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dburne

Vive Pro Eye Released

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SDE eliminated???? FoV????

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They state upgraded resolution? It's not upgraded. It's 1440x1600, like the Odyssey OG.

 

Do the games have to support Eye Tracking?

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1 hour ago, SCG_Fenris_Wolf said:

They state upgraded resolution? It's not upgraded. It's 1440x1600, like the Odyssey OG.

 

Do the games have to support Eye Tracking?

 

I "think" so.

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Posted (edited)

Sorry, I was being rethorical. 😀

 

Afaik this is more interesting for enterprise - to find out about eye catchers.

 

I consider it a bad headset... terrible controllers, tiny sweetspot, small eyebox, overpriced as hell. You can buy a Rift S + RTX2080ti for the same price and enjoy better sweetspot, better lenses, better controllers, and less SDE (rgb striped 3 subpixels?), and have no need for eye tracking (because of the 2080ti-muscle). Or with a Quest, and stream your stuff.

 

The last one is really intrigueing.😏

Edited by SCG_Fenris_Wolf

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Well if nothing else it is a good step for the technology to continue to develop going forward.

Good to see someone working on it and bringing to market.

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8 minutes ago, MercCrom175 said:

why on earth is it that expensive, helllll no.

 

I believe it is an enterprise version.

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I have an enterprise version pencil on my desk. Anyone wants to buy it for, let's say, $ 465 ? Pm me. 

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