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Bonkin

TFS Developer Update – October 2018

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Well using the realism argument when talking about the difference between clicking a virtual button and pushing a keyboard button isn't really working.

It's really a matter of convenience and/or immersion, yes that I can agree with but certainly not realism because if you want to talk realism I believe using the actual button in the cockpit of the plane (with the mouse that works as an extention of your hand) instead of the keyboard (I haven't seen many ww2 computer keyboards yet) seems more realistic because it is more accurate and true to life as per the definition of the word.

Edited by =FEW=Hauggy

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will anything be done with the implementation of FFB? in current il2 it sucks, and in cliffs its not much better...will we get a realistic implementation of FFB with 5.0?

the answer will depend whether i consider a purchase in future or not.

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14 hours ago, 9./JG27DavidRed said:

will anything be done with the implementation of FFB? in current il2 it sucks, and in cliffs its not much better...will we get a realistic implementation of FFB with 5.0?

the answer will depend whether i consider a purchase in future or not.

FFB? What's that?

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On 10/22/2018 at 9:43 PM, Buzzsaw said:

I think you will find your speculations as to release date are wildly pessimistic.  :dance:

Well in fairness we have had 3 years of "Jam tomorrow"... until you publish a schedule and plan, people are going to speculate based on their experience to date, it's human nature. 

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Quiet you.

Stop speaking sense, it's not allowed.

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Well My little to no lnowledge of making a simulator have left me to believe it take about the time it has, if you do not do it full time. Surely I cannot be the only one. I have never seen a promise of a day until now. You guys behave like you paid a ton of dollars for what is coming 

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I remember driving into town to the EB to get IL-2 Sturmovik in 2001 release day. I think I reserved it in August. The K car I had was just a piece of junk you could wave at people out the side of the floor your feet would get soaked when it rained and you hoped and prayed that the ball would stay in the  socket of the shifting cable. When I got home I think everyone that could was flying until their heads hit their joy sticks  🤑 I had some good friends back then.

 

44739977085_359932b647_b.jpg

Edited by II./JG27_Rich

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On 10/28/2018 at 2:16 PM, =FEW=Hauggy said:

  (with the mouse that works as an extention of your hand) instead of the keyboard

 

-> And your feets? - what extention you use to control the rudder instead of the Flight Rudder Pedals? - mouse again? - 🤣

-> How you said the mouse works as an extention of your hand - Do you use two mouse - I mean you have two hands left and right.......

 

This feature  "clicking a virtual button" is nice to have. When you start-up the plane everything after that is done with hotas warthog

 

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46 minutes ago, Livai said:

 

-> And your feets? - what extention you use to control the rudder instead of the Flight Rudder Pedals? - mouse again? - 🤣

-> How you said the mouse works as an extention of your hand - Do you use two mouse - I mean you have two hands left and right.......

 

This feature  "clicking a virtual button" is nice to have. When you start-up the plane everything after that is done with hotas warthog

 

You're just exaggerating my argument.

I'm only talking about pressing the buttons in the cockpit I could aswell have talked about the cursor instead of the mouse.

I'm not sure what you're trying to say here because you're not adding anything interesting to the discussion.

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4 hours ago, =FEW=Hauggy said:

You're just exaggerating my argument.

I'm only talking about pressing the buttons in the cockpit I could aswell have talked about the cursor instead of the mouse.

I'm not sure what you're trying to say here because you're not adding anything interesting to the discussion.

I really hate when people say keyboard is more realistic and mouse sucks because you have magic thing flying in your plane (not saying you said it but i have seen it a lot on this forum).

Because clicking on keyboard is super realistic, bf109 had keyboard and if you wanted to trip your plane you would click CTRL+Arrow up... this is just stupid. It's all about preferences but saying keyboard is super realistic and clickable cockpit is highly unrealistic and stupid is just dumb.

 

I like to click on real buttons in plane, makes you learn a lot and limits spam of keyboards buttons to map.

Edited by InProgress
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14 hours ago, InProgress said:

I really hate when people say keyboard is more realistic and mouse sucks because you have magic thing flying in your plane (not saying you said it but i have seen it a lot on this forum).

Because clicking on keyboard is super realistic, bf109 had keyboard and if you wanted to trip your plane you would click CTRL+Arrow up... this is just stupid. It's all about preferences but saying keyboard is super realistic and clickable cockpit is highly unrealistic and stupid is just dumb.

 

I like to click on real buttons in plane, makes you learn a lot and limits spam of keyboards buttons to map.

Yep that's pretty much the point I was making.

I wouldn't use the word stupid or dumb it's a matter of opinion but in my point of view the mouse is somewhat more realistic than using the keyboard I don't dislike it but I can also live without it in Great Battles.

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I am one o those guys never seen any purpose in clickable pits in COD, mostly because I never seen any use in them myself. However I never suggested it should be removed. I use clickable pits in DCS , not for the eel of immersion, but for the convenience .It is easier to remember the startup routine with clickable pits , but in COD it is basically open fuel and push E. I might have said clickable pit do not increase immersion or make it more realistic. I take that back, because starting up the A 10 and Harrier systems is basically starting up a computer with bad user interface and it feel in a funny way realistic. But in COD a panel with switches is by far the most realistic way to go. Because there is not more to click than you can remember.

A leo bodnar USB card and some cheap switches from a local shop is all you need

Edited by LuseKofte

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15 hours ago, I/JG2_Saladin said:

I am using MS FF2 in Clod since 2011 !  It works not so bad. much better than in BOS and without Stutter bug 😉

Yer MS FF2 works fine in Clod but in BOS. Saladin please explain stutter bug?

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What do you guys think about some tracks for CloD?  I just released the OST for Wings over the Reich, and am itching for the scale a war provides.

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Christmas?

 

Q12. Is a pre-Christmas release a pipe dream?
Announcing Release dates is not TF's responsibility, however in regards to this question, we can provide some information:

 

We probably could have achieved a Christmas release, but this would mean excluding some of the new aircraft types, a reduction in the number of vehicles and ships, less improvements to the code and AI, and a less polished map. For that reason we decided against rushing to complete on this date. Our experience with TF 4.5 told us it is critically important to have a product which is refined and bug free out of the gate. First impressions are important. And clearly, a substantial amount of new content with an exciting new environment will be a major factor in generating player interest. We will freely admit TF 4.5 did not have the impact we had hoped for... we've learned our lesson and will make sure TF 5.0 has much bigger punch!

So with that in mind, we continue to work hard on creating this new module, and will have it ready as soon as it is done to a standard which we think the community expects in IL-2 products.

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