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ACG_Woop

New update changes to connection process?

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Hi,

 

has the recent patch made any changes to the connection process? I remember a few patches back this was fixed (from the old way of up to 5 users connecting at any one time), but now we are having trouble connecting 30-40 people to the server for a mission, where last week it worked fine.

 

Thanks

 

 

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A little background on this. 

 

We had about 30-40 people trying to connect over a 20 minute period. Most were getting stuck on the downloading mission stage. Any that managed to connect were kicked at random intervals. We managed to connect about 25, with more managing to connect as others were kicked. 

 

We restarted the server, thinking it might be on our end, but this didn't fix the problem. We then loaded a different mission, thinking it might be the mission causing the issue. That didn't work either. 

 

This all worked perfectly last week before the patch, so we're wondering how this could have affected the connection procedure. Could it have been reverted to the old way of connecting 5 users at a time? 

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