JG300_Faucon 600 Posted February 6, 2020 Share Posted February 6, 2020 37 minutes ago, 334th_Hartmann said: Those pilots who use the stabilizer in a way that wasn't implemented in real life, assigning it to the joystick or other control to gain obscene elevator authority, performing high speed "slice backs" etc without blacking out ofcourse 😉, High speed slice back? what is it? Be more precise about what you are describing please. It is normal to adjust your stab during combat. Link to post Share on other sites
334th_Hartmann 9 Posted February 6, 2020 Share Posted February 6, 2020 2 hours ago, JG300_Faucon said: High speed slice back? what is it? Be more precise about what you are describing please. It is normal to adjust your stab during combat. Google will explain to you what a "slice back" is Faucon, Initiating the climbs before wing overs or stall turns at high speed are other maneuvers seen done by 109 pilots who exploit the stabilizer, Whilst I agree it is normal to adjust the stab during combat, it isn't normal to have it assigned to your joystick and adjusted on the fly the same your elevator is. The result in game is a sharp climb or turn achieved at high speed which can't be followed by anything allied. Link to post Share on other sites
JG300_Faucon 600 Posted February 6, 2020 Share Posted February 6, 2020 (edited) 5 hours ago, 334th_Hartmann said: The result in game is a sharp climb or turn achieved at high speed which can't be followed by anything allied. Did you actually tried it by yourself, before talking about that -supposedly- super advantage? Edited February 6, 2020 by JG300_Faucon Link to post Share on other sites
ITAF_Lynx11 44 Posted February 6, 2020 Share Posted February 6, 2020 (edited) 9 hours ago, 1PL-Husar-1Esk said: Pilot behavior to Gs are independent of plane type (the one connection is what Gs one plane can do other can't for example I can do max 4G in camel but 11 in Tempest), only pilot is , which dependents to pilot fatigue and if pilot is using G suit , that's all. If any mistake is in code it has to be in pilot not in the plane. Sorry but it is not true. Plane type can make huge difference. how? with G onset rate. aircraft design and aerodinamics make the difference in G onset rate. also seat position and inclination can make the difference. The symptoms that result from high G exposure are dependent on the rate of onset of the acceleration. When the onset is gradual (about 0.1 G per sec.), visual symptoms precede GLOC. If the onset is rapid (1 G per second or more), GLOC can occur without visual warning. The problem I'm having with this game is that you can not manage the visual warnings. sometimes even if you have some gray vision and you stop or even unload the pull you get anyway the GLOC... this is not "realistic". Edited February 6, 2020 by Lynx11 Link to post Share on other sites
1PL-Husar-1Esk 1260 Posted February 6, 2020 Share Posted February 6, 2020 22 minutes ago, Lynx11 said: Sorry but it is not true. Plane type can make huge difference. how? with G onset rate. aircraft design and aerodinamics make the difference in G onset rate. also seat position and inclination can make the difference. The symptoms that result from high G exposure are dependent on the rate of onset of the acceleration. When the onset is gradual (about 0.1 G per sec.), visual symptoms precede GLOC. If the onset is rapid (1 G per second or more), GLOC can occur without visual warning. The problem I'm having with this game is that you can not manage the visual warnings. sometimes even if you have some gray vision and you stop or even unload the pull you get anyway the GLOC... this is not "realistic". I was referring how it is in the game not how it outside simulation ,btw first hear of "g onset rate" . Link to post Share on other sites
ITAF_Lynx11 44 Posted February 6, 2020 Share Posted February 6, 2020 In game there is difference in G onset rate. Spit is different than 109. Try to dive and at same speed pull full back stick. You will see a difference in GLOC between the aircraft G onset rate. I'm pretty sure there is a difference in G onset rates in all aircrafts (at least I hope, otherwise it is far from simulation...). We should have this info from Devs. Anyway the GLOC is not properly replicated since in RL if you experience gray vision you can always ease the pull and manage the symptoms. The real risk in RL is with high G onset rates where you do not pass to gray vision and you lose immediately consciousness. Link to post Share on other sites
JG7_X-Man 502 Posted February 7, 2020 Share Posted February 7, 2020 12 hours ago, kendo said: ..This could be completely wide of the mark, and i'm not pushing for one side or another in this discussion, but i find it fascinating to contemplate the possibly deeper issues behind what initially seems to be just a strange, unexplained discrepancy in a flight-sim. (and it may still be just that) I think this video sums it it perfectly - everyone theirs is the best LOL https://youtu.be/BpTrygZfC-g?list=RDBpTrygZfC-g 1 Link to post Share on other sites
kendo 513 Posted February 7, 2020 Share Posted February 7, 2020 Interesting that right at the start of that video, the consensus is that the Spitfire was much more benign when getting near the stall, and so Spitfire pilots would feel able to push the limits more than 109 pilots - exactly the opposite conclusion of the pilot in the link i posted yesterday. 2 Link to post Share on other sites
AndyJWest 2660 Posted February 7, 2020 Share Posted February 7, 2020 8 minutes ago, kendo said: Interesting that right at the start of that video, the consensus is that the Spitfire was much more benign when getting near the stall, and so Spitfire pilots would feel able to push the limits more than 109 pilots - exactly the opposite conclusion of the pilot in the link i posted yesterday. There is quite enough anecdotal evidence to conclusively prove that every aircraft can outperform all the others. 3 Link to post Share on other sites
JG7_X-Man 502 Posted February 7, 2020 Share Posted February 7, 2020 (edited) 12 hours ago, AndyJWest said: There is quite enough anecdotal evidence to conclusively prove that every aircraft can outperform all the others. I agree 100%! Every aircraft has flaws/deficiencies that can be exploited in combat.The aircraft with the fewer number of these issues compared to aircraft it meets in combat in the same role is the one that can outperform the other - IMHO Here is a major one in my book (affecting the Spitfire I/II and Hurricane I/II) - It is actually a Hurricane in the video, but the Spitfire I andII had the same issue: Edited February 7, 2020 by JG7_X-Man Link to post Share on other sites
JG7_X-Man 502 Posted June 1, 2020 Share Posted June 1, 2020 (edited) I would like to thank the developers for addressing the G-Lock issue in this latest patch! Regardless on how the use of a g-suit was implemented (mod/built into the FM of certain 1944 USAAF aircraft), the reversing stick pressure on the onset of G-Lock was never as instantaneous in the game as in real life (according to my neighbor that flew F-15Cs back in the late 80's). That was until the latest patch! @BlackSixI know we are quick to point out when the team gets something wrong. Just wanted to make sure we point it out when then team gets something right! Edited June 1, 2020 by JG7_X-Man Link to post Share on other sites
=FSB=HandyNasty 175 Posted June 2, 2020 Share Posted June 2, 2020 @JG7_X-Man what actually changed? I didn't read anything about changes you mention just here abve. Link to post Share on other sites
[MAYDAY]SAKAYAMA-S-O-S 42 Posted June 4, 2020 Share Posted June 4, 2020 (edited) General Dynamics F-16 Fighting Falcon The F 16 Fighting Falcon's key features include a frameless bubble canopy for better visibility, side-mounted control stick to ease control while maneuvering, an ejection seat reclined 30 degrees from vertical to reduce the effect of g-forces on the pilot https://subefotos.com/ver/?aa65c30178a7861f4b1ff6066848619co.jpg https://subefotos.com/ver/?d21cde88cd8634583518d57ddf675c82o.jpg BF 109 Seat Edited June 4, 2020 by Panzer-Red prueba 1 Link to post Share on other sites
HR_Tumu 492 Posted June 5, 2020 Share Posted June 5, 2020 Angle of seat i doubt is the reasson. This is a mig3 cockpit... you can compare with previous. Others argue , the reasson is the fast response of VVS planes induce more instant g to pilot.... and it can be certain in particular cases... But not explain the actual situation. For me is something relationated with the special diet of german pilots, and super training on tibet mountains... They simply are best trainning and can manage better G stress. Ok... is a ironic explain ... but no matters... are only my feeling. no? 1 Link to post Share on other sites
[MAYDAY]SAKAYAMA-S-O-S 42 Posted June 5, 2020 Share Posted June 5, 2020 Any seat reclined 15 to 30 degrees from vertical to reduce the effect of g-forces on the pilot. May between the values was 0.7 up to 1.4 . Gs. 1 Link to post Share on other sites
CUJO_1970 1752 Posted June 6, 2020 Share Posted June 6, 2020 The US Navy did in fact conclude that the FW190 seating position in combination with the raised feet increased G tolerance. Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now