KoN_ 417 Posted November 10, 2020 Share Posted November 10, 2020 On 11/8/2020 at 2:25 PM, CIA_Elanski said: Was there a 1941 IL2 there or just the 1943 version? Just asking because I stuck 67 .50 cal rounds into a 110 who then flew 5 grids and landed leaking all over the place. So why not the 1941 The devs are well aware of this . Before it was starlingwood ...lol Link to post Share on other sites
Alonzo 2252 Posted November 10, 2020 Author Share Posted November 10, 2020 On 11/8/2020 at 9:04 PM, TheWarsimmer said: A bit off the hot topic and random, but is it frowned upon to bail out on CB? I have always bailed out if possible (only after I have taken serious damage and if I can't rtb), but I have noticed that it's rare that pilots bail out on me. I figure if this isn't kosher I should probably stop doing it😁 No penalty for bailing out if you've taken damage. We had some instances of people bailing from perfectly good planes when they get into a bad position simply to reduce risk to their pilot, which we think isn't very sporting. So we discourage this with a "fair play" penalty for bailing out of an undamaged bird. The intent is that you should try to get a plane home if you can but if you need to bail after getting shot up, that's fine. You get more points for landing at a player airfield, marked on the map with the country icon, and in fact a belly landing will often count as a successful landing if you do it at a player airfield, so it's definitely worth limping home if you can. 1 Link to post Share on other sites
adler_1 317 Posted November 10, 2020 Share Posted November 10, 2020 repeat request for a reply ATT Alonzo moderator Protected area question Hello Today i got shot down over the Crimea map on my way back to base badly shot up . I was struggling to at least get into the exclusion zone and maybe even land at my base but i got shot down just on the border area of the protected zone . In stats i was listed as killed . My question here is since i was extremely close to the protected area what happens if i was in fact in the protected zone and i did get shot down and killed in that area ? is the kill excluded from stats ? if i was on my way back with credits such as kills and flight time are these rehabilitated automatically in stats ? Link to post Share on other sites
Psyrion 472 Posted November 10, 2020 Share Posted November 10, 2020 33 minutes ago, adler_1 said: repeat request for a reply ATT Alonzo moderator Protected area question Hello Today i got shot down over the Crimea map on my way back to base badly shot up . I was struggling to at least get into the exclusion zone and maybe even land at my base but i got shot down just on the border area of the protected zone . In stats i was listed as killed . My question here is since i was extremely close to the protected area what happens if i was in fact in the protected zone and i did get shot down and killed in that area ? is the kill excluded from stats ? if i was on my way back with credits such as kills and flight time are these rehabilitated automatically in stats ? You´d still be dead. The protected zones just kick the one shooting. 1 Link to post Share on other sites
VA_SOLIDKREATE 2226 Posted November 11, 2020 Share Posted November 11, 2020 4 hours ago, Psyrion said: You´d still be dead. The protected zones just kick the one shooting. Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel". They know all they have to do is wait for us to leave and swoop in and come down to get their 'easy kill' to rack up points. Or just activate the alarms so we have to spawn somewhere else. I saw this last night, they went from field to field just activating alarms. I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder. Suggestion: Make zone 16km and pure kick -or- add an 'ACE' level AI element and random altitudes to get rid of the vulcher. -or- Make opposing airfields invisible to the other side and move them with the 'ACE' level AI element flight and 'Expert' level gunnery. -let the Luftfoaming and flaming begin................... Link to post Share on other sites
Psyrion 472 Posted November 11, 2020 Share Posted November 11, 2020 5 hours ago, VA_SOLIDKREATE said: I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder. Suggestion: Make zone 16km and pure kick -or- add an 'ACE' level AI element and random altitudes to get rid of the vulcher. At some point you have to literally draw a line, we decided on 8km, 16km radius (32km diameter) would be huge and could only be countered by having people fly ages to the frontline. AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn´t want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already. 5 hours ago, VA_SOLIDKREATE said: Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel". [snip] -let the Luftfoaming and flaming begin................... This is the perfect way for us to see that your opinion is well formed and takes many situations into account without applying any one sided bias, well done. Sarcasm aside, we don´t need "us vs them" in video games. 1 2 Link to post Share on other sites
VA_SOLIDKREATE 2226 Posted November 11, 2020 Share Posted November 11, 2020 31 minutes ago, Psyrion said: At some point you have to literally draw a line, we decided on 8km, 16km radius (32km diameter) would be huge and could only be countered by having people fly ages to the frontline. AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn´t want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already. This is the perfect way for us to see that your opinion is well formed and takes many situations into account without applying any one sided bias, well done. Sarcasm aside, we don´t need "us vs them" in video games. Ah it's you again.........................My idea would serve both sides btw. Link to post Share on other sites
Talon_ 1774 Posted November 11, 2020 Share Posted November 11, 2020 41 minutes ago, VA_SOLIDKREATE said: Ah it's you again.........................My idea would serve both sides btw. It's a bad idea, we've discussed it to death on the admin team and firmly believe 8km is the best compromise. 2 1 2 Link to post Share on other sites
RedKestrel 3566 Posted November 11, 2020 Share Posted November 11, 2020 I had a bit of instability last night on the Crossing the Rhine map mission #6823 . I had one disconnect and two CTDs. I've never had a CTD on Combat Box before, and only started seeing random disconnects frequently again after the 4.5 patch. Might be coincidence, but after I relaunched the game without SRS or Discord active it was smooth sailing for two sorties. Has anyone else been having random CTDs on any particular maps? I'll make a report on the Discord tonight if I can, was just wondering if anyone on the forum had run into something similar. Link to post Share on other sites
Alonzo 2252 Posted November 11, 2020 Author Share Posted November 11, 2020 6 hours ago, Psyrion said: AI wouldnt do anything other than add to server load and a non-descriminating kick bot would probably lead to more frustration than doing any good. We wouldn´t want people to be kicked because of a navigation error and it would also take away your chance to turn around if you realise you are chasing someone to far. The protected zones are a compromise already. This. A couple of technical data points: AI planes are even more resource intensive than AA guns, and are an equally poor deterrent. We don't get position data from planes unless they are doing something. Flying around gives us no data in the logs, we have to wait for shots to be fired or damage to be received to even know that a plane was in a particular spot on the map. Log files show up 15-30 seconds after activity in the game; we cannot prevent vulching, only react to it. 8km exclusion zones are already bigger than some players would like. Many players would like no such thing and a "total war" style like TAW and Finnish. The Combat Box exclusion zones are a compromise. We can't keep all the people happy all the time. Suggestions are great, we appreciate them, but in some cases we've made a decision on something and are sticking with it. If you feel certain fields should be protected/not-protected with an exclusion zone we're happy to chat about that. But the zones are 8km, penalty is a kick, and we don't see a reason to change our stance on that. 2 1 3 Link to post Share on other sites
CIA_Elanski 58 Posted November 11, 2020 Share Posted November 11, 2020 ah hell, i dont know what a CTD is. Link to post Share on other sites
RedKestrel 3566 Posted November 11, 2020 Share Posted November 11, 2020 1 minute ago, CIA_Elanski said: ah hell, i dont know what a CTD is. Sorry, "Crash to Desktop". Game froze for a second and then simply shut down. I submitted the crash dump file and the mission files over in the Technical Issues forum, so if it's a new or known problem with the game and not just some problem with my machine they at least are aware. I suspect my internet connection was dodgy last night as I'm on rural wireless and there was a storm coming in, and the disconnect caused something to go wrong in the game and just straight up crash. Link to post Share on other sites
CIA_Elanski 58 Posted November 11, 2020 Share Posted November 11, 2020 I just left the server. Mavi in a spit wings up with me leaving the base. I p51 with bombs. He in spit. after two grids of being 30 feet off my wing the entire time I ask who my escort is. I figure I will call break if I see someone diving on us. No answer. Then Mavi pulls in behind me and shoots me. I go evasive. Mavi comes around and shoots me again. I go evasive. I tell Mavi I am recording and Mavi flies off. I tried to make it back to base but couldn't. Mavi needs ban Hey RedKestrel, thanks for that. I had one of those a couple weeks ago. It usually says "Il2 has quit responding" but this one the game just stopped and was not on the taskbar or running in task master....no idea where it went but the next thing i knew i was looking at my home screen 🤨 Link to post Share on other sites
Sketch 1082 Posted November 12, 2020 Share Posted November 12, 2020 @CIA_Elanski please send us the track file or video through our support channel in our Discord and we can discuss it from there. Link to post Share on other sites
CIA_Elanski 58 Posted November 12, 2020 Share Posted November 12, 2020 (edited) I joined discord, it says it is an "unclaimed" account. I click on claim it and it says the email is already registered....I'm confused. https://combatbox.net/en/sortie/log/1004102/?tour=28 so this is Mavi's sortie log there this is my sortie log: https://combatbox.net/en/sortie/log/1004121/?tour=28 While I am starting up he is buzzing around the airfield, I take off, he wings up and follows me for two grids. He is 30 feet off my right the whole time. This is so obvious. I type to him to find out who my newest best wingy is. He dont answer but then pulls in beside me and shoots me. Comes in for another pass and shoots at me. I start typing and hit record. I tell him I am recording and then he turns away and flies off. I type to "All" and he does not respond. Looks like it is first sortie under that name eh? I can't figure out the discord thing how do i claim or verify my account? I see my name and number in the lower left but it wont let me do anything until i claim or verify my account. ugh Edited November 12, 2020 by CIA_Elanski Link to post Share on other sites
adler_1 317 Posted November 12, 2020 Share Posted November 12, 2020 (edited) Quote I joined discord, it says it is an "unclaimed" account. I click on claim it and it says the email is already registered....I'm confused. CIA_Elanski#2715 I have this issue everytime i try to log in . gave up long time ago . Edited November 12, 2020 by adler_1 Link to post Share on other sites
CIA_Elanski 58 Posted November 12, 2020 Share Posted November 12, 2020 My daughter fixed mine I am in. No, I dont know what she did lol 2 Link to post Share on other sites
StaB/Tomio_VR*** 183 Posted November 13, 2020 Share Posted November 13, 2020 (edited) @Alonzo : i think Yak-1B is missing on the forward base on Crimean offensive 44 map (didn't check other bases near Anapa) Edited November 13, 2020 by StaB/Tomio_VR*** Link to post Share on other sites
ACG_Smokejumper 275 Posted November 14, 2020 Share Posted November 14, 2020 On 11/10/2020 at 7:17 PM, VA_SOLIDKREATE said: Yeah but now the Germans (in-game faction) just come in and activate it and keep leaving just to "sit on the barrel". They know all they have to do is wait for us to leave and swoop in and come down to get their 'easy kill' to rack up points. Or just activate the alarms so we have to spawn somewhere else. I saw this last night, they went from field to field just activating alarms. I think the protected zones should be doubled and made into just pure kick zones. There is no reason for you to come that close unless you plan on vulching or exploiting Alonzo's rules and they know it is. We know who they are. It's the same players all the time or new players from WoL or War Thunder. Suggestion: Make zone 16km and pure kick -or- add an 'ACE' level AI element and random altitudes to get rid of the vulcher. -or- Make opposing airfields invisible to the other side and move them with the 'ACE' level AI element flight and 'Expert' level gunnery. -let the Luftfoaming and flaming begin................... Circle climb to 30,000ft. Problem solved. You have an 8km bubble. You could be doing a 14km orbit and STILL be in the safe zone with 2000M of oopsy room. There is an easy counter to what someone on forward patrol is doing. Another might be to not fly/taxi with lights on in a combat zone. I hope these tips help. Link to post Share on other sites
Black-Witch 89 Posted November 16, 2020 Share Posted November 16, 2020 Combat box not letting people in!! Mon 4:20 pm GMT Witch Link to post Share on other sites
adler_1 317 Posted November 16, 2020 Share Posted November 16, 2020 (edited) server not loading mission since 90 mn Edited November 16, 2020 by adler_1 Link to post Share on other sites
CIA_DrJet 6 Posted November 16, 2020 Share Posted November 16, 2020 For 43 maps, could you increase the number of available planes? I don't want to fly Soviet planes but was forced to fly anyway as there was no available spit. Since I did not purchase most of premium planes, I have quite restricted option. I would appreciate if you don't bring up the "historic accuracy" here. Link to post Share on other sites
Alonzo 2252 Posted November 16, 2020 Author Share Posted November 16, 2020 5 hours ago, Black-Witch said: Combat box not letting people in!! Mon 4:20 pm GMT 5 hours ago, adler_1 said: server not loading mission since 90 mn There was a game patch, server is up and looks like we have plenty of players on now. And the G6 "late". 4 hours ago, CIA_DrJet said: For 43 maps, could you increase the number of available planes? I don't want to fly Soviet planes but was forced to fly anyway as there was no available spit. Since I did not purchase most of premium planes, I have quite restricted option. I would appreciate if you don't bring up the "historic accuracy" here. We're actually trying to rationalize and reduce the number of planes. Some of the missions have become an absolute "zoo" where there is no clear theme or rationale for the aircraft. We're trying to tighten that up. It's quite possible you will need to fly Soviet planes from time to time, or switch to the German side if you absolutely cannot stand them. 1 Link to post Share on other sites
JG300_Faucon 598 Posted November 16, 2020 Share Posted November 16, 2020 19 minutes ago, Alonzo said: There was a game patch, server is up and looks like we have plenty of players on now. And the G6 "late". Is it voluntary that there are no G6 late on front airfields (Venlo/Aachen) of Y29 map? Link to post Share on other sites
Alonzo 2252 Posted November 17, 2020 Author Share Posted November 17, 2020 4 hours ago, JG300_Black-Hawk said: Is it voluntary that there are no G6 late on front airfields (Venlo/Aachen) of Y29 map? Nope, that's a mistake by me trying to quickly update the map. I'll fix it. Explanation for those that care: The mission editor has the concept of "groups" which I use to organize the mission. Each airfield and objective, as well as the global logic, front line and influence zones, and other stuff, has its own group. Unfortunately you can't reorder the groups....so some maps have like 6 groups worth of airfields, then a couple of airfields at the end of the group list. Sometimes I miss an airfield when doing an update. 😞 1 1 Link to post Share on other sites
JG300_Faucon 598 Posted November 17, 2020 Share Posted November 17, 2020 14 hours ago, Alonzo said: Nope, that's a mistake by me trying to quickly update the map. I'll fix it. Np just to know. Link to post Share on other sites
SYN_Mike77 577 Posted November 17, 2020 Share Posted November 17, 2020 What on earth is that "Stalingrad 1943" map trying to be? Alternate history bs in combat box....ugh Link to post Share on other sites
-SF-Disarray 542 Posted November 17, 2020 Share Posted November 17, 2020 I hate to break it to you but most of the maps on CB are alt history to some degree. And, no, I'm not talking about player numbers. Also, I lied. I kind of like to break this to you. Link to post Share on other sites
Sketch 1082 Posted November 17, 2020 Share Posted November 17, 2020 6 minutes ago, SYN_Mike77 said: What on earth is that "Stalingrad 1943" map trying to be? Alternate history bs in combat box....ugh Thank you for the quality feedback. Here at Combat Box, we desire quality feedback so that we can improve and grow. Your feedback will be sorted and filed into the proper place, so that we may come back to it later. If you have future feedback, please consider what exactly you wish to change to make the game better for everyone in the community. We try to include everyone and every type of person when we make missions, but sometimes we miss the mark. I hope you can understand where us mission designers and admin team are coming from, and realize that my comment above is just satire. Have a nice day. 2 5 5 Link to post Share on other sites
Alonzo 2252 Posted November 17, 2020 Author Share Posted November 17, 2020 1 hour ago, SYN_Mike77 said: What on earth is that "Stalingrad 1943" map trying to be? Alternate history bs in combat box....ugh The map was originally a place where we worked in the Me-262 -- it had the "jet fuel depot" and fuel trains that would unlock the jets, allowing some player agency in whether they appeared on the field. Recently I repurposed it as a '43 map so that we'd have more mid-war maps and so the Hurricane could be relevant on more CB maps. Do you dislike the gameplay of the map, or just the alt-history thing? As Sketch noted we have several alt-history maps, or at least ones where we take creative license. Battle of the Scheldt, for example, compresses 2-3 months worth of Allied action into a single mission, and although I tried to ensure the units and objectives were actually part of that action, they are only in approximately the correct locations. Maps tend to move on from their initial vision/inspiration for gameplay and balance reasons. 4 Link to post Share on other sites
CIA_Luth 41 Posted November 17, 2020 Share Posted November 17, 2020 i dont like the 43 maps with the russian aircraft. having said that, just wanted the combat box team to know i think you are doing a great job. and this is still the best server to fly on. keep up the good work. 2 1 Link to post Share on other sites
E69_Qpassa_VR 204 Posted November 17, 2020 Share Posted November 17, 2020 Yesterday I was able to refuel and rearm and that was amazing, I think there are some maps that still don't have it yet, it feels good to rearm in nearer bases to the front. 1 Link to post Share on other sites
VA_SOLIDKREATE 2226 Posted November 18, 2020 Share Posted November 18, 2020 Personally I don not mind the 42/43 maps. Thye give me an opportunity to fly other aircraft I own and have collected. Just recently I took the Hurricane out. 3 Link to post Share on other sites
NO.20_Krispy_Duck 137 Posted November 18, 2020 Share Posted November 18, 2020 (edited) Same here - bought the Hurricane recently and enjoy just kind of playing around with it in multiplayer missions. I haven't actually been able to find many multiplayer missions with the Hurricane available at my game time lately. Some of the other 1942-43 planes also see more action then as well. The K4/D9 vs 51/Tempest thing is fine, but mix it up with other stuff too. Edited November 18, 2020 by NO.20_Krispy_Duck 1 Link to post Share on other sites
thatguy 34 Posted November 22, 2020 Share Posted November 22, 2020 The hurricane was outclassed in 1940, why on earth do you think it will make any difference in 42/43 vs 44/45? That said, i wholeheartedly support earlier war maps, including russian front. This is solely on the premise that a filter is created so anyone with JG, SCG, BLW, or TOMIO in their name will be forced to red for those maps. I'm sure everyone will have a BLAST 1 Link to post Share on other sites
CIA_Elanski 58 Posted November 23, 2020 Share Posted November 23, 2020 If you can put an outclassed Hurricane on 42/43 maps then maybe we could get the 1941 IL2 on those maps along with the 1943 IL2. I am almost positive there were still some 1941 IL2s still in service by 42/43 1 Link to post Share on other sites
CIA_Luth 41 Posted November 24, 2020 Share Posted November 24, 2020 still dont understand why you would choose to fly a hurricane when you can fly a tempest. im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won. im sure they were really sad when they transitioned to tempest. i love combat box. but the 42-43 planesets suck! when thats all we had from the developers, thats what we had to fly. but now we have the cool stuff, and you guys want to go back to the seal clubbing of the early war planeset? seriously? it makes no sense. Link to post Share on other sites
Birdman 290 Posted November 24, 2020 Share Posted November 24, 2020 3 hours ago, CIA_Luth said: still dont understand why you would choose to fly a hurricane when you can fly a tempest. im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won. im sure they were really sad when they transitioned to tempest. i love combat box. but the 42-43 planesets suck! when thats all we had from the developers, thats what we had to fly. but now we have the cool stuff, and you guys want to go back to the seal clubbing of the early war planeset? seriously? it makes no sense. Some people are more interested in planes than in kill death ratios. 1 3 Link to post Share on other sites
Batzet 13 Posted November 24, 2020 Share Posted November 24, 2020 I did not find G6 late on Lowlands map. Any reason/purpose it is not available there? Link to post Share on other sites
-SF-Disarray 542 Posted November 24, 2020 Share Posted November 24, 2020 16 hours ago, CIA_Luth said: still dont understand why you would choose to fly a hurricane when you can fly a tempest. im sure real hurricane pilots wished time could have been frozen in 42, and they could fight 109s in their hurries until the war was won. im sure they were really sad when they transitioned to tempest. i love combat box. but the 42-43 planesets suck! when thats all we had from the developers, thats what we had to fly. but now we have the cool stuff, and you guys want to go back to the seal clubbing of the early war planeset? seriously? it makes no sense. I don't see the issue. If there are Hurricanes available and also later planes you can just pick the not Hurricane. So what is the problem exactly? I'm also a bit confused as to why having earlier missions in the rotation is a bad thing. I mean, sure, fighting K4's in Tempests can be fun for a bit, if you can get one of the 6 Tempests available. But when it is just some variation on that? It gets a bit stale. And I'll say this for the earlier settings: The fewer 13mm HMGs shooting at things with their absurd HE rounds the better as far as I'm concerned. Link to post Share on other sites
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