dburne said: In Chuck's notes for that weapon in the campaign, he describes it as the most complex weapon to learn in all of DCS. I took me lots of reading over and over and watching youtube tutorial on it over and over, but I finally got it. Was not as difficult as I initially thought it might be. Using it in Target of Opportunity mode and having a designated waypoint as target point helps. Then it is just fine tuning the flight of the missile in the last few seconds to hit the target you want. Plus that part is really cool. To be clear, I said "HARM" not SLAM'ER. 1 Link to post Share on other sites
DD_fruitbat 467 Posted February 21 Share Posted February 21 The HARM is very easy to use, its a slightly simplified implementation in the Hornet at the moment, although its planned i believe, to have the more realistic implementation as is in the Viper. Even in the Viper, its still a pretty easy weapon to deploy, once you understand SAMs and there various radars. 1 Link to post Share on other sites
AndyJWest 2661 Posted February 22 Share Posted February 22 Trying out the free community A-4E mod. I'm using a beta (2.0.0-beta-2) with the newly-added bombing computer gadget here. Not as advanced as modern CCIP/CCRP systems, but better than Kentucky windage, at least for me. Point the sight at the target, hold down release, and ease back on the stick - it drops at the right time automatically. Rather sensitive to any roll, which puts the aim off laterally Close, but no cigar. Though I suspect in reality I'd have done serious damage even with a miss this close. Ships don't like big underwater explosions nearby. Now I've got to land this thing. As with most military jets of its era, throttle response is slow... ... and my approach isn't entirely under control, though I land more or less where I intended... ..or rather, collide with the runway, per approved USN technique. No fancy nose-up aerobraking techniques required. Just don't forget to arm the huge automatic spoilers. The mod is available here - note that it is a beta. Full release will come later. https://github.com/heclak/community-a4e-c/releases A nice video showing how to use the bombing computer. https://www.youtube.com/watch?v=rw-qi2dTpFw&t=10s 1 2 Link to post Share on other sites
BOO 924 Posted February 23 Share Posted February 23 "The clouds video really makes DCS look pretty. I think it justifies the expense of the horsepower required to run it maxed out at high res" thus is fired my first shot in the war to obtain permission from Mrs Boo to purchase a new puta..... I envisage the longest campaign of trench warfare is about to ensue given how forcefully the kitchen brochure was flung at me .Im already regretting the tactical error I made when I packed up all the sim gear last month and allowed her to annex the portion of the living room ive effectively occupied for the past 4 years (including the TV). 1 Link to post Share on other sites
Hoots 357 Posted February 23 Share Posted February 23 8 minutes ago, BOO said: "The clouds video really makes DCS look pretty. I think it justifies the expense of the horsepower required to run it maxed out at high res" thus is fired my first shot in the war to obtain permission from Mrs Boo to purchase a new puta..... I envisage the longest campaign of trench warfare is about to ensue given how forcefully the kitchen brochure was flung at me .Im already regretting the tactical error I made when I packed up all the sim gear last month and allowed her to annex the portion of the living room ive effectively occupied for the past 4 years (including the TV). I think we’re all sympathising with you but also shaking our heads at the rookie error of giving up the space... He says from the corner of the spare room allowed for the PC 1 Link to post Share on other sites
BOO 924 Posted February 23 Share Posted February 23 13 minutes ago, Hoots said: I think we’re all sympathising with you but also shaking our heads at the rookie error of giving up the space... He says from the corner of the spare room allowed for the PC It was a fit of rage after my courgar mfds bricked. "right, that is it - enough is enough". Off to the loft I trotted dragging three hundred weight of throttles, joysticks, rudder pedals, screens, mounts and god knows what else unceremoniously behind me .....as soon as I heard the Jericho Trumpet of the Dyson I knew.......by the time I returned to the living room Nexflix was on the favorites bar and the seating had been re-arranged......even the tv had been dusted in one of the the most brutal acts of territorial pissing Ive ever seen... 3 Link to post Share on other sites
RedKestrel 3587 Posted February 23 Share Posted February 23 30 minutes ago, BOO said: It was a fit of rage after my courgar mfds bricked. "right, that is it - enough is enough". Off to the loft I trotted dragging three hundred weight of throttles, joysticks, rudder pedals, screens, mounts and god knows what else unceremoniously behind me .....as soon as I heard the Jericho Trumpet of the Dyson I knew.......by the time I returned to the living room Nexflix was on the favorites bar and the seating had been re-arranged......even the tv had been dusted in one of the the most brutal acts of territorial pissing Ive ever seen... Pictured: BOO, watching Mrs. Boo outmaneuver him. Now she has your space and has extra strategic depth. You gotta be a little proud. 3 Link to post Share on other sites
dburne 2472 Posted February 23 Share Posted February 23 Just finished Mission 11 of my first campaign for the Hornet - Rising Squall. Started out with an offensive attack on an enemy outpost app 60NM from home base. My flight was tasked with defending the attacking planes. Had to intercept a couple of enemy planes and shoot them down. The ground attack group finished their task successfully and we are all returning to base. Then we got the message there were enemy aircraft inbound on the base. We had to race back to intercept and had one heck of an air to air battle. Even had four B-52's the enemy insurgents had we had to take down. They were on their way to drop their bombs on our airbase. Guns worked great on those. I got the last one with guns and seemed he was about to start his run to drop his bombs. I got him probably just in time. I expended all my ammo just before getting the mission successful message - whew good thing! Only one mission to go - Mission 12 and my first campaign for the Hornet will be complete. Not much of a briefing and I don't have much in the way of weapons so it should be interesting. Based on what I am seeing on their forum sounds like the latest Open Beta introduced a bug in this mission so I will likely hold off until they get a hotfix out for it. This has been a good campaign for me especially as a first - I think it certainly helped me get to the next level in my learning process of the Hornet. This has been quite a long time coming for me and it feels so good now. 1 Link to post Share on other sites
Bremspropeller 2329 Posted February 23 Share Posted February 23 When shorthand isn't short enough for the LSO to note-down your grade... Vandy One on the prowl. Harpoons on their way to a booze-running destroyer in the port of Sukhumi. It ate a total of seven Harpoons without sinking. 1 1 Link to post Share on other sites
dburne 2472 Posted February 24 Share Posted February 24 Man this looks like a cool DLC campaign for the Hornet. Operation Pontus. I am afraid for me at this time, that one might be a bit above my paygrade. Maybe someday. Link to post Share on other sites
Bremspropeller 2329 Posted February 24 Share Posted February 24 On 2/22/2021 at 3:28 PM, AndyJWest said: Trying out the free community A-4E mod. I'm using a beta (2.0.0-beta-2) with the newly-added bombing computer gadget here. Not as advanced as modern CCIP/CCRP systems, but better than Kentucky windage, at least for me. Just tried to fly a couple of Case I approaches in the Scooter. Dang! Made the TOMCAT look easy afterwards... The dive-toss works great, but I also have an issue with mixing in too much unwanted roll during the pull-up. I just put in a curve for roll-control, which makes it a bit more realistic. Link to post Share on other sites
AndyJWest 2661 Posted February 24 Share Posted February 24 3 minutes ago, Bremspropeller said: Just tried to fly a couple of Case I approaches in the Scooter. Dang! Made the TOMCAT look easy afterwards... The dive-toss works great, but I also have an issue with mixing in too much unwanted roll during the pull-up. I just put in a curve for roll-control, which makes it a bit more realistic. Yeah, I'm two for two so far with A-4E carrier landings. If I don't count the 7 go-arounds before the first one, 🙁 and another for the second. And the fact the the first landing was basically a belly-flop in at a rate of descent (over 1,200 ft/min per TacView) that would probably have collapsed the gear. The second landing wasn't as hard, but was way short, and I was lucky not to wipe out on the stern. I think that with practice I'll get there, but it certainly isn't easy. No velocity vector means you have to eyeball it, and I don't think the FLOLS is set up anything like right for the aircraft either. And as I noted above, throttle response is slow. As for the bombing computer, I'm beginning to wonder whether I'm getting lateral misses due to wind. It probably doesn't compensate for that, and I seem to need a decent wind in the mission to get the thing to safely catapult in the first place. I can't seem to get TACAN working, but the navigation computer seems to get me back to the launch spot, or near enough, and the carrier won't have gone far. I've not got radio comms working either, but that's just down to not figuring out how to tune it yet. Should be simple enough. Great fun, despite the problems, though. And free. 😃 1 Link to post Share on other sites
Bremspropeller 2329 Posted February 24 Share Posted February 24 I think the airplane makes you try a lot harder, which is good for the overall ball-flying skills. I usually try to not watch the VV at all (only placing it onto the crotch of the boat to get starboard drift-compensation for the moving carrier). I even click (de-clutter) it away in the F-14. We haven't gotten the TACAN and radio to work either. I think the radio is UHF only, which may be the reason why connecting the carrier has been fruitless so far (has always been on VHF). Link to post Share on other sites
Geleitzug 131 Posted February 24 Share Posted February 24 13 hours ago, Bremspropeller said: Vandy One on the prowl. This one as a plastic model is just on my list to get finished - it's only the decals remaining so far... 1 Link to post Share on other sites
AndyJWest 2661 Posted February 24 Share Posted February 24 Rockets. 152 rockets. You can never have too many rockets... ...or maybe you can. Dropped down to 25 ft before climbing away. A little too close for comfort. This was with full fuel, which probably wasn't necessary, though I was still under maximum weight for carrier launch, from what I can figure out. Full flaps seem to work better than half, and you definitely need 30kts or so of wind across the deck. There are JATO controls included in the settings, though JATOs don't seem to be implemented yet, and I don't think that A-4s used them for carrier ops. 1 1 Link to post Share on other sites
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