Jump to content
BladeMeister

Tank Crew Screenshots and Videos

Recommended Posts

Posted (edited)

Matching outfit. :biggrin:  Those are some cool uniforms.:salute:

  That camo works great at the edge of the forest, if you have a bit of shade on the tank, like in this screenshots.

Edited by Jaws2002
  • Thanks 1

Share this post


Link to post
Share on other sites
Posted (edited)

 

2 hours ago, [N.O.G.F]Leon_Portier said:

Checking out the sweet new DM

 

For this act of sabotage you'll spend the rest of your life in Siberia2013839217_stalin(2).jpg.463a1fdb2b9cd84f50496fd54cdd2f56.jpg

Edited by Katowiz
  • Haha 3

Share this post


Link to post
Share on other sites
1 hour ago, Katowiz said:

 

 

For this act of sabotage you'll spend the rest of your life in Siberia2013839217_stalin(2).jpg.463a1fdb2b9cd84f50496fd54cdd2f56.jpg

Or... even longer.

  • Haha 2

Share this post


Link to post
Share on other sites
Posted (edited)
8 hours ago, Katowiz said:

 

 

For this act of sabotage you'll spend the rest of your life in Siberia2013839217_stalin(2).jpg.463a1fdb2b9cd84f50496fd54cdd2f56.jpg

Excuse me, comrade, I´m merely dispatching a german spy! 😁

Edited by [N.O.G.F]Leon_Portier
cant spell 'comrade' right, ffs Leon lolol
  • Haha 1

Share this post


Link to post
Share on other sites

Nice shot of panther round slicing thru a kv tank turret.

kv russian tank hit in turret by panther round.jpg

  • Like 1

Share this post


Link to post
Share on other sites

From excellent Lofte's Wintergewitter missions:

 

40984c9cae3a19d1c6772d1acb95d0b3.jpg
02dde886b512d15bb48fb571ec3677ad.jpg
c1664461d5ea1b698f3a2641729f0e78.jpg
eb76a779f9b166561f422424278c1979.jpg
ad733d2c570d5c83b56b67d9b517a66c.jpg
cb81aac35751bbfe8d3bd4ebd47bd569.jpg
c2277a46a5167258a7735d0b67559831.jpg
b6668e98e419395d6dba05e1ed1546bc.jpg
7c62e4b775a21e9c81d7cffeb846a99e.jpg
93b95fde5f3ebc9535784797155fc940.jpg

  • Like 3

Share this post


Link to post
Share on other sites

Tell me this isn’t a great looking tank sim..... Now, if we could just get all the problems fixed!

  • Upvote 2

Share this post


Link to post
Share on other sites

Su-152 has a damn powerful gun. This is the first allied ground vehicle that can reliably kill a tiger at combat ranges. :good:

 

Sure, the tiger has turret, better armor, flatter shooting and faster reloading gun, but if you hit him once, it's over. 😁

 

2020-5-20-1-16-11.png

 

2020-5-20-1-16-28.png

 

2020-5-20-1-17-4.png

  • Like 4

Share this post


Link to post
Share on other sites
Posted (edited)
On 5/19/2020 at 4:42 PM, 352ndOscar said:

Tell me this isn’t a great looking tank sim..... Now, if we could just get all the problems fixed!

 

 

Yes, it is. It could be nice to use precise optics (no more less 2D bitmap), better display at the horizon, let the destroyed tanks smoke and burn longer and intensely (perhaps, could I do it myself with adjustments to the option of the appropriate data), better animation of the crew when the tank is in motion like SABOW's Graviteam and adding the ejection of the empty shell. And this is on a good way ! This is a really beautiful game...

 

L0zZZ4s.jpg

 

-i7_8700k @3.7Ghz, 32Go DDR4, GeForce EVGA RTX 2080 SUPER, 8Go DDR5

-5760x1080p, 75Hz, IIYAMA G-MASTER GB2730HSU-B1 (x3) 

-Grass Mod texture reworked (grass_distance = 600.00000. I can't increase it anymore ).

-Reshade 4.6.1 of my own.

 

Edited by Worghern
syntaxe
  • Like 6
  • Upvote 1

Share this post


Link to post
Share on other sites
On 5/20/2020 at 1:58 PM, Worghern said:

 

 

Yes, it is. It could be nice to use precise optics (no more less 2D bitmap), better display at the horizon, let the destroyed tanks smoke and burn longer and intensely (perhaps, could I do it myself with adjustments to the option of the appropriate data), better animation of the crew when the tank is in motion like SABOW's Graviteam and adding the ejection of the empty shell. And this is on a good way ! This is a really beautiful game...

 

L0zZZ4s.jpg

 

-i7_8700k @3.7Ghz, 32Go DDR4, GeForce EVGA RTX 2080 SUPER, 8Go DDR5

-5760x1080p, 75Hz, IIYAMA G-MASTER GB2730HSU-B1 (x3) 

-Grass Mod texture reworked (grass_distance = 600.00000. I can't increase it anymore ).

-Reshade 4.6.1 of my own.

 

Hello
How did you make the grass bigger?
It looks great, I like the images you put up.

:salute:

Share this post


Link to post
Share on other sites
Posted (edited)

Hi E69_Julian57,

 

 

First, I'm using the  HD textures grass by FF*VaSoK*22; I have reduced the alpha of the texture by decrease light (with photoshop). I suppose you haven't any problem to do that at your convenience. Second, I modified the value of the line 37 in startup.cfg (...\STEAMPLAY\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data).

 

grass_distance = 600.00000 (if more the game is flickering)

 

Third, to restore some dramatic ambience, I'm using Reshade 4.6.1's post-effects and settings of my own. It looks natural and enough contrasted with light, bounce color and deepness.

 

Thank you for your support. Shuss !

 

Worg

 

 

751466069_Il-22020-05-2012-41-10.thumb.jpg.86557ae0a79a45745d2127d5342fc133.jpg

 

 

PS: BTW, thanks to share your beautiful work E69_Julian57 ;)

 

 

Edited by Worghern
Correction
  • Thanks 1

Share this post


Link to post
Share on other sites

yes nice. I wish they would allow grass rendering at further distances. I haven't seen it kill my fps so far even when dialing it up to over 1000m.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...