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Tx_Tips Dogfight CoOPs and Teamplay


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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.004.

 

What's new?

*Allied and Axis Random Teamplay Missions on the Rhineland Map. Downloads available in the Teamplay Section of the OP.

With '44-45 E/A as opponents. Missions utilize new objects, objectives, such as Hi-Altitude Bomber Stream intercepts and River Barge attacks.

 

What's on Deck?

*Rhineland Map CoOPs, Dogfight Missions.

 

*Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

Edited by [DBS]Tx_Tip
Rhineland Map
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  • 4 weeks later...

Hi TX_Tip, I just started testing and hosting your missions on my server for our squad guys as we like COOP missions, lots of fun thanks, just a couple of questions, the AlliedRandomRhineland map it seemed impossible to finish the tank and artillery mission, everything was so hard to kill, even with 2000kg bombs on the P38's, to the point in 4hrs we had not completed that 1 mission with 9 pilots, how much do we need to destroy to complete that type of mission ??

Are there many random enemy CAP patrols at all, we only got attacked once by enemy fighters hitting our AF and never saw a CAP over the tank mission.

 

Thanks very much Hotdognz

 

Edited by SCU_Server
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On ‎2‎/‎19‎/‎2020 at 5:44 AM, SCU_Server said:

Hi TX_Tip, I just started testing and hosting your missions on my server for our squad guys as we like COOP missions, lots of fun thanks, just a couple of questions, the AlliedRandomRhineland map it seemed impossible to finish the tank and artillery mission, everything was so hard to kill, even with 2000kg bombs on the P38's, to the point in 4hrs we had not completed that 1 mission with 9 pilots, how much do we need to destroy to complete that type of mission ??

Are there many random enemy CAP patrols at all, we only got attacked once by enemy fighters hitting our AF and never saw a CAP over the tank mission.

 

Thanks very much Hotdognz

 

Appreciate the feedback. Thank you.

Did a quick looksee at that objective and found something else on another objective that needs to be revamped. So I'll have a new download for Allied Random Rhineland sometime this weekend. Yes there are Axis CAPs. Not necessarily on each objective but perhaps that should/could be amended as well.

 

Just to cross check. You are using an Independent DServer not your personal games Create Dogfight Server for the Allied Random Rhineland mission. Correct?

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.004.

 

What's new?

*Allied Random Teamplay Mission on the Rhineland Map revamped. New download available in the Teamplay Section of the OP.

With '44-45 E/A as opponents. Missions utilize new objects, objectives, such as Hi-Altitude Bomber Stream intercepts and River Barge attacks.

 

What's still on Deck?

*Rhineland Map CoOPs, Dogfight Missions.

 

*Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

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Thanks for the reply, yes all your missions are being run on a DServer

We have played some more and finally had a CAP missions to protect our Armour and also the random bomber destroy mission which was very exciting 

 

Also any chance of some of these missions being run on the Rhineland winter map, it looks so nice.

Cheers

 

 

 

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14 hours ago, SCU_Server said:

Thanks for the reply, yes all your missions are being run on a DServer

We have played some more and finally had a CAP missions to protect our Armour and also the random bomber destroy mission which was very exciting 

 

Also any chance of some of these missions being run on the Rhineland winter map, it looks so nice.

Cheers

 

 

 

Excellent...

Yes I seemed to recall you posting sometime back that you were running or were going to run an independent Dserver  but just wanted to double check on that. :good: 

 

Changing the mission to winter would be an easy fix requiring opening up the MISSION file included in the download within the ME. Make sure that all 9 files are present in the same folder.

*Important do not attempt to save the mission until all the below steps have been taken.

 

Within the Mission Properties:

Click on the <Terrain Presets>

Negotiate the drop down and select <rheinlandwinter>

Click on <apply> and let it do its thing

Negotiate to the GUI Map and from the drop down select <rheinland-winter 

Make sure that the Season changed automatically or you can change manually to <winter>

Change the name of the Mission to Winter Allied Random Rhineland1v or whatever you wish.

 

Now you can go up and click <File> <Save As>

Negotiate to where you have your Dogfight folder "IL-2 Sturmovik Battle of Stalingrad\data\Multiplayer\Dogfight" set up.

Put the new name of the mission for the File Name: "WinterAlliedRandomRhineland1v" or whatever you wish.

Click <save>

 

The BoS editor will automatically load the newly edited and named mission. However at this point I always use

<File> <open>

Negotiate to the new mission within the Dogfight folder. Make sure its there, named properly with the correct season and then just Click <save>.

Its an extra step that perhaps is not needed but after almost 5 years of creating new working content over all the three mission venues this game has to offer one which has served me well.

From this point on further edit the mission and run on your Dserver as you see fit.

 

Tip

 

 

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Thanks Tip, I managed to get it up and running on the Rhineland winter map, our guys are having a blast with your missions.

After playing for a week or so now on all your versions of the Random maps, once you have done the ground tank attack, train attack and barge attack, we then had a large bomber formation attack, plus the protect our ground asset mission, after that it seems the missions stop generating, is this how it supposed to be. ??, is it possible to make the missions generate new ground attack missions at all and some more bomber attack missions as these really are exciting missions to play.

id like to suggest some escorts for the bombers to make it a little bit more spicy :), we had at one time 12 players on this mission and the bomber one was still really hard :)

Cheers Hotdognz

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Glad you were able to make the change to the Winter map and appreciate the feedback. :good:

There are 5 different scenarios  for Allied and Axis squads which are included (Fighter Sweep, Train, Artillery, Armored Platoon-Infantry Convoy and CAP Assets) along with a Shipping attack for the Allied Kerch Map with the Randoms.

The Barge and Bomber attacks are new to the Rhineland maps. 

Missions are always a work in progress as the Devs release new content and I have the time to create new scenarios using that content. Look for some more online missions in the future which play off of the Single Player Random Works missions that are available. 

  

Tip

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Hello, thanks for those nice missions !

 

We have fun playing them, but there is a small tech problem, and I'd like to know if someone has already experienced the same issue:  when one of our pilot is killed,

or when one of us clicks "end mission", the whole mission stops, and the "next" mission on the server is launched. It's probably something that happens when new objectives are created, but I haven't been able to understand why. No MCU in the missions seems to be supposed to have this effect ?!?

 

I'm of course using DServer to run the missions. The game is also running on the same computer.

 

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On ‎3‎/‎7‎/‎2020 at 5:43 AM, FAFGOgier said:

Hello, thanks for those nice missions !

 

We have fun playing them, but there is a small tech problem, and I'd like to know if someone has already experienced the same issue:  when one of our pilot is killed,

or when one of us clicks "end mission", the whole mission stops, and the "next" mission on the server is launched. It's probably something that happens when new objectives are created, but I haven't been able to understand why. No MCU in the missions seems to be supposed to have this effect ?!?

 

I'm of course using DServer to run the missions. The game is also running on the same computer.

 

Glad you are enjoying the missions.

 

Not sure why the server rotation is activated once someone ends the mission or is killed. I don't have experience with hosting a Dserver and playing on the same computer. My guess would be that it has something to do with that.  Hopefully you can get some advise from others who have successfully run both Dserver and game from the same rig.

 

Correct there is no "End" mission MCU within the Random DF Missions. There are "End" MCUs for the SC1 and SC2 missions, time limit and pilots killed, along with a time limit for the current CoOp missions.

 

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.005d.

 

What's new?

*New TAD Pack One Teamplay CoOP Missions on the Rhineland Map. Available in the CoOP Section of the OP.

Two Random Works "Teamplay" CoOPs for squads with up to 12 Players included with pack.

 

What's still on Deck?

*More Rhineland Map CoOPs, Dogfight Missions.

 

*Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

 

Enjoy,

Tip

Edited by [DBS]Tx_Tip
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What's new?

*New P-40E-1 CoOP Pack One with 3 Missions on the Moscow and Kuban Maps. Now Available in the CoOP Section of the OP.

3 Missions highlighting the P-40.

Mission One

"Action at Maloyaroslavec"

Moscow Winter.

Mission Two

"Action at Dorohovo"

Moscow Summer.

Mission Three

"Action at Ajdabija"

Kuban Summer. RAF and SAAF Kittyhawks take on 109F-2s and 110E's in Libya

 

What's still on Deck?

*More Rhineland Map CoOPs, Dogfight Missions.

 

*Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

 

Enjoy,

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.006.

 

What's new?

New Yak-9 and Yak-9T added to the following Dogfight and Teamplay Missions:

 

*Kerch Random Allied Map .

*Allied Random Rhineland Map .

*Stalingrad Random Axis Map .

*SC1 Random Map .

*SC2 Random Map .

 

*Axis Random Teamplay Mission on the Rhineland Map was revamped.

 

New downloads for all these missions are available in the OP on Page One.

 

*Reminder that all DF and Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

 

Me likee new Yaks,

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.007c.

 

What's new?

*New Yak9-T CoOP Teamplay Mission on the Kuban Map. Available in the CoOP Section of the OP.

"Action at Myshako"

From the Readme:

Teamplay CoOP for up to 6 Players flying the Yak-9T.

*Includes Rearm/Refuel options at Home and Emergency airbases.

*Random Objectives appear as Icons and HUD Messages with AI depending upon the objective following initial sortie success at Myshako when Rearm/Refuel is accessed for a total of 6 separate Objectives.

*Achieve Victory Condition when 4 of these Objectives are Met.

 

What's still on Deck?

*More RRR, Random works Dogfights, CoOPs and Teamplay Missions.

 

*Reminder that all DF and DF Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

 

Enjoy,

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.008.

 

What's new?

*Random Dogfight Missions updated and now include the P-47D-22

*All Moscow Map CoOps updated in accordance with V.4.008 specifications 

*All CoOps are now grouped by Map for download 

 

What's still on Deck?

*More RRR, Random works Dogfights, CoOPs and Teamplay Missions.

 

*Reminder that all DF and DF Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

Links for all Packs are on Page one in the Original Post.

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What's new?

All Dogfight, Teamplay and CoOP Missions updated to v4.501

 

What's still on Deck?

*More RRR, Random works Dogfights, CoOPs and Teamplay Missions.

 

*Reminder that all DF and DF Teamplay Missions available for download here must be played out of an independent Dserver. Checkzones, other logic within mission will not work using your personal games Create Dogfight Server.

 

Download Links for the updated Mission Packs are on Page one in the Original Post.  

Allow overwrite.

 

Give a heads up if you run into problems and most of all...

Enjoy,

Tip

 

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.502.

 

What's new?

Hurricane MkII added to the following Dogfight and Teamplay Missions:

 

*Kerch Random Allied Map .

*Allied Random Rhineland Map .

*Stalingrad Random Axis Map .

*SC1 Random Map .

*SC2 Random Map .

 

New downloads for all these missions are available in the OP on Page One.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Links for all Packs are on Page one in the Original Post.

 

Enjoy,

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.503.

 

What's new?

Bf109G-6 Late added to the following Dogfight and Teamplay Missions:

 

*Axis Random Rhineland Map .

*Stalingrad Random Axis Map .

 

New downloads for all these missions are available in the OP on Page One.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Links for all Packs are on Page one in the Original Post.

 

 

Enjoy,

Tip

 

Edited by [DBS]Tx_Tip
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  • 4 weeks later...

Hey Tip,

 

Thanks for these missions! We play them and they're pretty awesome. I love the one with the 262s over Kuban. One thing I would really like is if you could give the missions more descriptive names and mission descriptions. Now I'm always just guessing what we'll end up playing...

 

Cheers,

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On 12/28/2020 at 10:13 AM, blue_max said:

Hey Tip,

 

Thanks for these missions! We play them and they're pretty awesome. I love the one with the 262s over Kuban. One thing I would really like is if you could give the missions more descriptive names and mission descriptions. Now I'm always just guessing what we'll end up playing...

 

Cheers,

 

Glad you are enjoying them blue_max. Good Point.

 

TipsCoOPSBoBP4b might be a bit generic with regards to what the mission entails when deciding to load it up and play. IIRC I named them this way to keep it clear what I was reupdating and saving over the years. Along with ease for folks who perhaps aren't familiar with doing resaves within the ME. As they could just be overwritten after downloading and installing the newest version.

 

I'll look into renaming them though. Might be time to add some of the recent advances within the games visuals and new aircraft additions.

I could also give a more thorough description in the Readme as well if that is something that would aid in selection for folks.

 

As far as the descriptions within the mission itself. I chose to have the player pick an aircraft first and then hover over the Icons within the briefing screen as there is not a hard-coded way to hide objectives from one side to the other. Is that what you meant?

 

Appreciate the post.

Tip

 

.


 

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Hey, thanks for the answer! Yes it would be absolutely awesome if you would update the missions, we love flying them :) 

 

So yes, more descriptive mission names so I actually know what it is. A mission pack with all of the missions combined together with one text file that describes the missions would also suffice.

 

On 12/30/2020 at 2:54 PM, [DBS]Tx_Tip said:

As far as the descriptions within the mission itself. I chose to have the player pick an aircraft first and then hover over the Icons within the briefing screen as there is not a hard-coded way to hide objectives from one side to the other. Is that what you meant?

this is really not so important compared to just knowing what mission we’re actually going to get in to, but as a nice to have: perhaps a little back general made up back story just to set the mood? ‘Welcome to operation torching flamelight, today our objective is blabla’. 

 

Oh I thought you’d like to know: another one of our favorites is the one where you fly in with all the mustangs, and then you’re intercepted by a huge number of 190s, but your Mustang is fully loaded with bombs so you have to drop those and engage. It’s a small touch but it’s really cool. 

 

Cheers,

Blue

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Posted (edited)

Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.505c.

 

What's new?

Operation Market Garden

Teamplay Combined Arms Dogfight Campaign for 2 to 8 players

 

MarketGarden_4.jpg

 

1) Phase One
  September 17, 1944
30 Corps initial drive along the road to Valkenswaard.
101st Airborne Division Drop
2nd TAF CAS and Fighter Operations

 

2) Phase Two
  September 20, 1944
30 Corps advance through Nijmegan
Waal River Crossing by 82nd Airborne Division
No. 46 Group Supply Drops
2nd TAF CAS and Fighter Operations

 

3) Phase Three
  September 23, 1944
30 Corps link up with the 1st Polish Independent Parachute Brigade.
Rhine River crossing into Arnhem by 1st Polish Brigade with armored support from 30 Corps.
2nd TAF CAS and Fighter Operations 

 

Download for the Campaign is available in the OP.

 

*Full Readme with Installation, setup and gameplay included within the download

Links for all Packs and the new Operation Market Garden Campaign are on Page one in the Original Post.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions and Campaigns are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Enjoy,

Tip

Edited by [DBS]Tx_Tip
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  • 2 weeks later...
  • 3 weeks later...
On 1/17/2021 at 3:33 PM, [DBS]Tx_Tip said:

Many of these Missions will soon be removed and reworked with the new Haze and Effects. 

Some of these Missions will be remove and no longer be available for download.

Tip

Awesome. I'm going to try out the operation market garden mission tonight with a couple of friends. Looking forward to the updated missions!

 

On small request: we are a bit of a mixed group with some players being very experienced and others... well, not so much. It would be awesome if you could add respawn points to the missions so we can run them in dogfight mode. That way, if someone makes a dumb mistake (like load up a P51 with 100% fuel), we don't have to start over / someone has to sit it out.

 

Cheers!

Blue

 

Edit: I see operation market garden is already a dogfight mission. Awesome.

Edited by blue_max
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We played through operation market garden this evening, in a group of six. All planes, no tanks. We really enjoyed it, and the concept of having more complicated multi-stage missions to go through is really awesome.

 

Phase 1: super cool to do a sweep to clear the way for the C47s, and it was awesome to see them do the paradrops. But after that we weren't exactly sure what to do next, and two of our team had crashed and could not respawn because the original spawn point was closed, but there wasn't a new spawn point open. So then we went to phase 2.

 

Phase 2: The C47s are again awesome to watch. We made it back to the base you're supposed to RTB to (forgot the name), and did RRR. But then we weren't sure what to do next, so we just quit and went to phase 3.

 

Phase 3: all we encountered was a pair of 109-G6s (late). And the bombing target was a bit hard to identify. The briefing said oil tanks, but the objects were more like hangers. We just randomly started bombing stuff that was roughly where we were supposed to bomb and it worked. Then we went to bomb some more stuff at Arnhem. Then everything was dead and we decided to call it a day.

 

So overall impression: really great concept, and it could be polished a bit with the following: we didn't really encounter all that much resistance. Probably that's the way it was in real life, but for us a bit more of a challenge would have been fun. It feels like there should have been more things happening but we just didn't trigger things correctly? We never managed to unlock the second spawn point for airplanes, or figure out what to do after RRR. Respawning was a bit funky. It worked once, but it did not work another time. I understand you don't want unlimited respawns, but maybe give everyone the option to respawn ~ once? So a couple extra planes would be good. And perhaps have an air strip operational for RRR more near to the battlefield (also not realistic I'm sure, but it would be cool).

 

Anyway, overall, great job, we are big fans of your work!

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On 1/7/2021 at 1:36 PM, [DBS]Tx_Tip said:

Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.505c.

 

What's new?

Operation Market Garden

Teamplay Combined Arms Dogfight Campaign for 2 to 8 players

 

MarketGarden_4.jpg

 

1) Phase One
  September 17, 1944
30 Corps initial drive along the road to Valkenswaard.
101st Airborne Division Drop
2nd TAF CAS and Fighter Operations

 

2) Phase Two
  September 20, 1944
30 Corps advance through Nijmegan
Waal River Crossing by 82nd Airborne Division
No. 46 Group Supply Drops
2nd TAF CAS and Fighter Operations

 

3) Phase Three
  September 23, 1944
30 Corps link up with the 1st Polish Independent Parachute Brigade.
Rhine River crossing into Arnhem by 1st Polish Brigade with armored support from 30 Corps.
2nd TAF CAS and Fighter Operations 

 

Download for the Campaign is available in the OP.

 

*Full Readme with Installation, setup and gameplay included within the download

Links for all Packs and the new Operation Market Garden Campaign are on Page one in the Original Post.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions and Campaigns are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Enjoy,

Tip

Is it possible to play this coop mission offline? Been looking for Operation Market Garden. 

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Tip,

I tried to open the Market Garden Phase 1 in the ME to see if I could increase the number of planes to unlimited for our group.  There was no mission file only the msnbin file along with all the language files and the list file.

Where is the mission file and is it possible to open it as your others were when wanting to change the map to winter or whatever?

 

Also when will the rest of the missions be uploaded.  Thanks you for your efforts and missions, they are great.

Edited by Deacon352nd
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On 2/6/2021 at 5:02 PM, blue_max said:

We played through operation market garden this evening, in a group of six. All planes, no tanks. We really enjoyed it, and the concept of having more complicated multi-stage missions to go through is really awesome.

 

Phase 1: super cool to do a sweep to clear the way for the C47s, and it was awesome to see them do the paradrops. But after that we weren't exactly sure what to do next, and two of our team had crashed and could not respawn because the original spawn point was closed, but there wasn't a new spawn point open. So then we went to phase 2.

 

Phase 2: The C47s are again awesome to watch. We made it back to the base you're supposed to RTB to (forgot the name), and did RRR. But then we weren't sure what to do next, so we just quit and went to phase 3.

 

Phase 3: all we encountered was a pair of 109-G6s (late). And the bombing target was a bit hard to identify. The briefing said oil tanks, but the objects were more like hangers. We just randomly started bombing stuff that was roughly where we were supposed to bomb and it worked. Then we went to bomb some more stuff at Arnhem. Then everything was dead and we decided to call it a day.

 

So overall impression: really great concept, and it could be polished a bit with the following: we didn't really encounter all that much resistance. Probably that's the way it was in real life, but for us a bit more of a challenge would have been fun. It feels like there should have been more things happening but we just didn't trigger things correctly? We never managed to unlock the second spawn point for airplanes, or figure out what to do after RRR. Respawning was a bit funky. It worked once, but it did not work another time. I understand you don't want unlimited respawns, but maybe give everyone the option to respawn ~ once? So a couple extra planes would be good. And perhaps have an air strip operational for RRR more near to the battlefield (also not realistic I'm sure, but it would be cool).

 

Anyway, overall, great job, we are big fans of your work!

 

Your missing about 3/4s of the action set up by not having folks drive the tanks in concert with the aircraft.

Missions require a combined effort to unlock all targeting and the new aircraft airbase.

The player Sherman's start Ground AI routines and targeting. Both for the Tanks and the Aircraft.

 

Appreciate the feedback.

Tip

 

On 2/6/2021 at 6:26 PM, justin_z3r0 said:

Is it possible to play this coop mission offline? Been looking for Operation Market Garden. 

 

No, its setup for spawning at either the Main Tank Base or the RAF one.

However if you are able to use the games Dogfight GUI and set up a server you will be able to play it that way with just yourself.

Won't be easy and you would need to carry out the initial RAF operations within a certain time then switch back and forth from Tank to Aircraft for any chance of progressing on the ground.

 

Tip

 

On 2/8/2021 at 8:24 AM, Deacon352nd said:

Tip,

I tried to open the Market Garden Phase 1 in the ME to see if I could increase the number of planes to unlimited for our group.  There was no mission file only the msnbin file along with all the language files and the list file.

Where is the mission file and is it possible to open it as your others were when wanting to change the map to winter or whatever?

 

Also when will the rest of the missions be uploaded.  Thanks you for your efforts and missions, they are great.

 

You would need to use the wildcard routine and make doubly sure to rename the the Phase One, Phase Two, Phase Three missions to something else within their properties.

Additionally be sure to Save As the newly named mission within the Operation Market Garden folder lest you run into a .list and localization file problem.

 

============================================

 

Edit a Mission Without the Mission Source File

If you do not have the source file (.mission) that the editor works with, you can still edit a mission. You need only the following:
- The mission binary file (.msnbin), which is what actually runs in IL-2 Sturmovik.
- The localization files (.eng, .fra, .ger, and so on) if the mission is translated into various languages.


Note: A multiplayer mission on a mission participant's computer normally does not include the .mission file. The .mission file is left out of the DServer mission download directory in order to save download time.
Do the following: 
1. In the editor File menu, click Open.
2. Type *.* in the File Name box and press Enter.
3. Navigate to your game folder and then to the directory containing the mission that you want to edit.
    The singleplayer directory is \data\Missions.
    The multiplayer directory is \data\Multiplayer\Dogfight\Operation Market Garden.
4. Choose your mission file that ends with .msnbin and click Open.
    The editor opens the binary file. You can now edit the mission.
5. Save As the mission with a new name
    Your mission is saved with a .mission suffix.

 

=============================================

 

Just a note folks on when the CoOps, Dogfight Missions will be redone and available.

 

Recently had a death within my immediate family. 

So although started on many of them. Right now I just don't have the heart nor the inclination to test them up to standard with the new hazes, routines and aircraft.

 

Appreciate the comments,

Tip

 

 

 

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54 minutes ago, [DBS]Tx_Tip said:

 

Recently had a death within my immediate family. 

So although started on many of them. Right now I just don't have the heart nor the inclination to test them up to standard with the new hazes, routines and aircraft.

 

Appreciate the comments,

Tip

 

 

 

oh man that's terrible. My condolences. Thanks for taking the time to reply to the messages in this thread.

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2 hours ago, [DBS]Tx_Tip said:

 

Your missing about 3/4s of the action set up by not having folks drive the tanks in concert with the aircraft.

Missions require a combined effort to unlock all targeting and the new aircraft airbase.

The player Sherman's start Ground AI routines and targeting. Both for the Tanks and the Aircraft.

 

Appreciate the feedback.

Tip

 

 

No, its setup for spawning at either the Main Tank Base or the RAF one.

However if you are able to use the games Dogfight GUI and set up a server you will be able to play it that way with just yourself.

Won't be easy and you would need to carry out the initial RAF operations within a certain time then switch back and forth from Tank to Aircraft for any chance of progressing on the ground.

 

Tip

 

 

You would need to use the wildcard routine and make doubly sure to rename the the Phase One, Phase Two, Phase Three missions to something else within their properties.

Additionally be sure to Save As the newly named mission within the Operation Market Garden folder lest you run into a .list and localization file problem.

 

============================================

 

Edit a Mission Without the Mission Source File

If you do not have the source file (.mission) that the editor works with, you can still edit a mission. You need only the following:
- The mission binary file (.msnbin), which is what actually runs in IL-2 Sturmovik.
- The localization files (.eng, .fra, .ger, and so on) if the mission is translated into various languages.


Note: A multiplayer mission on a mission participant's computer normally does not include the .mission file. The .mission file is left out of the DServer mission download directory in order to save download time.
Do the following: 
1. In the editor File menu, click Open.
2. Type *.* in the File Name box and press Enter.
3. Navigate to your game folder and then to the directory containing the mission that you want to edit.
    The singleplayer directory is \data\Missions.
    The multiplayer directory is \data\Multiplayer\Dogfight\Operation Market Garden.
4. Choose your mission file that ends with .msnbin and click Open.
    The editor opens the binary file. You can now edit the mission.
5. Save As the mission with a new name
    Your mission is saved with a .mission suffix.

 

=============================================

 

Just a note folks on when the CoOps, Dogfight Missions will be redone and available.

 

Recently had a death within my immediate family. 

So although started on many of them. Right now I just don't have the heart nor the inclination to test them up to standard with the new hazes, routines and aircraft.

 

Appreciate the comments,

Tip

 

 

 

Sorry to hear. My condolences. Thanks for taking the time. The work you do is much appreciated.

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.506

 

What's new?

All Dogfight Missions have been updated with new effects, exploding trucks and reworked in various ways

Fw190A-6 has been added

 

New downloads for all these missions are available in the OP on Page One.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Links for all Packs are on Page one in the Original Post.

 

Still working on the CoOps.

 

Enjoy,

Tip

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Currently All Dogfight, Teamplay and CoOP Missions are compatible with v.4.506

 

What's new?

All CoOP Missions reworked with Rearm/Refuel available. New Effects, Exploding Ammo Trucks.

Teamplay CoOps incorporate Random Sorties after initial sortie and players return to land and use emergency or home airbase facilities.

 

New downloads for all these missions are available in the OP on Page One. Allow overwrite on installations.

 

***Important:

Following v4.502 update all Dogfight, Teamplay and CoOP Missions are now able to be played within the Games MP Software in addition to an Independent Dserver :good:

Links for all Packs are on Page one in the Original Post.

 

Enjoy,

Tip

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