We've already fixed the problem with tanks not counted as destroyed, the fix will be released with the next update.   Oh ricochets again — the particular case with distance, angle of hit and the place of hit is required, as exaggerated statements of nothing piercing anything anymore is not a valid bug report. On HE shells damaging cannons: recently I've came across a very good example. Look at this fingernail-deep indentation here — that's a damage from nearby HE shelling that