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Pe-2 Missions

Never let mess'in around with the ME go to waste. Kuban Map

Gramps

Gramps Pe-2 Mission 1.zip

 

Here's another one. Naval facilities and shipping this time. Kuban Map

Gramps 3

Gramps Pe2 Mission 3.zip

 

Stalingrad Map. 

Gramps 2

Gramps Pe2 Mission 2.zip

 

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P-38 Missions

Full Random Mission incorporates Random Outcomes, Objectives, Allies and Enemies on the new Rheinland Map.

01_Ripper Five

One Ripper Five.zip

 

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P-51 Missions

Full Random Mission incorporates Random Outcomes, Objectives, Allies and Enemies on the new Rhineland Map.

01_Neptune Four

01 Neptune Four.zip

 

Full Random Mission incorporates Random Outcomes, Objectives, Allies and Enemies on the new Rhineland Map.

05_Jersey Jerk "Action at Asch"

05 Jersey Jerk.zip

 

All P-51 Missions will make full use of CCG_Pips excellent 356th FS P-51D skin Packs Vol. I and Vol. II which are used with his permission and should be downloaded and installed along with the P-51 missions.
CCG_Pips Skin Download Center

Thanks Pips.

 

*Readme for Installation and Gameplay Included for all missions.

Enjoy,

Tip

Edited by [DBS]Tx_Tip
All Missions compatible to v.4.004. 05_Jersey Jerk Added
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Says it can't view mission 3... not sure what that means but it won't download, last post just takes you to first post. 

 

Cheers

 

Hoss

 

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17 minutes ago, 19//Hoss said:

Says it can't view mission 3... not sure what that means but it won't download, last post just takes you to first post. 

 

Cheers

 

Hoss

 

Thanks for the heads up Hoss. Fixed the download... Links up in the OP.

Tip

 

 

 

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Thanks again Tip! First mission is great, and definitely a lot going on during the flight. Will give this new one a run later on today. 

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Gramps Mission 3 Updated to correct the longer mission routines.

See OP for Mission Download...

 

Edited by [DBS]Tx_Tip

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Thanks again Tip for making these missions. Lots of fun, lots going on during the missions, and a few surprises thrown in!

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GHOST PLANES ALERT in Gramps no 3 !!!

 

3 weird unmarked Messerschmidts keep shooting at me in this one, sometimes they're gone, sometimes not, not seen from cockpit view funny enough when shooting at my po ol' Pe-2. Pls see the first 2 pics.

 

Guess triggered after destroying 2 naval on the way ..... maybe some ME error?

 

PS Found out that with this Pe-2 scrambling from the attacked airfield on start, in the direction of the mountains one should not use flaps on take off, 

or you'll end in the trees or ditch BTW. Fun when you make it! You'll need Kuban for this ...

 

ADDED: opened with the ME for fun, changed the player Pe-2 for a A20b, the same 3 unmarked ME109 spooks appeared after bombing the 2 ships ....

and the whole Gramps Three mission all of a sudden was a piece of cake; no wonder this A20 is so popular. See lowest picture.

 

Gramps Ghostplanes 1.jpg

 

Gramps Ghostplanes 2.jpg

 

A20 Gramps Three score.jpg

Edited by jollyjack

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Hmm, those "ghost" unmarked 109's look an awful like Mc202's.

Just a heads up Jack. Gramps 3 is set with a randomizer for different scenarios. No "ghosts",  just a different sortie.  

Hang tight behind your leader and No.2 for the taxi and take-off if you'd like as he makes the call or go your own way.

All good...

Tip

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What's New? Full Random Mission with the P-38J on the Rheinland Map

 

Additionally for those unfamiliar with the Mission Editor all the Pe-2 Missions have been updated to v.4.002 

If you've already downloaded allow overwrite or use the ME tools to resave the Tips Folder within your Data/Missions.

Links to the all the downloads are in the Original Post above:

https://forum.il2sturmovik.com/topic/38342-tips-pe-2-missions/

 

Enjoy,

Tip

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22 hours ago, beebee23 said:

Thanks ! Tip !

for the p-38 mission in rheinland -i enjoy 😃

 

Excellent. Appreciate the feedback. Enjoyed flying that one myself whilst testing. P-38 rocks :good:

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I adore the P38.

What are the odds on a 190 D or P51 D?

Im about to go test out your P38 mission thanks for this man

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What's New? Full Random Mission with the P-51D on the Rheinland Map

*Mission is created using CCG_Pips excellent 356th skin packs Vol. I and Vol.II

 

Additionally for those unfamiliar with the Mission Editor all the Pe-2 and P-38 Missions are fully compatible with v.4.003b

No resave is needed at this time.

Links to the all the downloads and CCG_Pips skin packs are in the Original Post above:

https://forum.il2sturmovik.com/topic/38342-tips-pe-2-missions/

 

Have a very Merry Christmas and Enjoy,

Tip

Edited by [DBS]Tx_Tip

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Hi,

I have added the missions to the Content Downloaded third party tool (can be found in the third party tool forum).

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18 hours ago, Zeev said:

Hi,

I have added the missions to the Content Downloaded third party tool (can be found in the third party tool forum).

Looks like an interesting program there Zeev.

I have some questions which I will ask on the topic thanks...

 

 

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20 hours ago, CCG_bexhausted said:

Thanks Tip for all these missions!
Apart from the fun of flying I think I'll learn more about the ME.

 

You bet Bex :good:...

 

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Tips,

     I fully enjoyed your Neptune 4 mission, particularly the re-arm and refuel feature.  It allows you to attack all enemy facilities and to do more complete patrols.  One thing I’d like to more fully understand is how do you set up the random enemy attacks, e.g., German fighters attacking P-51’s during their takeoff runs or shortly thereafter.  Great mission 

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On ‎1‎/‎12‎/‎2020 at 1:45 PM, Falcon41 said:

Tips,

     I fully enjoyed your Neptune 4 mission, particularly the re-arm and refuel feature.  It allows you to attack all enemy facilities and to do more complete patrols.  One thing I’d like to more fully understand is how do you set up the random enemy attacks, e.g., German fighters attacking P-51’s during their takeoff runs or shortly thereafter.  Great mission 

 

Glad you are having a good time with it. Enjoyed making and certainly flying that one myself.

Agreed, the RRR takes it to a different level and has allowed me the freedom to keep expanding the objectives dynamically within a SP environment. So it was fun to make.

Random things happen basically by setting the % that MCU Timers fire off.

As far as how you set up the complete random works and specifically the base attack within this mission that'd be a tall order as the attack itself requires a few layers of logic playing off each other to function correctly which starts with the random works calling for that scenario.

Appreciate the comment.

Tip

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Currently All Missions are compatible with v.4.004.

 

What's new?

*P-51 Mission 05_Jersey Jerk

"Action at Asch"

*Mission is created using CCG_Pips excellent 356th skin packs Vol. I and Vol.II

 

Links to the all the downloads including the new mission are in the Original Post above:

https://forum.il2sturmovik.com/topic/38342-tips-pe-2-missions/

 

Enjoy,

Tip

 

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