readyred1 8 Posted December 8, 2019 Share Posted December 8, 2019 (edited) take a look at these settings... Edited December 8, 2019 by readyred1 Link to post Share on other sites
YoYo 600 Posted December 8, 2019 Share Posted December 8, 2019 (edited) I dont see here nothing special, just this sharpen’s option in NVidia driver ;). I didnt test it ... yet, will check also. Some on DCS forum gave idea its a only placebo effect. Edited December 8, 2019 by YoYo Link to post Share on other sites
SCG_Fenris_Wolf 1426 Posted December 8, 2019 Share Posted December 8, 2019 It had no effect on any previous driver. I will install the new Nvidia driver and test it now. Brb. Link to post Share on other sites
dburne 2620 Posted December 8, 2019 Share Posted December 8, 2019 I can't tell it does anything in VR. Link to post Share on other sites
SCG_Fenris_Wolf 1426 Posted December 8, 2019 Share Posted December 8, 2019 I can't tell either. It seems to be it has no effect. Link to post Share on other sites
Gomoto 40 Posted December 9, 2019 Share Posted December 9, 2019 Ultra graphics at 160% 2788x2732 rendering (wmr for steamvr beta) are sharp enough for me in the HP Reverb. (I turned off steam vr home , set desktop resolution il2 to 640x480, disabled advanced supersample filtering to achieve 90 FPS and a sharp image on my 3600x 1080ti setup.) Link to post Share on other sites
Hartigan 38 Posted December 9, 2019 Share Posted December 9, 2019 (edited) 9 hours ago, Gomoto said: Ultra graphics at 160% 2788x2732 rendering (wmr for steamvr beta) are sharp enough for me in the HP Reverb. (I turned off steam vr home , set desktop resolution il2 to 640x480, disabled advanced supersample filtering to achieve 90 FPS and a sharp image on my 3600x 1080ti setup.) Do you use windowed or a full screen? I noticed I can archive higher framerates with full screen. But at the same time Windows desktop will chance resolution too and I prefer 2560X1440 which is my native screen resolution . Edited December 9, 2019 by Hartigan Link to post Share on other sites
Gomoto 40 Posted December 9, 2019 Share Posted December 9, 2019 I use full screen for the additional FPS. When I need to use the desktop and I alt tab from the game the resolution changes to the native 2560 resolution. To continue play I alt tab back into the 640 game full screen. Works nicely this way. Link to post Share on other sites
Gomoto 40 Posted December 9, 2019 Share Posted December 9, 2019 I tried just setting the refresh rate to 60FPS. I can crank up the rendering to 3116x3056. That is sharp. Link to post Share on other sites
SCG_Fenris_Wolf 1426 Posted December 9, 2019 Share Posted December 9, 2019 That's interesting. Motoadve wanted to run the reverb on 60hz but had distortions. Can you tell us your Windows version (is it 1908?) And the version of your graphics drivers please ? What steamvr version do you use? You might be able to help @SCG_motoadve 1 Link to post Share on other sites
Gomoto 40 Posted December 9, 2019 Share Posted December 9, 2019 I entered the 60hz accidently, otherways I have the same problem. When I let the HMD shutdown and start steamVR directly i get sometimes 60hz without the distortion. I invastigate and will report back. Link to post Share on other sites
SCG_motoadve 1895 Posted December 9, 2019 Share Posted December 9, 2019 1 hour ago, Gomoto said: I entered the 60hz accidently, otherways I have the same problem. When I let the HMD shutdown and start steamVR directly i get sometimes 60hz without the distortion. I invastigate and will report back. Please try 3D Migoto mod and report. Link to post Share on other sites
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