Jump to content
zyss

When the Battle of Korea can be started?

Recommended Posts

3 hours ago, RoflSeal said:

The air to air combat line-up of the Korean war, which is Sabre vs Fagot, is relatively well balanced. The Ground attack aspect however is not. 

 

This ^

 

Only the UN side will actually have a complex CAP/CAS capability as the Communist Forces operations were mainly Air Defense ones conducted with MiG-15s and some La-9/11 in the night fighter role.

 

Unless the game will focus on the short period of time when the NKAF was still intact... But then it should exclude the latest jet fighters and all the other later models with probably the F-80 being the latest plane in the set. Moreover we are talking about a really short period of time since the outbreak of the war, like a month and an half...

Share this post


Link to post
Share on other sites

For me  i hope they stick to ww2. You got DCS for korea and jet era aircraft. There are  lots of space to  improvement and for new map-english channel (1940-1945,heavy bombers...)..pacific..etc. New ground targets,vehicle,ships...

Now we got ww1,tank crew i like how things are going..slowly but quality.

  • Upvote 2

Share this post


Link to post
Share on other sites
19 hours ago, BlitzPig_EL said:

Well, if Korea happens there had better be lots of the late prop types, because if it's just Mig 15 and F86, there will be no money coming from me.

Well there should be a IL 10 some Corsairs and P 51´s . And the Skyraider  

 

It would be foolish not to have props. But anyway, this only take attention away from PTO

Share this post


Link to post
Share on other sites

Korea would be nice, but I hope it will come after Eastern and Western front and PTO are finished.

 

They should finish ww2 properly, then make for example Dyna Soar ;)

Share this post


Link to post
Share on other sites

I would prefer Spanish Civil war and I am pretty sure that a lot sky souls would agree.

 

a336c4812d16536ee9ec8293b8b0651c--civil-

 

Nationalists:

Heinkel He 51 A/B/C

Henschel Hs 123

Bf 109 B/C/D

Ju-52

He-111

Do 17

Ju 87A

Ju 86

Cr. 32

SM. 79

 

Republicans:

Polikarpov I-15

Polikarpov I-16 typ 5 and type 6

Polikarpov R-Z

Tupolev SB-2

Potez 540

Maybe 

Hawker Fury

and

NiD 52 😄

 

  • Like 5
  • Upvote 7

Share this post


Link to post
Share on other sites
1 hour ago, MeoW.Scharfi said:

I would prefer Spanish Civil war and I am pretty sure that a lot sky souls would agree.

 

a336c4812d16536ee9ec8293b8b0651c--civil-

 

Nationalists:

Heinkel He 51 A/B/C

Henschel Hs 123

Bf 109 B/C/D

Ju-52

He-111

Do 17

Ju 87A

Ju 86

Cr. 32

SM. 79

 

Republicans:

Polikarpov I-15

Polikarpov I-16 typ 5 and type 6

Polikarpov R-Z

Tupolev SB-2

Potez 540

Maybe 

Hawker Fury

and

NiD 52 😄

 

 

Yep makes more sense to me than Korea.

  • Upvote 1

Share this post


Link to post
Share on other sites

I would have liked a Pacific chapter and looked forward to it, right up until the day of the Big Announcement when it turned out to be Bodenplatte instead.

 

As time goes on however and I weigh the necessary requirements against what the developers could most likely achieve, I suspect that the Pacific is unlikely to happen in a convincing form - with this game engine anyway and is probably best left on the shelf.  Korea is a bit of a blah blah expansion, but after doing the late war Über planes they will probably feel they have to jump the shark to an extent to stay in business. 

Share this post


Link to post
Share on other sites

 

1 hour ago, MeoW.Scharfi said:

I would prefer Spanish Civil war and I am pretty sure that a lot sky souls would agree.

 

a336c4812d16536ee9ec8293b8b0651c--civil-

 

Nationalists:

Heinkel He 51 A/B/C

Henschel Hs 123

Bf 109 B/C/D

Ju-52

He-111

Do 17

Ju 87A

Ju 86

Cr. 32

SM. 79

 

Republicans:

Polikarpov I-15

Polikarpov I-16 typ 5 and type 6

Polikarpov R-Z

Tupolev SB-2

Potez 540

Maybe 

Hawker Fury

and

NiD 52 😄

 

 

This

Edited by DiscoPhil
  • Sad 1

Share this post


Link to post
Share on other sites

Never heard any of the dev's put a positive note on SCW... I have however heard positive leanings towards Pacific and Korea.... it's not rocket science chaps!

Share this post


Link to post
Share on other sites
23 hours ago, angus26 said:

Nope, This is guaranteed to not happen. 

 

Where are you getting this information?

 

Because it would not make a lot of sense to me to leave BoBp selection as is and then leave the western front again. It's a great start but there's still a lot of things that could be easily added.

 

Jumping fronts/timeframes every expansion just means you end up with an incohesive product in the end. They did 3 expansions for the east and I think that is a good number for diversity of environments and airframes. I'd hope to see at least another 2 western expansions after Bodenplatte to flesh out the plane set, add attackers/bombers and establish a continuous timeframe from late 43/early 44 to 45.

 

Also because this will facilitate linking up the existing eastern planes with the Western front later.

Edited by Windmills
  • Upvote 1

Share this post


Link to post
Share on other sites
3 minutes ago, Windmills said:

 

Where are you getting this information?

 

Because it would not make a lot of sense to me to leave BoBp selection as is and then leave the western front again. It's a great start but there's still a lot of things that could be easily added.

 

Jumping fronts/timeframes every expansion just means you end up with an incohesive product in the end. They did 3 expansions for the east and I think that is a good number for diversity of environments and airframes. I'd hope to see at least another 2 western expansions after Bodenplatte to flesh out the plane set, some attackers/bombers and have a continuous timeframe from late 43/early 44 to 45.

Agreed. Normandy for an early-mid 44 scenario and Italy for 43-44. This would expand on the western allied aircraft set that way we can simulate earlier and later timeframes on each of the maps, it would also give us some very interesting axis aircraft like the MC205 and G55.

 

If the pacific is postponed in makes the most sense from a gameplay and continuity standpoint to go to either Normandy or Italy. Italy can also help with the pacific in some regards, with carrier based operations and such, though on a limited scale and every allied aircraft (American wise) can be used in Pacific scenarios as well.

Share this post


Link to post
Share on other sites
17 hours ago, ShamrockOneFive said:

 

On the North Korea/China/Soviet side the La-9 would be the aircraft used rather than the La-7 (the -7 had a limited shelf life while the La-9 was an all metal design meant to last longer). The same story with the Yak-9P which was an all metal variation of the Yak-9U and the ultimate in the Yak-9 series.

 

With the IL-10 I'd be curious if it was the late series used by North Korea. This IL-10M version had four NS-23mm cannons, B-20 cannon in the gunner seat. So maybe not Skyraider level but not too shabby.

 

For China/Soviet, the La-11 maybe the most prop aircraft used, although most of us think that La-11 has low performance than La-9. I think there are something wrong views about La-11, just like many "web dates" said that La-11 has 562km/h in sea level, and La-7 is only 570+km/h, if you think about it by your brains, you will find that it is obviously wrong. And if La-11 has so much low performace than La-9, Soviet/China won't use it replace La-9, most La-11 in Korea are used as a night fighter and other mission rather than escort.

 

As I know, there is no sim game realease La-9/11 serious, although the WarThunder do it, but they even can't make a right shape of La-9/11's nose, the cockpit of La-11 is just La-9's, and the flap angle indicator won't move as it in La-9 cockpit, they only want use La-9/11 to earn money.

 

So if IL2 Great Battles can realease La-9/11, it will be very interesting. For players, La-11 has advanced instruments, automatic radiator and supercharger contorl, and gyro gunsight, it will be a good experience. And for those airplanes in Korea, devs needn't to realease as a campaign, may be a extended package DLC which has 6-8 after WWII prop planes, give these planes a chance to fight in online sevice or quick mission, just like IL2 1946.

Share this post


Link to post
Share on other sites

Italy/Sicily would be a great theatre and offers a load of new planes for both sides The entire Axis planeset can easily be filled with Italian types, some of which can be used in the East; and the Allied set can be full of aircraft which could also be used in other ETO settings and the Pacific.

Both sides could also have aircraft that would fit North Africa too.

 

If Flying Circus ever gets a Channel map, with a little bit of effort it could have a WWII version too to expand the Bodenplatte timeframe, with the addition of a few extra collector types, without needing a whole extra Normandy expansion. 

  • Upvote 1

Share this post


Link to post
Share on other sites

I'd only be happy to hear about Korea development if it is being done alongside development for another WWII module.

 

PTO, BoB, Normandy, Italy or North Africa would have way, way more appeal to me, personally. 

  • Upvote 1

Share this post


Link to post
Share on other sites
1 hour ago, Scottvdken said:

I'd only be happy to hear about Korea development if it is being done alongside development for another WWII module.

 

PTO, BoB, Normandy, Italy or North Africa would have way, way more appeal to me, personally. 

 

As Great Battles grows, I think (hope) this would be the natural progression of things. A larger userbase would be more attractive to an outside developer, where they could strike a deal to produce a certain expansion for Great Battles.

 

Now there obviously would be the question of this studio having the skill and knowledge, but the more succesful Great Battles becomes, the more interesting it would become for professional developers I assume. Additionally, with GB expanding into ground combat, not just aviation devs might be interested in this. More tank simulation or even naval content might be an interesting avenue to pursue.

Edited by Windmills

Share this post


Link to post
Share on other sites

Skyraider and Seafury 2 aircraft I'd love to see in this engine. But I'm not going to hold my breath and looking forward to the p-47, p-51, 262, etc. So much to look forward to in the mean time

Share this post


Link to post
Share on other sites
35 minutes ago, Windmills said:

 

Sort of the DCS style of doing things. 

 

Bite your tongue.

Share this post


Link to post
Share on other sites
8 minutes ago, Gambit21 said:

 

Bite your tongue.

 

Should I delete this?

 

I'm not sure what you mean exactly but if you are referencing some 'no discussion of other games' rule then I'll get rid of it. Just made sense to reference it for such a system.

 

EDIT: its gone

Edited by Windmills

Share this post


Link to post
Share on other sites
19 minutes ago, Windmills said:

 

Should I delete this?

 

I'm not sure what you mean exactly but if you are referencing some 'no discussion of other games' rule then I'll get rid of it. Just made sense to reference it for such a system.

 

I was being a bit froggy.

No need to delete.

 

This team under-promises and over-delivers. No need to emulate anyone else, especially the product you mentioned.

 

What a nightmare.

Thus my “bite your tongue” remark. :)

 

Edited by Gambit21

Share this post


Link to post
Share on other sites
15 minutes ago, Gambit21 said:

 

I was being a froggy.

No need to delete.

 

This team under-promises and over-delivers. No need to emulate anyone else, especially the product you mentioned.

 

What a nightmare.

Thus my “bite your tongue” remark. :)

 

If the work with Tank Crew and Flying Circus prove successful I see no reason for there not being more third party activity down the line. Imo it would actually help the product in the long run, it would allow more theaters and scenarios that would probably never be made due to the devs restraints. As long as the devs are strict in choosing who develops for them and as long as they have set goals I see no harm in allowing 3rd party devs in.

Share this post


Link to post
Share on other sites
1 minute ago, Legioneod said:

If the work with Tank Crew and Flying Circus prove successful I see no reason for there not being more third party activity down the line. Imo it would actually help the product in the long run, it would allow more theaters and scenarios that would probably never be made due to the devs restraints. As long as the devs are strict in choosing who develops for them and as long as they have set goals I see no harm in allowing 3rd party devs in.

 

Of course - that’s not where my remark was aimed. It’s how you allocate those other resources...know what I mean?

Share this post


Link to post
Share on other sites
1 minute ago, Gambit21 said:

 

Of course - that’s not where my remark was aimed. It’s how you allocate those other resources...know what I mean?

I know.  I was just saying.

 

As much as I like DCS level of detail they have no direction or focus, Il2 devs could do it alot better imo if they were to open up to 3rd party devs.

Share this post


Link to post
Share on other sites

After reading this thread ill say dreaming can be more exciting then actual playing, my dream is to have battle of britain and late normandy with V1 attack on London where you chase these V1 with hawker as mission 😄

  • Upvote 2

Share this post


Link to post
Share on other sites

If resources and public opinion are against Korea I would love to see a limmited Mig vs Sabre pvp addon in the IL2 flavour.  Maybe they could do that and still do a full WWII game at the same time if things are going well. 

Share this post


Link to post
Share on other sites
2 hours ago, Trooper117 said:

Public opinion has nothing to do with it... the dev's do what they do. That's it.

 

True, they need to make a business decision and what they want to and what is economically reasonable might actually differ.

Share this post


Link to post
Share on other sites

Hopefully not before 2020 we still have major game breaking bugs for over 1 year now.

We need No new content at all for at least like 6-12 months

We need bug fixes game optimization and so on the scoreboard is so laggy and buggy.

Share this post


Link to post
Share on other sites
3 minutes ago, =TBAS=Sshadow14 said:

Hopefully not before 2020 we still have major game breaking bugs for over 1 year now.

We need No new content at all for at least like 6-12 months

We need bug fixes game optimization and so on the scoreboard is so laggy and buggy.

 

What should the 3D artists, texture artists and sound designers do in the meantime?

Share this post


Link to post
Share on other sites
3 minutes ago, ShamrockOneFive said:

What should the 3D artists, texture artists and sound designers do in the meantime?

 

Sent to GULAG, obviously.

Share this post


Link to post
Share on other sites

Hah - I'm sure 1C would be happy to keep the budget flowing on a 12 month stand down on the things that drive their income stream....

Share this post


Link to post
Share on other sites

Well with the backing of a multi hundred million dollar company (1c studios) that has over 770 employees, 250 shop fronts across the EU & about 50 game titles for sale currently still many things are possible..

Korea, Vietnam, Bug Free, Free DLC planes.

Still the best flight sim on the market.

Edited by =TBAS=Sshadow14

Share this post


Link to post
Share on other sites
On 8/18/2018 at 4:11 PM, zyss said:

When the Battle of Korea can be started?

Hopefully never lol  :P

Share this post


Link to post
Share on other sites
22 hours ago, AeroAce said:

If resources and public opinion are against Korea I would love to see a limmited Mig vs Sabre pvp addon in the IL2 flavour.  Maybe they could do that and still do a full WWII game at the same time if things are going well. 

 

I would love to see a pakage of those "final" props, like La-11, F8F, P51H, becasue many reasons, these porps have little chance to perfomance better. Although Soviet pilots join the war, but Soviet/China have too less planes and airfields, their war systems also not so holonomic as USSR, and because the jets well performance, many US props not so famous as their should be. So, if there are a chance to put them in game without the maps and campaigns,  just play in quick mission and online service will also be a interesting and exciting thing.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...