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jokkmccarthy

OMG OMG OMG is this amazing

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I got my Odyssey+ in today.

 

I flew a number of the quick missions just to get the flavor. Lordy was that amazing. I have a pilots license (aerobatically trained, fyi) and I for the first time ever in a flight sim felt I was "really" in the cockpit.

 

I have to sort out a number of things.

 

Screen door effect was minimal and easily forgotten.

 

The default SS was on 200% and I adjusted to 130 and didn't see a big difference. It seemed like the frame rate was locked on 45 but it looked pretty good. Some ground shimmering was there

 

My gunnery was sooo much more precise, but I do see the reason for object rec being a common discussion. 

 

Time to sort through the settings, a little more clarity would be nice. Got to find a thread with suggested settings.

 

I had the very best time "ever" flying a sim and I've been flying Sims since the 80's. Started flying air warrior by kesmai. I was one of the founders of Warbirds so simming is in my blood. 

 

This is over the top.

 

bob

Edited by JG26jokkmccarthy
Correction
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Salutations,

 

That was pretty good recommendation for IL2 VR and the Odyssey+.

 

What are your system stats?

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:good:

 

Congrats!

Yep I think that is the same experience most of us have when trying VR for the first time.

Beware it is quite addictive, been using my Rift since mid Jan 2017 on practically a daily basis.

 

I still to this day have quite a wow feeling when using it.

 

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Welcome to the club!

Good to hear that from real life pilot.

Yeap! this magic world is addictive, use with caution! or not!

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I have an i7 7700. 

 

1080ti

 

Fast memory plus ssd

 

It's should be fine.

 

I normally use a 4k monitor. VR not crystal clear but still the 3d in the cockpit is just Amazing

 

B

Let me add some commentary

 

I set up a mission with 10 enema, il2's

 

I had a blast running and gunning. The tail gunners caused some damage but I killed quite a few.enemys..

 

But I could look at the holes  in my wings, some clear through that I could see through.

 

I did strafing runs with a P47. I could clearly see the crossing of the MG's path and where the rounds were most effective

 

Just life changing

 

B

Edited by JG26jokkmccarthy

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3 hours ago, JG26jokkmccarthy said:

****

 

I set up a mission with 10 enema, il2's

 

I had a blast running ****

 

It must have been some pretty "explosive" action. ;) Just kidding. 
Welcome to VR.

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I just got a rift about 3 weeks ago.. Same experience.

 

I've been playing IL-2, DCS and XP-11 for a while with TrackIR but the transition to the Rift is great. First thought hoping into a 109 - "DAMN that gunsight juts out far towards me... Man this is cramped.."   Then I jumped into the P-47 and it was the opposite "I'm driving a Mack Truck!! Wahhoo!!" 

I'd agree with the gunnery. I've always been 'Meh' and midpack at best online. Gunnery has certainly improved.

 

I may not be aerobatic cert but do have my PPL and own a plane. I love the U-2VS because it performs pretty close to my plane - If I ignore the lower wing and open cockpit. I'm a bit faster though.  😄

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There is no going back to pancake flying after the VR experience. Not only is the gunnery more accurate but situational awareness is heightened and navigation is much easier with the added depth perception.

 

Today I added to the immersion when my Buttkicker Gamer2 arrived. East to set up and expand if desired. The Gamer2 transfers deep bass sounds of the sim to your chair. I expanded my system by also putting a shaker on the plywood my rudder pedals are mounted on.

 

As much as VR adds to the visual experience of flying this device adds to the actual feel. Now I feel every bump and rut in the runway as well as the difference between machine gun and cannon fire. When the landing gear retracts you get a little reassuring thump on your bottom. Gun fire hitting the plane is a quick jolt that will leave no doubt in your mind that you've been hit.

Highly recommended.

https://thebuttkicker.com/buttkicker-gamer2/

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I'm continuing to experiment. I played off line and turned all tags off. Finding ground targets is tough.

 

One flight I took on 4 opponents, started in clouds at near dusk.

 

Wow was that tough, while I knew where the intercept was to occur it was not easy finding them. Viability was really challenging, nothing was distinct, the low in the sky lighting made it impossible to get a clear picture.  Seemed quite realistic.

 

I can see I need a better hotas setup. My old ms sidewinder was limiting. I used to fly for JG26 in Warbirds so I'm flying the FW 3. You want to dogfight you better keep the ball in the center.

 

In getting nearly locked 45 in the frame counter in flight but near 90 at other times. It this something to do with the Windows reality setup.

 

I'm not seeing much different in the 45 no matter what I set graphics options to. 

 

One last question, when I jump into the cockpit, im not always in the best seating position. The normal keys to adjust seating position do not work. How to adjust once in game is my question.

 

Bob

 

 

Edited by JG26jokkmccarthy

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7 hours ago, JG26jokkmccarthy said:

How to adjust once in game is my question.

Any time you want to center yourself in the cockpit press number pad 5.

For VR you will need to adjust your position by using the Insert, Home, Delete, End keys. Nudge yourself left or right to better see the gun sight depending on your dominate eye. When you are satisfied with the new seat position press F10 to save that set up for that plane. I have always made the adjustments in 2D but I have been told you can now do it in VR as well. Now when you press number pad 5 you will be placed in the saved position.

Start a Quick Mission and when you unpause press num pad 5 and leave the plane in Autopilot while you make adjustments. Press F10 to save and exit. If you later make a change to the position press F10 to save.

 

Another trick to simplify sim life is to only use the launcher to update your game after a patch or update. In the game files, Program files (x86)>Battle of Moscow>1C Games>bin>game scroll down to a red star icon for the app (not launcher) and send it to desktop as shortcut. The icon will launch the game without the updater running in the background.

 

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You can also assign the re-center VR to a button on your stick or throttle.

I find this easier than reaching out and pressing numpad 5 whilst wearing a VR headset.

 

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1 hour ago, Gordon200 said:

 I have always made the adjustments in 2D but I have been told you can now do it in VR as well. Now when you press number pad 5 you will be placed in the saved position.

Start a Quick Mission and when you unpause press num pad 5 and leave the plane in Autopilot while you make adjustments. Press F10 to save and exit. If you later make a change to the position press F10 to save.

 

 

Well thats good news I tried it in VR a few weeks ago and it wouldn't work, had to go to 2D...

Edited by HellCat_
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Yep -- I hear ya'

 

Flew Tomcats in the '90s but haven't flown upside down in past 15+ years... IL2 VR brought some of those old feelings back.

 

The flashy monitors are nice, but I'll choose my "screendoor" VR every time.

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Progress.

 

the 5 key worked as it should but I could not change position using the 6 stack (home-end-ins-page up - etc)

 

I dug into setup and was able to tweak settings but I'm not getting 90fps. But it feels ok, smooth enough with a little visible framing during fast roll events. The plane dynamics are not impacted but I can see little frames. Pretty good I think.

 

The ground detail could be better but honestly it looks mostly like summer haze when flying the real thing. Close in objects beneath and around aircraft are the only weakness. Maybe next gen in a few years will allow this.

.

Flight dynamics of FW 190 -3 is impressive,  quick airplane, monster roll rate, guns are over the top. It requires coordinated flight to gain best corner speed. Tough without seat of the pants, but I was getting better at keeping the ball centered after a while.

 

warning, landing with power off is interesting, huge sink in dirty config, must carry power into flair or it hits a little hard. But, I'm landing with a heavy plane during test flights.

 

Next up Hotas and rudders, I was lifting goggles to find key commands( not workable). Crashed trying to find brakes on rollout...

 

Its a whole new level.

 

appreciate all the help

 

bob

 

 

 

 

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Voice Attack (voice recognition software)is a great program for VR users you may want to look into.

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36 minutes ago, JG26jokkmccarthy said:

I could not change position using the 6 stack (home-end-ins-page up - etc

I was told that was possible in VR but hadn't tried it.

Start the game in 2D and choose a plane for Quick Mission. Press Pause to begin and press nubpad 5 to go to the default position. While still on Autopilot make your adjustments using Home, End, etc. Delete and End will move your seat left & right to properly align your dominate eye. In 2D my preference is for the cross hairs to be on the left margin of the sight.  When you are satisfied with the position then press F10 to save it as the default position when you press numpad 5 in the future for that plane. And yes, you'll need to do that for each plane you own. Only takes a few secs to do one then exit the QM and choose the next plane.

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52 minutes ago, HellCat_ said:

Voice Attack (voice recognition software)is a great program for VR users you may want to look into.

 

+1

I absolutely love Voice Attack!

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On 1/10/2019 at 11:21 PM, Gordon200 said:

There is no going back to pancake flying after the VR experience. Not only is the gunnery more accurate but situational awareness is heightened and navigation is much easier with the added depth perception.

 

Today I added to the immersion when my Buttkicker Gamer2 arrived. East to set up and expand if desired. The Gamer2 transfers deep bass sounds of the sim to your chair. I expanded my system by also putting a shaker on the plywood my rudder pedals are mounted on.

 

As much as VR adds to the visual experience of flying this device adds to the actual feel. Now I feel every bump and rut in the runway as well as the difference between machine gun and cannon fire. When the landing gear retracts you get a little reassuring thump on your bottom. Gun fire hitting the plane is a quick jolt that will leave no doubt in your mind that you've been hit.

Highly recommended.

https://thebuttkicker.com/buttkicker-gamer2/

Looks interesting.

That's a North America only site, anyone know where this is sold in Europe? 

 

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You get feedback from the deep base notes. The depth and intensity are controlled via an amp. The shaker I got for my rudder pedals feels stronger than the buttkicker attached to my swivel chair. That may be because of the padding in the chair idk. Both shakers are daisy chained off the amp so receive the same input.  The second shaker is an AuraSound Pro Bass Shaker - https://www.ebay.com/itm/AuraSound-AST-2B-4-Pro-Bass-Shaker-Tactile-Transducer/123535085593?ssPageName=STRK%3AMEBIDX%3AIT&_trksid=p2057872.m2749.l2649

 

All you need is an amp, one or two shakers and cables. If I had it to do over I would go with two AuraSound shakers and the Buttkicker amp with cables and remote. I velcroed the Buttkicker remote to the right side of my VK Gladiator MkII joystick. I would mount one of the shakers directly to the underside of the chair for better conducting the vibrations and to save $100. The second shaker I would attach to rudder pedal mounting hardware.

 

An ideal set up would be having a floor mounted joystick with rudder pedals employing the same base or framework and another shaker under your seat. If you still have some paycheck left you could opt for a more expensive amp that would separate the stereo signal and give you input for left or right landing gear, bomb or rocket releases, damage etc. Similar set up can be made for racing sims to use 360 deg surround sound and give you feedback for the four wheels.

 

 

Here's an evaluation from the UK of a cheaper way to go.

Hope this helps.

 

Edited by Gordon200

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Well progress is made

 

I'm getting 75 + fps now with optimized settings. I think if I install the prop removal, view zoom patch I'll be in the ballpark.

 

I've been practicing 1v1 in the quick mission mode. It's unreal how realistic it feels. Finding the enemy plane after the merge is a challenge.i really need to work on it. The game (like real life) tells me it's dangerous to get into turning fights. 

 

I'm loving the FW by far the best. Love the aileron authority. In comparison the 109 looses authority when getting slow (with a little flap) and in a turning fight It can bite.

 

Watching the utube videos has illustrated to me how valuable the zoom ability makes the 2d version so much easier in recognition of others. I dove in on a friendly in VR and was surprisingly close before I recognized it was not a target. Certainly in firing range before I recognized the wing shape.

 

Plus the 2D version has a huge wide angle view available for Spotting opponents. End of minor rant.

 

The 3dmigto should be built into the game as delivered imo.  I'm not a pc techie type using Macs for past 15 years at work. I own a pc for gaming. The installation on the surface seems daunting.

 

The imersion is amazing. In the bomber escorts mission, we were flying in and out of clouds, dealing with rain in some, flying 100moh faster than the bombers we were escioting, it was challenging. 

 

I was there with all the stress and tension of reality. This is amazing.

 

Time for me to go multi-player

 

Bob

 

 

 

 

 

 

 

Edited by JG26jokkmccarthy
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