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NETSCAPE

NETSCAPE's CO-OP

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Ha, great fun tonight. A looong flight with a few surprises. Avoiding possible AAA-positions, kept clear of bridges, railroad stations and any larger settlement. Lost one Ju-52 due to an artillery-assault at Gumrak. But we picked up the crew from the emergency landing site. Lost a 109 in the mix of fog, snowy landscape and overcast. Poor fighter-boys, no training to master that weather, no instruments in their tiny little crates ...

 

THX Netscape, will be with you at coop asap!

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Posted (edited)

Ducks over the Don

Event Date

20190228161120_1.thumb.jpg.1da20c1e8e4c6fd607d1d13ed382cfe3.jpg

Note: Estimated sortie time is 30 minutes +/- 10 minutes. I plan on running this mission 3 or 4 times in a row. 

 

Each target area has 3 possible variations. At the start of the mission one will be randomly selected for each area. Aerial encounters and their subsequent patrol zones also use this random trigger logic. Each mission will move forward in game world time. This should give the impression of flying multiple sorties over the course of a day.

 

---

 

Hs 129's operating out of Tuzov:

 

Duck 1: NETSCAPE

Duck 2: OpticFlow

Duck 3: 1/SG2_Hummels

Duck 4: 1/SG2_Rudel

Duck 5: 1/SG2_Jonick

Duck 6: 2/SG2_rgrec

Duck 7: LuseKofte

Duck 8: 6./ZG26_5tuka

Duck 9: 6./ZG26_Klaus_Mann

Duck 10: 6./ZG26_Custard

Duck 11: SYN_Requiem

Duck 12: BusDriver

Duck 13: 3/SG2_Maler

Duck 14: mvs

 

Fighter Cover Provided by Bf 109 F4 or G2 (please specify preference):

 

Eagle 1: Steam

Eagle 2: <<<<<<<<<<<<<<<<<<<<<<<< ???

 

Ju 52 supplying XIV Panzer Corps:

 

Pelican 1: TG1_Nil

 

---

 

>NETSCAPE CO-OP Password: 1942

 

>TeamSpeak: netscape.teamspeak3.com

 

Edited by NETSCAPE
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I'm sorry, we decided we couldn't connect and we broke up before then. The fact that opening ports is not necessarily great news, let's try on the next event🙂

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Suggestion: first flight to start before sunrise so that we arrive and begin our attack at dawn.

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2 hours ago, OpticFlow said:

Suggestion: first flight to start before sunrise so that we arrive and begin our attack at dawn.

 

Yes I had the same thoughts. I also realized how to turn off GPS marker. I'm stupid. 

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Posted (edited)

Followed by this event ->

 

image.png.d2f2001b767a0d50abdbb266e71cfe7d.png

 

 

Found more logic...

😄

 

image.png.a89e9f4bd0489a56bd60df17cdc28a70.png

Edited by [TWB]Sketch
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Posted (edited)

Hs-129
1/SG2_Hummels +
1/SG2_Rudel +
1/SG2_Jonick +

2/SG2_rgrec +

Bf 109 F-4 / G-2
Steam +

Edited by 1/SG2_Hummels
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REserve on a Duck, for me Saturdays are difficult. always something unexpected happening. But I really want to be there if I can

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What time in UTC will this be going on? Sorry if it's written somewhere I can't seem to find it. 🤔

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For situational awareness here is the layout of the airfield for taxi reference: 

 

Ducks_AF_help.thumb.png.e0cc4b5443b8fdbfc029971a5e89816f.png

 

Duck Leader, #1 and #2 are facing a different direction than the rest of the Staffel which will taxi the same direction more or less to hit the actual taxi-way. 

 

Mission starts in-game world time are:

0600

0900

1200

1500

1800

 

So that's 5 sorties. I know not everyone will have that much time. We will see how it goes. 

 

I'm open to anyone volunteering to be Staffel Leader and calling the shots so to speak. I made all the target zones so know where everything is more or less. I rather test your guys' eyesight and I'll occasionally call out targets when things "slow down" maybe.

 

I can't ever find detailed information on Hs 129 operations - like how they would conduct attacks and formation flying. I'm very familiar with Stuka, Bf 110 and Bomber formations and combat tactics. So I'd assume 129's would adopt similar flights in ketten making up a wedge, line astern or echelon over all. We do have a very short fly distance to frontline though. And I suppose attacks would differ from situation to situation. 

 

Worst case scenario we have a decent gaggle of ducks and don't have any mid air collisions while strafing 😄

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Netscape, if possible, please open one more slot for Hs-129, we have 1 more pilot who wants to participate
3/SG2_Maler +

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6 hours ago, NETSCAPE said:

For situational awareness here is the layout of the airfield for taxi reference: 

 

Ducks_AF_help.thumb.png.e0cc4b5443b8fdbfc029971a5e89816f.png

 

Duck Leader, #1 and #2 are facing a different direction than the rest of the Staffel which will taxi the same direction more or less to hit the actual taxi-way. 

 

Mission starts in-game world time are:

0600

0900

1200

1500

1800

 

So that's 5 sorties. I know not everyone will have that much time. We will see how it goes. 

 

I'm open to anyone volunteering to be Staffel Leader and calling the shots so to speak. I made all the target zones so know where everything is more or less. I rather test your guys' eyesight and I'll occasionally call out targets when things "slow down" maybe.

 

I can't ever find detailed information on Hs 129 operations - like how they would conduct attacks and formation flying. I'm very familiar with Stuka, Bf 110 and Bomber formations and combat tactics. So I'd assume 129's would adopt similar flights in ketten making up a wedge, line astern or echelon over all. We do have a very short fly distance to frontline though. And I suppose attacks would differ from situation to situation. 

  

Worst case scenario we have a decent gaggle of ducks and don't have any mid air collisions while strafing 😄

 

From "Hs-129 Panzerjaeger" https://www.amazon.com/Hs-129-Panzerjaeger-Hb-Martin-Pegg/dp/0952686716

 

2.png.ef9dc199f75b5ce21176d2f3511755f6.png

Maybe you should split the people into Schwarms of four and have them take off few minutes apart to avoid chaos on the airfield.

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1 hour ago, OpticFlow said:

Maybe you should split the people into Schwarms of four and have them take off few minutes apart to avoid chaos on the airfield

 

ok so they flew just like the bf 110s would

 

2 hours ago, 1/SG2_Hummels said:

Netscape, if possible, please open one more slot for Hs-129, we have 1 more pilot who wants to participate
3/SG2_Maler +

 

ok I will plot down 1 more 129 right now.

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Posted (edited)
19 minutes ago, 1/SG2_Hummels said:

And if it is not too late, we have 1 more pilot for Hs-129...

mvs +

 

I just finished adding 1 for your other friend. But I can add 1 more. I suppose this will be a performance test at some point :).

 

We will probably burn through a target area fairly quickly with this many pilots...but we can attack multiple target areas until bombs and cannon ammo is depleted :).

 

I added them where these green dots are... 

Ducks_AF_help.thumb.png.9b9e753322b4e88e1daed6550310a6e4.png

Edited by NETSCAPE
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Posted (edited)

Few screenshots:happy: Thanks to all, it was interesting. 13 Ducks, 1 Ju-52 and 2 Me-109 in cover:)

2.jpg

3а.jpg3.jpg4.jpg1.jpg

3б.jpg

3в.jpg

Edited by 1/SG2_Hummels
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It was an interesting mission, thanks for letting us tag along Netscape!

 

A small suggestion from me. I think in future missions it would help to assign planes by flight for people to choose so they know exactly who is in their flight in the lobby. Eg - "A Flight" Lead, "A Flight" #2, etc... With separate rooms in Teamspeak for those flights it would let the flight leads set up a whisper to talk to other Flight Leads if they need but still retain good comms within a flight.

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I've never seen that many ducks in the air nor have I ever seen a train get destroyed that quickly before. Amazingly we did not have any mid-air collisions. Though the attrition rate while taxi/take off seemed to be 1 plane/pilot per mission. The Hs 129 is a bit picky in that regard. And I was pleased to see the performance was stellar and I didn't observe any frame drop or odd behavior (and I'm pushing a 3440x1440p display). 

 

I got some insight from this first attack plane scenario and some things I need to consider and address:

 

- avoid putting Rally drivers in Opel trucks within a certain proximity of the runway maybe

- organize plane/player slots by schwarm or ketten for better command and control like @SYN_Requiem suggests

- make a note on every event about enemy air power. sorry @1/SG2_Hummels it seemed your fighter pilot friends didn't like the lack of opposition in the sky. I should have made it clear that it's Summer 1942 and not that much VVS opposition, low chance. 

 

And great screenshots. 

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Can only repeat what Custard said. Great action and flying. I must say though that I would like to see squad skins being included in future missions for identification reasons.

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Posted (edited)

Emils over the Don

Event Date

20190228161120_1.thumb.jpg.1da20c1e8e4c6fd607d1d13ed382cfe3.jpg

Note: Estimated Sortie times are 25 minutes +/- 5. I plan on running this mission 3 times in a row. Load out is 1 x SC250 bomb.

 

Each target area has 3 possible variations. At the start of the mission one will be randomly selected for each area. Aerial encounters and their subsequent patrol zones also use this random trigger logic. Each mission will move forward in game world time. This should give the impression of flying multiple sorties over the course of a day.

 

---

 

Bf 109 E-7 Jabo's operating out of Tuzov:

 

Raven Leader: NETSCAPE

Raven 2: OpticFlow

Raven 3: [TWB]Sketch

Raven 4: NO_SQDeriku777

 

Finch Leader: ZG26

Finch 2: ZG26

Finch 3: ZG26

Finch 4: ZG26

 

Swift Leader: 1/SG2_Hummels

Swift 2: 1/SG2_Rudel

Swift 3: 2/SG2_rgrec

Swift 4: 1/SG2 mvs

 

Redshank Leader: 1/SG2_Jonick

Redshank 2: 2/SG2_Bur

Redshank 3: 2/SG2_COTbIU

Redshank 4: 3/SG2_Maler (standby)

 

Ju 52 supplying XIV Panzer Corps:

 

Pelican 1: TG1_Nil

 

---

 

>NETSCAPE CO-OP Password: 1942

 

>TeamSpeak: netscape.teamspeak3.com

 

---

 

AF Layout:

Spoiler

Emils_AF_help.thumb.png.b9536e7375fec3790051c80fb28ca31a.png

 

 

Due to the command and control issues experienced during the Hs 129 sorties last Saturday I have split a Staffel up into 3 x Schwarms. Each Schwarm will have a separate TeamSpeak channel. Further more, Flight Leaders will all be on a "whisper list" to coordinate. In addition to that I will name the typical "Lobby" room to the "Briefing Room". Here we will discuss the details of the mission plan. I will lay out primary and secondary objectives ect. Due to the need of these apparent command and control aspects I will limit the number of plane slots to 1 x Staffel/3 x Schwarms to avoid a mess in the sky. So no last minute adding of additional planes, sorry. First come first serve. 

 

What do you guys think about dedicating 1 Schwarm as fighter defense if required? Like if we encounter VVS opposition (which is quite unlikely) the appointed Schwarm will drop bombs and engage the enemy fighters. 

 

We should fly a couple SP quick missions before the event date to assure we remember the feel of how this tiny little bird operates. I know accidents are bound to happen, but lets try to mitigate taxi/take off attrition. This is important since players can only join the server at mission start! 

Edited by NETSCAPE
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IMO the E7 is well capable of beating the AI preferred tactic of endless turning, so another fighter for escort is not neccessary if there is no human controlled opposition.

 

I'd like to claim the Raven 2 slot, please!

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Posted (edited)
1 hour ago, OpticFlow said:

IMO the E7 is well capable of beating the AI preferred tactic of endless turning, so another fighter for escort is not neccessary if there is no human controlled opposition.

 

I'd like to claim the Raven 2 slot, please!

 

Yes. I deleted all fighters at Tuzov area while making the new missions. If we get engaged I think 1xSchwarm should drop bombs and engage, while the others stay the course and perform their ground attacks. 

Edited by NETSCAPE

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Hello Netscape,

 

If possible 4 seats for

ZG26 

 

( We may have some guys in reserve if needed)

 

Cheers  

 

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5 hours ago, 6./ZG26_Custard said:

Hello Netscape,

 

If possible 4 seats for

ZG26 

 

( We may have some guys in reserve if needed)

 

Cheers  

 

 

Finch Schwarm devoted to ZG26.

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If the targets are small buildings like last time, 4x SC 50 would be more practical. Except maybe for the tanks.

 

Suggestion: we could have alternate load-out every second mission, first mission 4x SC 50, second mission 1x SC 250 and so on...

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1 minute ago, OpticFlow said:

If the targets are small buildings like last time, 4x SC 50 would be more practical. Except maybe for the tanks.

 

Suggestion: we could have alternate load-out every second mission, first mission 4x SC 50, second mission 1x SC 250 and so on...

 

I was under the impression that the single SC 250 was the common loadout. I could be wrong though? I thought this would contrast the Hs 129 version nicely. The SC 250 will be nice against dugouts and armor, while the SC 50 is nice for soft skinned vehicles. 

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28 minutes ago, NO_SQDeriku777 said:

If possible, could I get the Raven 4 slot?

 

Thanks

 

you got it

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