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[MODDING HELP] How does one edit a map?


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So I have never done any modding of any kind (other than aircraft skins) and I don't even know where to start but I was hoping to try and mod the Kuban map to look like a desert scenario, so change the green for sandy brown and remove the trees, etc. Is this possible? Is this easy? How would I even begin? Thanks in advance for any help or advice.

 

Edited by Wanganui_Wildcat
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Start by dumping everything with the ungtp tool.

 

Then the textures you want to alter are in landtextquality and surfacetext folders inside the LANDSCAPE_Kuban_X

 

I'm almost done with my map making guide

 

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  • 1 year later...

Got a workaround for activating Surface Edit.

 

Also found this for IL2 1946. http://www.mediafire.com/file/jf7gz1opb0qc923/Map_Building_Tutorial_v5_IL1946.rar/file

A bit enlightening, but GB uses different types of texture files, f.i JPG should be .dds, maybe interlaced?

You can convert it with Photoshop, with the NVIDIA plugin, maybe with GIMP as well.

 

MicroDEM is  a free map making tool i think, capable of editing heights ?

Edited by jollyjack
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On 6/29/2019 at 8:02 AM, LizLemon said:
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I'm almost done with my map making guide

 

 

 

Hi Lizlemon, got anywhere yet? I found a few things, but i am still figuring out how to save the map changes for game use as with heights ...

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4 hours ago, LizLemon said:

I can import any heightmap I want, along with tree maps, water maps, ect. You can't actually load any of them in-game though, just the mission editor.

 

Ah, enlightening ... i give it up then alas.

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