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Developer Diary, Part 56

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Please keep as note - Bf109 now have limited time of overload engine run - 1 minute on 2700 and 5 minutes on 2500. If yuo will maintain longer - engine damage becomes possible.

Il2 and Ju87 are also have their overload limitations. Lagg3 have no overload mode.

 

 

Also, you may to turn on Auto-RPM-limiter in difficulty settings to keep these timings automaticaly.

 

 

I dont find Auto-RPM-limiter in difficulty settings  !?

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It's called "throttle auto-limit".

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How does the overload limit work during a mission? Is it cumulative time at overload or does it reset the timer (so to speak) when you lower RPM to a safe range? I have not been able to fly much, so haven't been able to experiment for myself.

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Thanks to the devs and testers for the update. Today, I am going to spend my Il2 BOS time joyriding through the clouds.  :happy:

:salute: MJ

Edited by =69.GIAP=MIKHA

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Please keep as note - Bf109 now have limited time of overload engine run - 1 minute on 2700 and 5 minutes on 2500. If yuo will maintain longer - engine damage becomes possible.

Il2 and Ju87 are also have their overload limitations. Lagg3 have no overload mode.

 

 

Also, you may to turn on Auto-RPM-limiter in difficulty settings to keep these timings automaticaly.

Will the LaGG-3 have an overload mode in the future or is it ok to continuously run the engine with a manifold pressure of 1050 mmHg and 2550 RPMs to 2700 RPMs? If it will have an overload mode in the future, could we have the overload mode constraints listed? Thank you.  :salute:  MJ

Edited by =69.GIAP=MIKHA

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Please keep as note - Bf109 now have limited time of overload engine run - 1 minute on 2700 and 5 minutes on 2500. If yuo will maintain longer - engine damage becomes possible.

Il2 and Ju87 are also have their overload limitations. Lagg3 have no overload mode.

 

 

Also, you may to turn on Auto-RPM-limiter in difficulty settings to keep these timings automaticaly.

 

I think these power limits are wrong for F-4 DB 601E

 

1.3 Ata 2500 RPMs should be 30 minut climb and combat power settings   not  5 minutes.

 

Not sure about 1,42 Ata 2700 RPMs - if it should be 1 minutes or 3 minutes.

Edited by Kwiatek
  • Upvote 3

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Flying anything other than 109 is a pain in the ass. Thank god that 109 has vertical stabs implemented.;

Actually, I'm having a problem with the elevator trim on the 109. I have it mapped and it shows input, but it has no effect on the aircraft. Does anyone else have this issue or is it just me?

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Actually, I'm having a problem with the elevator trim on the 109. I have it mapped and it shows input, but it has no effect on the aircraft. Does anyone else have this issue or is it just me?

The trim doesn't work. Try mapping vertical stabilizer instead of trim.

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Flying anything other than 109 is a pain in the ass. Thank god that 109 has vertical stabs implemented.;

 

Tell me about it, I have only been flying the Russian planes, namely the Lagg!

With a Warthog at that!

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Well, if you use a Warthog script, this will give you trim for aileron and elevator on the trim hat (i guess you could also use it for the rudder instead of ailerons, just check what DX axis your rudder axis is and replace the DX_X_AXIS with it):

    MapKey(&Joystick, H1U, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, -20);"));
    MapKey(&Joystick, H1D, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, 20);"));
    MapKey(&Joystick, H1L, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, -20);"));
    MapKey(&Joystick, H1R, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, 20);"));

 

If you want a command to reset the trim, use this

 

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_Y_AXIS, SET(0));"));

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_X_AXIS, SET(0));"));

 

Sorry for off-topic.

 

 

How does the overload limit work during a mission? Is it cumulative time at overload or does it reset the timer (so to speak) when you lower RPM to a safe range?

It works more as a timer, based on my experience so far. You can go full power for a minute or so for many times during a mission, as long as you take a break and fly at low RPM in between. The automatic throttle limit also seems to function that way, throttling down to save limits and then throttling back up.

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Well, if you use a Warthog script, this will give you trim for aileron and elevator on the trim hat (i guess you could also use it for the rudder instead of ailerons, just check what DX axis your rudder axis is and replace the DX_X_AXIS with it):

    MapKey(&Joystick, H1U, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, -20);"));

    MapKey(&Joystick, H1D, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, 20);"));

    MapKey(&Joystick, H1L, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, -20);"));

    MapKey(&Joystick, H1R, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, 20);"));

 

If you want a command to reset the trim, use this

 

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_Y_AXIS, SET(0));"));

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_X_AXIS, SET(0));"));

 

 

 

Hey Matt, I do use a script for BOS. I was reading about that in the Target Script Editor manual and kind of got a little befazzled, I decided to just wait till they could get trim implemented.

 I will give the above a try - thank you very much!

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One small comment about the bf-109 mission where 2 bf109s escort Stukas: briefing says you take off, then take altitude and wait above the air field while Stukas take off later.

I don't know if this mission has worked this way before, but now it has air start for bf-109s.

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I don't see any performance hit  with the clouds  , It is an incredible achievement.  Great ! 
The clouds look amazing  Great Work Guys !  I will love the clouds . ;)

But the  Stalingrad smoke at low level fly ( low or balanced settings ) Kill my old PC , more than sky  full of clouds.  :huh:

 

I think these power limits are wrong for F-4 DB 601E

 

1.3 Ata 2500 RPMs should be 30 minut climb and combat power settings   not  5 minutes.

 

Not sure about 1,42 Ata 2700 RPMs - if it should be 1 minutes or 3 minutes.

 

The BF 109 boost times is wrong.

 

Bf 109 F-1 bis F-4, Flugzeughandbuch Teil 6: Triebwerksanlage, Seite 6, 7, 24.2.1942 - Quelle: BAMA Freiburg

( Bf 109 F-1 to F-4, Aircraft Manual Part 6: Power Plant, Page 6, 7,  - 24.2.1942 - Source: BAMA Freiburg )

 

 

DB 601 E motor

Steig- und Kampfleistung  (30 min.) - 2500 - 1,30 

( Climbing- and combat performance ( 30 minutes ) - 2500 RPM 1.3 Ata   )

 

höchstzulässige dauerleistung - 2300 - 1,15

( maximum continuous power - 2300 RPM - 1.15 ata )

Edited by Mustang
  • Upvote 1

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I use the flyby view several times in the course of a mission, and have not noticed this...

 

Any chance you have a key conflict with your accelerate time and fly by view?

Doesn't look like it, dburnette. It only happens once!

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Please keep as note - Bf109 now have limited time of overload engine run - 1 minute on 2700 and 5 minutes on 2500. If yuo will maintain longer - engine damage becomes possible.

Il2 and Ju87 are also have their overload limitations. Lagg3 have no overload mode.

 

 

Also, you may to turn on Auto-RPM-limiter in difficulty settings to keep these timings automaticaly.

Sorry guys all is ok

I did some testing for BF 109,  has no problems at 1.3 ATA.

Han 5 minutes is not the limit ! 

I got bored flying 1.3 ata   ;)

But I have a doubt

2700 RPMs  Ata 1.42 - 1 minute allowed = no engine damage

That means you can rest the engine and use again 2700 RPMs 1.42 

For now 2700 RPMs 1.42 ATA, is a single shot per flight.

Edited by Mustang
  • Upvote 1

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The clouds give this simulator so much more depth. I think this sim is a real work of art on all fronts, besides the pilots, it just needs an art gallery or lounge room wall :)

The Yak-1 was a real surprise  :happy:  does that model had more polygons around the spinner nose cone than the Lagg-3 ?

I too was also wondering if the Lagg3 would over heat with constant high RPMs ? (MJ's question)

All in all, this update was quite the surprise :thank_you:

 

Regards,

Boomerang

 

post-12377-0-64883100-1394348194_thumb.jpgpost-12377-0-14964400-1394348198_thumb.jpg

 

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Well, if you use a Warthog script, this will give you trim for aileron and elevator on the trim hat (i guess you could also use it for the rudder instead of ailerons, just check what DX axis your rudder axis is and replace the DX_X_AXIS with it):

    MapKey(&Joystick, H1U, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, -20);"));

    MapKey(&Joystick, H1D, REXEC(0100,"TrimDXAxis(DX_Y_AXIS, 20);"));

    MapKey(&Joystick, H1L, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, -20);"));

    MapKey(&Joystick, H1R, REXEC(0, 100,"TrimDXAxis(DX_X_AXIS, 20);"));

 

If you want a command to reset the trim, use this

 

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_Y_AXIS, SET(0));"));

    MapKey(&Joystick, INSERTKEYHERE, EXEC("TrimDXAxis(DX_X_AXIS, SET(0));"));

 

 

 

Matt, worked like a charm. Thank you so much for this, flying the Lagg has become so much better for me now!

Any my arm and wrist are very appreciative as well!

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Hmmm... Sorry I'm late but just got home from holiday.....

 

Sunday 1800GMT "Failed to update"

 

Have the servers gone off already, please? If so, no worries I'll look forward to the Multiplayer next week. 

 

Gos

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S!

 

 Thanks for the update. Hectic RL has kept me away. Looks good, performance good as well. Still, get rid of that SSAO! :D Also, updated LagG-3 Series 35 thread with pics. Enjoy.

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Sorry guys all is ok

I did some testing for BF 109,  has no problems at 1.3 ATA.

Han 5 minutes is not the limit ! 

I got bored flying 1.3 ata   ;)

But I have a doubt

2700 RPMs  Ata 1.42 - 1 minute allowed = no engine damage

That means you can rest the engine and use again 2700 RPMs 1.42 

For now 2700 RPMs 1.42 ATA, is a single shot per flight.

 

I tested and engine broke after flying 22 minutes at 2500 RPM 1.3 ata (including max power at take off.)

I could fly 2.5 minutes max power 2700 RPM 1.42 ata 

  • Upvote 1

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109 langing gear less fragile, thank you!  :)

 

Enjoyed the new cloud modeling, too. 

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Screens with the unique gift skin for IL-2 designed for the very first Founders :)

il2bos_ilskin01.jpg

 

il2bos_ilskin02.jpg

 

il2bos_ilskin03.jpg

  • Upvote 4

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I'm affraid there is no chance.

It would mean quite different approach to skins.

 

Would be glad to be wrong anyhow  :)

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...

 

Screens with the unique gift skin for IL-2 designed for the very first Founders :)

 

Congrats to the very fırst Founder [premium] / Товарищи [прем.] but may İ ask : Who is that ? :huh:

 

csThor / SteelEggs ???

 

...

post-911-0-34301100-1394555043_thumb.jpg

Edited by Rodolphe

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We would need unmarked skins with decal overlays (like the original IL-2 / 1946 has)

 

The developers have said there is a possibility they might develop a similar system. Fingers crossed!

Would be cool!

  • Upvote 1

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We would need unmarked skins with decal overlays (like the original IL-2 / 1946 has)

 

The developers have said there is a possibility they might develop a similar system. Fingers crossed!

I really hope this happens.

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freely translated it means beat/kill the snake

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Unless they're going to perform another one, I'm afraid there was a mistake in writing the time... I've watched its last ten minutes at local 17:50 (GMT 16:50), on the Russian channel.

Edited by Picchio

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Nevermind what I said, they're doing another one! Live now! YAY!

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New weather technology will probably be shown this month or during april. I'm happy.

And that Yak-1 is so beautiful.

Edited by Picchio

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Thanks for the live stream folks! Was great to see the Yak-1 in the game and I look forward to flying it in the virtual skies before too long!

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Nice stream, Yak and Pe2 looks really cool. And that QMB looks great too, hopefully we get it soon!

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