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kraut1, July 27, 2018 in PWCG for BOS
Everything that adds immersion is quite helpfull! But the installation process is far from optimum. Maybe ask Pat if he can integrate your Airfield Tower into PWCG. I would appreciate that.
Thumbs up & good luck
I agree with you, all my Tools are makeshift measures and I am not an expert with the BOSEditor.
But generally it's possible to use them for eacg PWCG Mission, it takes about 5 - 10minutes to install Airfield Tower, Radar... or Funkpeilung... and Wingman Messages.
I am doing that since more than one year and it works.
Your Suggestion to implement them to PWCG is of course the best, give me some time, I will ask Pat.
If you can provide detailed steps and a sample mission then it can be done.
In generally I am using now 3 Tools (Groups) per per mission:
1.) for Moscow, Stalingrad and Kuban I have tools (Groups) Radar Stalingrad, Radar Moscow and Funkpeilung Kuban
Purpose: to provide the Player with enemy plane grid coordinates by maybe 1941-42 ground observers, Radio direction finding and from 1943 radar
generally all of These Groups consists of checkzones combined with subtitles, MCU_Timers on each 4digit grid.
Radar Stalingrad was the first with fewer checkzones not for each 4 Digit grid
To Change the accuracy and pobability of sightings it's possible to Change the checkzone radius and the random.
For example: for my current 1941 Moscow campaign when Radar was nort available I have reduced random of MCU_Timer to 50
Installation: just with Import from file, no further linkages
To be improved if possible: for missions when no Radar was available only reports over own territority
2.)Wingman Messages (former Name Jägerleitstelle)
This tool is for use for single player missions /PWCG campaign missions
-You get only informations if friendly planes are near / max. distance 2,5km
-Messages at distance between 8km and 12km: due to the distance you should get a message unidentified plane / nicht identifiziertes Flugzeug for enemy and friendly planes
-Messages at distance between 500m and 5km only enemy planes are reported
-Probability that planes are reported (nobody is perfect): 50% to 85% for each Proximity Trigger
Installation: after Import from File ALL PROXIMITY TRIGGERS TO BE LINKED WITH PLAYERS PLANE
To be improved if possible: direction of enemy planes
v01c (only german):
with proximity Triggers in Subgroup for faster linkage (idea by [TWB]Sketch)
v01c + OBS Messages:
with additional Messages by ground observers (if plane in range of observer)
3.) Airfield Tower:
PWCG Scramble Demo Mission that contains Airfield-Tower-v01a, Radar-Moscow-v01(with reduced Random = 50 / effective ca. 30% probability that planes are detected) and Wingman Messages
Wingman-Messages-v01c with subgroup.zip
Wingman-Messages-v01c and OBS Messages with subgroup.zip
For the love of god, make this a stock feature of PWCG.
Vectoring and stuff like that is a HUUUUUUUUUUGE boon to immersion.
+1, I know this will probably take a bit of work, but it'd be a great feature to have in PWCG somewhere down the road!
Guys. do whatever needs to be done, but bring this feature(s) into PWCG!!!!!!!
On top, if this works, could it be possible to turn off the anoying doubbled...trippeld audio messages ingame?
today I created some screenshorts for each step during installation of my Groups in PWCG campaign Mission.
The Installation time is less than ca. 5minutes (depends on time required for opening mission in editor).
If you have some practice it quite easy and I am modifying each campaign Mission since 1 year without problems. but of course implementation in PWCG would be the best.
I have released German-Wingman-Messages-v01e
I observed some issues with the proximity triggers for the "unidentified plane" message for 8km - 12km.
In v01e I replaced the 1 proximity trigger with activated allies and axis by 2 Triggers, 1 for allied and 1 for axis.
Now you get more messages for these ranges.
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