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Gambit21

2 Airfield Objects at one airbase

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...with 2 criss-crossed runways?

Is this working still?

 

Figured I'd ask before putting the build time.

Edited by Gambit21

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You want to have Ai which use the both runway ?

 

If yes, It should work, i use it for some of my mission. But it's a long time i don't test it, but with bodenplatte, i think i have to use it again.

 

Keep in mind these rules i aply to avoid any problem :

 

- Each runway must have their own taxipath.

- Never use the same begin and exit point for the both runway (i never tried to have the same, but i'm pretty sur that you'll have some problem with Ai which don't know which one to use).

 

 

 

Edited by Habu

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Great, I'll do a test build in a few days.

Thanks Habu.

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I also used this for my mission generator template. Just make sure the taxi paths don’t overlap and the aircraft are positioned correctly, ie closest to the correct path waypoint.

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On 9/12/2019 at 7:18 PM, Gambit21 said:

...with 2 criss-crossed runways?

Is this working still?

 

Figured I'd ask before putting the build time.

 

I have this working at Solodilovo on the Moscow map. There's a bomber spawn airfield and a fighter spawn airfield, two different taxi paths, and AI that are placed reasonably close to whichever airfield is appropriate. Seems to work. I have had some glitches in multiplayer when the AI logic tries to do too many things at one airfield, but I suspect in a better controlled SP scenario there would be no issue.

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