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69thSpiritus_Mortem

TFS Update: Tobruk v.2

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54 minutes ago, 69thSpiritus_Mortem said:

At this point I can't remember how many times we have responded to the want for a release of certain planes DLC before 5.0. Nothing has changed. It isn't up to TFS. 

 

Regarding PR and updates, I've done two updates the last few weeks showing numerous items. If I just showed off the Cr.42 on the last one, and the Wellington turret on the previous one, people would complain about the lack of info on other things. It really is a damned if you do, damned if you don't job so I'll continue updating every section. Next week's update will include another new plane, but I'll also include more info on the map, AI routines, and other ground objects. 

 

As far as signs of updates or patches, I stated that I'll be doing updates every other week last month, so I'm not sure what else I can do to notify people of upcoming updates. The AI routines are being fixed and will be released when finished before 5.0, and will include other corrections, so that is an upcoming patch fix. Once the AI routines go into Beta testing, you'll know the patch is close. 

 

You suggest we need to do some type of PR. I'm open to suggestions. I'm answering questions here, ATAG, ACG, Steam, and FB Monday through Sunday, as well as doing updates every other week while modeling/texturing. Won't even mention my two real life jobs. What else would you like me to do? Not being argumentative here, I'm seriously asking what your suggestions are, if I can do them then I will. 

regarding dlc who is it up to if not team f is it 1c??? surely some1 else could do pr job not modeller or some1 that has other tasks buzzsaw maybe??

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Would TF consider a booth at the Flight Sim Expo in June/Vegas. As far as I can tell BOX is the only combat sim in attendance. I think the more CFS presence the merrier..

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22 minutes ago, 69thSpiritus_Mortem said:

Regarding the player numbers. Player numbers are lower than they have been at previous times, but that isn't unexpected. Many people fly other sims and play other games. There is always an ebb and flow, especially with Kuban releasing with new aircraft. The numbers aren't bad though. Since we have our Beta server running on ATAG, we are able to see the numbers on the servers and monitor them.  ACG is a big base for CloD and the numbers below do not include them, these are just from the ATAG 1 server. 

 

The last two months:

We have daily between 200-400 different players, who accumulate between 300-700 flight hours. 

Weekly perspective is between 600-800 different players, accumulating between 2000-3500 flight hours. 

In February, 1100 different players spent time on ATAG 1, accumulating 8000 flight hours. 

In March, there were 1450 different players on ATAG 1, accumulating 12000 flight hours. 

 

I'm sure numbers will continue to rise, especially once the AI routines are fixed. This has been one of the biggest issues with CloD since day 1, and we are excited to get that fix finished and out to everyone, the SP players specfically. 



 

if you look at http://steamcharts.com/cmp/754530,223750,307960,63950#1m that kinda suggests the opposite...on 1yr view actually lower now on blitz than old clod...but bury ur head in the sand and only look at atag...smh

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u said continue to rise sorry if that meant numbers are dropping across all servers but atag is rising so it's ok...i misunderstood...altho im not sure how u will measure sp players from atag???

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Posted (edited)

He does not because there is not any yet.. 2 old campaigns from 2011. People will come back after they add content for SP fans (just like me) for now there is nothing to do so people don't play. Nothing devs should be worried about, playerbase will rise after they bring carieer, just like it did for BoX. 

 

These who like multi are playing now, these who like single are just waiting.

Edited by InProgress
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I'm strictly playing singleplayer.

Just saying.

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Posted (edited)
6 hours ago, DD_Arthur said:

 

From Buzzsaw

 

"The following planes released with TF 5.0 will be intended for exclusive use on the Channel map:

 

Spitfire IIB

Spitfire VA

109F-1

 

And of course, the 190A-1/A-2/A-3 will be exclusively for the Channel map when they appear.

 

And the tropical versions of the various types will not be intended for use on the Channel map... neither will field mods like the two cannon 'light fighter' version of the Hurricane IIC which was used in the Med.  Neither should the 'strafer' version of the Blenheim IV be used on the Channel map."

 

Might increase player numbers for a little, but not long term?  Quite possibly but at this time I'd say anything is better than nothing.  Bodenplatte a long way off?  Final release certainly but we're going to get a steady stream of bug fixes, updates and aircraft releases through this year and the map team, whilst no doubt very busy, have now had around five months working on the Bodenplatte map itself.

I suspect that might become available in early access around the time TF5.0 is ready for release..................

 

 

I get your point, but these new planes are going to be based a lot around the trop versions directly intended for Tobruk. And BoX devs are in the enviable position of being able to charge £50 for their release right here, right now with absolutely nothing yet for players to play around with: TFS are not. BoX can get their sales locked down which gives them the ability to drip feed content in increments with the money safely in the bank. 

 

Edited by 9./JG52_Sturm

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Btw I have to ask if it's planned to fix the instruments on some planes like the fuel gauge in the Spit or the artificial horizon in the BR.20.

I know its not gamebreaking but It'd be nice.

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I'd like to ask if the warming up times for the allied planes are going to stay, as they are now, in the next updates or in tf5

same question also about ground handling..I find it extremely difficult to do since 4.5

Edited by No.54dixx

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I'm hoping that the Ai fixes will also include a QMB like the 'ancient' 1946.

The lack of SP content, considering it is a much larger player base than online is a staggering omission.

Look at the QMB from 1946 compared to CloD. Currently it is possible in CloD to change your aircraft in these single Player missions, time of day, very basic weather and that's about it.

Look at the amount of posts on people asking how to change the loading in SP. Advice? Go into multiplayer, blah, blah. No, I don't want to, I want to do it in a SP menu. It needs fixes, it needs a QMB, choose map area, choose aircraft, choose the amount of aircraft, choose the time of day, choose the weather, choose the target, choose defence and defenders, choose how many, etc, etc. Currently SP has the stock missions from over 6-years ago!

It needs a Dynamic Campaign Generator but apparently this can't, nor can any SP content, be created until the Ai is fixed. Well that came as a shock! :wacko:

 

It's about time Single Player content actually saw some input and hopefully the previous Radio Commands will be activated and made to work again. This is how deep the Simulation can go.

 

 

1536xhh.jpg

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With regard to a possible long term decline in player numbers I am not convinced that new aeroplanes or even new AI routines will do much to revive the game.  From my perspective it is the change in the multi-player servers that have caused me to lose interest in flying CloD.  I used to fly MP twice a day just about every day, a couple of hours at lunchtime and again, but for a longer period, in the evenings.  I think it is more than a fortnight since I even bothered to log on.

 

I first started playing computer games in the late seventies, in all the time since and of all the games my best gaming experience was CloD on Storm of War.  For reasons that I do not understand that went West a long time ago and will not be coming back.  What is left?  It used to be possible for a solo pilot to have some fun on Danger Dogz, a least a decent lunchtime knock about, but some months ago the chaps in charge of that server changed their offering.  The last few time I tried it I either found no enemy at all or flights of nine fighters escorting a similar number of bombers - no good for a solo pilot.

 

TWC have two servers up, one in a fantasy battle in France, which a lot of the chaps like but they are flying bombers, which is not my thing.  The other is an almost equally fantasy battle over the Isle of Wight, but is really a low altitude dogfight against the AI in a small area over the Solent or another bomber simulator depending how one wants to fly it.  Warbirds of Prey had some good ideas but except on the infrequent event days don't manage to follow through.  What's left?  ACG on a Sunday night, not my cup of tea, or ATAG, aslo not my cup of tea.

 

CloD's strength is, for me at least, is Battle of Britain setting take that away and there a number of flight sims that are more modern and arguably a lot better.  Will I buy Tobruk?  Probably not.  Niot only because the period/map doesn't interest me (though I might be tempted by any Malta battles) but mainly because by the time it comes out I will have totally lost the CloD habit.

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3 hours ago, BlindAsABat said:

(...) It used to be possible for a solo pilot to have some fun on Danger Dogz, a least a decent lunchtime knock about, but some months ago the chaps in charge of that server changed their offering.  The last few time I tried it I either found no enemy at all or flights of nine fighters escorting a similar number of bombers - no good for a solo pilot.

(...)

 

Too bad you experienced that on our server. There's not been a major change in the server, or in its configuration. It's always been based on one basic mission/map, varying in start time, and season: Summer, Autumn and Winter. Randomly,  within a time interval a mission file is being loaded/added into the server, from a set of 159 missions.

Some have bombers and escorts in them, some have only bombers, and some have only fighters.

Now as it's all rather random, there is always a chance you find yourself in empty skies, or that you mostly encounter escorted flights... (Also, the map will be rather empty right after it's just restarted, which it does every 4 hours.)  There have not been any real changes to the server lately.

 

I agree with you on Clod and Storm of War, that was great....

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@DD_FT,

 

Thanks for that.  Maybe I have just been unlucky but LW raid patterns do certainly seem to have changed from when a romp on Danger Dogz was pretty much a part of my daily routine.  For example the regular CR.42 fighter sweeps in the Manston area seem to have gone completely as have the mass Stuka raids coming in over the South Coast and hitting Canterbury.  Large numbers of Heinkels at 20,000 ft going up and down the Thames seem also to be a thing of the past (not that they were a favourite of mine unless I had a bunch of mates with me - too bloody dangerous to do solo).  Those are the big and obvious changes that I noticed, but probably more important was the bread and butter raids of half a dozen Dorniers or JU-88s that used to criss-cross Kent on a more or less continual basis to say nothing of the Me-109s and 110s that used to buzz about the place in reasonable numbers.  That said I have noticed the occasional raid coming in to the West of Dungeness where previously enemy aircraft where pretty much unherd of.

 

I'll give it a few more tries and see if my luck changes.

17 hours ago, 216th_LuseKofte said:

My biggest obstacle in COD is flying alone, I have not yet survived any lone wolfing in any server . Pretty dangerous in BOX too based on my experience 

 

Lone wolfing is, rightly, a dangerous pastime especially on a server where there are a lot of enemy breathers about, but it can be good fun and its probably better training than not flying at all.  Danger Dogz is probably the best server for flying on your own as it has the markers for enemy aircraft switched on and so, by keeping your map open, you can better pick your fights or run away if you do not fancy the odds.  The "radar" is not infallible though and so you do need to keep your head on a swivel and never fly straight and level for more than thirty seconds.

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17 hours ago, 216th_LuseKofte said:

My biggest obstacle in COD is flying alone, I have not yet survived any lone wolfing in any server . Pretty dangerous in BOX too based on my experience 

If you fly allied planes, you should try jumping on the atag TS. Most of the people flying in the server are there, and it's pretty easy to wing up, or even just know where the action is.

Axis' channel is not as populated, axis squads tend to stay in their channels, but you can often find people there too
And there's enough people there, lately a lot less than when i started tho, that if you are a bit shy because you're not used to this, or you feel your english is not good enough, you can just stay there and listen and start by occasionally call "check six, break break break!" to someone

Edited by No.54dixx

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I wonder what kind of news we're getting this week.

Gloster Gladiator? P-40C Tomahawk? I'd love to see the latter very much!:)

Edited by =FEW=Hauggy

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On 4/16/2018 at 9:55 AM, Ste_Smith said:

thought every1 hated storm of war lol...funny how only 1 group of ppl who slag it off...team f and atag??? 

 

Personally I thought SoW was an amazing server and was some of the best flying you could have on CloD. Only the short-lived War Machine campaign by Wolverine gave me more fun. I really want there to be another dynamic campaign type server for CloD. Who knows, maybe ATAG can even start something like that on the second server. It would be a lot of work though. I think people really underestimate the amount of work that goes into running these sorts of servers, such as Storm of War, TWC server, War Machine, or ones on BoX like TAW or Coconut.

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